[card]Ravos, Soultender[/card] is an angel-in-training who is clearly too sexy for his shirt.
Too Sexy for His Shirt
Let's see what Ravos can do.
- Human Cleric
If we like the tribal route, the pair of Ravos and [card]Tymna the Weaver[/card] are currently the second favorite "commander" for cleric tribal, which doesn't stray far outside of white and black. See for yourself at edhrec.com/tribes/clerics.
- Flying 2/2
This is not a particularly impressive body for the 5 converted mana cost (as long as you aren't looking at the shirtless art and the shadows on all those abs, that is.) Flying helps make up for the stats, but we are still owed some value for our mana. The rest of the abilities had better be good...
- Other creatures you control get +1/+1.
The more creatures we have, the better this ability works. Suppose that a single mana gets you a single power/toughness worth of creature-plasm. Paying ten mana for, say, a single 10/10 creature means that Ravos gives us a total benefit of +1/+1. Paying the same mana for five 2/2 creatures means we get a total of +5/+5. Ten 1/1 creatures gets a total +10/+10. That's more. More is better.
We shall be looking for cards that make multiple token creatures so that our deck has "more" creatures in those 99 cards.
- At the beginning of your upkeep, (you may) return target creature card from your graveyard to your hand.
Each of our upkeeps gives us one reuse of a dead creature. Since it goes to our hand, we also get to reuse any cast triggers or enter the battlefield triggers inherent to those creatures.
We shall be looking for creature cards that make multiple token creatures when they are cast or enter the battlefield. Preference goes to the best ratio of the number of creatures over the converted mana cost. The total power and toughness we get for that mana is a secondary concern. We can also look at creatures that have a repeatable way of creating more token creatures at a low mana cost, such as a triggered ability whenever they attack.
Since it is an upkeep trigger, that means that Ravos has to survive a turn cycle, which implies that we will be looking at shrouding and hexproofing equipment.
The Data So Far
Ravos is the last of the fifteen partners in this series of articles. When this series started, the idea was to discuss how to use EDHREC's statistical data to brew for new commanders that don't yet have much data. Now at this point in time, we already have most of the data that we are going to get for the 2016 partners for the near future. Being on the precipice of playing with the 2017 commanders means that most of the attention will shift to the new hotties, and presumably so will the new decks.
At only 681 all-time decks, Ravos has a relatively low representation compared to other commanders. For example, [card]Thrasios, Triton Hero[/card], [card]Vial Smasher the Fierce[/card], and [card]Tymna the Weaver[/card] have each racked up a quarter of that number of decks in just the past month.
Checking the Ravos page, the Signature Cards are mostly white/black lands, some white/black removal, and a white/black signet. That doesn't give us much direction in terms of color options. In general, if a commander's Signature and Top Cards are mostly multi-color lands and all-around staple cards, then we can deduce that there isn't much consensus in the data and thus we might not get very insightful results. There is one white/black/green tri-land here, as well as a couple of green staples in the Top Cards. [card]Mycoloth[/card] is notable in that it is not really a green staple, but it is a creature that makes more token creatures, so it gives some validation to our earlier assessment. Also, [card]Anointed Procession[/card] isn't a staple in the general sense, but if we check the new Themes page for Tokens (at edhrec.com/themes/tokens), we see it as the number one card in 81% of the white token decks.
Color Selection
Since green is the only non-Orzhov color represented so far in the most popular cards for Ravos, I'm not going to use green.
Red is good at converting mana directly into multiple 1/1 creatures with a single card, so I am going to use red.
Blue is still up in the air, and whether or not I use blue will probably come down to whether or not I like the red/blue partners better than the red/white or red/black ones for supporting the wide token strategy of this deck.
- Red/Blue
Neither [card]Ludevic, Necro-Alchemist[/card] nor [card]Kraum, Ludevic's Opus[/card] are particularly supportive of a wide aggro strategy, although we probably would be drawing cards from Ludevic's triggered ability.
- Red/White
[card]Akiri, Line-Slinger[/card] doesn't quite fit since we can only have one [card]Myr Battlesphere[/card] in the deck. [card]Bruse Tarl, Boorish Herder[/card] is better for decks with large creatures, since he can only buff one thing. Ravos buffs all the things.
- Red/Black
[card]Vial Smasher, the Fierce[/card] is the only option for this color combination. While her abilities have nothing to do with creature tokens, I am planning on having lots of goblins on the field, among other things. She would also make the inclusion of [card]Goblin Bombardment[/card] slightly more thematic. Mardu it is!
Anthem Token Swarm
Speaking of [card]Goblin Bombardment[/card], since we are planning on making a stupid number of small token creatures, we can include the package of [card]Purphoros, God of the Forge[/card] and [card]Impact Tremors[/card] for a feasible win condition by mass burn damage. Another way of exploiting sudden bursts of tokens is the old favorite, [card]Cathars' Crusade[/card]. We can amplify our strategy with some redundant anthem effects like [card]Angel of Invention[/card], which also happens to make token creatures when it enters the battlefield. If we don't draw any of those cards, then [card]Adriana, Captain of the Guard[/card] is actually an effective addition to our combat phase, as are pet cards like [card]Legion Loyalist[/card] and [card]Iroas, God of Victory[/card]. If we need more Mardu cards to fill out the deck, we can look at the decks of [card]Alesha, Who Smiles at Death[/card], who is another commander in the right colors who enjoys making small combative creatures come back from the graveyard.
Have some deck...
Ravos + Vials: Token Swarm
View on ArchidektCommanders (2)
- 1 Ravos, SoultenderRavos, Soultender
- 1 Vial Smasher the FierceVial Smasher the Fierce
Creatures (38)
- 1 Legion LoyalistLegion Loyalist
- 1 Kari Zev, Skyship RaiderKari Zev, Skyship Raider
- 1 Mogg War MarshalMogg War Marshal
- 1 Alesha, Who Smiles at DeathAlesha, Who Smiles at Death
- 1 Attended KnightAttended Knight
- 1 Blade SplicerBlade Splicer
- 1 Brimaz, King of OreskosBrimaz, King of Oreskos
- 1 Ghirapur GearcrafterGhirapur Gearcrafter
- 1 Hanweir GarrisonHanweir Garrison
- 1 Mardu Strike LeaderMardu Strike Leader
- 1 Pia NalaarPia Nalaar
- 1 Thopter EngineerThopter Engineer
- 1 Weaponcraft EnthusiastWeaponcraft Enthusiast
- 1 Beetleback ChiefBeetleback Chief
- 1 Emeria AngelEmeria Angel
- 1 Goldnight CommanderGoldnight Commander
- 1 Hero of BladeholdHero of Bladehold
- 1 Iroas, God of VictoryIroas, God of Victory
- 1 Phantom GeneralPhantom General
- 1 Pia and Kiran NalaarPia and Kiran Nalaar
- 1 Purphoros, God of the ForgePurphoros, God of the Forge
- 1 Queen MarchesaQueen Marchesa
- 1 Sengir AutocratSengir Autocrat
- 1 Soltari ChampionSoltari Champion
- 1 Visionary AugmenterVisionary Augmenter
- 1 Adriana, Captain of the GuardAdriana, Captain of the Guard
- 1 Angel of InventionAngel of Invention
- 1 Belfry SpiritBelfry Spirit
- 1 Cloudgoat RangerCloudgoat Ranger
- 1 Emrakul's HatcherEmrakul's Hatcher
- 1 Geist-Honored MonkGeist-Honored Monk
- 1 Knight-Captain of EosKnight-Captain of Eos
- 1 Siege-Gang CommanderSiege-Gang Commander
- 1 Captain of the WatchCaptain of the Watch
- 1 Grave TitanGrave Titan
- 1 Noosegraf MobNoosegraf Mob
- 1 Ponyback BrigadePonyback Brigade
- 1 Myr BattlesphereMyr Battlesphere
Instants (5)
- 1 Swords to PlowsharesSwords to Plowshares
- 1 Path to ExilePath to Exile
- 1 Crackling DoomCrackling Doom
- 1 Secure the WastesSecure the Wastes
- 1 White Sun's ZenithWhite Sun's Zenith
Sorceries (2)
- 1 VandalblastVandalblast
- 1 Merciless EvictionMerciless Eviction
Artifacts (8)
- 1 Sol RingSol Ring
- 1 Fellwar StoneFellwar Stone
- 1 Orzhov SignetOrzhov Signet
- 1 Rakdos SignetRakdos Signet
- 1 Lightning GreavesLightning Greaves
- 1 Swiftfoot BootsSwiftfoot Boots
- 1 Champion's HelmChampion's Helm
- 1 Chromatic LanternChromatic Lantern
Enchantments (7)
- 1 Intangible VirtueIntangible Virtue
- 1 Impact TremorsImpact Tremors
- 1 Goblin BombardmentGoblin Bombardment
- 1 Anointed ProcessionAnointed Procession
- 1 Berserkers' OnslaughtBerserkers' Onslaught
- 1 Assemble the LegionAssemble the Legion
- 1 Cathars' CrusadeCathars' Crusade
Planeswalkers (1)
- 1 Elspeth, Sun's ChampionElspeth, Sun's Champion
Lands (39)
- 1 Command TowerCommand Tower
- 1 Reflecting PoolReflecting Pool
- 1 Exotic OrchardExotic Orchard
- 1 Hanweir BattlementsHanweir Battlements
- 1 Temple of the False GodTemple of the False God
- 1 Blood CryptBlood Crypt
- 1 Godless ShrineGodless Shrine
- 1 Sacred FoundrySacred Foundry
- 1 Dragonskull SummitDragonskull Summit
- 1 Isolated ChapelIsolated Chapel
- 1 Clifftop RetreatClifftop Retreat
- 1 Fetid HeathFetid Heath
- 1 Graven CairnsGraven Cairns
- 1 Rugged PrairieRugged Prairie
- 1 Homeward PathHomeward Path
- 1 Vault of the ArchangelVault of the Archangel
- 1 Bojuka BogBojuka Bog
- 1 Urborg, Tomb of YawgmothUrborg, Tomb of Yawgmoth
- 6 SwampSwamp
- 8 PlainsPlains
- 7 MountainMountain
Series Wrap-Up
Hopefully, this series has helped clarify some ways of analyzing new commanders, as well as using EDHREC and card search engines to sculpt a list of cards for a specific strategy. You can find my decklists at this link on deckstats.net, or you can listen to the Commander Time podcast and hear me ramble on about them and other commander-related topics every week.
Next time: Commander 2017!
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