(Vicious ShadowsVicious Shadows | Art by Joshua Hagler)
A New Frontier
“There’s wisdom to be gained in death—whether it be one’s own or someone else’s.”
—Jarad, Golgari Lich-Lord
Ah, Orzhov. The white-black color pair most closely associated with organized crime, crooked churches, and death. Lots and lots of death. Sometimes some rebirth, too; probably for more death. But since Orzhov is crookeder than a box of snakes, you can bet that Orzhov decks are well-primed to capitalize on all that death. EDHREC's number one Orzhov commander, Teysa KarlovTeysa Karlov, is a living testament to that, currently in 11th place overall in popularity and weighing in at over 2,300 decks.
What would happen if we were to extort a bit of Teysa's spirit and place if firmly in the realm of Temur? You know: the blue, red, and green wedge known more for punching bearspunching bears than any of this death business. Welcome back to Mind Bend, the article series that breaks down the conventional notions of the color pie to forge new ground outside the confines of the already established. Let's become the first aristocrats in Temur!
Death Becomes Her
Teysa KarlovTeysa Karlov boasts over 1,800 decks on EDHREC specifically attached to the aristocrats theme. What makes a deck an "aristocrats" deck? Outside of being the punchline to a very famous joke setup, it's also a deckbuilding archetype associated with sacrificing your own creatures for all sorts of reasons, but mostly profit. Cartel AristocratCartel Aristocrat says to "lesser" creatures, "Lay down your lives so that I may prosper off the back of a Grave PactGrave Pact."
At the same time, our girl Teysa KarlovTeysa Karlov makes it so that Grave PactGrave Pact is extra lethal to our opponents, doubling up that trigger so that everyone else is sacrificing two creatures to our one. What a bargain! But wait, there's more! If you act now, you get twice the number of tokens from creatures dying from our pals Requiem AngelRequiem Angel and Pawn of UlamogPawn of Ulamog. Not convinced? How about we throw in double the cards from Grim HaruspexGrim Haruspex or two times the treasure from Pitiless PlundererPitiless Plunderer?
Yes, Teysa is truly the queen of death, death, and more death. If you look at EDHREC's average decklist for her aristocrats theme, you'll see nearly 25% of it is made up of cards that care about creatures dying in some way, and that's not including sacrificial lambs like Hallowed SpiritkeeperHallowed Spiritkeeper.
I've broken down the deck into the following death-tinged categories:
- A full suite of 10 creatures you want to hit the bin, like Elenda, the Dusk RoseElenda, the Dusk Rose.
- The big three in forced sacrifice effects, like Grave PactGrave Pact, Dictate of ErebosDictate of Erebos, and Butcher of MalakirButcher of Malakir.
- Mana production via death, including token-maker Pawn of UlamogPawn of Ulamog and stalwart Black MarketBlack Market.
- A few ways to revive creatures or make more tokens; Ikoria's own Luminous BroodmothLuminous Broodmoth has a nice new home at the Teysa's side.
- Six ways to draw cards from creatures hitting the bin, like the aforementioned Grim HaruspexGrim Haruspex and Liliana, Dreadhorde GeneralLiliana, Dreadhorde General.
- And finally, a whole swath of damage or life loss triggers by way of your creatures dying, this section helmed by the recent Syr Konrad, the GrimSyr Konrad, the Grim.
Since Teysa's whole shtick is death, traditional slots in Commander are overshadowed by the groups above. Straight, no-strings-attached card draw is minimal, and so is ramp. However, being the best two-color combination for removal means that you can answer just about anything with Anguished UnmakingAnguished Unmaking and Merciless EvictionMerciless Eviction.
To sum up the deck's strategy - you live by your death triggers. You die by, well, the opposite of that.
I Choose You, Riku-chu!
Teysa KarlovTeysa Karlov wants to double all the nonsense that happens when creatures die. How can we do the same in Temur, a color combination that cares far less about things dying and more about how to make them die, especially when it comes to punchingpunching. Yes, I know that's a different timeline, the point still stands.
How about we double up what's coming in, so that we can double up what's going out? I have just the man/men for the job: Riku of Two ReflectionsRiku of Two Reflections. Each creature we cast can become two, just as much as each spell we cast can be copied.
But what are some creatures that give immediate value by being copied, especially so that we can fuel our sacrifice dreams? It's Reef WormReef Worm's and Mitotic SlimeMitotic Slime's time to shine.
Reef WormReef Worm can go through three deaths, increasing in size from a lowly 0/1 to a mighty 9/9 token along the way. However, topping the death charts, Mitotic SlimeMitotic Slime works its way down, from a single 4/4 to two 2/2s to four 1/1s, giving us a whopping seven total death triggers to use at our discretion. Now, imagine doubling up the original creature with Riku in play. That's a whole lot of death we can dole out.
Similarly, we also have Hangarback WalkerHangarback Walker and Chasm SkulkerChasm Skulker that can both explode into an array of tokens. Walker might not be the best to copy with Riku, but even then it's still a death trigger for an extra two mana.
Not to be outdone, Nesting DragonNesting Dragon gives us twice the fodder for each land we play.
Vicious Gameplan
All of this token sacrifice can fuel the greatest death trigger in the game, which is found on Vicious ShadowsVicious Shadows. Shadows can melt life totals in a heartbeat. Got a player that's sitting with a comfy grip of seven? Make six creatures die and they're likely out of the game.
Although we can't hit each player a la Blood ArtistBlood Artist, we still have a few other tricks up our sleeve. Goblin SharpshooterGoblin Sharpshooter and Hissing IguanarHissing Iguanar make it so that any other aristocrats player can't get ahead on life. Otherwise, we punish the random Wrath of GodWrath of God. We can also smack one opponent with our Overwhelming StampedeOverwhelming Stampede of creatures, then sacrifice them to kill someone else post-combat.
For even more death triggers, Anax, Hardened in the ForgeAnax, Hardened in the Forge has a home here, giving us tokens for each non-token death. On a similar axis, Lightning CoilsLightning Coils and Gutter GrimeGutter Grime provide extra tokens after our creatures hit the bin.
We even have some death-tinged ramp for this deck. Awakening ZoneAwakening Zone and From BeyondFrom Beyond both act as incremental ramp, key chump blockers, and free death triggers each turn. Sakura-Tribe ElderSakura-Tribe Elder does extra duty and is almost never a dead card - even when we want it dead. Same is true with Solemn SimulacrumSolemn Simulacrum, and these are both creature that Riku loves to copy!
Traditional aristocrats decks love doubling their fodder, I mean tokens, with Anointed ProcessionAnointed Procession, but green gives us the OG version Parallel LivesParallel Lives, and the even OG-er Doubling SeasonDoubling Season. Doubling SeasonDoubling Season: letting decks go from good to bonkers since 2005.
Obviously, we can also double up some of our sacrifices via both Cauldron of SoulsCauldron of Souls and LifelineLifeline, each of which lets us rebound our board straight from the graveyard for further shenanigans.
Late Night Sac
As far as ways to actually sacrifice creatures, Greater GoodGreater Good might need to change its name to Greatest Gooder. Since our creatures are more beefy than the typical aristocrats deck, each sacrifice will usually be for card quality, by way of 3-power creatures, if not for straight card advantage with anything larger. And since it's a free sac outlet, we can use it as a final burst of death triggers. Don't need cards in hand if the rest of the table is dead!
Other Commander staples find yet another home here: Ashnod's AltarAshnod's Altar and Phyrexian AltarPhyrexian Altar provide some mana on the fly, Evolutionary LeapEvolutionary Leap and SkullclampSkullclamp let us dig hard, and Goblin BombardmentGoblin Bombardment is always welcome!
The main thing we can't replicate in Temur is forced sacrifice effects like Grave PactGrave Pact, so to compensate, let's just draw a bunch of cards with Sylvan LibrarySylvan Library and Return of the WildspeakerReturn of the Wildspeaker, not to mention some death-based draw via FosterFoster and FecundityFecundity. Just make sure that you come out ahead on creatures with FecundityFecundity, or punish the tokens player by sticking Vicious ShadowsVicious Shadows first. Make it hurt for them to draw.
Riku of Two Deaths
This decklist kinda goes a bit old school, repurposing old Commander favorites to squeeze out extra value from each. We're getting all parts of the animal from Solemn SimulacrumSolemn Simulacrum, same is true for Greater GoodGreater Good. Fitting, given our commander comes from the original precons.
Temur Aristocrats
View on ArchidektCommander (1)
- 1 Riku of Two ReflectionsRiku of Two Reflections
Creatures (21)
- 1 Bramble SovereignBramble Sovereign
- 1 Chasm SkulkerChasm Skulker
- 1 Dark-Dweller OracleDark-Dweller Oracle
- 1 Emrakul's HatcherEmrakul's Hatcher
- 1 Eternal WitnessEternal Witness
- 1 Glen Elendra ArchmageGlen Elendra Archmage
- 1 Goblin SharpshooterGoblin Sharpshooter
- 1 Hangarback WalkerHangarback Walker
- 1 Hissing IguanarHissing Iguanar
- 1 Mitotic SlimeMitotic Slime
- 1 MulldrifterMulldrifter
- 1 Murder of CrowsMurder of Crows
- 1 Nesting DragonNesting Dragon
- 1 Rage ThrowerRage Thrower
- 1 Reef WormReef Worm
- 1 Sakura-Tribe ElderSakura-Tribe Elder
- 1 Solemn SimulacrumSolemn Simulacrum
- 1 ThermopodThermopod
- 1 Toothy, Imaginary FriendToothy, Imaginary Friend
- 1 Wood ElvesWood Elves
- 1 Wurmcoil EngineWurmcoil Engine
Instants (8)
- 1 Arcane DenialArcane Denial
- 1 Beast WithinBeast Within
- 1 Chaos WarpChaos Warp
- 1 CounterspellCounterspell
- 1 Cyclonic RiftCyclonic Rift
- 1 Fact or FictionFact or Fiction
- 1 Reality ShiftReality Shift
- 1 Return of the WildspeakerReturn of the Wildspeaker
Sorceries (11)
- 1 Blasphemous ActBlasphemous Act
- 1 Creeping RenaissanceCreeping Renaissance
- 1 CultivateCultivate
- 1 FarseekFarseek
- 1 Kodama's ReachKodama's Reach
- 1 Nature's LoreNature's Lore
- 1 Overwhelming StampedeOverwhelming Stampede
- 1 Rampant GrowthRampant Growth
- 1 RegrowthRegrowth
- 1 Rite of ReplicationRite of Replication
- 1 Treasure CruiseTreasure Cruise
Artifacts (6)
- 1 Ashnod's AltarAshnod's Altar
- 1 Cauldron of SoulsCauldron of Souls
- 1 LifelineLifeline
- 1 Lightning CoilsLightning Coils
- 1 Phyrexian AltarPhyrexian Altar
- 1 SkullclampSkullclamp
Enchantments (17)
- 1 Anax, Hardened in the ForgeAnax, Hardened in the Forge
- 1 Awakening ZoneAwakening Zone
- 1 Death's PresenceDeath's Presence
- 1 Doubling SeasonDoubling Season
- 1 Evolutionary LeapEvolutionary Leap
- 1 FecundityFecundity
- 1 FosterFoster
- 1 From BeyondFrom Beyond
- 1 Goblin BombardmentGoblin Bombardment
- 1 Greater GoodGreater Good
- 1 Gutter GrimeGutter Grime
- 1 Outpost SiegeOutpost Siege
- 1 Parallel LivesParallel Lives
- 1 Perilous ForaysPerilous Forays
- 1 Sylvan LibrarySylvan Library
- 1 Ulvenwald MysteriesUlvenwald Mysteries
- 1 Vicious ShadowsVicious Shadows
Lands (36)
- 1 Breeding PoolBreeding Pool
- 1 Command TowerCommand Tower
- 14 ForestForest
- 1 Frontier BivouacFrontier Bivouac
- 1 Hinterland HarborHinterland Harbor
- 3 IslandIsland
- 1 Karplusan ForestKarplusan Forest
- 1 Ketria TriomeKetria Triome
- 4 MountainMountain
- 1 Reflecting PoolReflecting Pool
- 1 Rootbound CragRootbound Crag
- 1 Shivan ReefShivan Reef
- 1 Spire GardenSpire Garden
- 1 Steam VentsSteam Vents
- 1 Stomping GroundStomping Ground
- 1 Sulfur FallsSulfur Falls
- 1 Waterlogged GroveWaterlogged Grove
- 1 Yavimaya CoastYavimaya Coast
Te-mur, the Merrier
I think this decklist could at least put a smirk on the face of the queen of aristocrats, Teysa KarlovTeysa Karlov. We'll be racking up the death count, punishing our opponents for it along the way. Hey, someone's got to pay, might as well not be us. How could that be any more Orzhov?
Come back next month for another pint of mind-bending brews!
Your opinions are welcome. We love hearing what you think about Magic! We ask that you are always respectful when commenting. Please keep in mind how your comments could be interpreted by others. Personal attacks on our writers or other commenters will not be tolerated. Your comments may be removed if your language could be interpreted as aggressive or disrespectful. You may also be banned from writing further comments.