Typical Selesnya. Making everyone else play by harsh rules that they themselves gleefully ignore. It's an unusual and non-standard definition of the word "duel" when one side of a dispute presents one champion and the other side gets to respond with their entire army.
The Precon Effect
At this "early" date, if we look at the EDHREC page for [card]Mirri, Weatherlight Duelist[/card], the Signature Cards and Top Cards sections look exactly like the cat tribal Commander 2017 precon where Mirri was printed with the addition of [card]Nacatl War-Pride[/card], [card]Regal Caracal[/card], and [card]Pride Sovereign[/card]. This phenomenon is related to what we have been internally calling "The Precon Effect", where a new commander from a Commander precon has lots of decks in the EDHREC database that are nearly identical to the unmodified precon. This happens even if the cards in the precon are not particularly suited to that commander's abilities. Let's count how many times the word "cat" appears on Mirri's card... One time in the creature subtype. Nothing in the rules text says anything about cats except indirectly, since cats happen to be creatures. While cat tribal can be considered cute, and that cuteness can actually get new players interested in the format, Mirri herself is not really a commander suited to cat tribal. Creature swarms, yes. Cat swarms, not necessarily.
Selesnya Good Stuff
Let's look at the top multicolored cards across all colors and pick out the ones that are green/white.
Top Multicolored Cards (Selesnya)
View on ArchidektCreature (4)
- 1 Avacyn's PilgrimAvacyn's Pilgrim
- 1 Qasali PridemageQasali Pridemage
- 1 Karametra, God of HarvestsKarametra, God of Harvests
- 1 Sigarda, Host of HeronsSigarda, Host of Herons
Instant (3)
- 1 [Artifact][Artifact]
- 1 Selesnya SignetSelesnya Signet
- 1 Behemoth SledgeBehemoth Sledge
Enchantment (9)
- 1 Sterling GroveSterling Grove
- 1 Aura ShardsAura Shards
- 1 Armadillo CloakArmadillo Cloak
- 1 Unflinching CourageUnflinching Courage
- 1 Glare of SubdualGlare of Subdual
- 1 Growing RanksGrowing Ranks
- 1 Mirari's WakeMirari's Wake
- 1 Privileged PositionPrivileged Position
- 1 Collective BlessingCollective Blessing
Planeswalker (3)
- 1 Ajani, Mentor of HeroesAjani, Mentor of Heroes
- 1 Ajani UnyieldingAjani Unyielding
- 1 Ajani, Valiant ProtectorAjani, Valiant Protector
The most relevant of these cards to Mirri are the ones that have the word "creature" somewhere on them, which applies to most of them. While Selesnya is strongly represented in the top enchantments, it may be a mistake to focus too much on cards that care about our other enchantments. We are in the right colors for an enchantress subtheme, but unless those enchantresses tap to attack in combat, they aren't helping the deck along the same strategic axis that Mirri is using. Also, each non-creature enchantment we add to our deck leaves less room to add another creature.
Commander Voltron
We expect Mirri to be attacking and we would like her to survive combat, so some basic protective equipment is in order. You might prefer auras over equipment. I don't, unless the commander specifically has the word "aura" or "enchantment" on the card. Or unless the aura is [card]Eldrazi Conscription[/card]. I like that one. However, I'm not planning on an enchantress theme. Save that for the [card]Karametra, God of Harvests[/card] decks.
We want Mirri to be tapped during our opponent's turns, so equipment that gives her vigilance would actually be a liability. Since she has first strike, equipment that grants deathtouch becomes more appealing. Of course, haste is good for combat commanders, as is hexproof or shroud, but I generally include a couple specific pairs of footwear in every one of my commander decks.
Token Creatures
More creatures attacking by Mirri's side means more creatures get through combat unblocked. A common method in green/white to have more creatures in the deck than actual creature cards is to have cards that make lots of token creatures. But do they really have to be cats? Let's look for cat creatures that have the word "token" in the rules text.
Green/White Cats That Make Tokens
View on ArchidektCreature (12)
- 1 Sacred CatSacred Cat
- 1 Hungry LynxHungry Lynx
- 1 Adorned PouncerAdorned Pouncer
- 1 Vanguard of BrimazVanguard of Brimaz
- 1 Kemba, Kha RegentKemba, Kha Regent
- 1 Brimaz, King of OreskosBrimaz, King of Oreskos
- 1 Penumbra BobcatPenumbra Bobcat
- 1 Pride SovereignPride Sovereign
- 1 Ajani's ChosenAjani's Chosen
- 1 Regal CaracalRegal Caracal
- 1 Nacatl War-PrideNacatl War-Pride
- 1 Jedit Ojanen of EfravaJedit Ojanen of Efrava
Hey, we were just talking about some of these. I'd consider about half of these to be playable, and that's really not enough token-making creatures to implement a strategy. If you really want to focus on cats, then your commander should be [card]Arahbo, Roar of the World[/card]. Likewise, if you really want to focus on equipment, then [card]Nazahn, Revered Bladesmith[/card] should be on top. As crew of the Weatherlight, Mirri worked alongside creatures of many different races and backgrounds, so for lore's sake don't focus a Mirri deck just on cats. How about some tiny lifelinking white vampires? Eldrazi scions, saprolings, elves, servos, thopters, insects, hornets, soldiers, angels... I'm just saying you have plenty of other options.
Token Swarm Enhancers
Poke around on the [card]Rhys the Redeemed[/card] page to find your favorite [card]Overrun[/card] effect. Add these to your personal taste. If you can still somehow find joy by casting [card]Craterhoof Behemoth[/card] as your win condition for the umpteenth time, then you are blessed. Add as many enchantments with the words "token" and "twice that many" as you can stomach. You already know what they are... and if you don't, then I just told you exactly how to search for them.
Menace?
If each opponent can't block with more than one creature, then creatures with menace become unblockable.
Green/White Menace
View on ArchidektArtifact (2)
- 1 Chitinous CloakChitinous Cloak
- 1 Aradara ExpressAradara Express
Creature (4)
- 1 Odric, Lunarch MarshalOdric, Lunarch Marshal
- 1 Majestic MyriarchMajestic Myriarch
- 1 Vine KamiVine Kami
- 1 Kozilek, the Great DistortionKozilek, the Great Distortion
Unfortunately, there's not much menace here to see within Mirri's colors. [card]Whispersilk Cloak[/card] costs less to equip than [card]Chitinous Cloak[/card]. Mirri generally wants to attack, not tap to crew a vehicle. Odric and the chimera only work if something else has menace, which is looking unlikely since this list is so short.
Out of these creatures, only Kozilek interests me. On that note, remember to add a couple of [card]Wastes[/card] among the basic lands so the green basic land ramp spells can find them.
Rattlesnakes
If each opponent can attack us with only one creature, then it could make sense to add a handful of dedicated blockers with upside. Perhaps some Ixilan dinosaurs with the enrage ability can now find a home in a Mirri EDH deck. The following list can be found by searching for cards in green/white that have both "whenever" and "is dealt damage" in the rules text. The particularly juicy ones can make a pile of token creatures when they get hit.
Whenever . is dealt damage
View on ArchidektCreature (15)
- 1 Wall of HopeWall of Hope
- 1 Broodhatch NantukoBroodhatch Nantuko
- 1 Ravenous DaggertoothRavenous Daggertooth
- 1 Ranging RaptorsRanging Raptors
- 1 Hornet NestHornet Nest
- 1 Ripjaw RaptorRipjaw Raptor
- 1 FungusaurFungusaur
- 1 Fungus SliverFungus Sliver
- 1 Saber AntsSaber Ants
- 1 Snapping SailbackSnapping Sailback
- 1 Sprouting PhytohydraSprouting Phytohydra
- 1 Dromad PurebredDromad Purebred
- 1 Stuffy DollStuffy Doll
- 1 Bellowing AegisaurBellowing Aegisaur
- 1 Kami of the Honored DeadKami of the Honored Dead
Enchantment (1)
- 1 Druid's CallDruid's Call
Tap Stax
Of course each of your opponents can attack you with only one creature, and they probably will. <TAP> But it won't be that creature. The one you just forced to tap. That one. A possible way to approach this deck is to consider a non-blue subset of cards from [card]Derevi, Empyrial Tactician[/card] decks. Pour on enough of this style of play, and you might as well go full-on [card]Gaddock Teeg[/card] and force everyone to try to play Tiny Leaders with their non-Tiny decks. Then everyone will love you.
EDH veterans are likely familiar with many of the following cards found by searching in green/white for "opponents control", "enter", and "tapped".
Opponents control . enter . tapped
View on ArchidektCreature (5)
- 1 Imposing SovereignImposing Sovereign
- 1 Kinjalli's SunwingKinjalli's Sunwing
- 1 ManglehornManglehorn
- 1 Thalia, Heretic CatharThalia, Heretic Cathar
- 1 Loxodon GatekeeperLoxodon Gatekeeper
Enchantment (3)
- 1 Authority of the ConsulsAuthority of the Consuls
- 1 Blind ObedienceBlind Obedience
- 1 KismetKismet
Another Derevi-style way to enhance Mirri's offensive ability is to use cards that can tap opponent blockers, so they can only block with their second-best creature (or third-best, etcetera). Here's a green/white search for "Whenever", "tap target creature", and "opponent".
Whenever . tap target creature . opponent
View on ArchidektCreature (6)
- 1 Court Street DenizenCourt Street Denizen
- 1 Haazda Snare SquadHaazda Snare Squad
- 1 Territorial HammerskullTerritorial Hammerskull
- 1 Vizier of the TrueVizier of the True
- 1 Heliod's EmissaryHeliod's Emissary
- 1 Kor EntanglersKor Entanglers
The Deck
Maybe the mana curve on this is a bit high. Maybe some of the Good Stuff could be swapped out for more token makers. Maybe it doesn't need a slight Eldrazi subtheme. So many questions. Have a deck!
Mirri : XLN
View on ArchidektCommander (1)
- 1 Mirri, Weatherlight DuelistMirri, Weatherlight Duelist
Artifact (8)
- 1 Sol RingSol Ring
- 1 Basilisk CollarBasilisk Collar
- 1 Selesnya SignetSelesnya Signet
- 1 Hero's BladeHero's Blade
- 1 Lightning GreavesLightning Greaves
- 1 Swiftfoot BootsSwiftfoot Boots
- 1 Champion's HelmChampion's Helm
- 1 Oketra's MonumentOketra's Monument
Creature (33)
- 1 Avacyn's PilgrimAvacyn's Pilgrim
- 1 Rhys the RedeemedRhys the Redeemed
- 1 Broodhatch NantukoBroodhatch Nantuko
- 1 Imposing SovereignImposing Sovereign
- 1 Bastion ProtectorBastion Protector
- 1 Brimaz, King of OreskosBrimaz, King of Oreskos
- 1 Court Street DenizenCourt Street Denizen
- 1 Haazda Snare SquadHaazda Snare Squad
- 1 Hornet NestHornet Nest
- 1 Kinjalli's SunwingKinjalli's Sunwing
- 1 ManglehornManglehorn
- 1 Qasali PridemageQasali Pridemage
- 1 Ranging RaptorsRanging Raptors
- 1 Territorial HammerskullTerritorial Hammerskull
- 1 Thalia, Heretic CatharThalia, Heretic Cathar
- 1 Eyeless WatcherEyeless Watcher
- 1 Heliod's EmissaryHeliod's Emissary
- 1 Loxodon GatekeeperLoxodon Gatekeeper
- 1 Saber AntsSaber Ants
- 1 Angel of InventionAngel of Invention
- 1 Karametra, God of HarvestsKarametra, God of Harvests
- 1 Regal CaracalRegal Caracal
- 1 Sigarda, Host of HeronsSigarda, Host of Herons
- 1 Stuffy DollStuffy Doll
- 1 Bellowing AegisaurBellowing Aegisaur
- 1 Conduit of RuinConduit of Ruin
- 1 Dragonlord DromokaDragonlord Dromoka
- 1 Nacatl War-PrideNacatl War-Pride
- 1 Sentinel of the Eternal WatchSentinel of the Eternal Watch
- 1 Avenger of ZendikarAvenger of Zendikar
- 1 Elesh Norn, Grand CenobiteElesh Norn, Grand Cenobite
- 1 Void WinnowerVoid Winnower
- 1 Kozilek, the Great DistortionKozilek, the Great Distortion
Enchantment (14)
- 1 Authority of the ConsulsAuthority of the Consuls
- 1 Legion's LandingLegion's Landing
- 1 Cryptolith RiteCryptolith Rite
- 1 Luminarch AscensionLuminarch Ascension
- 1 Aura ShardsAura Shards
- 1 Beastmaster AscensionBeastmaster Ascension
- 1 Growing Rites of ItlimocGrowing Rites of Itlimoc
- 1 From BeyondFrom Beyond
- 1 Anointed ProcessionAnointed Procession
- 1 Parallel LivesParallel Lives
- 1 Cathars' CrusadeCathars' Crusade
- 1 Mirari's WakeMirari's Wake
- 1 Mystic BarrierMystic Barrier
- 1 Eldrazi ConscriptionEldrazi Conscription
Instant (4)
- 1 Path to ExilePath to Exile
- 1 Swords to PlowsharesSwords to Plowshares
- 1 Aura MutationAura Mutation
- 1 Selesnya CharmSelesnya Charm
Sorcery (4)
- 1 Rampant GrowthRampant Growth
- 1 CultivateCultivate
- 1 Kodama's ReachKodama's Reach
- 1 Triumph of the HordesTriumph of the Hordes
Land (36)
- 1 Command TowerCommand Tower
- 1 Sunpetal GroveSunpetal Grove
- 1 Temple GardenTemple Garden
- 1 Wooded BastionWooded Bastion
- 1 Mosswort BridgeMosswort Bridge
- 1 Oran-Rief, the VastwoodOran-Rief, the Vastwood
- 10 ForestForest
- 1 Windbrisk HeightsWindbrisk Heights
- 10 PlainsPlains
- 1 Gavony TownshipGavony Township
- 1 Krosan VergeKrosan Verge
- 1 Hall of the Bandit LordHall of the Bandit Lord
- 1 Rogue's PassageRogue's Passage
- 1 Spawning BedSpawning Bed
- 1 Strip MineStrip Mine
- 1 Temple of the False GodTemple of the False God
- 2 WastesWastes
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