All Hallow's EveAll Hallow's Eve | Illustrated by Christopher Rush
This Halloween, Magic: The Gathering is getting into the spirit of the season. They're even embracing the concept of costumes! However, these costumes aren't just Halloween costumes. Underneath them, a villain lies in wait!
The Wizards Play Network, the group responsible for Wizards of the Coast's organized play events and distribution, has announced Magic Presents: A Villainous Halloween. This event is a promotional event geared around Commander play with a supplemental twist.
In the Halloween event, each player receives a random Villain card representing a classic Magic villain. These cards remain hidden during the course of the game. In the Commander game, each player has to meet a special condition before revealing their villain. Once they do, each other player has to defeat the villain or risk losing the game!
According to the Wizards Play Network, each player will receive a pack of event materials (while supplies last) for participating. This will allow players to continue running the supplemental event from the comfort of their own homes. This event will run between Friday, October 31st (Halloween) this year and Sunday, November 2nd.
The full details can be found on the Wizards Play Network website, but we've included them below as well!
Scheduling: October 31–November 2; use the Magic Presents: A Villainous Halloween scheduling template
Scheduling deadline: August 15, 11:59 p.m. PT
Format: Commander
Rules Enforcement Level: casual
Pairing method: player list only
Promotional material support:
- Play aids
- Villain cards
Magic Presents: A Villainous Halloween is a special Commander event scheduled between October 31 to November 2, offering a unique twist on the popular Magic format. Players bring their own Commander decks and, at the start of the game, secretly choose a villain card, each representing a classic villain from Magic’s history with its own alternate win condition.
As the game unfolds, players can work toward their secret objective. Once a player meets the condition on their chosen villain card, they reveal it—and from that point on, each opponent loses the game at the end of their own turn, unless they can stop the villain in time.
As a reward for participating, players can take home a pack of event materials (while supplies last), making it a memorable and replayable experience beyond the event. Each pack supports four players, but the expectation is that each participant will receive their own pack to bring the fun home.
Any store owners looking to run this event should apply for it by August 15th.
And now, let's open the floor to you, dear readers! Will you attend this Halloween Magic event? Are you excited about the supplemental play materials WPN seeks to provide? What Magic villain would you want to be in such an event? Sound off in the comments below!
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