Singleton Shmingleton - Fleshbag Marauder

by
Jesse Barker Plotkin
Jesse Barker Plotkin
Singleton Shmingleton - Fleshbag Marauder
Fleshbag MarauderFleshbag Marauder | Art by Mark Zug

Anyone Else Hate the Word "Flesh"?

Hello, and welcome back to Singleton Shmingleton, where I bend the singleton rules of Commander by building decks with as many functional reprints of a certain card as possible. This week we're taking a closer look at Fleshbag MarauderFleshbag Marauder (while trying our best not to look at that art). This little Zombie has long found a home in grindy Zombie decks looking to slow opponents down. It's a funny little card because it really does tend to play fair. The rate on the body is not terrible but not exciting, and the effect is both symmetrical and just not too breakable. How many times have you heard that "EdictEdict effects aren't consistent enough to count as real removal?" But by the same measures, the card is a very good roleplayer in a lot of decks. All it takes is a little sacrifice synergy or a couple Grave PactGrave Pact-style cards in a deck to make the FleshbagFleshbag pull its weight.

As such, this has been a fairly popular card in Commander since the beginning. And with popularity comes functional reprints. Fate Reforged brought us Merciless ExecutionerMerciless Executioner, who proved that players love this effect even outside of Zombie decks, and since then we've gotten a few more. Not dozens and dozens, but enough.


Bags of Flesh

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Creatures (9)

Sorceries (1)

Benalish Sleeper

The most played of these cards is PlaguecrafterPlaguecrafter with 104,037 decks, the best version of this effect we've ever seen. Fleshbag MarauderFleshbag Marauder itself comes in second with 81,981 decks, proving that being a Zombie (and being reprinted more than fifteen times) still counts for something among fans. The least played of these cards, in 24 decks, is Doomsday ConfluenceDoomsday Confluence, but mark my words, it's going places. Flexibility puts this card much higher in my estimation than the other versions of this effect that cost more than three.

Plaguecrafter
Fleshbag Marauder
Doomsday Confluence

The top commanders for Fleshbag MarauderFleshbag Marauder include the likes of Gisa and GeralfGisa and Geralf, Wilhelt, the RotcleaverWilhelt, the Rotcleaver, and Tergrid, God of FrightTergrid, God of Fright. Grindy sacrifice strategies and Zombie decks seem to have quite a bit of overlap, and a lot of the top Zombie commanders show up here. Merciless ExecutionerMerciless Executioner, the simplest non-Zombie version, sees the most play in the other Gisathe other Gisa, as well as its own typal payoff in Burakos, Party LeaderBurakos, Party Leader. In general, the top commanders all want bodies, they want sacrifice, and they want to slow down opponents.

But I want to go back in time to one of the first commanders that introduced me to sacrifice strategies. Endrek Sahr, Master BreederEndrek Sahr, Master Breeder was once, if not a staple, at least a menace. Offering nearly unlimited sacrifice fodder with the "downside" that we need to get rid of it before making more, he makes the symmetricity of our Fleshbags negligible. And Fleshbag MarauderFleshbag Marauder and friends fit in perfectly as interaction in a deck that wants as high a creature count as possible, while also fitting well with any reanimation themes we might dip our toes into.

Endrek Sahr, Master Breeder

Snack Time! (The Snack is Thrulls)

The first thing we need to have in an Endrek Sahr, Master BreederEndrek Sahr, Master Breeder deck is an unfathomable density of sacrifice outlets. We need to guarantee that we can get rid of Thrulls as fast as EndrekEndrek makes them, and you'd best bet our opponents will try to take out our sacrifice outlets first. Of course we want the classics, all of the Ashnod's AltarAshnod's Altars and SkullclampSkullclamps of the world, but we're also happy to play slightly more focused cards like Bloodthrone VampireBloodthrone Vampire and Bloodflow ConnoisseurBloodflow Connoisseur. We want our creature count high, and these cards open up an aggressive angle to the deck. As long as we can make sure we always have an outlet, winning with Blood ArtistBlood Artist or Mirkwood BatsMirkwood Bats happens almost on its own.

Viscera Seer
Bloodthrone Vampire
Bloodflow Connoisseur

There are some abilities that pair exceptionally well with EndrekEndrek. The first, which recently got some upgrades in March of the Machine, is Convoke. EndrekEndrek makes paying for these spells trivially easy, and not many people will expect zero-mana tricks in black. Pile OnPile On and Lethal SchemeLethal Scheme act as removal with upside, while Feaster of FoolsFeaster of Fools fuels itself, making six creatures as a cast trigger that it can sacrifice to its own Devour. How does a cheap 15/15 flyer sound to you? Unfortunately, Hoarding BroodlordHoarding Broodlord can't go in this deck, since casting any creature with mana value seven or more will send EndrekEndrek to the graveyard.

Pile On
Lethal Scheme
Feaster of Fools

Another ability that works exceptionally well is a new one, Bargain. EndrekEndrek creates immense piles of tokens, making Bargain nearly free. Beseech the MirrorBeseech the Mirror has proved itself in pretty much every eternal format by now, and it's great here too, casting almost anything from our deck. Lich-Knights' ConquestLich-Knights' Conquest can get pretty nutty in this deck, especially when it's returning multiple Fleshbag MarauderFleshbag Marauders to keep boards in check. And Back for SecondsBack for Seconds also plays into a nice recursion package, working as a pseudo-VictimizeVictimize.

Beseech the Mirror
Lich-Knights' Conquest
Back for Seconds

And of course, with a five-mana, powerful commander, we're going to need a way to cast him early and often. Classic rocks help, but in this deck we can play some more abusable ramp as well. Ashnod's AltarAshnod's Altar and Phyrexian AltarPhyrexian Altar go a long way to cast EndrekEndrek the second or third time, and Culling the WeakCulling the Weak can get him out the first time as early as turn two! Of course, we also want redundant token engines so we don't just get shut down when EndrekEndrek gets removed, so pieces like Jadar, Ghoulcaller of NephaliaJadar, Ghoulcaller of Nephalia and OphiomancerOphiomancer provide a good backup plan.

Culling the Weak
Jadar, Ghoulcaller of Nephalia
Ophiomancer

Card Spotlights

Soul ExchangeSoul Exchange: Now, I know this card is usually worse than either VictimizeVictimize or Back for SecondsBack for Seconds, but WE HAVE THE THRULLS! An auto-include for flavor alone, and a solid piece of the puzzle. The top commander for this card is EndrekEndrek by a long shot, for exactly this reason. Also, I checked, and it hasn't been errata'd to give two +1/+1 counters, which makes it one of eight cards that make +2/+2 counters.

Fallen IdealFallen Ideal: Not only is this Aura absolutely crazy with one-shot potential, it returns itself to hand if the creature dies, making it less susceptible to two-for-ones and more valuable as a grindy value piece. Imagine slapping it on a Thrull and sacrificing five other Thrulls to attack for eleven. What are they gonna do? Waste a removal spell? We don't lose any actual pieces of cardboard in that exchange, and threaten quite a bit of damage.

Illness in the RanksIllness in the Ranks: Why would we play a niche card that hoses specifically our strategy? Well, this card insta-kills all of our Thrulls, which is actually sort of useful. We still get any enter-the-battlefield and dies triggers on them, but we don't have to worry about getting rid of them manually. Yes, it has some serious nonbos in our deck with other things that need sacrifice fodder, but it also can just randomly hose opposing decks, which is some crazy upside. For similar reasons, we're playing Night of Souls' BetrayalNight of Souls' Betrayal and Kaervek, the SpitefulKaervek, the Spiteful. Let's live with some danger!

Vat of RebirthVat of Rebirth: This card fits in this deck like a finger in a glove. Or like flesh in a bag. Or like a Thrull in a grave. Anyway, it's great for rebuying our utility creatures and will almost never run out of oil counters.

Orc SureshotOrc Sureshot: If there ever was a deck for this Orc, this is it. (And Horobi, Death's WailHorobi, Death's Wail). Every creature, and every Thrull that comes along with it, gives -1/-1 to something, and that scales very well with the mass of bodies we want to create. One thing to note is that the Orc's ability can't target our own creatures, which stops it from being a pseudo-sacrifice outlet, but it's funny that this is a deck where that could possibly be a downside.

Soul Exchange
Illness in the Ranks
Orc Sureshot

The Decklist


Fleshbag Marauder

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Commander (1)

Creatures (27)

Artifacts (10)

Enchantments (10)

Sorceries (8)

Lands (36)

Instants (8)

Endrek Sahr, Master Breeder

It's refreshing to play mono-black every once in a while. Our wins are gradual and grindy, our creature interaction is perfect and our everything-else interaction is nonexistent, and there's a package of cards (You know, Cabal CoffersCabal Coffers, Crypt GhastCrypt Ghast, GaryGary) that are both extremely powerful behind any plan and quintessentially mono-black. The Fleshbag MarauderFleshbag Marauders definitely add to the deck's gameplan, especially with the small-creature recursion package, but they aren't as forward as some other Shmingleton decks. And that's fine. The gameplay is fun, and Endrek Sahr, Master BreederEndrek Sahr, Master Breeder is a wonderful build-around.

Until Next Time

Fling

Let's put all of our eggs in one basket and then throw it at our opponents. There's no escaping the swing-iness of this card, so I guess we're gonna have to lean into it. How can this inherently bad deal turn into dealing forty damage to each opponent? Find out next time on Singleton Shmingleton!

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Jesse Barker Plotkin

Jesse Barker Plotkin started playing Magic with Innistrad. He was disqualified from his first Commander game after he played his second copy of Goblins of the Flarg, and it's all been uphill from there. Outside of Magic, he enjoys writing and running.

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