Image credits: Wizards of the Coast & Square Enix
On Monday, May 12th, Wizards of the Coast revealed all four of the Final Fantasy precon decklists for Commander. The four decks are fairly interesting, from the new cards to their reprints, all printed in an in-universe theme. But what cards are particularly powerful in these decks? What reprints make these decks worth getting? Read on, and we'll help with that.
Magic: The Gathering x Final Fantasy's New Commander Cards
To kick this off, there are a few things you'll need to know. First off, there are four distinct Commander precons in this release. These have an MSRP of $69.99. However, there is also a set of "Collector's Edition" precons, each of which has an MSRP of $149.99. These collector items are the same as the standard-issue precons, just with a fully foiled-out deck. They're also likely to be extremely sought-after and hard to find, and when they're bought out, resellers may sell them at inflated markups.
However, it's not our purview to discuss markups. You came here to read up on the precons themselves, and so that's what we will talk about from here on!
The Decks
The four Final Fantasy preconstructed decks each represent one of four games from the mainline 16-game series. Let's go over each!
Revival Trance
Revival Trance is a white-black-red deck that represents FFVI. It runs a reanimation strategy seeking to fill your graveyard while reaping value from it. Terra, Herald of HopeTerra, Herald of Hope is the face commander of Revival Trance, while Celes, Rune KnightCeles, Rune Knight is its featured commander (or backup commander, though Wizards now uses this new nomenclature).
Revival Trance - Final Fantasy Commander
View on ArchidektCommander (1)
- 1 Terra, Herald of HopeTerra, Herald of Hope
Lands (37)
- 1 Ash BarrensAsh Barrens
- 1 Battlefield ForgeBattlefield Forge
- 1 Clifftop RetreatClifftop Retreat
- 1 Command TowerCommand Tower
- 1 Demolition FieldDemolition Field
- 1 Desolate MireDesolate Mire
- 1 Dragonskull SummitDragonskull Summit
- 1 Evolving WildsEvolving Wilds
- 1 Exotic OrchardExotic Orchard
- 1 Fetid HeathFetid Heath
- 1 Foreboding RuinsForeboding Ruins
- 1 Furycalm SnarlFurycalm Snarl
- 1 Geothermal BogGeothermal Bog
- 1 Graven CairnsGraven Cairns
- 1 High MarketHigh Market
- 1 Isolated ChapelIsolated Chapel
- 3 MountainMountain
- 1 Nomad OutpostNomad Outpost
- 1 Path of AncestryPath of Ancestry
- 4 PlainsPlains
- 1 Rogue's PassageRogue's Passage
- 1 Rugged PrairieRugged Prairie
- 1 Sacred PeaksSacred Peaks
- 1 Shadowblood RidgeShadowblood Ridge
- 1 Shineshadow SnarlShineshadow Snarl
- 1 Smoldering MarshSmoldering Marsh
- 1 Sulfurous SpringsSulfurous Springs
- 1 Sunlit MarshSunlit Marsh
- 1 Sunscorched DivideSunscorched Divide
- 3 SwampSwamp
Creatures (35)
- 1 Angel of the RuinsAngel of the Ruins
- 1 AngerAnger
- 1 Archfiend of DepravityArchfiend of Depravity
- 1 Banon, the Returners' LeaderBanon, the Returners' Leader
- 1 Celes, Rune KnightCeles, Rune Knight
- 1 Combustible GearhulkCombustible Gearhulk
- 1 Cyan, Vengeful SamuraiCyan, Vengeful Samurai
- 1 Edgar, Master MachinistEdgar, Master Machinist
- 1 Flayer of the HateboundFlayer of the Hatebound
- 1 Gau, Feral YouthGau, Feral Youth
- 1 General Leo CristopheGeneral Leo Cristophe
- 1 Gogo, Mysterious MimeGogo, Mysterious Mime
- 1 Interceptor, Shadow's HoundInterceptor, Shadow's Hound
- 1 Kefka, Dancing MadKefka, Dancing Mad
- 1 Locke, Treasure HunterLocke, Treasure Hunter
- 1 Meteor GolemMeteor Golem
- 1 MillikinMillikin
- 1 Mog, Moogle WarriorMog, Moogle Warrior
- 1 Morbid OpportunistMorbid Opportunist
- 1 Palace JailerPalace Jailer
- 1 Pitiless PlundererPitiless Plunderer
- 1 Priest of Fell RitesPriest of Fell Rites
- 1 Ruin GrinderRuin Grinder
- 1 Sabin, Master MonkSabin, Master Monk
- 1 Sepulchral PrimordialSepulchral Primordial
- 1 Setzer, Wandering GamblerSetzer, Wandering Gambler
- 1 Shadow, Mysterious AssassinShadow, Mysterious Assassin
- 1 Siegfried, Famed SwordsmanSiegfried, Famed Swordsman
- 1 Solemn SimulacrumSolemn Simulacrum
- 1 Stitcher's SupplierStitcher's Supplier
- 1 Strago and RelmStrago and Relm
- 1 Summon: Esper ValigarmandaSummon: Esper Valigarmanda
- 1 Sun TitanSun Titan
- 1 The Warring TriadThe Warring Triad
- 1 Umaro, Raging YetiUmaro, Raging Yeti
Instants (6)
- 1 BedevilBedevil
- 1 Big ScoreBig Score
- 1 Crackling DoomCrackling Doom
- 1 Espers to MagiciteEspers to Magicite
- 1 Laughing MadLaughing Mad
- 1 MortifyMortify
Artifacts (12)
- 1 Arcane SignetArcane Signet
- 1 Coin of FateCoin of Fate
- 1 Commander's SphereCommander's Sphere
- 1 Key to the CityKey to the City
- 1 Mind StoneMind Stone
- 1 Phoenix DownPhoenix Down
- 1 Sol RingSol Ring
- 1 Swiftfoot BootsSwiftfoot Boots
- 1 Talisman of ConvictionTalisman of Conviction
- 1 Talisman of IndulgenceTalisman of Indulgence
- 1 The Falcon, Airship RestoredThe Falcon, Airship Restored
- 1 Wayfarer's BaubleWayfarer's Bauble
Sorceries (9)
- 1 Legions to AshesLegions to Ashes
- 1 Night's WhisperNight's Whisper
- 1 ReanimateReanimate
- 1 Rejoin the FightRejoin the Fight
- 1 Rise of the Dark RealmsRise of the Dark Realms
- 1 Ruinous UltimatumRuinous Ultimatum
- 1 SnortSnort
- 1 Stitch TogetherStitch Together
- 1 Tragic ArroganceTragic Arrogance
Limit Break
Limit Break is a white-red-green deck representing FFVII. It focuses on "go-tall" strategies to put Equipment on your creatures to get them to at least seven power. Cloud, ex-SOLDIERCloud, ex-SOLDIER is its face commander, while Tifa, Martial ArtistTifa, Martial Artist is its featured commander.
Limit Break - Final Fantasy Commander
View on ArchidektCommander (1)
- 1 Cloud, Ex-SOLDIERCloud, Ex-SOLDIER
Creatures (24)
- 1 Aerith, Last AncientAerith, Last Ancient
- 1 Armory AutomatonArmory Automaton
- 1 Avalanche of Sector 7Avalanche of Sector 7
- 1 Barret WallaceBarret Wallace
- 1 Barret, Avalanche LeaderBarret, Avalanche Leader
- 1 Bastion ProtectorBastion Protector
- 1 Bronze GuardianBronze Guardian
- 1 Bugenhagen, Wise ElderBugenhagen, Wise Elder
- 1 Cait Sith, Fortune TellerCait Sith, Fortune Teller
- 1 Cid, Freeflier PilotCid, Freeflier Pilot
- 1 Elena, Turk RecruitElena, Turk Recruit
- 1 Heidegger, Shinra ExecutiveHeidegger, Shinra Executive
- 1 HelitrooperHelitrooper
- 1 Hellkite TyrantHellkite Tyrant
- 1 Professional Face-BreakerProfessional Face-Breaker
- 1 Professor HojoProfessor Hojo
- 1 Puresteel PaladinPuresteel Paladin
- 1 Red XIII, Proud WarriorRed XIII, Proud Warrior
- 1 Sephiroth, Fallen HeroSephiroth, Fallen Hero
- 1 Summon: KujataSummon: Kujata
- 1 Tifa, Martial ArtistTifa, Martial Artist
- 1 Vincent, Vengeful AtonerVincent, Vengeful Atoner
- 1 Yuffie, Materia HunterYuffie, Materia Hunter
- 1 Zack FairZack Fair
Lands (37)
- 1 Ash BarrensAsh Barrens
- 1 Battlefield ForgeBattlefield Forge
- 1 Bonders' EnclaveBonders' Enclave
- 1 BrushlandBrushland
- 1 Canopy VistaCanopy Vista
- 1 Cinder GladeCinder Glade
- 1 Clifftop RetreatClifftop Retreat
- 1 Command TowerCommand Tower
- 1 Evolving WildsEvolving Wilds
- 1 Exotic OrchardExotic Orchard
- 1 Fire-Lit ThicketFire-Lit Thicket
- 3 ForestForest
- 1 Fortified VillageFortified Village
- 1 Furycalm SnarlFurycalm Snarl
- 1 Game TrailGame Trail
- 1 Jungle ShrineJungle Shrine
- 1 Mossfire ValleyMossfire Valley
- 3 MountainMountain
- 1 Path of AncestryPath of Ancestry
- 3 PlainsPlains
- 1 Radiant GroveRadiant Grove
- 1 Rootbound CragRootbound Crag
- 1 Rugged PrairieRugged Prairie
- 1 Sacred PeaksSacred Peaks
- 1 Scavenger GroundsScavenger Grounds
- 1 Slayers' StrongholdSlayers' Stronghold
- 1 Spire of IndustrySpire of Industry
- 1 Sungrass PrairieSungrass Prairie
- 1 Sunpetal GroveSunpetal Grove
- 1 Sunscorched DivideSunscorched Divide
- 1 Wooded RidgelineWooded Ridgeline
Sorceries (11)
- 1 Austere CommandAustere Command
- 1 CultivateCultivate
- 1 DecimateDecimate
- 1 HarmonizeHarmonize
- 1 Nature's LoreNature's Lore
- 1 Rampant GrowthRampant Growth
- 1 Secret RendezvousSecret Rendezvous
- 1 Ultimate Magic: MeteorUltimate Magic: Meteor
- 1 Unfinished BusinessUnfinished Business
- 1 VandalblastVandalblast
- 1 Vanquish the HordeVanquish the Horde
Artifacts (19)
- 1 Arcane SignetArcane Signet
- 1 Behemoth SledgeBehemoth Sledge
- 1 Champion's HelmChampion's Helm
- 1 Colossus HammerColossus Hammer
- 1 Conformer ShurikenConformer Shuriken
- 1 Conqueror's FlailConqueror's Flail
- 1 Darksteel PlateDarksteel Plate
- 1 Explorer's ScopeExplorer's Scope
- 1 Hero's BladeHero's Blade
- 1 Hero's HeirloomHero's Heirloom
- 1 Inspiring StatuaryInspiring Statuary
- 1 Lightning GreavesLightning Greaves
- 1 Mask of MemoryMask of Memory
- 1 SkullclampSkullclamp
- 1 Sol RingSol Ring
- 1 Summoning MateriaSummoning Materia
- 1 Sword of the AnimistSword of the Animist
- 1 Trailblazer's BootsTrailblazer's Boots
- 1 Wrecking Ball ArmWrecking Ball Arm
Instants (6)
- 1 Chaos WarpChaos Warp
- 1 Clever ConcealmentClever Concealment
- 1 Cloud's Limit BreakCloud's Limit Break
- 1 DispatchDispatch
- 1 Lifestream's BlessingLifestream's Blessing
- 1 Ultimate Magic: HolyUltimate Magic: Holy
Enchantments (2)
- 1 Furious RiseFurious Rise
- 1 SOLDIER Military ProgramSOLDIER Military Program
Counter Blitz
Counter Blitz is a white-blue-green deck that features the characters and story of FFX. This deck wants to put counters on permanents, then move those counters around for value. The face commander of is Tidus, Yuna's GuardianTidus, Yuna's Guardian, while its featured commander is Yuna, Grand SummonerYuna, Grand Summoner.
Counter Blitz - Final Fantasy Commander
View on ArchidektCommander (1)
- 1 Tidus, Yuna's GuardianTidus, Yuna's Guardian
Creatures (34)
- 1 Altered EgoAltered Ego
- 1 Auron, Venerated GuardianAuron, Venerated Guardian
- 1 Bane of ProgressBane of Progress
- 1 Chasm SkulkerChasm Skulker
- 1 Chocobo KnightsChocobo Knights
- 1 Duskshell CrawlerDuskshell Crawler
- 1 Fathom MageFathom Mage
- 1 Forgotten AncientForgotten Ancient
- 1 Gatta and LuzzuGatta and Luzzu
- 1 Generous PatronGenerous Patron
- 1 Grateful ApparitionGrateful Apparition
- 1 Gyre SageGyre Sage
- 1 Incubation DruidIncubation Druid
- 1 Kimahri, Valiant GuardianKimahri, Valiant Guardian
- 1 Lord Jyscal GuadoLord Jyscal Guado
- 1 Lulu, Stern GuardianLulu, Stern Guardian
- 1 Luminous BroodmothLuminous Broodmoth
- 1 Maester SeymourMaester Seymour
- 1 O'aka, Traveling MerchantO'aka, Traveling Merchant
- 1 Rampant RejuvenatorRampant Rejuvenator
- 1 Rikku, Resourceful GuardianRikku, Resourceful Guardian
- 1 Scholar of New HorizonsScholar of New Horizons
- 1 Shelinda, Yevon AcolyteShelinda, Yevon Acolyte
- 1 Sin, Unending CataclysmSin, Unending Cataclysm
- 1 Summon: IxionSummon: Ixion
- 1 Summon: Magus SistersSummon: Magus Sisters
- 1 Summon: ValeforSummon: Valefor
- 1 Summon: YojimboSummon: Yojimbo
- 1 Sunscorch RegentSunscorch Regent
- 1 Tireless TrackerTireless Tracker
- 1 Tromell, Seymour's ButlerTromell, Seymour's Butler
- 1 Wakka, Devoted GuardianWakka, Devoted Guardian
- 1 Walking BallistaWalking Ballista
- 1 Yuna, Grand SummonerYuna, Grand Summoner
Instants (8)
- 1 An Offer You Can't RefuseAn Offer You Can't Refuse
- 1 Destroy EvilDestroy Evil
- 1 Endless DetourEndless Detour
- 1 Inspiring CallInspiring Call
- 1 Path to ExilePath to Exile
- 1 Protection MagicProtection Magic
- 1 Pull from TomorrowPull from Tomorrow
- 1 Yuna's WhistleYuna's Whistle
Artifacts (4)
- 1 Arcane SignetArcane Signet
- 1 Blitzball StadiumBlitzball Stadium
- 1 Everflowing ChaliceEverflowing Chalice
- 1 Sol RingSol Ring
Lands (37)
- 1 Ash BarrensAsh Barrens
- 1 BrushlandBrushland
- 1 Canopy VistaCanopy Vista
- 1 Command TowerCommand Tower
- 1 Evolving WildsEvolving Wilds
- 1 Exotic OrchardExotic Orchard
- 1 Flooded GroveFlooded Grove
- 3 ForestForest
- 1 Forge of HeroesForge of Heroes
- 1 Fortified VillageFortified Village
- 1 Glacial FortressGlacial Fortress
- 1 Hinterland HarborHinterland Harbor
- 1 Idyllic BeachfrontIdyllic Beachfront
- 3 IslandIsland
- 1 Nesting GroundsNesting Grounds
- 1 Overflowing BasinOverflowing Basin
- 1 Path of AncestryPath of Ancestry
- 3 PlainsPlains
- 1 Port TownPort Town
- 1 Prairie StreamPrairie Stream
- 1 Radiant GroveRadiant Grove
- 1 Seaside CitadelSeaside Citadel
- 1 Skycloud ExpanseSkycloud Expanse
- 1 Sungrass PrairieSungrass Prairie
- 1 Sunpetal GroveSunpetal Grove
- 1 Tangled IsletTangled Islet
- 1 Temple of EnlightenmentTemple of Enlightenment
- 1 Temple of MysteryTemple of Mystery
- 1 Temple of PlentyTemple of Plenty
- 1 Temple of the False GodTemple of the False God
- 1 Vineglimmer SnarlVineglimmer Snarl
Enchantments (9)
- 1 Bred for the HuntBred for the Hunt
- 1 Fight RiggingFight Rigging
- 1 Hardened ScalesHardened Scales
- 1 Inexorable TideInexorable Tide
- 1 Path of DiscoveryPath of Discovery
- 1 Resourceful DefenseResourceful Defense
- 1 Sphere GridSphere Grid
- 1 Summoner's SendingSummoner's Sending
- 1 Together ForeverTogether Forever
Sorceries (7)
- 1 Collective EffortCollective Effort
- 1 Damning VerdictDamning Verdict
- 1 FarewellFarewell
- 1 FarseekFarseek
- 1 Promise of LoyaltyPromise of Loyalty
- 1 Three VisitsThree Visits
- 1 Yuna's DecisionYuna's Decision
Scions & Spellcraft
Scions & Spellcraft is the final deck in the release. It's a white-blue-black deck that revolves around FFXIV. This deck has a small legendary theme, but overall wants to act as a control-archetype deck that capitalizes on noncreature spells. Y'shtola, Night's BlessedY'shtola, Night's Blessed is its face commander, while G'raha Tia, Scion RebornG'raha Tia, Scion Reborn is the featured commander.
Scions & Spellcraft - Final Fantasy Commander
View on ArchidektCommander (1)
- 1 Y'shtola, Night's BlessedY'shtola, Night's Blessed
Artifacts (16)
- 1 Arcane SignetArcane Signet
- 1 Archaeomancer's MapArchaeomancer's Map
- 1 Astrologian's PlanisphereAstrologian's Planisphere
- 1 Blue Mage's CaneBlue Mage's Cane
- 1 Coveted JewelCoveted Jewel
- 1 Dancer's ChakramsDancer's Chakrams
- 1 Reaper's ScytheReaper's Scythe
- 1 Relic of LegendsRelic of Legends
- 1 Sage's NoulithsSage's Nouliths
- 1 Sol RingSol Ring
- 1 Talisman of DominanceTalisman of Dominance
- 1 Talisman of HierarchyTalisman of Hierarchy
- 1 Talisman of ProgressTalisman of Progress
- 1 Thought VesselThought Vessel
- 1 Tome of LegendsTome of Legends
- 1 White AuraciteWhite Auracite
Creatures (22)
- 1 Alisaie LeveilleurAlisaie Leveilleur
- 1 Alphinaud LeveilleurAlphinaud Leveilleur
- 1 Archmage EmeritusArchmage Emeritus
- 1 Ardbert, Warrior of DarknessArdbert, Warrior of Darkness
- 1 Baleful StrixBaleful Strix
- 1 Emet-Selch of the Third SeatEmet-Selch of the Third Seat
- 1 Estinien VarlineauEstinien Varlineau
- 1 Fandaniel, Telophoroi AscianFandaniel, Telophoroi Ascian
- 1 G'raha Tia, Scion RebornG'raha Tia, Scion Reborn
- 1 Hermes, Overseer of ElpisHermes, Overseer of Elpis
- 1 Hildibrand Manderville // Gentleman's RiseHildibrand Manderville // Gentleman's Rise
- 1 Hraesvelgr of the First BroodHraesvelgr of the First Brood
- 1 Hypnotic Sprite // Mesmeric GlareHypnotic Sprite // Mesmeric Glare
- 1 Krile BaldesionKrile Baldesion
- 1 Lyse HextLyse Hext
- 1 Murderous Rider // Swift EndMurderous Rider // Swift End
- 1 Papalymo TotolymoPapalymo Totolymo
- 1 Summon: Good King Mog XIISummon: Good King Mog XII
- 1 Tataru TaruTataru Taru
- 1 Thancred WatersThancred Waters
- 1 Torrential GearhulkTorrential Gearhulk
- 1 Urianger AugureltUrianger Augurelt
Lands (37)
- 1 Arcane SanctumArcane Sanctum
- 1 Ash BarrensAsh Barrens
- 1 Choked EstuaryChoked Estuary
- 1 Command TowerCommand Tower
- 1 Contaminated AquiferContaminated Aquifer
- 1 Darkwater CatacombsDarkwater Catacombs
- 1 Demolition FieldDemolition Field
- 1 Desolate MireDesolate Mire
- 1 Drowned CatacombDrowned Catacomb
- 1 Evolving WildsEvolving Wilds
- 1 Exotic OrchardExotic Orchard
- 1 Fetid HeathFetid Heath
- 1 Glacial FortressGlacial Fortress
- 1 Idyllic BeachfrontIdyllic Beachfront
- 3 IslandIsland
- 1 Isolated ChapelIsolated Chapel
- 1 Path of AncestryPath of Ancestry
- 4 PlainsPlains
- 1 Port TownPort Town
- 1 Prairie StreamPrairie Stream
- 1 Scavenger GroundsScavenger Grounds
- 1 Shineshadow SnarlShineshadow Snarl
- 1 Skycloud ExpanseSkycloud Expanse
- 1 Sunken HollowSunken Hollow
- 1 Sunken RuinsSunken Ruins
- 1 Sunlit MarshSunlit Marsh
- 4 SwampSwamp
- 1 Temple of the False GodTemple of the False God
- 1 Underground RiverUnderground River
Enchantments (6)
- 1 Authority of the ConsulsAuthority of the Consuls
- 1 Bastion of RemembranceBastion of Remembrance
- 1 Champions from BeyondChampions from Beyond
- 1 Eye of NidhoggEye of Nidhogg
- 1 Observed StasisObserved Stasis
- 1 PropagandaPropaganda
Sorceries (10)
- 1 Circle of PowerCircle of Power
- 1 Cleansing NovaCleansing Nova
- 1 Crux of FateCrux of Fate
- 1 Cut a DealCut a Deal
- 1 ExsanguinateExsanguinate
- 1 Final JudgmentFinal Judgment
- 1 Lingering SoulsLingering Souls
- 1 Rite of ReplicationRite of Replication
- 1 Syphon MindSyphon Mind
- 1 VindicateVindicate
Instants (8)
- 1 Dig Through TimeDig Through Time
- 1 Into the StoryInto the Story
- 1 Lethal SchemeLethal Scheme
- 1 Snuff OutSnuff Out
- 1 Sublime EpiphanySublime Epiphany
- 1 Swords to PlowsharesSwords to Plowshares
- 1 TransposeTranspose
- 1 Void RendVoid Rend
The Best Cards In the Decks
So, beyond what we've already mentioned, we're going to give players a bit of breathing room regarding newly printed cards from Final Fantasy. The new cards in this release will likely find their place in Commander. However, they're still super fresh, and players will very possibly want to figure out a means to give these cards a home in their decks.
On the flipside, very notably, there are a slew of high-end reprints in these decks, and that's what might be worth talking about at this time.
Some of the stronger reprints in these Commander decks include:
- Rise of the Dark RealmsRise of the Dark Realms (Revival Trance)
- Ruinous UltimatumRuinous Ultimatum (Revival Trance)
- Bastion ProtectorBastion Protector (Limit Break)
- Champion's HelmChampion's Helm (Limit Break)
- Conqueror's FlailConqueror's Flail (Limit Break)
- Clever ConcealmentClever Concealment (Limit Break)

Clever Concealment, from the Limit Break Final Fantasy Commander deck. Image credit: Wizards of the Coast and Square Enix
- Generous PatronGenerous Patron (Counter Blitz)
- Walking BallistaWalking Ballista (Counter Blitz)
- Sublime EpiphanySublime Epiphany (Scions & Spellcraft)
- Snuff OutSnuff Out (Scions & Spellcraft)
- Final JudgmentFinal Judgment (Scions & Spellcraft)
Overall, reprint playability appears to be pretty widespread among the different precons, but in terms of value, Limit Break has this in spades.
All in all, the decks each have something of value to them. Whether you're a reanimator fan, a Voltron aficionado, or a control player, these decks are pretty awesome and have something for pretty much anyone. You can find those decklists here.
But let's hear what you think. Do you like these precons? Do you think the decks are interesting? And perhaps more importantly, do they capture the spirit of their respective games, and Final Fantasy on the whole? Sound off below! And stay tuned for our full Precon Guides for these decks, coming soon.
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