(Common BondCommon Bond | Art by Raymond Swanland)
Too-Specific Top 5!
This week we continue to look at the top multicolor uncommon creatures (which can be your commander in the little-known format of Pauper EDH). If you're looking for a bit more context, here's last week's list with the top 6-10 creatures in every color combination. If you're looking for a bit less context, here's just last week's criteria:
Criteria: Uncommon creatures within a given color identity that includes two or more colors. As is tradition, all results are ordered by EDHREC score.
If you're looking for even less context than that, well... let's just get to the top five!
Guilds
Azorius: Raff Capashen, Ship's MageRaff Capashen, Ship's Mage
Orzhov: Legion LieutenantLegion Lieutenant
Boros: Skyknight VanguardSkyknight Vanguard
Selesnya: Good-Fortune UnicornGood-Fortune Unicorn
Dimir: Gleaming OverseerGleaming Overseer
Izzet: Lore DrakkisLore Drakkis
Simic: Frilled MysticFrilled Mystic
Rakdos: Murderous RedcapMurderous Redcap
Golgari: Nyx WeaverNyx Weaver
Gruul: Sunder ShamanSunder Shaman
Sunder ShamanSunder Shaman isn't too complicated, but is still an absolute house that's worth some due consideration of Gruul. In this packed #5 slot, however, Lore DrakkisLore Drakkis might be my favorite. There are only two other Mutate creatures available in Izzet, but you could do a lot worst than a Snapcaster MageSnapcaster Mage in your command zone that will also be able to be stapled onto a huge evasive creature to make commander damage wins happen out of nowhere. Speaking of value, Nyx WeaverNyx Weaver lets you self-mill every turn for Golgari graveyard shenanigans, and can be easily traded in for that card you need at instant speed. It's tempting to think that Murderous RedcapMurderous Redcap might be the most lethal of the bunch, but there's not an infinite Persist combo available at common in Rakdos that I can find. Fans will just have to settle for repeatable damage to players in the most aggressive colors in Magic instead. Heartbreaking, I'm sure.
Shards
Naya: Nacatl Hunt-PrideNacatl Hunt-Pride
Jund: Giant Ambush BeetleGiant Ambush Beetle
Bant: Messenger FalconsMessenger Falcons
Esper: Esper BattlemageEsper Battlemage
Grixis: Fire-Field OgreFire-Field Ogre
The Shard choices only appear to be getting worse as we go further up the chain, although there's something to be said for the sheer size of Nacatl Hunt-PrideNacatl Hunt-Pride paired with its flexible tap abilities and vigilance. The on-demand removal of Giant Ambush BeetleGiant Ambush Beetle and Esper BattlemageEsper Battlemage also seems like they could make for some crucial moments, but overall we're probably better off waiting a bit longer to see what other three color options might be available.
Guilds
Azorius: Wall of DenialWall of Denial
Orzhov: Angel of DespairAngel of Despair
Boros: Inspiring VeteranInspiring Veteran
Selesnya: Shanna, Sisay's LegacyShanna, Sisay's Legacy
Dimir: Shadowmage InfiltratorShadowmage Infiltrator
Izzet: Enigma DrakeEnigma Drake
Simic: Risen ReefRisen Reef
Rakdos: Stromkirk CaptainStromkirk Captain
Golgari: Winding ConstrictorWinding Constrictor
Gruul: Bloodbraid ElfBloodbraid Elf
There are more than a couple options here in the #4 slot that folks have probably wished they could have in the command zone before, chief among them Winding ConstrictorWinding Constrictor and its ability to helm weird counter tribal in a fashion we've never quite gotten in regular Commander. For those that would rather Pillowfort up a bit, there's also Wall of DenialWall of Denial, but the real powerhouses in this set are probably the cards you already recognize from their time in Standard and beyond: Risen ReefRisen Reef and Bloodbraid ElfBloodbraid Elf. It's certainly harder to construct a Cascade combo shell in Pauper than it would be otherwise, but given that you only have to worry about converted mana costs of three and less with Bloodbraid ElfBloodbraid Elf in the command zone it's certainly doable. As for Risen ReefRisen Reef, you're essentially looking at Chulane, Teller of TalesChulane, Teller of Tales in a tribe that not only has a plethora of options at common, but is also more than able to make even more mana than you'll already be getting from Reef itself, while also having a bunch of Landfall options to abuse.
Shards
Naya: Gloryscale ViashinoGloryscale Viashino
Jund: Thunderscape BattlemageThunderscape Battlemage
Bant: Rhox War MonkRhox War Monk
Esper: Lady EvangelaLady Evangela
Grixis: Crosis's AttendantCrosis's Attendant
Gloryscale ViashinoGloryscale Viashino provides yet another excellent Voltron option while also giving you an excuse to build multicolor tribal, while Thunderscape BattlemageThunderscape Battlemage is yet another expensive card advantage machine.
Guilds
Azorius: Reflector MageReflector Mage
Orzhov: Vizkopa GuildmageVizkopa Guildmage
Boros: Tiana, Ship's CaretakerTiana, Ship's Caretaker
Selesnya: Juniper Order RangerJuniper Order Ranger
Dimir: Ingenious InfiltratorIngenious Infiltrator
Izzet: Nivix GuildmageNivix Guildmage
Simic: Kiora's FollowerKiora's Follower
Rakdos: Garna, the BloodflameGarna, the Bloodflame
Golgari: Corpsejack MenaceCorpsejack Menace
Gruul: Grumgully the GenerousGrumgully the Generous
Many brewers first approach upon finding Pauper EDH is to look at the various Guildmages from the various Ravnica sets over the years, and it's not a bad first reaction. For the Orzhov lovers, Vizkopa GuildmageVizkopa Guildmage makes a downright lethal lifegain commander, and Nivix GuildmageNivix Guildmage might be even better if you can find the mana to get him going in Izzet. Speaking of instant wins, Juniper Order RangerJuniper Order Ranger combos with Kitchen FinksKitchen Finks if you're looking for another way to do that, or just makes sure your whole board remains huge at all times. Ninjas are even scarcer than Slivers, but the ones that are available are all surprisingly excellent even before you start drawing cards off of them. Just make sure you keep in mind that Ingenious InfiltratorIngenious Infiltrator can't Ninjitsu from the command zone like Yuriko, the Tiger's ShadowYuriko, the Tiger's Shadow does!
Shards
Naya: Marisi's TwinclawsMarisi's Twinclaws
Jund: Jund BattlemageJund Battlemage
Bant: Bant BattlemageBant Battlemage
Esper: Tower GargoyleTower Gargoyle
Grixis: Nightscape BattlemageNightscape Battlemage
Probably the best battlemage we've seen yet, Jund BattlemageJund Battlemage can cheaply provide tokens or slowly ping a player to death despite a stalled board. Bant BattlemageBant Battlemage probably isn't as good, but there is definitely something to be said for on-demand evasion.
Guilds
Azorius: SoulherderSoulherder
Orzhov: Corpse KnightCorpse Knight
Boros: Lavabelly SliverLavabelly Sliver
Selesnya: Harmonic SliverHarmonic Sliver
Dimir: Diregraf CaptainDiregraf Captain
Izzet: Herald of KozilekHerald of Kozilek
Simic: Coiling OracleCoiling Oracle
Rakdos: Bladewing the RisenBladewing the Risen
Golgari: Poison-Tip ArcherPoison-Tip Archer
Gruul: Raging SwordtoothRaging Swordtooth
I've heard many a lament that SoulherderSoulherder isn't available as a commander, so here's your opportunity to blink all day and stack the counters high! On the other hand, Harmonic SliverHarmonic Sliver has always been an undeniable powerhouse, even if it would be kind of a bland build-around. The most exciting build-around just might be having a Helm of AwakeningHelm of Awakening in the command zone for your artifact deck, however, and Herald of KozilekHerald of Kozilek does a decent impression.
The real story of the #3 slot is the overwhelming amount of Aristocrats commanders, though. Just be sure you have the right copy of Corpse KnightCorpse Knight, and that you're not accidentally treating it like a 2/3!
Shards
Naya: Woolly ThoctarWoolly Thoctar
Jund: Scarland ThrinaxScarland Thrinax
Bant: Aerie MysticsAerie Mystics
Esper: Sludge StriderSludge Strider
Grixis: Grixis BattlemageGrixis Battlemage
Finally, some real contenders out of the Shards! If you're looking for all aggro and no messing around, then Woolly ThoctarWoolly Thoctar has you covered. Similarly, Aerie MysticsAerie Mystics not only gives you an extra color over Crystalline SliverCrystalline Sliver, but also expands your creature base out from slivers and changelings to every common creature across Bant. Sludge StriderSludge Strider puts every artifact commander we've seen so far to shame, allowing for a sort of hyper-Extort for all of your artifacts either entering or leaving the battlefield. Compared to all that, Grixis BattlemageGrixis Battlemage seems a tad underwhelming, but having the option to loot or get aggressive on command is some great flexibility, not to mention that the "target creature can't block this turn" can be an amazing political tool.
Wedges
Sultai: Ana BattlemageAna Battlemage
Our first Wedge contender is unsurprisingly a Battlemage, from the vaults of Planar Chaos, where color pies have no meaning! Ana BattlemageAna Battlemage is outrageously expensive, but also packs a ton of power if you can manage to cast it for its full seven mana kicker cost. Having the discard be only a single target player is unfortunate, but will probably also empty out a player's hand entirely at least once in a game, not to mention doing some serious damage while affecting combat with its tap ability.
Guilds
Azorius: CloudblazerCloudblazer
Orzhov: Cruel CelebrantCruel Celebrant
Boros: Duergar Hedge-MageDuergar Hedge-Mage
Selesnya: Satyr EnchanterSatyr Enchanter
Dimir: Baleful StrixBaleful Strix
Izzet: Crackling DrakeCrackling Drake
Simic: Tatyova, Benthic DruidTatyova, Benthic Druid
Rakdos: Mayhem DevilMayhem Devil
Golgari: Elves of Deep ShadowElves of Deep Shadow
Gruul: Savage VentmawSavage Ventmaw
Aristocrats remains alive and well in the format, with possibly its best commander sharing the #1 slot with our other contenders: Cruel CelebrantCruel Celebrant. You won't get much off of the planeswalker side of things in a Pauper environment, but having access to both white and black will do a lot more for you than trying to go straight black with Zulaport CutthroatZulaport Cutthroat. Given the amount of sacrifice effects available at common, however, Mayhem DevilMayhem Devil might just be an even better option, especially given its 3/3 for three body. Our Aristocrats options are put to shame by the other contenders, however, with Satyr EnchanterSatyr Enchanter letting you have an Enchantress in the command zone and Savage VentmawSavage Ventmaw bringing you six extra mana every combat step (along with being an absolute beater in the air).
Shards
Naya: Knotvine MysticKnotvine Mystic
Jund: Sprouting ThrinaxSprouting Thrinax
Bant: Skyward Eye ProphetsSkyward Eye Prophets
Esper: Stormscape BattlemageStormscape Battlemage
Grixis: Sedraxis SpecterSedraxis Specter
Sprouting ThrinaxSprouting Thrinax might not be Korvold, Fae-Cursed KingKorvold, Fae-Cursed King, but building a deck around an efficient body that gives you three tokens on death isn't exactly going to be difficult, either. As for Skyward Eye ProphetsSkyward Eye Prophets, it may seem terrible when compared to just playing Risen ReefRisen Reef or Tatyova, Benthic DruidTatyova, Benthic Druid, but having access to white is pretty amazing, not to mention Bant being the three colors that have a plethora of untap effects. Finally, Sedraxis SpecterSedraxis Specter is your nightmarish pal if you're really looking to make sure the table has reason enough to kill you, but crucially comes back for a second round with Unearth when people manage to do something about it.
Wedges
Sultai: Sultai SoothsayerSultai Soothsayer
Jeskai: Warden of the EyeWarden of the Eye
Mardu: Mardu RoughriderMardu Roughrider
Abzan: Armament CorpsArmament Corps
Temur: Bear's CompanionBear's Companion
Not to end on a rough note, but when your best option out of every Wedge is Mardu RoughriderMardu Roughrider, that's just kind of how things are. That is sort of the uniqueness of the Pauper EDH format, however. Big color combinations are hard to come by, and the power you get from them is in the card pools they open, rather than the inherent power of your command zone. That said, Bear's CompanionBear's Companion giving you a big old token every time you play it isn't exactly the worst starting point.
Honorable Mentions
Firstly, there are three different five-color commanders available in the format if you want to try and tackle things across the whole spectrum of WUBRG:
Top 3 Five-Color Uncommon Creatures
- Fusion ElementalFusion Elemental
- Transguild CourierTransguild Courier
- Sphinx of the GuildpactSphinx of the Guildpact
The choices here all more or less boil down to what version of five-color goodstuff you're going for. For just four mana, Transguild CourierTransguild Courier can turn on various effects that care about colors of creatures. Fusion ElementalFusion Elemental can easily kill with commander damage, or be used as the setup for spells that care about big power and toughness. I think the best all around, however, is Sphinx of the GuildpactSphinx of the Guildpact, as it both comes with evasion and protects itself, while still having a beefy enough 5/5 body.
Finally, we've done a lot over the last couple weeks, but I would be remiss if I didn't throw our resident uncommon commander specialist a nod by giving you guys a list of the best uncommon multicolor actual commanders as they currently stand:
Top 10 Multicolor Uncommonders
- Tatyova, Benthic DruidTatyova, Benthic Druid
- Bladewing, the RisenBladewing, the Risen
- Garna, the BloodflameGarna, the Bloodflame
- Slimefoot, the StowawaySlimefoot, the Stowaway
- Raff Capashen, Ship's MageRaff Capashen, Ship's Mage
- Shanna, Sisay's LegacyShanna, Sisay's Legacy
- Arvad the CursedArvad the Cursed
- Grumgully, the GenerousGrumgully, the Generous
- Tiana, Ship's CaretakerTiana, Ship's Caretaker
- Siona, Captain of the PyleasSiona, Captain of the Pyleas
One thing I suggest if you do take the plunge on Pauper EDH is to keep a "legit" commander in the side of your deckbox, so that if you want to play your Pauper deck in a lower power pod you can do so. Although I must say that generally if you ask whether you can use your Pauper commander folks don't generally mind.
And since we're on the subject, I might as well throw out my first-ever Pauper EDH build as well, the aforementioned Wood SageWood Sage-led Persistent PetitionersPersistent Petitioners! I've built quite a few since this one, but this continues to be my pride and joy, despite having to share the Persistent PetitionersPersistent Petitioners with my Alexander Clamilton build. I've only ever had to pull out a "real" commander for the deck once, as most people chuckle when they see Wood SageWood Sage. I keep a Tatyova, Benthic DruidTatyova, Benthic Druid at the ready anyhow, though.
pEDH Sage Advisors
View on ArchidektCommander (1)
- 1 Wood SageWood Sage
Creatures (35)
- 1 Copperhorn ScoutCopperhorn Scout
- 1 Drowner InitiateDrowner Initiate
- 30 Persistent PetitionersPersistent Petitioners
- 1 Quirion RangerQuirion Ranger
- 1 Sage's Row DenizenSage's Row Denizen
- 1 Seeker of SkybreakSeeker of Skybreak
Instants (22)
- 1 Arcane DenialArcane Denial
- 1 Blinding FogBlinding Fog
- 1 Blink of an EyeBlink of an Eye
- 1 Crossbow AmbushCrossbow Ambush
- 1 Dramatic ReversalDramatic Reversal
- 1 Emerald CharmEmerald Charm
- 1 Evolution CharmEvolution Charm
- 1 FogFog
- 1 Into the RoilInto the Roil
- 1 Luminescent RainLuminescent Rain
- 1 ReclaimReclaim
- 1 Run Away TogetherRun Away Together
- 1 SnapSnap
- 1 Sudden SpinneretsSudden Spinnerets
- 1 TangleTangle
- 1 Trickery CharmTrickery Charm
- 1 TwiddleTwiddle
- 1 UnwindUnwind
- 1 Vines of the RecluseVines of the Recluse
- 1 VitalizeVitalize
- 1 Winds of RebukeWinds of Rebuke
- 1 Wrap in VigorWrap in Vigor
Enchantments (1)
- 1 Spidersilk ArmorSpidersilk Armor
Sorceries (7)
- 1 Distant MelodyDistant Melody
- 1 DreadwatersDreadwaters
- 1 Fade AwayFade Away
- 1 Far WanderingsFar Wanderings
- 1 MobilizeMobilize
- 1 ReviveRevive
- 1 Track DownTrack Down
Lands (34)
- 1 Command TowerCommand Tower
- 12 ForestForest
- 17 IslandIsland
- 1 Mystic SanctuaryMystic Sanctuary
- 1 Simic Growth ChamberSimic Growth Chamber
- 1 Skyline CascadeSkyline Cascade
- 1 Thornwood FallsThornwood Falls
Nuts and Bolts
There always seems to be a bit of interest in how these lists are made (this seems like a good time to stress once again that they are based on EDHREC score, NOT my personal opinion), and people are often surprised that I’m not using any special data or .json from EDHREC, but rather just muddling my way through with some Scryfall knowledge! For your enjoyment/research, here is this week’s Scryfall search.
What Do You Think?
Hopefully folks enjoyed this look at the top uncommon creatures from a different perspective than they may be used to, because we're gonna do it again one more time next week with the monocolor creatures! In the meantime, this is the first time we've ever split a top ten into parts here on Too-Specific Top 10, and as much as I enjoyed the extra depth we got to go into by looking at every single creature across the color combinations, I'm sure that many clicked over last week with some disappointment that they didn't actually get to see the best cards.
With that in mind:
Take Our PollAnd finally, did any of the top ten reach out to you as something you could see yourself building around?
Let us know in the comments, and we'll see you at the other common white folding table. You know the one.
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