Articles
Commander Showdown — Sygg vs Sygg
Sygg-nature Move In honor of the recent release of Duel Decks: Merfolk vs Goblins, we're going to do something fun for this week's Commander Showdown. Normally this series compares and contrasts commanders with similar abilities. For example, Tishana vs Zegana focused on two Simic card drawing powerhouses, and Hapatra vs The Scorpion God honed in on commanders that use -1/-1 […]
Historically Speaking — Blood Fast and Bat Gods
Welcome to Historically Speaking! I’m Charlie Allison, and I’ll be your guide through mythology, anthropology, and burn spells! I’ve been playing Magic: The Gathering since middle school, and Commander in particular since college, putting about a decade of experience brewing, scheming, and fuming over historical travesties under my belt. When I’m not playing Magic or […]
Pure//Simple — Still Going Strong
In my last Pure//Simple article, I looked back fondly at the year 2010 and found some cards that were hot in the Commander format but have since lost their luster in the last 7 years. This time, I’m going to skip ahead two years to 2012 and look at cards that were at the top […]
Maze's End to Non-Basically Speaking
Hello friends and maze runners, welcome back to EDHREC and our final Non-Basically Speaking article. This series has completed its task to identify non-basic lands that should be considered valuable staples or hidden gems based on their visibility on EDHREC. It's been an amazing journey my friends, but I have arrived at the point where […]
Uncompetitive Spirit — Kingdoms
Too Many Cooks... EDH is pretty great, though I think we’d be hard-pressed to find consensus among the community about exactly what it is that makes it great. Some like to play competitive EDH, a concept I myself find very difficult to grok. Some like to play preconstructed decks or Pauper EDH with only commons […]
Weird Harvest — Cyclonic Rift is my Commander!
Welcome back to Weird Harvest, the column devoted to all things jank. This week we have our sights set on an Esper commander that tries to do something on its color identity. I know, the notion shocked me as well when it initially occurred to me. As I contemplated this thought for a bit it […]
Low Market — Malicious Intet
Intet, the Dreamer art by Dan Scott Don't Let Your Dreams Be Dreams... Greetings thrifty shoppers, and welcome back to Low Market, a series on budget Commander deckbuilding. Not all that long ago, I sat down to play some Commander with a friend using as their commander. Intet is part of a five-card-turned-ten-card cycle of dragons, […]
Turning Data to Decks — Embracing New Players
by
Kya Vess
Hello Everyone! Kya here! Also known slightly better as The Girl with the Lotus Tattoo! Who am I you ask? The same as you, a Commander player who enjoys spending my spare time slinging spells and talking smack while doing so. Okay...well maybe you're just into that first part about slinging spells, but I just […]
60 to 100 — Train Sucks, Soul Sisters Doesn't
Welcome yet again to another edition of 60 to 100, your favorite series on taking 60 card archetypes and bringing them to the world of Commander. This week I'm taking another reader request to cover a deck, and it happens to be one that I really enjoy this time! In case you missed the last […]
Replacement Commanders — Dueling is the Cat's Meow
by
DM Cross
We are back (back again), readers! This is Replacement commanders, where we look at each of the eight new “other” legendary creatures released with the four tribal decks in the commander 2017 product. So far, we covered vampires, dragons and wizards, so there is only one tribe left…cats! I put up polls on Twitter for […]