Interpret the SignsInterpret the Signs | Art by Cynthia Sheppard
It's time to announce the finalists for this month's Archidekt Deckbuilding Contest!
In case you missed the announcement post, this is a monthly contest with a different theme each month. Your goal is to build a Commander-legal deck that fulfills the prompt in a creative or unique fashion. At the end of each month, three finalists will be selected for you to vote on. Whoever gets the most votes will be crowned the winner, although all three finalists receive a prize.
As a reminder, this month's prompt was to brew a Commander-legal deck based on the name of a competitive 60-card deck. Old tournament decks often have strange names, like Tin Fins, Ice Station Zebra, and Full English Breakfast. The goal for this contest was to interpret the name, rather than adapting the deck strategy to Commander.
We collected submissions from the Archidekt Discord and Archidekt newspost and evaluated them based on their creativity. It was important to have a tactical reason to abandon a color or take a particular commander in a new direction.
Now, it's your turn to decide who will be crowned the winner.
Read about each deck list below, then visit your favorite and upvote them on Archidekt. Whoever has the most upvotes by Wednesday, May 28, 2025 will be the winner, and receive $250 credit to cardsphere.com.
Second and third place will receive $150 and $100 cardsphere.com credits, respectively.
Finally, here are the three finalists chosen for this month's contest, presented in no particular order. Follow the link in each decklist to vote on your favorite!
Red Deck Wins
Red Deck Wins
View on ArchidektCommander (1)
- 1 Marina VendrellMarina Vendrell
Creatures (14)
- 1 Balthor the DefiledBalthor the Defiled
- 1 Eastern PaladinEastern Paladin
- 1 ExorcistExorcist
- 1 Goblin SoothsayerGoblin Soothsayer
- 1 King CrabKing Crab
- 1 Llawan, Cephalid EmpressLlawan, Cephalid Empress
- 1 Magus of the MoonMagus of the Moon
- 1 Northern PaladinNorthern Paladin
- 1 Order of the Sacred TorchOrder of the Sacred Torch
- 1 Spinal VillainSpinal Villain
- 1 Stromgald CabalStromgald Cabal
- 1 Stronghold TaskmasterStronghold Taskmaster
- 1 Western PaladinWestern Paladin
- 1 Zur the EnchanterZur the Enchanter
Enchantments (27)
- 1 Blood MoonBlood Moon
- 1 Breath of DreamsBreath of Dreams
- 1 Carpet of FlowersCarpet of Flowers
- 1 Circle of Protection: BlackCircle of Protection: Black
- 1 Circle of Protection: BlueCircle of Protection: Blue
- 1 Circle of Protection: GreenCircle of Protection: Green
- 1 Circle of Protection: WhiteCircle of Protection: White
- 1 CompostCompost
- 1 DeathgripDeathgrip
- 1 Divine InterventionDivine Intervention
- 1 Dread of NightDread of Night
- 1 DroughtDrought
- 1 DystopiaDystopia
- 1 Fertile GroundFertile Ground
- 1 Flooded WoodlandsFlooded Woodlands
- 1 GloomGloom
- 1 HavocHavoc
- 1 Leshrac's SigilLeshrac's Sigil
- 1 LifeforceLifeforce
- 1 Light of DayLight of Day
- 1 Magnetic MountainMagnetic Mountain
- 1 Mirari's WakeMirari's Wake
- 1 Nature's WrathNature's Wrath
- 1 PutrefactionPutrefaction
- 1 ReclamationReclamation
- 1 Rite of the Raging StormRite of the Raging Storm
- 1 Sterling GroveSterling Grove
Artifacts (11)
- 1 Chromatic LanternChromatic Lantern
- 1 Gauntlet of MightGauntlet of Might
- 1 Gauntlet of PowerGauntlet of Power
- 1 Talisman of ConvictionTalisman of Conviction
- 1 Talisman of DominanceTalisman of Dominance
- 1 Talisman of HierarchyTalisman of Hierarchy
- 1 Talisman of ImpulseTalisman of Impulse
- 1 Talisman of IndulgenceTalisman of Indulgence
- 1 Talisman of ProgressTalisman of Progress
- 1 Talisman of ResilienceTalisman of Resilience
- 1 Talisman of UnityTalisman of Unity
Instants (3)
- 1 BoilBoil
- 1 HibernationHibernation
- 1 Omen of FireOmen of Fire
Sorceries (5)
- 1 FlashfiresFlashfires
- 1 Nature's RuinNature's Ruin
- 1 PerishPerish
- 1 TsunamiTsunami
- 1 Virtue's RuinVirtue's Ruin
Lands (39)
- 1 Arcane SanctumArcane Sanctum
- 1 Bountiful PromenadeBountiful Promenade
- 1 Cascade BluffsCascade Bluffs
- 1 Caves of KoilosCaves of Koilos
- 1 City of BrassCity of Brass
- 1 Command TowerCommand Tower
- 1 Crumbling NecropolisCrumbling Necropolis
- 1 Exotic OrchardExotic Orchard
- 1 Fetid HeathFetid Heath
- 1 Fire-Lit ThicketFire-Lit Thicket
- 1 Flooded GroveFlooded Grove
- 1 Frontier BivouacFrontier Bivouac
- 1 Grand ColiseumGrand Coliseum
- 1 Graven CairnsGraven Cairns
- 1 Jungle ShrineJungle Shrine
- 1 Luxury SuiteLuxury Suite
- 1 Mana ConfluenceMana Confluence
- 1 Morphic PoolMorphic Pool
- 1 Mystic GateMystic Gate
- 1 Mystic MonasteryMystic Monastery
- 1 Nomad OutpostNomad Outpost
- 1 Opulent PalaceOpulent Palace
- 1 Path of AncestryPath of Ancestry
- 1 Rejuvenating SpringsRejuvenating Springs
- 1 Rugged PrairieRugged Prairie
- 1 Sandsteppe CitadelSandsteppe Citadel
- 1 Savage LandsSavage Lands
- 1 Sea of CloudsSea of Clouds
- 1 Seaside CitadelSeaside Citadel
- 1 Spectator SeatingSpectator Seating
- 1 Spire GardenSpire Garden
- 1 Sunken CitadelSunken Citadel
- 1 Sunken RuinsSunken Ruins
- 1 The World TreeThe World Tree
- 1 Training CenterTraining Center
- 1 Twilight MireTwilight Mire
- 1 Undergrowth StadiumUndergrowth Stadium
- 1 Vault of ChampionsVault of Champions
- 1 Wooded BastionWooded Bastion
Red Deck Wins is an iconic deck as old as Magic itself. Deceptively simple, and relentlessly fast, this deck has captured imaginations for decades, but struggled to make the jump to Commander. So Offsprings_Revenge_Enthusiast thought they should lend a hand to help the red decks win.
Full of cards that specifically target cards of every color except red, this deck is designed to help any red deck it plays against win while stopping everyone else from doing much of anything. A green or white deck will struggle to play through PutrefactionPutrefaction, while the blue and black decks will crumble under Nature's WrathNature's Wrath. Even multi-colored decks are hit by these effects, ensuring only the mono-red player can survive unscathed.
Not content with simply stopping every other deck, this deck also includes plenty of cards to help the red players it encounters. Gauntlet of PowerGauntlet of Power and Gauntlet of MightGauntlet of Might both buff every red creature in play, while doubling the mana made by Mountains. And if anyone is able to sneak a board wipe through, Balthor the DefiledBalthor the Defiled is on standby to reset the red player's board.
A majority of the hate pieces in this deck are enchantments, so Marina VendrellMarina Vendrell helps keep your hand stocked from the command zone. Zur the EnchanterZur the Enchanter and Sterling GroveSterling Grove are also here to hold this pile of silver bullets together. And while HavocHavoc and Blood MoonBlood Moon are sure to stifle your game plan as well, it's worth it so long as the red deck wins.
Boros Energy
Boros Energy (I Can't Believe It's Not Boros!)
View on ArchidektCommander (2)
- 1 Cazur, Ruthless StalkerCazur, Ruthless Stalker
- 1 Ukkima, Stalking ShadowUkkima, Stalking Shadow
Creatures (13)
- 1 Brass SquireBrass Squire
- 1 Cultivator of BladesCultivator of Blades
- 1 Deadeye QuartermasterDeadeye Quartermaster
- 1 Etherium SculptorEtherium Sculptor
- 1 Foundry InspectorFoundry Inspector
- 1 Golden Guardian // Gold-Forge GarrisonGolden Guardian // Gold-Forge Garrison
- 1 Gunner ConscriptGunner Conscript
- 1 Haywire MiteHaywire Mite
- 1 Leech GauntletLeech Gauntlet
- 1 Loyal GuardianLoyal Guardian
- 1 Sai, Master ThopteristSai, Master Thopterist
- 1 Threefold ThunderhulkThreefold Thunderhulk
- 1 Towashi Guide-BotTowashi Guide-Bot
Enchantments (8)
- 1 Animal FriendAnimal Friend
- 1 Concord with the KamiConcord with the Kami
- 1 Efficient ConstructionEfficient Construction
- 1 Hadana's Climb // Winged Temple of OrazcaHadana's Climb // Winged Temple of Orazca
- 1 Kenrith's TransformationKenrith's Transformation
- 1 Mirrodin BesiegedMirrodin Besieged
- 1 One with the KamiOne with the Kami
- 1 Thopter Spy NetworkThopter Spy Network
Artifacts (25)
- 1 Adaptive OmnitoolAdaptive Omnitool
- 1 Andúril, Flame of the WestAndúril, Flame of the West
- 1 Andúril, Narsil ReforgedAndúril, Narsil Reforged
- 1 Bloodforged Battle-AxeBloodforged Battle-Axe
- 1 Brass KnucklesBrass Knuckles
- 1 Brotherhood VertibirdBrotherhood Vertibird
- 1 Combine ChrysalisCombine Chrysalis
- 1 Cranial PlatingCranial Plating
- 1 Dowsing Dagger // Lost ValeDowsing Dagger // Lost Vale
- 1 Esika's ChariotEsika's Chariot
- 1 Fractal HarnessFractal Harness
- 1 Goldvein PickGoldvein Pick
- 1 Golem-Skin GauntletsGolem-Skin Gauntlets
- 1 Hammer of NazahnHammer of Nazahn
- 1 Lightning GreavesLightning Greaves
- 1 NettlecystNettlecyst
- 1 Pip-Boy 3000Pip-Boy 3000
- 1 Power FistPower Fist
- 1 Prying BladePrying Blade
- 1 Simulacrum SynthesizerSimulacrum Synthesizer
- 1 Sword of Forge and FrontierSword of Forge and Frontier
- 1 Sword of HoursSword of Hours
- 1 Sword of Truth and JusticeSword of Truth and Justice
- 1 The AethersparkThe Aetherspark
- 1 Thran Power SuitThran Power Suit
Sorceries (3)
- 1 DamnationDamnation
- 1 Haunt the NetworkHaunt the Network
- 1 Soul TransferSoul Transfer
Instants (12)
- 1 Baleful MasteryBaleful Mastery
- 1 Beast WithinBeast Within
- 1 Deadly RollickDeadly Rollick
- 1 Druid's DeliveranceDruid's Deliverance
- 1 Heroic InterventionHeroic Intervention
- 1 Inspiring CallInspiring Call
- 1 Malakir Rebirth // Malakir MireMalakir Rebirth // Malakir Mire
- 1 Mutational AdvantageMutational Advantage
- 1 ResculptResculpt
- 1 Revitalizing Repast // Old-Growth GroveRevitalizing Repast // Old-Growth Grove
- 1 SilkguardSilkguard
- 1 Vastwood Fortification // Vastwood ThicketVastwood Fortification // Vastwood Thicket
Lands (37)
- 1 Amonkhet RacewayAmonkhet Raceway
- 1 Barkchannel Pathway // Tidechannel PathwayBarkchannel Pathway // Tidechannel Pathway
- 1 Breeding PoolBreeding Pool
- 1 Clearwater Pathway // Murkwater PathwayClearwater Pathway // Murkwater Pathway
- 1 Command TowerCommand Tower
- 1 Darkbore Pathway // Slitherbore PathwayDarkbore Pathway // Slitherbore Pathway
- 1 Darkmoss BridgeDarkmoss Bridge
- 1 Darksteel CitadelDarksteel Citadel
- 1 Escape TunnelEscape Tunnel
- 1 Evolving WildsEvolving Wilds
- 1 Foreboding LandscapeForeboding Landscape
- 8 ForestForest
- 1 Inventors' FairInventors' Fair
- 1 IslandIsland
- 1 Misty RainforestMisty Rainforest
- 1 Novijen, Heart of ProgressNovijen, Heart of Progress
- 1 Overgrown TombOvergrown Tomb
- 1 Power DepotPower Depot
- 1 Rogue's PassageRogue's Passage
- 1 Seat of the SynodSeat of the Synod
- 1 Soaring SeacliffSoaring Seacliff
- 1 SwampSwamp
- 1 Tanglepool BridgeTanglepool Bridge
- 1 Terramorphic ExpanseTerramorphic Expanse
- 1 Tree of TalesTree of Tales
- 1 Urza's SagaUrza's Saga
- 1 Vault of WhispersVault of Whispers
- 1 Verdant CatacombsVerdant Catacombs
- 1 Witch's ClinicWitch's Clinic
- 1 Zagoth TriomeZagoth Triome
Boros Energy is a more recent addition to the pantheon of competitive Magic, so Thenotjoe's unfamiliarity is easy to understand. Even though this deck doesn't contain any red or white cards, it's undeniable it has major Boros energy.
Cazur, Ruthless StalkerCazur, Ruthless Stalker and Ukkima, Stalking ShadowUkkima, Stalking Shadow entirely exclude Boros from their color identity, but their strategy is remarkably similar to many a red-white deck. Get small creatures into play, including tokens from Sai, Master ThopteristSai, Master Thopterist, then buff them with +1/+1 counters and Equipment. Those Equipment also form the core of this deck's limited card advantage. The AethersparkThe Aetherspark in particular is an exciting new option for "Boros" decks such as this.
This deck also ramps primarily through Treasure generation and cost reduction effects. Goldvein PickGoldvein Pick pairs well with the Equipment subtheme, as does Brass SquireBrass Squire. Golden GuardianGolden Guardian is a potential removal effect before flipping into an Ancient TombAncient Tomb that can also make tokens in a pinch.
Even the removal suite for this deck is chosen to mimic the best options available in red and white. Beast WithinBeast Within and DamnationDamnation are functionally identical to Generous GiftGenerous Gift and Wrath of GodWrath of God, while Deadly RollickDeadly Rollick and ResculptResculpt do reasonable impressions of Swords to PlowsharesSwords to Plowshares.
Burn
Commander (1)
- 1 Vhati il-DalVhati il-Dal
Creatures (21)
- 1 Adorned CrocodileAdorned Crocodile
- 1 Avenging HunterAvenging Hunter
- 1 Beast-Kin RangerBeast-Kin Ranger
- 1 Blood VassalBlood Vassal
- 1 Braulios of Pheres BandBraulios of Pheres Band
- 1 Deepwood DenizenDeepwood Denizen
- 1 Dread SlaverDread Slaver
- 1 Eastern PaladinEastern Paladin
- 1 Falkenrath NobleFalkenrath Noble
- 1 Lady Zhurong, Warrior QueenLady Zhurong, Warrior Queen
- 1 Mindleech GhoulMindleech Ghoul
- 1 Putrid GoblinPutrid Goblin
- 1 Rakshasa DeathdealerRakshasa Deathdealer
- 1 Reassembling SkeletonReassembling Skeleton
- 1 Sewer RatsSewer Rats
- 1 Soldevi AdnateSoldevi Adnate
- 1 Sorceress QueenSorceress Queen
- 1 Tuinvale Treefolk // Oaken BoonTuinvale Treefolk // Oaken Boon
- 1 Wicked GuardianWicked Guardian
- 1 Wirewood ChannelerWirewood Channeler
- 1 Zombie GoliathZombie Goliath
Enchantments (6)
- 1 Crystal CarapaceCrystal Carapace
- 1 Fevered ConvulsionsFevered Convulsions
- 1 GreedGreed
- 1 Phyrexian ReclamationPhyrexian Reclamation
- 1 Triumph of CrueltyTriumph of Cruelty
- 1 WeaknessWeakness
Artifacts (6)
- 1 Enormous Energy BladeEnormous Energy Blade
- 1 Fellwar StoneFellwar Stone
- 1 Grafted SkullcapGrafted Skullcap
- 1 GreataxeGreataxe
- 1 Hedron ArchiveHedron Archive
- 1 Prowler's HelmProwler's Helm
Instants (12)
- 1 Back for MoreBack for More
- 1 Corpse ChurnCorpse Churn
- 1 Cruel TruthsCruel Truths
- 1 Crushing CanopyCrushing Canopy
- 1 Deadly DerisionDeadly Derision
- 1 Diabolic EdictDiabolic Edict
- 1 DismemberDismember
- 1 Fell the Profane // Fell MireFell the Profane // Fell Mire
- 1 Get a Leg UpGet a Leg Up
- 1 Huatli's Final StrikeHuatli's Final Strike
- 1 Master's RebukeMaster's Rebuke
- 1 SkulduggerySkulduggery
Sorceries (17)
- 1 AddleAddle
- 1 Creeping MoldCreeping Mold
- 1 Culling RitualCulling Ritual
- 1 Dark InquiryDark Inquiry
- 1 Ego DrainEgo Drain
- 1 Essence InfusionEssence Infusion
- 1 Ezuri's PredationEzuri's Predation
- 1 Flay EssenceFlay Essence
- 1 Lost HoursLost Hours
- 1 MemoricideMemoricide
- 1 Necrotic HexNecrotic Hex
- 1 Settle the ScoreSettle the Score
- 1 SkulltapSkulltap
- 1 Spiteful BlowSpiteful Blow
- 1 Three VisitsThree Visits
- 1 VictimizeVictimize
- 1 Wit's EndWit's End
Lands (37)
- 1 Bonders' EnclaveBonders' Enclave
- 1 Command TowerCommand Tower
- 1 Darkbore Pathway // Slitherbore PathwayDarkbore Pathway // Slitherbore Pathway
- 1 Deathcap GladeDeathcap Glade
- 10 ForestForest
- 1 Golgari Rot FarmGolgari Rot Farm
- 1 Llanowar WastesLlanowar Wastes
- 1 Necroblossom SnarlNecroblossom Snarl
- 1 Overgrown TombOvergrown Tomb
- 1 Path of AncestryPath of Ancestry
- 10 SwampSwamp
- 1 Tainted WoodTainted Wood
- 1 Twilight MireTwilight Mire
- 1 Underground MortuaryUnderground Mortuary
- 1 Undergrowth StadiumUndergrowth Stadium
- 1 Verdant CatacombsVerdant Catacombs
- 1 War RoomWar Room
- 1 Woodland CemeteryWoodland Cemetery
- 1 Woodland ChasmWoodland Chasm
Finally, we have this deck by HelenaBruh. Simply titled Burn, there are no direct damage effects to be found here. Rather, the burns are in the flavor text, with each card carrying it's own biting remark.
Flavor text is an oft overlooked part of Magic cards, but there are some excellent tidbits to be found there. From the glimpses of characterization found on Vhati il-DalVhati il-Dal and Hedron ArchiveHedron Archive to the standalone insults of Adorned CrocodileAdorned Crocodile, it's always exciting when a Magic card has that little extra space for flavor text.
A line of flavor text is also a great way to elevate an otherwise mediocre card. GreataxeGreataxe is nothing to write home about, but it's flavor text is good enough to make it stand out in my mind. Especially when paired with the card art, the text really helps nail the flavor of any card in a way mechanics alone can't quite manage.
Of course, when you pick cards for their flavor text, the mechanics of the deck are bound to suffer. But it's only natural for a burn deck to pick cards for maximum emotional damage.
And there you have it, the three finalists for the May 2025 Archidekt Deckbuilding Contest.
Which is your favorite? Be sure to follow the links in the headers of each section to visit the deck pages and upvote the one you think should win!
The final rankings based on your votes will be announced on Wednesday, May 28th, 2025.
Your opinions are welcome. We love hearing what you think about Magic! We ask that you are always respectful when commenting. Please keep in mind how your comments could be interpreted by others. Personal attacks on our writers or other commenters will not be tolerated. Your comments may be removed if your language could be interpreted as aggressive or disrespectful. You may also be banned from writing further comments.