Bilbo, Birthday CelebrantBilbo, Birthday Celebrant | Art by Billy Christian
Greetings and salutations, and a warm welcome to a party you'll remember for ages to come. I'm Arnaud, and I'm thrilled to take you on a journey of life celebrations, ageing Hobbits, and birthday cakes!
When we parted ways last time, I left you with the usual three choices. Third spot went to Magda, Brazen OutlawMagda, Brazen Outlaw, with 12 votes (15%). I got the message: this Magda is boring, let's move on. Second place was awarded to Anzrag, the Quake-MoleAnzrag, the Quake-Mole, with 28 votes (35%). This is more like it, but still quite a ways behind the winner. No multiple attacks it seems. Our top contestant is therefore none other than (you guessed it) Bilbo, Birthday CelebrantBilbo, Birthday Celebrant, with a whooping 41 votes (51%). Talk about a large majority.
Bilbo is a jolly guy, despite hiding a dark past. Getting to 111 is no joke, and this is exactly what this deck wants to do: reach an absurdly high life total to activate his second ability and make sparkles.
Without further ado, let's grab each and every card lurking on Bilbo's page, both on the regular and budget options.
This nets us a grand total of 341 cards. Time to trim.
First Trim – The Cardboard Chainsaw Massacre
Aaaah, Summer time. Relaxation. Parties. Pools. Board Games. The eventual trimming of each and every expensive card there is. In a word, Heaven.
All jokes aside, in this series I try my best to brew a very low-budget deck, including no cards worth more than $1.10.
Cutting out everything above the $2 mark trims down the list to 245 already. Before axing some more, let's take a look at what worthwhile stuff stands between those two marks:
- Blood ArtistBlood Artist: While I'm not sure why blood-sucking aristocrats have been invited, each and every bit of life helps.
- Swiftfoot BootsSwiftfoot Boots: Make no mistake: your opponents will try to kill Bilbo before he can activate.
- Trostani, Selesnya's VoiceTrostani, Selesnya's Voice: One of many major lifegain outlets down the drain.
- Tireless ProvisionerTireless Provisioner: Usually used for Treasure, this time it's out for Food.
- Cleric ClassCleric Class: Bilbo on an enchantment, for a puny . Would be an instant in if if was more affordable.
- Blind ObedienceBlind Obedience: Lovely control outlet, and with Bilbo out, each extort will net you four life.
- Suture PriestSuture Priest: The cheapest of the Sisters. Sadly, you won't get to play with any.
- Druid ClassDruid Class: Ramp and lifegain all in one? Yes please!
- Exemplar of LightExemplar of Light: It grows big, it grows fast, and it gives you cards. Fantastic outlet.
- Rhox FaithmenderRhox Faithmender: One of the several lifegain-doublers you'll be missing out on, and that's a bummer.
- Essence WardenEssence Warden: I still find it hard to believe that one-mana Sisters cost between $2 and $4.50.
This leaves a couple of cards between $1 and $1.10
- Sol RingSol Ring: I look forward to the day when this rock will cost 25 cents so that I can stop getting it in and out and in and out...
- The Battle of BywaterThe Battle of Bywater: Interesting outlet, but I'm still uncertain on its potential in this specific brew.
This first cut crushed about a third of the list, but there are still 219 to tinker with. Let's proceed.
Second Trim – Cardward Scissorhands
Any good table will have food aplenty, enough to keep the guests merry and with a full belly.
Except in this case, the belly's your hand and the merriment your ability to do things in the game. But you get the idea.
At the moment, our usual veggies count stands thus:
A good place to start. More importantly, there aren't that many cards in each of these categories, which implies more toys to tinker with later on.
Let's keep a healthy Draw/Ramp base (around 12/12), a 4-6 removal package, and 2-3 board wipes. A somewhat minimal spread, but I really want to keep some room for the juiciest bits.
Let's get cutting.
Draw | Ramp | Removal | Wipes |
Amalia Benavides AguirreAmalia Benavides Aguirre | Commander's SphereCommander's Sphere | Bake into a PieBake into a Pie | Cleansing NovaCleansing Nova |
Candy TrailCandy Trail | CultivateCultivate | Crypt IncursionCrypt Incursion | Dusk // DawnDusk // Dawn |
GreedGreed | Golgari SignetGolgari Signet | Feed the SwarmFeed the Swarm | Fell the MightyFell the Mighty |
Greta, Sweettooth ScourgeGreta, Sweettooth Scourge | HarrowHarrow | FractureFracture | Kaya's WrathKaya's Wrath |
LembasLembas | Heaped HarvestHeaped Harvest | Go for the ThroatGo for the Throat | The Battle of BywaterThe Battle of Bywater |
Lobelia, Defender of Bag EndLobelia, Defender of Bag End | Hithlain RopeHithlain Rope | Hobbit's StingHobbit's Sting | |
Lunar ConvocationLunar Convocation | Many PartingsMany Partings | MortifyMortify | |
Moldervine ReclamationMoldervine Reclamation | Night of the Sweets' RevengeNight of the Sweets' Revenge | PutrefyPutrefy | |
Night's WhisperNight's Whisper | Orzhov SignetOrzhov Signet | ReprieveReprieve | |
Of Herbs and Stewed RabbitOf Herbs and Stewed Rabbit | Rampant GrowthRampant Growth | Shelob's AmbushShelob's Ambush | |
Painful TruthsPainful Truths | Return from the WildsReturn from the Wilds | Stew the ConeysStew the Coneys | |
Peregrin TookPeregrin Took | Search for TomorrowSearch for Tomorrow | Stroke of MidnightStroke of Midnight | |
Read the BonesRead the Bones | Selesnya SignetSelesnya Signet | Utter EndUtter End | |
RevitalizeRevitalize | Talisman of HierarchyTalisman of Hierarchy | ||
Savvy HunterSavvy Hunter | Talisman of ResilienceTalisman of Resilience | ||
Sign in BloodSign in Blood | Talisman of UnityTalisman of Unity |
There, isn't this better? After trimming down the land base, the list is down to 142 cards. Time to get this party started.
Third Trim – Cutting Off the Rough Edges
Now that the annoying preparations are out of the way, let's take a closer look at what this deck tries to achieve.
Granted, from the start there has been a strong emphasis on Food, and for good reason. This was the main focus of the precon Bilbo came from.
With this in mind, I really want to try something different: instead of focusing on gaining life through these tokens, let's try doing so by doing... basically everything else.
You'll have noticed I took care to remove most of the cards that would deal damage to their controller. You want your life total to go up, not down, and you'll be busy enough fending off your opponents' onslaught.
To be clear: getting to the fated 111 life and activating your commander is like an achievement in a video game: satisfying to pull off, but not necessary to beat the final boss.
There are currently 20 cards filed under the Lifegain category, and I'd like to keep as many there as possible.
Since there are many of these which either give you one life when something happens, or raises that life gain by one, just like Bilbo, I'll favour multiple triggers instead of big one-shot life increases.
For the same reason, I'm very keen on keeping token-makers if they come in form of creatures.
There are also a certain number of recursion outlets, most of which I'm not a huge fan of.
And finally I'm including a bunch of draining creatures. I'm not entirely certain they are 100% in flavour with the overall merry theme, but they could provide a steady stream of life. It's one thing to gain a life when a creature dies, it's another entirely when that becomes four or five per creature. However, the loss of life inflicted on your opponents each time you gain some is no joke.
All this to say that these will be difficult choices. Let's focus on getting to the final 10 for now.
Recursion | Tokens | Lifegain | Protection | Drain | Misc. |
Abiding GraceAbiding Grace | Butterbur, Bree InnkeeperButterbur, Bree Innkeeper | Fountain of RenewalFountain of Renewal | Your Temple Is Under AttackYour Temple Is Under Attack | Gollum, Obsessed StalkerGollum, Obsessed Stalker | Banquet GuestsBanquet Guests |
Cosmic RebirthCosmic Rebirth | Field-Tested Frying PanField-Tested Frying Pan | Sun DropletSun Droplet | Gray Merchant of AsphodelGray Merchant of Asphodel | Call for UnityCall for Unity | |
Elixir of ImmortalityElixir of Immortality | Meriadoc BrandybuckMeriadoc Brandybuck | Tablet of the GuildsTablet of the Guilds | Mirkwood BatsMirkwood Bats | Debt to the DeathlessDebt to the Deathless | |
Raise the PastRaise the Past | Merry, Warden of IsengardMerry, Warden of Isengard | Diabolic TutorDiabolic Tutor | |||
Revival // RevengeRevival // Revenge | Midnight SnackMidnight Snack | Excalibur IIExcalibur II | |||
Revive the ShireRevive the Shire | Pippin, Warden of IsengardPippin, Warden of Isengard | ExsanguinateExsanguinate | |||
Samwise GamgeeSamwise Gamgee | Rapacious GuestRapacious Guest | Feasting HobbitFeasting Hobbit | |||
Rosie Cotton of South LaneRosie Cotton of South Lane | Pippin's BraveryPippin's Bravery | ||||
Sam, Loyal AttendantSam, Loyal Attendant | Second BreakfastSecond Breakfast | ||||
Welcome to SweettoothWelcome to Sweettooth |
I'll be honest, this has proven less difficult than I expected. However, now comes the daunting task of cutting the final 10.
And this one, my friends, is not going to be easy. 110 cards and counting.
Final Trim – Heart-Wrenching Choices
Before we begin, allow me my usual banter: if a card has made it this far, it's usually not a bad idea to keep it it.
Nevertheless, the rules of commander are clear: 100 cards, and 100 only.
So here are my 10 cuts.
- Pristine TalismanPristine Talisman: Synergizes well with our overall strategy, but is a tad expensive for the end result.
- Trail of CrumbsTrail of Crumbs and Welcome to SweettoothWelcome to Sweettooth: Hardly enough Food left for them to be worth it.
- DesparkDespark and Generous GiftGenerous Gift: The least efficient of the leftover removals in my opinion.
- Blunt the AssaultBlunt the Assault: Very cute, but one mana too expensive for my taste.
- Storm HerdStorm Herd: It's a spectacular way to win the game, and could bring your life total sky high... if you ever reach 10 mana.
- Righteous CauseRighteous Cause: Lovely effect, especially since your opponents will trigger it on a regular base, but five mana is a lot to spend on this.
- Trading PostTrading Post: Without a bunch of Food to sacrifice to it, it's much less appealing, and that lifegain is anecdotal.
- FarseekFarseek: The average value is below 3, so I think you can make do with one less ramp spell, and I'm reluctant to cut anything else.
And there you have it.
Bilbo, Lifemaster of Goodness
View on ArchidektCommander (1)
- 1 Bilbo, Birthday CelebrantBilbo, Birthday Celebrant
Tokens (8)
- 1 Angelic AccordAngelic Accord
- 1 Assemble the EntmootAssemble the Entmoot
- 1 Farmer CottonFarmer Cotton
- 1 Griffin AerieGriffin Aerie
- 1 Gwaihir, Greatest of the EaglesGwaihir, Greatest of the Eagles
- 1 March of the MultitudesMarch of the Multitudes
- 1 Treebeard, Gracious HostTreebeard, Gracious Host
- 1 Trudge GardenTrudge Garden
Drain (4)
- 1 Cliffhaven VampireCliffhaven Vampire
- 1 Dina, Soul SteeperDina, Soul Steeper
- 1 Marauding Blight-PriestMarauding Blight-Priest
- 1 Starscape ClericStarscape Cleric
Ramp (11)
- 1 Accomplished AlchemistAccomplished Alchemist
- 1 Arcane SignetArcane Signet
- 1 Avacyn's PilgrimAvacyn's Pilgrim
- 1 Fellwar StoneFellwar Stone
- 1 Gala GreetersGala Greeters
- 1 Gilded GooseGilded Goose
- 1 Prize PigPrize Pig
- 1 Prosperous InnkeeperProsperous Innkeeper
- 1 Sakura-Tribe ElderSakura-Tribe Elder
- 1 Sol RingSol Ring
- 1 Wayfarer's BaubleWayfarer's Bauble
Lifegain (18)
- 1 Angel of VitalityAngel of Vitality
- 1 Astarion, the DecadentAstarion, the Decadent
- 1 Case of the Uneaten FeastCase of the Uneaten Feast
- 1 CongregateCongregate
- 1 Daxos, Blessed by the SunDaxos, Blessed by the Sun
- 1 Dazzling AngelDazzling Angel
- 1 Elas il-Kor, Sadistic PilgrimElas il-Kor, Sadistic Pilgrim
- 1 Elenda, Saint of DuskElenda, Saint of Dusk
- 1 Haliya, Guided by LightHaliya, Guided by Light
- 1 Hinterland SanctifierHinterland Sanctifier
- 1 Honor TrollHonor Troll
- 1 Impassioned OratorImpassioned Orator
- 1 Knight of Dawn's LightKnight of Dawn's Light
- 1 Lathiel, the Bounteous DawnLathiel, the Bounteous Dawn
- 1 Leyline of HopeLeyline of Hope
- 1 Lifecreed DuoLifecreed Duo
- 1 Lunarch Veteran // Luminous PhantomLunarch Veteran // Luminous Phantom
- 1 Sunscorch RegentSunscorch Regent
Wipe (2)
- 1 Austere CommandAustere Command
- 1 FumigateFumigate
Removal (5)
- 1 Beast WithinBeast Within
- 1 Mortality SpearMortality Spear
- 1 Path to ExilePath to Exile
- 1 Pest InfestationPest Infestation
- 1 Swords to PlowsharesSwords to Plowshares
Draw (10)
- 1 Ajani, Mentor of HeroesAjani, Mentor of Heroes
- 1 Dawn of HopeDawn of Hope
- 1 Frodo, Adventurous HobbitFrodo, Adventurous Hobbit
- 1 HarmonizeHarmonize
- 1 Mentor of the MeekMentor of the Meek
- 1 Shamanic RevelationShamanic Revelation
- 1 Sigarda's SplendorSigarda's Splendor
- 1 Syphon MindSyphon Mind
- 1 Trelasarra, Moon DancerTrelasarra, Moon Dancer
- 1 Well of Lost DreamsWell of Lost Dreams
Protection (3)
- 1 Revenge of RavensRevenge of Ravens
- 1 Revitalizing Repast // Old-Growth GroveRevitalizing Repast // Old-Growth Grove
- 1 Riot ControlRiot Control
Recursion (2)
- 1 Aerith, Last AncientAerith, Last Ancient
- 1 Sorin, Vengeful BloodlordSorin, Vengeful Bloodlord
Lands (36)
- 1 Adventurer's InnAdventurer's Inn
- 1 Ash BarrensAsh Barrens
- 1 Blighted SteppeBlighted Steppe
- 1 Bojuka BogBojuka Bog
- 1 Canopy VistaCanopy Vista
- 1 Command TowerCommand Tower
- 1 Evolving WildsEvolving Wilds
- 1 Exotic OrchardExotic Orchard
- 6 ForestForest
- 1 Isolated ChapelIsolated Chapel
- 1 Kabira CrossroadsKabira Crossroads
- 1 Path of AncestryPath of Ancestry
- 8 PlainsPlains
- 1 Radiant FountainRadiant Fountain
- 1 Sandsteppe CitadelSandsteppe Citadel
- 1 Sungrass PrairieSungrass Prairie
- 1 Sunpetal GroveSunpetal Grove
- 4 SwampSwamp
- 1 Tainted WoodTainted Wood
- 1 Vault of the ArchangelVault of the Archangel
- 1 Woodland CemeteryWoodland Cemetery
Additional Trim - A Look Into the Past
As it's now a tradition, let's take a look at a Trim from a year-and-a-half ago, and see how it stood the test of time.
Today, we're putting The Mimeoplasm back on the bench, and while there are indeed some cards that have significantly gone up in price, overall it's not so bad:
- WonderWonder: $1.35
- Nature's LoreNature's Lore: $1.37
- Kodama's ReachKodama's Reach: $1.38
- Reliquary TowerReliquary Tower: $1.89
- Assassin's TrophyAssassin's Trophy: $2.07
Not too bad, all things considered. Let's find some suitable replacements:
- Sol RingSol Ring: It's in our price range, so let's add it back while it's still low enough.
- Rampant GrowthRampant Growth: Definitely not as good as Nature's LoreNature's Lore, but still worth its salt.
- Hinterland HarborHinterland Harbor and Woodland CemeteryWoodland Cemetery: I'm upping the land count to 36, and these are both excellent options.
- Acidic SlimeAcidic Slime: It's no Assassin's TrophyAssassin's Trophy, but it's still quite versatile.
You can find the updated list here.
Conclusion
An interesting twist, this Bilbo offered. Looks a bit old to enter the Sisterhood, but if you can trigger that second ability... Mwah, a tale for the ages!
What do you think? Would you build this deck for the sole challenge of reaching 111 life? Do you have other strategies to offer?
Let me know in the comments below, and I'll see you in two weeks with a surprise brew!
Arnaud Gompertz
Arnaud Gompertz has been playing Magic since 4th Edition, back in 1995. He's been an assiduous EDH enthusiast since 2012, with a soft spot for unusual and casual Commanders. He'll always favour spectacular plays against a boring path to victory. Aside from mistreating cardboard, he's a dedicated board games player, loves a challenging video game and occasionally tries to sing with his choir.
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