(K'rrik, Son of YawgmothK'rrik, Son of Yawgmoth | Art by Chase Stone)
Stepping Out of His Father's Shadow
Hello again, Commander faithful! This is another installment of the 2019 edition of Replacement Commanders, the series dedicated to shining a light on those awesome legendary creatures from the precon product that weren't on the front of the packaging.
This week, we're looking at one of the 'bonus' commanders (commanders that are missing a color from the precon deck they originated in). He's mono-black and he's crazy powerful, and he's sure to make his father proud. This week, we’re going to discuss…
K’rrik, Son of Yawgmoth
Let's not beat around the bush: K’rrik is one of the splashiest, most exciting cards in the entire precon product this year, and it's easy to see why. Instead of paying black mana, he lets you pay life, and using your life points as a resource, especially when you start with 40 of them, is absolutely broken. K’rrik technically has a CMC of seven mana, but can come down on turn four. Sure, it'll cost you some life, but the downside of paying life is even negated by the fact that he has lifelink and gets bigger with every black spell we cast. That's not even acknowledging the fact that black already gains life very well all on its own.
As always, we'll look at three different potential build paths for this commander. The first theme that came to my mind for K'rrik was a Voltron build where we concentrate on casting black spells to make him huge, give him evasion, and punch people for that sweet 21 commander damage. Of course, I would probably sprinkle a touch of Infect into the deck, both for flavor reasons and for when hitting 21 simply isn’t possible. The second potential theme will be a more typical“life is a resource” style of deck, constantly using our life total to pay for spells that then give us life back, then rinse and repeat for value. Finally, because the deck is mono-black, and black has tons of Demons that can be discounted by K’rrik’s ability, and the fact that I have an odd obsession with Liliana’s ContractLiliana’s Contract, I decided that the last theme would be a Demon tribal deck that was dedicated to winning with my favorite enchantment!
Son of Yawgmoth, Bringer of Poison (and Commander Damage)
Mono-black does several things very well, and Infect is one of them. There are 30 cards that can be included in a mono-black deck with the word “Infect” on them, to say nothing of the number of Proliferate cards that help support the mechanic. Since we're going Voltron here, we want ways to make K'rrik the source of the poison counters. Grafted ExoskeletonGrafted Exoskeleton, Tainted StrikeTainted Strike, Glistening OilGlistening Oil, and PhyresisPhyresis all made the cut. Both Contagion ClaspContagion Clasp and Contagion EngineContagion Engine were auto-includes, as were Karn’s BastionKarn’s Bastion and dear old dad himself: Yawgmoth, Thran PhysicianYawgmoth, Thran Physician.
For the more traditional Voltron package, Sword of Light and ShadowSword of Light and Shadow and Sword of Truth and JusticeSword of Truth and Justice made the list, both because they provide protection (and evasion) from some of the best removal colors in Commander along with some incidental lifegain and Proliferate, respectively, while Sword of VengeanceSword of Vengeance rounds out our Sword package by granting even more evasion by giving trample. Blackblade ReforgedBlackblade Reforged also makes things really spicy really quickly.
Aetherflux ReservoirAetherflux Reservoir is the highest card in the “High Synergy Cards” section of K’rrik’s EDHREC page. ExsanguinateExsanguinate is also in his top three cards overall. It’s hard to deny how good the lifegain from these two cards can be. I figured they were ranked so highly that I would include them in all three lists. Tossing in the obligatory card advantage, removal, and board wipes, and we see the list look like this:
Krrik, One-Punch Minion
View on ArchidektCommander (1)
- 1 K'rrik, Son of YawgmothK'rrik, Son of Yawgmoth
Creature (16)
- 1 Abhorrent OverlordAbhorrent Overlord
- 1 Archfiend of DepravityArchfiend of Depravity
- 1 Burnished HartBurnished Hart
- 1 Crypt GhastCrypt Ghast
- 1 DeathgreeterDeathgreeter
- 1 Diamond MareDiamond Mare
- 1 Disciple of BolasDisciple of Bolas
- 1 Dread PresenceDread Presence
- 1 Gray Merchant of AsphodelGray Merchant of Asphodel
- 1 Magus of the MirrorMagus of the Mirror
- 1 Noxious GearhulkNoxious Gearhulk
- 1 Reiver DemonReiver Demon
- 1 SangromancerSangromancer
- 1 Solemn SimulacrumSolemn Simulacrum
- 1 Twilight ProphetTwilight Prophet
- 1 Yawgmoth, Thran PhysicianYawgmoth, Thran Physician
Enchantment (5)
- 1 Font of AgoniesFont of Agonies
- 1 Glistening OilGlistening Oil
- 1 GreedGreed
- 1 PhyresisPhyresis
- 1 Phyrexian ArenaPhyrexian Arena
Sorcery (8)
- 1 Black Sun's ZenithBlack Sun's Zenith
- 1 DamnationDamnation
- 1 ExsanguinateExsanguinate
- 1 In Garruk's WakeIn Garruk's Wake
- 1 Kindred DominanceKindred Dominance
- 1 Night's WhisperNight's Whisper
- 1 Plague WindPlague Wind
- 1 Read the BonesRead the Bones
Instant (6)
- 1 HatredHatred
- 1 Hero's DownfallHero's Downfall
- 1 MurderMurder
- 1 Sudden SpoilingSudden Spoiling
- 1 Tainted StrikeTainted Strike
- 1 Tragic SlipTragic Slip
Artifact (26)
- 1 Aetherflux ReservoirAetherflux Reservoir
- 1 Alhammarret's ArchiveAlhammarret's Archive
- 1 Blackblade ReforgedBlackblade Reforged
- 1 Caged SunCaged Sun
- 1 Contagion ClaspContagion Clasp
- 1 Contagion EngineContagion Engine
- 1 Demon's HornDemon's Horn
- 1 FireshriekerFireshrieker
- 1 Grafted ExoskeletonGrafted Exoskeleton
- 1 Hedron ArchiveHedron Archive
- 1 Hero's BladeHero's Blade
- 1 Jet MedallionJet Medallion
- 1 Lightning GreavesLightning Greaves
- 1 Masterwork of IngenuityMasterwork of Ingenuity
- 1 Mind StoneMind Stone
- 1 Prism RingPrism Ring
- 1 Pristine TalismanPristine Talisman
- 1 Sol RingSol Ring
- 1 Staff of the Death MagusStaff of the Death Magus
- 1 Sword of Light and ShadowSword of Light and Shadow
- 1 Sword of Truth and JusticeSword of Truth and Justice
- 1 Sword of VengeanceSword of Vengeance
- 1 Thought VesselThought Vessel
- 1 Thran DynamoThran Dynamo
- 1 Trailblazer's BootsTrailblazer's Boots
- 1 Whispersilk CloakWhispersilk Cloak
Land (38)
- 1 Bojuka BogBojuka Bog
- 1 Cabal CoffersCabal Coffers
- 1 Cabal StrongholdCabal Stronghold
- 1 Evolving WildsEvolving Wilds
- 1 Ghost QuarterGhost Quarter
- 1 Karn's BastionKarn's Bastion
- 1 Myriad LandscapeMyriad Landscape
- 1 Nykthos, Shrine to NyxNykthos, Shrine to Nyx
- 1 Reliquary TowerReliquary Tower
- 1 Rogue's PassageRogue's Passage
- 1 Strip MineStrip Mine
- 25 SwampSwamp
- 1 Terramorphic ExpanseTerramorphic Expanse
- 1 Urborg, Tomb of YawgmothUrborg, Tomb of Yawgmoth
Mono-Black Spellslinger?
Aetherflux ReservoirAetherflux Reservoir really shines for this next theme, given that we want to gain as much life as possible so we can pay into our spells. ExsanguinateExsanguinate is another wincon for this deck. Torment of HailfireTorment of Hailfire, much to my personal chagrin, will also be included in the deck. I like the idea of Pontiff of BlightPontiff of Blight allowing us to pay 2 life per spell per creature to Extort, pinging the table down and bolstering our life total. With enough opponents, paying life this way can actually increase our life total with every spell we cast!
Demon’s HornDemon’s Horn, Staff of the Death MagusStaff of the Death Magus, and even Bontu’s MonumentBontu’s Monument are all additional ways to bring our life total back up, a necessary consideration as we continue to cast spells. I was concerned about the target that Exquisite BloodExquisite Blood would put on our back, since it's a known combo piece with Sanguine BondSanguine Bond, which I didn't include in the deck. Still, I think that for this list that it was a necessary evil as a means of keeping our life total as far from zero as possible. I also decided to include Polluted BondsPolluted Bonds for two reasons: first, the lifegain, which adds up nicely after only a few turns; and second, because I’m a terrible human being!
Mix in a few removal spells that also skew toward lifegain, and the list comes out looking something like this:
[Commander]
*1 K'rrik, Son of Yawgmoth
[/Commander]
[Creature]
*1 Abhorrent Overlord
*1 Burnished Hart
*1 Crypt Ghast
*1 Deathgreeter
*1 Diamond Mare
*1 Disciple of Bolas
*1 Dread Presence
*1 Gray Merchant of Asphodel
*1 Magus of the Mirror
*1 Meteor Golem
*1 Nirkana Revenant
*1 Noxious Gearhulk
*1 Pontiff of Blight
*1 Reiver Demon
*1 Sangromancer
*1 Solemn Simulacrum
*1 Twilight Prophet
[/creature]
[Enchantment]
*1 Exquisite Blood
*1 Font of Agonies
*1 Greed
*1 Phyrexian Arena
*1 Polluted Bonds
*1 Retreat to Hagra
[/Enchantment]
[Artifact]
*1 Aetherflux Reservoir
*1 Alhammarret's Archive
*1 Blackblade Reforged
*1 Bontu's Monument
*1 Caged Sun
*1 Demon's Horn
*1 Extraplanar Lens
*1 Gilded Lotus
*1 Hedron Archive
*1 Jet Medallion
*1 Lightning Greaves
*1 Mind Stone
*1 Prism Ring
*1 Pristine Talisman
*1 Sol Ring
*1 Staff of the Death Magus
*1 Thought Vessel
*1 Thran Dynamo
*1 Unstable Obelisk
*1 Worn Powerstone
[/Artifact]
[Instant]
*1 Hero's Downfall
*1 Murder
*1 Sudden Spoiling
*1 Tendrils of Corruption
*1 Tragic Slip
*1 Vraska's Contempt
[/Instant]
[Sorcery]
*1 Battle at the Bridge
*1 Black Sun's Zenith
*1 Damnation
*1 Drain Life
*1 Exsanguinate
*1 Night's Whisper
*1 Read the Bones
*1 Sever Soul
*1 Severed Strands
*1 Sorin's Vengeance
*1 Tendrils of Agony
*1 Torment of Hailfire
[/Sorcery]
[Land]
*1 Bojuka Bog
*1 Boseiju, Who Shelters All
*1 Cabal Coffers
*1 Cabal Stronghold
*1 Evolving Wilds
*1 Ghost Quarter
*1 Myriad Landscape
*1 Nykthos, Shrine to Nyx
*1 Reliquary Tower
*1 Rogue's Passage
*1 Strip Mine
*25 Swamp
*1 Terramorphic Expanse
*1 Urborg, Tomb of Yawgmoth
[/Land]
[/Deck]
My Phyrexian Mana Brings all the Demons to the Yard
Demons have notoriously high casting costs. The more Commander-playable ones usually start around five mana. They also notably tend to have at least two colored pips in their mana costs. Casting Demon creatures by using life to lower their casting cost therefore seems like a very strong strategy indeed.
Happily, lots of Demons also help keep our hands full as we move into the later stages of the game. Harvester of SoulsHarvester of Souls, Bloodgift DemonBloodgift Demon, and even Indulgent TormentorIndulgent Tormentor can keep our grip overflowing with goodies, while Razaketh, the FoulbloodedRazaketh, the Foulblooded and Rune-Scarred DemonRune-Scarred Demon let us tutor for the cards we need. It goes without saying that Vilis, Broker of BloodVilis, Broker of Blood is best friends with K’rrik, and I can’t building imagine this deck without him.
Unfortunately, Demon creatures are rarely concerned with gaining life. We'll want to balance this out with some critical support cards. Whip of ErebosWhip of Erebos has appeared in the other two lists, but I wanted to highlight it here because of how important it is to keeping us going. Demons are, on average, beefy creatures, so giving them all lifelink will keep us alive and kicking for turns and turns and turns! Kokusho, the Evening StarKokusho, the Evening Star isn’t a Demon, and normally appears in decks that can bring it back repeatedly, but gaining 15 life in a pinch can turn the tide if we need it.
In the end, here's what I came up with:
[Commander]
*1 K'rrik, Son of Yawgmoth
[/Commander]
[Creature]
*1 Abhorrent Overlord
*1 Archfiend of Despair
*1 Baleful Ammit
*1 Bloodgift Demon
*1 Burnished Hart
*1 Crypt Ghast
*1 Deathgreeter
*1 Demon of Wailing Agonies
*1 Diamond Mare
*1 Disciple of Bolas
*1 Dread Presence
*1 Gray Merchant of Asphodel
*1 Harvester of Souls
*1 Indulgent Tormentor
*1 Kokusho, the Evening Star
*1 Krav, the Unredeemed
*1 Lord of the Void
*1 Meteor Golem
*1 Noxious Gearhulk
*1 Ob Nixilis, Unshackled
*1 Overseer of the Damned
*1 Razaketh, the Foulblooded
*1 Reiver Demon
*1 Rune-Scarred Demon
*1 Sangromancer
*1 Seizan, Perverter of Truth
*1 Solemn Simulacrum
*1 Spawn of Mayhem
*1 Twilight Prophet
*1 Vilis, Broker of Blood
[/Creature]
[Sorcery]
*1 Black Sun's Zenith
*1 Damnation
*1 Exsanguinate
*1 Night's Whisper
*1 Read the Bones
[/Sorcery]
[Instant]
*1 Hero's Downfall
*1 Murder
*1 Sudden Spoiling
*1 Tragic Slip
*1 Vraska's Contempt
[/Instant]
[Artifact]
*1 Aetherflux Reservoir
*1 Alhammarret's Archive
*1 Bontu's Monument
*1 Caged Sun
*1 Demon's Horn
*1 Hedron Archive
*1 Jet Medallion
*1 Lightning Greaves
*1 Mind Stone
*1 Prism Ring
*1 Pristine Talisman
*1 Sol Ring
*1 Staff of the Death Magus
*1 Thought Vessel
*1 Thran Dynamo
*1 Unstable Obelisk
*1 Whip of Erebos
*1 Worn Powerstone
[/Artifact]
[Enchantment]
*1 Font of Agonies
*1 Greed
*1 Phyrexian Arena
*1 Polluted Bonds
[/Enchantment]
[Land]
*1 Bojuka Bog
*1 Cabal Coffers
*1 Cabal Stronghold
*1 Evolving Wilds
*1 Ghost Quarter
*1 Myriad Landscape
*1 Nykthos, Shrine to Nyx
*1 Reliquary Tower
*1 Rogue's Passage
*1 Strip Mine
*25 Swamp
*1 Terramorphic Expanse
*1 Urborg, Tomb of Yawgmoth
[/Land]
[/Deck]
Another Compleated Article!
Wow, what a powerhouse K’rrik has proven to be! Even when he's in the 99, I cannot envision a scenario where we draw him and are unhappy about it. This was a very fun article to write, and I hope you enjoyed reading it. While we're waiting for the next one, I’d love to talk with you more about the best format in Magic. You can follow me on Twitter or join the Praetor Magic public Discord. Speaking of which, feel free to check out our YouTube channel and Twitch streams to enjoy even more of my takes and decklists for Commander!
Thanks for reading!
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