Welcome Back, Mr. Anderson
Hello everybody and welcome back to The Toolbox! I am sure you're wondering how I was actually allowed to continue writing my half-nonsense (let’s be honest, it is closer to 75%-nonsense) here on the site. I am just as surprised as you, but am even more excited for this article! If you have not read the first article in this new series about lesser-known toolbox cards, I would definitely recommend checking it out. Last time on The Toolbox we took a look at the innocuous artifact Liquimetal CoatingLiquimetal Coating, but this time we are going to Grapple with the PastGrapple with the Past a bit. (See what I did there? No, fine, someone thought it was funny… please tell me someone thought it was funny?)
Fighting Our Past
Grapple with the PastGrapple with the Past is a bit of an oddball card. It's pretty unassuming to most, but has a lot of utility to it. At first, many will view it as a worse version of Grisly SalvageGrisly Salvage, because it only puts three cards into the graveyard instead of four, but that is not all there is to it. Grapple with the PastGrapple with the Past does put less cards into your graveyard than Grisly SalvageGrisly Salvage but it adds the versatility of being able to pick ANY creature or land from your graveyard, not just from those milled. It also adds the versatility of not having to play black to retrieve creatures from your yard, which is immensely useful!
But how is it useful to us? Well, we can see from its EDHREC page that pretty much all of the decks that run it want to do one thing: put lots of cards in the graveyard, or into the bin, if you will. If you won’t, too bad, I’m the one writing the article. This does sound like a heavy generalization, but it is true. You have decks ranging from reanimator, such as Meren of Clan Nel TothMeren of Clan Nel Toth to land-centered decks, such as The Gitrog MonsterThe Gitrog Monster. I am not going into a ton of detail because pretty much every deck that already runs Grapple with the PastGrapple with the Past is playing it to gain some sort of value with the commander. Whether it be another token off of an Izoni, Thousand-EyedIzoni, Thousand-Eyed trigger or having access to a few more cards to cast off of Muldrotha, the GravetideMuldrotha, the Gravetide, the goal is the same. So now that we now how it works and what it does, let's get right to the action!
HULK SMASH!
Starting with an old favorite, we have the great Borborygmos EnragedBorborygmos Enraged! The not so lean, half-green fighting machine is in the ring to play with this puny, out of place instant! So why should we even consider this, you ask? To really answer this question, we have to understand fully what he does. Well, not really, but it helps.
Let't start with the first line: he has trample. Cool. Who would have thought that the eight mana green creature would have trample? My sarcasm aside, it genuinely is a good keyword to have, considering he's a 7/6 and when he deals combat damage, you reveal the top three cards of your deck and put all lands into your hand and the rest in the bin. I can already hear the keyboards clicking to type comments that adding Grapple to this commander's deck would be unnecessary redundancy. But hear me out! Give me a chance to explain my insanity. This may be redundant, but if you mill over a creature that you want, Grapple with the PastGrapple with the Past will take that card and put it right back into your hand. Grapple also doesn't target a specific card, so even if an opponent's Scavenging OozeScavenging Ooze exiles the card you want, you can still retrieve another. And of course, Grapple with the PastGrapple with the Past goes perfectly with that Mina and Denn, WildbornMina and Denn, Wildborn that just got hit by Doom BladeDoom Blade or that Strip MineStrip Mine you used in retaliation. At the risk of me sounding even more like an infomercial - but wait, there's more! - let's get right to the decklist.
You Are this Guy When You Get Hungry
View on Archidekt- 1 Borborygmos Enraged[/Commander]Borborygmos Enraged[/Commander]
- 1 Acidic SlimeAcidic Slime
- 1 Avenger of ZendikarAvenger of Zendikar
- 1 Azusa, Lost but SeekingAzusa, Lost but Seeking
- 1 Courser of KruphixCourser of Kruphix
- 1 Eternal WitnessEternal Witness
- 1 GroundskeeperGroundskeeper
- 1 Mina and Denn, WildbornMina and Denn, Wildborn
- 1 Multani, Yavimaya's AvatarMultani, Yavimaya's Avatar
- 1 Omnath, Locus of RageOmnath, Locus of Rage
- 1 Oracle of Mul DayaOracle of Mul Daya
- 1 Rampaging BalothsRampaging Baloths
- 1 Ramunap ExcavatorRamunap Excavator
- 1 Sakura-Tribe ElderSakura-Tribe Elder
- 1 Turntimber SowerTurntimber Sower
- 1 Wayward SwordtoothWayward Swordtooth
- 1 Yavimaya ElderYavimaya Elder
- 1 Beast WithinBeast Within
- 1 Chaos WarpChaos Warp
- 1 HarrowHarrow
- 1 Krosan GripKrosan Grip
- 1 Sprouting Vines[/Instants]Sprouting Vines[/Instants]
- 1 Blasphemous ActBlasphemous Act
- 1 Creeping RenaissanceCreeping Renaissance
- 1 CultivateCultivate
- 1 DecimateDecimate
- 1 Explosive VegetationExplosive Vegetation
- 1 HarmonizeHarmonize
- 1 Journey of DiscoveryJourney of Discovery
- 1 Kodama's ReachKodama's Reach
- 1 Life from the LoamLife from the Loam
- 1 Nissa's PilgrimageNissa's Pilgrimage
- 1 Praetor's CounselPraetor's Counsel
- 1 Reforge the SoulReforge the Soul
- 1 Rishkar's ExpertiseRishkar's Expertise
- 1 Seek the HorizonSeek the Horizon
- 1 Splendid ReclamationSplendid Reclamation
Artifacts (8)
- 1 Crucible of WorldsCrucible of Worlds
- 1 Ghirapur OrreryGhirapur Orrery
- 1 Horn of GreedHorn of Greed
- 1 Illusionist's BracersIllusionist's Bracers
- 1 Lightning GreavesLightning Greaves
- 1 Sol RingSol Ring
- 1 Storm CauldronStorm Cauldron
- 1 Swiftfoot BootsSwiftfoot Boots
Enchantments (7)
- 1 AbundanceAbundance
- 1 BurgeoningBurgeoning
- 1 ExplorationExploration
- 1 Keen SenseKeen Sense
- 1 Rites of FlourishingRites of Flourishing
- 1 Snake UmbraSnake Umbra
- 1 The Mending of DominariaThe Mending of Dominaria
Planeswalkers (1)
- 1 Nissa, Vital ForceNissa, Vital Force
Lands (47)
- 1 Cinder GladeCinder Glade
- 1 Command TowerCommand Tower
- 1 Evolving WildsEvolving Wilds
- 1 Forgotten CaveForgotten Cave
- 1 Gruul TurfGruul Turf
- 1 Kessig Wolf RunKessig Wolf Run
- 1 Reliquary TowerReliquary Tower
- 1 Rootbound CragRootbound Crag
- 1 Sheltered ThicketSheltered Thicket
- 1 Stomping GroundStomping Ground
- 1 Temple of AbandonTemple of Abandon
- 1 Temple of the False GodTemple of the False God
- 1 Tranquil ThicketTranquil Thicket
- 1 Valakut, the Molten PinnacleValakut, the Molten Pinnacle
- 1 Wooded FoothillsWooded Foothills
- 4 MountainMountain
- 28 ForestForest
It's Not Easy Being Green
When someone says "artifacts," you naturally think really anything except green. Glissa, the TraitorGlissa, the Traitor, however, likes to break this line of thinking. This does provide some strictures in terms of deck building, but also a very unique twist. She's a 3/3 first strike, deathtouch Zombie Elf that costs three mana, and somehow this amazing creature has even more text past those very aggressive stats. When an opponent's creature dies, we get to put in artifact from a graveyard right to our hand! That is absolutely great and benefits extremely well off of putting cards from our graveyard right into the bin.
As an aside, Chris Rahn, you did a great job on this artwork. It is so alluring yet imposing with the intense colors and organic form, I love it! Getting back on topic, why should Grapple go in this deck specifically? My feeling with Grapple with the PastGrapple with the Past is that it is an underplayed utility card, so most of the reasoning is going to be similar across the decks that I highlight. However, the feeling of being able to RegrowthRegrowth an Inventor's FairInventor's Fair or Sidisi, Undead VizierSidisi, Undead Vizier at instant speed while putting even more cards in the bin is too good! So let's get right to the decklist so you can see the full utility that Grapple with the PastGrapple with the Past has in this kind of deck.
I Definitely Will Not Stab You in the Back
View on Archidekt- 1 Glissa, the Traitor[/Commander]Glissa, the Traitor[/Commander]
Creatures (27)
- 1 Acidic SlimeAcidic Slime
- 1 Burnished HartBurnished Hart
- 1 DuplicantDuplicant
- 1 Eternal WitnessEternal Witness
- 1 Filigree FamiliarFiligree Familiar
- 1 Foundry InspectorFoundry Inspector
- 1 Jhoira's FamiliarJhoira's Familiar
- 1 Kuldotha ForgemasterKuldotha Forgemaster
- 1 Marionette MasterMarionette Master
- 1 Metalwork ColossusMetalwork Colossus
- 1 Meteor GolemMeteor Golem
- 1 Moriok ReplicaMoriok Replica
- 1 Myr BattlesphereMyr Battlesphere
- 1 Myr RetrieverMyr Retriever
- 1 Noxious GearhulkNoxious Gearhulk
- 1 Scrap TrawlerScrap Trawler
- 1 Sheoldred, Whispering OneSheoldred, Whispering One
- 1 Solemn SimulacrumSolemn Simulacrum
- 1 Steel HellkiteSteel Hellkite
- 1 Sylvok ReplicaSylvok Replica
- 1 Treasure KeeperTreasure Keeper
- 1 Wurmcoil EngineWurmcoil Engine
- 1 Assassin's TrophyAssassin's Trophy
- 1 Beast WithinBeast Within
- 1 Costly PlunderCostly Plunder
- 1 Krosan GripKrosan Grip
- 1 PutrefyPutrefy
Sorceries (8)
- 1 Black Sun's ZenithBlack Sun's Zenith
- 1 CultivateCultivate
- 1 Decree of PainDecree of Pain
- 1 Demonic TutorDemonic Tutor
- 1 Diabolic TutorDiabolic Tutor
- 1 Final PartingFinal Parting
- 1 Gaze of GraniteGaze of Granite
- 1 Kodama's ReachKodama's Reach
Artifacts (23)
- 1 Commander's SphereCommander's Sphere
- 1 Darksteel PlateDarksteel Plate
- 1 Executioner's CapsuleExecutioner's Capsule
- 1 Expedition MapExpedition Map
- 1 Golgari LocketGolgari Locket
- 1 Golgari SignetGolgari Signet
- 1 Hedron ArchiveHedron Archive
- 1 Horizon SpellbombHorizon Spellbomb
- 1 Ichor WellspringIchor Wellspring
- 1 Lightning GreavesLightning Greaves
- 1 Mimic VatMimic Vat
- 1 Mind StoneMind Stone
- 1 MindslaverMindslaver
- 1 Mirage MirrorMirage Mirror
- 1 Nevinyrral's DiskNevinyrral's Disk
- 1 Nihil SpellbombNihil Spellbomb
- 1 SkullclampSkullclamp
- 1 Sol RingSol Ring
- 1 Swiftfoot BootsSwiftfoot Boots
- 1 Thornbite StaffThornbite Staff
- 1 Trading PostTrading Post
- 1 Viridian LongbowViridian Longbow
- 1 Wayfarer's BaubleWayfarer's Bauble
Enchantments (4)
- 1 Dictate of ErebosDictate of Erebos
- 1 Phyrexian ArenaPhyrexian Arena
- 1 Phyrexian ScripturesPhyrexian Scriptures
- 1 Revel in RichesRevel in Riches
Planeswalkers (1)
- 1 Vraska the UnseenVraska the Unseen
Lands (36)
- 1 Bojuka BogBojuka Bog
- 1 Command TowerCommand Tower
- 1 Evolving WildsEvolving Wilds
- 1 Golgari GuildgateGolgari Guildgate
- 1 Golgari Rot FarmGolgari Rot Farm
- 1 Inventors' FairInventors' Fair
- 1 Jungle HollowJungle Hollow
- 1 Llanowar WastesLlanowar Wastes
- 1 Overgrown TombOvergrown Tomb
- 1 Tainted WoodTainted Wood
- 1 Temple of MaladyTemple of Malady
- 1 Temple of the False GodTemple of the False God
- 1 Tree of TalesTree of Tales
- 1 Urborg, Tomb of YawgmothUrborg, Tomb of Yawgmoth
- 1 Vault of WhispersVault of Whispers
- 1 Woodland CemeteryWoodland Cemetery
- 14 SwampSwamp
- 6 ForestForest
The Mandatory Angel of the Article
To fulfill the obligatory Angel requirement, we are gonna take a look at Sigarda, Heron's GraceSigarda, Heron's Grace. First off, I swear that I did not do this intentionally, but once again I have to say that Chris Rahn, your art is absolutely stunning for all the intensity and emotion that it brings out. Moving on from my shameless plug of beautiful artwork, this is a very overlooked commander with some very strong abilities. She has flying and also gives us and Humans we control hexproof! I love hexproof so much. I know it's silly, but it just gets me so excited! How do we get Humans, you ask? Sigarda, Heron's GraceSigarda, Heron's Grace makes a 1/1 Human token just by paying two mana and exiling a card from our graveyard. Even then, why play Grapple with the PastGrapple with the Past?
This amazing Angel not only wants cards in our bin but also to get rid of them?! Being able to put four cards into the graveyard including Grapple and being able to RegrowthRegrowth a creature or land at instant speed sounds like an obvious inclusion to me. Plus, setting up an Angel of Glory's RiseAngel of Glory's Rise even more after a Wrath of GodWrath of God would be a game-changing play! Now I just want to build Human tribal with Sigarda, Heron's GraceSigarda, Heron's Grace at the helm, lets get to the decklist so I can start brewing.
Chris Rahn is the Best
View on Archidekt- 1 Sigarda, Heron's Grace[/Commander]Sigarda, Heron's Grace[/Commander]
Creatures (34)
- 1 Angel of Glory's RiseAngel of Glory's Rise
- 1 Avacyn's PilgrimAvacyn's Pilgrim
- 1 Baird, Steward of ArgiveBaird, Steward of Argive
- 1 Banisher PriestBanisher Priest
- 1 Bastion ProtectorBastion Protector
- 1 Champion of LambholtChampion of Lambholt
- 1 Champion of the ParishChampion of the Parish
- 1 Devout ChaplainDevout Chaplain
- 1 Duskwatch RecruiterDuskwatch Recruiter
- 1 Eternal WitnessEternal Witness
- 1 Fiend HunterFiend Hunter
- 1 Frontline MedicFrontline Medic
- 1 Grand AbolisherGrand Abolisher
- 1 Hamlet CaptainHamlet Captain
- 1 Hanweir Militia CaptainHanweir Militia Captain
- 1 Herald of WarHerald of War
- 1 Heron's Grace ChampionHeron's Grace Champion
- 1 Intrepid HeroIntrepid Hero
- 1 Juniper Order RangerJuniper Order Ranger
- 1 Lena, Selfless ChampionLena, Selfless Champion
- 1 Mentor of the MeekMentor of the Meek
- 1 Mikaeus, the LunarchMikaeus, the Lunarch
- 1 Mother of RunesMother of Runes
- 1 Odric, Lunarch MarshalOdric, Lunarch Marshal
- 1 Odric, Master TacticianOdric, Master Tactician
- 1 Riders of GavonyRiders of Gavony
- 1 Shalai, Voice of PlentyShalai, Voice of Plenty
- 1 Shanna, Sisay's LegacyShanna, Sisay's Legacy
- 1 Sun TitanSun Titan
- 1 Thalia's LancersThalia's Lancers
- 1 Thalia's LieutenantThalia's Lieutenant
- 1 Thalia, Heretic CatharThalia, Heretic Cathar
- 1 Thraben DoomsayerThraben Doomsayer
- 1 Tireless TrackerTireless Tracker
Instants (6)
- 1 Heroic InterventionHeroic Intervention
- 1 Kindred SummonsKindred Summons
- 1 Krosan GripKrosan Grip
- 1 Path to ExilePath to Exile
- 1 Repel the AbominableRepel the Abominable
- 1 Swords to PlowsharesSwords to Plowshares
Sorceries (7)
- 1 Collective EffortCollective Effort
- 1 CultivateCultivate
- 1 Dusk // DawnDusk // Dawn
- 1 Explosive VegetationExplosive Vegetation
- 1 HarmonizeHarmonize
- 1 Increasing DevotionIncreasing Devotion
- 1 Kodama's ReachKodama's Reach
Artifacts (17)
- 1 Door of DestiniesDoor of Destinies
- 1 Herald's HornHerald's Horn
- 1 Lifecrafter's BestiaryLifecrafter's Bestiary
- 1 Lightning GreavesLightning Greaves
- 1 Selesnya SignetSelesnya Signet
- 1 Sol RingSol Ring
- 1 Swiftfoot BootsSwiftfoot Boots
- 1 Vanquisher's Banner[/Artifacts]Vanquisher's Banner[/Artifacts]
- 1 Always WatchingAlways Watching
- 1 Aura ShardsAura Shards
- 1 Beastmaster AscensionBeastmaster Ascension
- 1 Cathars' CrusadeCathars' Crusade
- 1 Collective BlessingCollective Blessing
- 1 Growing Rites of ItlimocGrowing Rites of Itlimoc
- 1 Mirari's WakeMirari's Wake
- 1 True ConvictionTrue Conviction
- 1 Ulvenwald MysteriesUlvenwald Mysteries
Planeswalkers (1)
- 1 Huatli, Radiant ChampionHuatli, Radiant Champion
Lands (34)
- 1 Blossoming SandsBlossoming Sands
- 1 Bountiful PromenadeBountiful Promenade
- 1 Canopy VistaCanopy Vista
- 1 Command TowerCommand Tower
- 1 Evolving WildsEvolving Wilds
- 1 Fortified VillageFortified Village
- 1 Gavony TownshipGavony Township
- 1 Scattered GrovesScattered Groves
- 1 Selesnya SanctuarySelesnya Sanctuary
- 1 Sunpetal GroveSunpetal Grove
- 1 Temple of PlentyTemple of Plenty
- 1 Temple of the False GodTemple of the False God
- 15 PlainsPlains
- 7 ForestForest
I Am Groot
Come on, just look at Multani, Yavimaya's AvatarMultani, Yavimaya's Avatar and tell me that this isn't the Magic version of Groot? He isn't you say? Fine, I'll just get back to my article, whatever. I'm kidding, you all are honestly great and bring me so much joy! So let's bring some more joy to fruition with this neat Elemental Avatar with reach and trample! He gets +1/+1 for every land we have in play and in our graveyard, and his last ability to return from the graveyard to the hand by paying two mana and bouncing two lands is less relevant but still notable. I think he is criminally underplayed in general with 59 decks on EDHREC at this time, but how are those decks not running Grapple with the PastGrapple with the Past?
Grapple with the PastGrapple with the Past does everything that we could possibly want in this deck! It puts cards into the graveyard and lets us get something like Ramunap ExcavatorRamunap Excavator or Strip MineStrip Mine back into our grip. This card is just so strong with all of the land and land based creatures in this deck! Lands always just get me so excited for the decklist so let's get to it!
I am Groot
View on Archidekt- 1 Multani, Yavimaya's Avatar[/Commander]Multani, Yavimaya's Avatar[/Commander]
Creatures (23)
- 1 Acidic SlimeAcidic Slime
- 1 Archetype of EnduranceArchetype of Endurance
- 1 Avenger of ZendikarAvenger of Zendikar
- 1 Azusa, Lost but SeekingAzusa, Lost but Seeking
- 1 Bane of ProgressBane of Progress
- 1 Courser of KruphixCourser of Kruphix
- 1 Eternal WitnessEternal Witness
- 1 Farhaven ElfFarhaven Elf
- 1 Ghalta, Primal HungerGhalta, Primal Hunger
- 1 Llanowar ElvesLlanowar Elves
- 1 Nissa, Vastwood SeerNissa, Vastwood Seer
- 1 Oracle of Mul DayaOracle of Mul Daya
- 1 Rampaging BalothsRampaging Baloths
- 1 Ramunap ExcavatorRamunap Excavator
- 1 Reclamation SageReclamation Sage
- 1 Sakura-Tribe ElderSakura-Tribe Elder
- 1 Solemn SimulacrumSolemn Simulacrum
- 1 TerastodonTerastodon
- 1 Tireless TrackerTireless Tracker
- 1 Ulvenwald HydraUlvenwald Hydra
- 1 Ulvenwald TrackerUlvenwald Tracker
- 1 Wayward SwordtoothWayward Swordtooth
- 1 Wood ElvesWood Elves
Instants (5)
- 1 Beast WithinBeast Within
- 1 HarrowHarrow
- 1 Heroic InterventionHeroic Intervention
- 1 Krosan GripKrosan Grip
- 1 Momentous FallMomentous Fall
Sorceries (18)
- 1 Boundless RealmsBoundless Realms
- 1 CultivateCultivate
- 1 Explosive VegetationExplosive Vegetation
- 1 Far WanderingsFar Wanderings
- 1 Green Sun's ZenithGreen Sun's Zenith
- 1 Grow from the AshesGrow from the Ashes
- 1 HarmonizeHarmonize
- 1 Kodama's ReachKodama's Reach
- 1 Nature's LoreNature's Lore
- 1 Nissa's PilgrimageNissa's Pilgrimage
- 1 Pir's WhimPir's Whim
- 1 Rampant GrowthRampant Growth
- 1 Ranger's PathRanger's Path
- 1 Rishkar's ExpertiseRishkar's Expertise
- 1 Skyshroud ClaimSkyshroud Claim
- 1 Sylvan AwakeningSylvan Awakening
- 1 Tempt with DiscoveryTempt with Discovery
- 1 Traverse the OutlandsTraverse the Outlands
Artifacts (8)
- 1 Blackblade ReforgedBlackblade Reforged
- 1 Emerald MedallionEmerald Medallion
- 1 Lightning GreavesLightning Greaves
- 1 Seer's SundialSeer's Sundial
- 1 Sol RingSol Ring
- 1 Strata ScytheStrata Scythe
- 1 Swiftfoot BootsSwiftfoot Boots
- 1 Sword of the AnimistSword of the Animist
Enchantments (6)
- 1 Colossal MajestyColossal Majesty
- 1 Sandwurm ConvergenceSandwurm Convergence
- 1 Sylvan LibrarySylvan Library
- 1 The Mending of DominariaThe Mending of Dominaria
- 1 Zendikar ResurgentZendikar Resurgent
- 1 Zendikar's RoilZendikar's Roil
Planeswalkers (1)
- 1 Nissa, Vital ForceNissa, Vital Force
Lands (38)
- 1 Blighted WoodlandBlighted Woodland
- 1 Desert of the IndomitableDesert of the Indomitable
- 1 Evolving WildsEvolving Wilds
- 1 Mosswort BridgeMosswort Bridge
- 1 Myriad LandscapeMyriad Landscape
- 1 Reliquary TowerReliquary Tower
- 1 Rogue's PassageRogue's Passage
- 1 Strip MineStrip Mine
- 1 Terramorphic ExpanseTerramorphic Expanse
- 1 Tranquil ThicketTranquil Thicket
- 28 ForestForest
Fin.
Thank you everyone for reading! I hope that this has been as much of a delight to read as it has been to write, and that you see other ways to play Grapple with the PastGrapple with the Past. As always, please let me know what you think! From neat ideas to card suggestions, anything that is genuinely helpful or fun is welcome. Everyone have a great rest of your day, and I will see you next time!
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