The 10 Best Uncommon Legendary Creatures

by
Nicholas Lucchesi
Nicholas Lucchesi
The 10 Best Uncommon Legendary Creatures

Tatyova, Benthic DruidTatyova, Benthic Druid | Art by Mathias Kollros

Legendary creatures come in all shapes and sizes. From high power like Lord of TresserhornLord of Tresserhorn, to the biggest of buts in The Pride of Hull CladeThe Pride of Hull Clade, and everything in between. No matter the style of commander, they usually tend to be of the rare and mythic variety.

Technically, after some rules changes, uncommon legends were present since the time of Ramirez DePietroRamirez DePietro. Over the years, an increasing number of legends of all rarities, including common ones, have joined the game.

Today, I give you what I think are the 10 best uncommon legendary creatures. Either for their relevancy as a commander, or what they can do in the 99, and a good mix of how much I enjoy the particular card.

Let's get to the list.

1.) Ardenn, Intrepid ArchaeologistArdenn, Intrepid Archaeologist

Ardenn, Intrepid Archaeologist

First up is a creature from one of the best sets ever printed for the Commander format. Ardenn, Intrepid ArchaeologistArdenn, Intrepid Archaeologist from Commander Legends brings it all and then some with only a silver set symbol. Not only does he come with the partner mechanic and all the "broken" aspects related to that, he's also a big boon to multiple archetypes.

Whether it be Auras or Equipment, you have a way to either move permanents around from creature to creature or get around equip costs on cards like Argentum ArmorArgentum Armor.

Even if a more Voltron strategy isn't my personal preference, I can appreciate a great card when I see one. Ardenn opens up a world of possibilities and an exciting card.

2.) Gonti, Lord of LuxuryGonti, Lord of Luxury

Gonti, Lord of Luxury

Next up, we have a legend with which I'm intimately familiar. The lord of luxury indeed, Gonti. Truly one of my favorite cards ever made. There's something enjoyable about getting to play not only the cards in your deck, but the cards in your opponents' decks, too.

Gonti steals people's cards in the best way possible. You're the only one who knows what you took, and you can use any color of mana to cast the stolen goods.

Don't even get me started on the synergies with the card either.

Panharmonicon
Conjurer's Closet
Saw in Half

The more Gontis I get onto the field, the better a game I will have. For an uncommon, this will end up being the most impactful card cast in an entire game.

3.) Syr Konrad, the GrimSyr Konrad, the Grim

Syr Konrad, the Grim

Staying with mono-black, we have one of the most powerful cards on the list. Syr Konrad, the GrimSyr Konrad, the Grim can end a pod faster than you can blink. The fact that Konrad doesn't trigger from creatures on the battlefield is the only reason a table can stand a chance against this powerhouse uncommon.

Do you have infinite ? Guess what; you win the game. Have you dumped all your creatures into the graveyard? Well, that Morality ShiftMorality Shift and Forever YoungForever Young in hand can turn that into a win.

Besides the game-winning combos offered to Konrad, he also offers you a consistent way to mess with the top of your opponents' decks and chip away at their life totals at the same time. Putting Syr Konrad, the GrimSyr Konrad, the Grim in your deck will not only bring you joy, but will bring your deck a nice power-up. Making him your commander is also quite good.

4.) General Kreat, the BoltbringerGeneral Kreat, the Boltbringer

General Kreat, the Boltbringer

What if you didn't want to pay for Purphoros, God of the ForgePurphoros, God of the Forge? Or maybe you want every copy of Impact TremorsImpact Tremors that you can get your hands on. Possibly, you have a strong stance against rares and mythics. Welcome, General Kreat, the BoltbringerGeneral Kreat, the Boltbringer to the party.

I can tell you from experience that even in a deck where this is the only Goblin present, a table will quickly evaporate before your very eyes when this hits the battlefield.

A card that meshes a powerful effect with a card that isn't offensive for being uncommon. I like to put this in the 99 rather than lead a deck, but if I sat down and got the choice between the General or Krenko, Mob BossKrenko, Mob Boss, it wouldn't be an easy decision to make.

5.) Rograkh, Son of RohgahhRograkh, Son of Rohgahh

Rograkh, Son of Rohgahh

When I first laid eyes on this card, I thought it was fake. What's a player to do with a 0/1 creature with first strike, menace, and trample? If you read further down the card, you see that it has the partner ability, and then further realize that any of the free spells, such as Deflecting SwatDeflecting Swat, are now able to be cast on turn one.

There is so much hidden power when your commander costs .

Truly used for the partner ability and the low mana cost, but either way, the secret power of Rograkh, Son of RohgahhRograkh, Son of Rohgahh, and if someone ever suits it up with cards like Bloodforged Battle-AxeBloodforged Battle-Axe, buckle up.

6.) Dionus, Elvish ArchdruidDionus, Elvish Archdruid

Dionus, Elvish Archdruid

A downside of being printed in a set like as Foundations Jumpstart, is that people aren't familiar with it. For Dionus, Elvish ArchdruidDionus, Elvish Archdruid, this is the only reason I can fathom for its low play rate. For only being the commander of 1964 decks and in a minuscule 1.06% of decks, this card needs more respect.

There're so many powerful Elf cards in the format and in Magic as a whole, but Dionus needs to be counted as one of the good ones.

Elves love to tap. Whether it be the classic Llanowar ElvesLlanowar Elves tapping for mana or Timberwatch ElfTimberwatch Elf for a pump, Dionus allows you to do it twice. Every time I've been able to cast this legend, the value is staggering.

7.) Fynn, the FangbearerFynn, the Fangbearer

Fynn, the Fangbearer

This card is powerful, but it's caused me a large amount of anguish and pain. Fynn, the FangbearerFynn, the Fangbearer allows you to take a deck full of creatures that you never want to block and force you to block them so that you don't die in a quarter of the normal time. Fynn is just so annoying because of how much of a pest he can be.

The deck is full of cheap creatures for the strategy (Ambush ViperAmbush Viper), great protection spells to blank removal (Snakeskin VeilSnakeskin Veil), and game enders (OverrunOverrun).

This one drives me up a wall because I always lose to it. So any card that forces me to talk about how good it is while complaining about how often it kicks my teeth in earns a spot on the list.

8.) Judith, the Scourge DivaJudith, the Scourge Diva

Judith, the Scourge Diva

What's a top ten list without including a good card for Aristocrats? The big downside to Judith, the Scourge DivaJudith, the Scourge Diva is that it doesn't trigger off tokens. But it is an uncommon, after all, so they have to put in a downside. Aside from that, Judith does buff your creatures, and when something does trigger, you can point that damage anywhere you want.

There's not much to say about this card other than it's great. An awesome uncommon to include in the 99 and legitimately an interesting choice to be at the head of your deck.

9.) Arabella, Abandoned DollArabella, Abandoned Doll

Arabella, Abandoned Doll

I have a deck led by Arabella, Abandoned DollArabella, Abandoned Doll. It's my only deck that, when put on the table, has other players complain because of how much they hate it.

There's one word to describe this Toy perfectly: ludicrous. It can gain so much life and do so much damage with the trigger to the entire table. Damage to all your opponents seems to be a mainstay in uncommon commanders, and Arabella is not one to shy away from tradition.

It might be a token build or one that actively plays all creatures with power two or less, such as my deck. Or even just giving Arabella a block of keywords at the cost of pumping their power, so that they're always able to get in. The deck is incredible to play and one of my absolute favorites.

If you haven't had the cold, dead eyes of this doll stare you down, count yourself lucky.

10.) Tatyova, Benthic DruidTatyova, Benthic Druid

Tatyova, Benthic Druid

I've thrown around the word "powerful" when talking about creatures on this list. I've made claims that some of these cards might be the best to do it at the uncommon level. There can be arguments made for multiple cards on the list for which one is "the best." If any of those arguments are made for any card other than Tatyova, Benthic DruidTatyova, Benthic Druid...they are wrong.

If you weren't there when this card was shown off for Dominaria, you might not understand how mind-blowing it was to see this card at uncommon. Yes, the set had many legends at uncommon, but Tatyova is built differently.

Everything that the Simic color combination wants to do is a part of this card. It gains you life and draw you cards, and does all of it just by having you playing the game. No card on this list frightens me more than if I were to see Tatyova across the table from me. When people claim that a deck is "not that kind of (insert commander's name here) deck," they are often lying. People will try to tell you it's "not that kind of Tatyova deck," and they will also be lying — so much power at the second-lowest rarity.

Wrap Up

I hope this list showed you that there can be power across the rarity levels in this great big game. With so many cards, it's no wonder that every once in a while, one is missed. Maybe one of these uncommon commanders will be the next deck you put together. Perhaps it'll prompt you to consider the broader list of uncommon options.

Whatever the case may be, keep your eyes out in sets to come for not only the mythic and rare legendary creatures, but the uncommon ones, too.

Anyway, I have and continue to be Nick. I hope you enjoyed the list, and keep coming back to EDHREC for more articles every day.

Nicholas Lucchesi

Nicholas Lucchesi


Player and lover of all Magic the Gathering formats. Forged in the fires of Oath of the Gatewatch expeditions. Always down to jam games with anyone and everyone. When not playing Magic I am doing something else equally, if not more nerdy.

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