Atraxa, Praetors' VoiceAtraxa, Praetors' Voice | Art by Kev Walker
Greetings, everyone. It's your fellow space traveler, Nick. As we enter the Edge of Eternities and feast our collective eyes on all the brand new cards, let's not forget about cards from the past.
Some cards are easier to remember, and today we find ourselves with a card most would forget, if only they could. One of the most popular commanders of all time, Atraxa, Praetors' VoiceAtraxa, Praetors' Voice, is no stranger to getting new cards, and new cards it did receive.
So suit up and get in the rover as we travel the cosmos and look at what Atraxa might look like when built with some new cards featuring an old counter.
The Focus
Atraxa, Praetors' VoiceAtraxa, Praetors' Voice has many things going for it. A solid stat line at 4/4. A great color combination of . A flurry of keywords. But most importantly, an end step trigger of proliferation.
This end-step trigger is the main reason why this card gained so much notoriety. Edge of Eternities brought new things to the game, but it also returned an often overlooked type of counter: the charge counter.
New Value Charge
While there wasn't a massive amount of cards in the set focused on charge counters, the ones that are featured in this deck are some of the best for the strategy.
First up is the Moxite RefineryMoxite Refinery, the 2025 version of Power ConduitPower Conduit. This refinery enables us to utilize any spare counters and place them in a more strategic location. Limited to sorcery speed does bring down the hype level ever so slightly, but the raw power of this card should not be underestimated.
In terms of artifacts that draw cards The One RingThe One Ring might be the best card ever to do it. Yes, Insight EngineInsight Engine isn't nearly as strong as one of the best cards of the past few years, but it is the best draw engine in the entire deck and one that quickly and efficiently will have you drawing entire new hands every time it's activated.
Adagia, Windswept BastionAdagia, Windswept Bastion is the only Planet making the cut in this deck. All of the "good" ones can be run thanks to Ataxa's color identity, but Adagia is the one we can utilize best. Being able to get a copy of either of the cards mentioned above would be great, and that is just scratching the surface in this deck.
New Aggressive Charge
Drawing cards and moving counters around is all fun and games, but someone has to win the game eventually. That someone might as well be us.
The newest of new cards, Entropic BattlecruiserEntropic Battlecruiser, is both from the latest set and a brand new subtype: Spacecraft. All of the Spacecraft use charge counters to both gain abilities and eventually become creatures. The Battlecruiser gains us immediate value if anyone ever discards a card, and once powered up, becomes a fantastic blocker and a creature often doing 12 damage total across the table when it attacks.
One of the biggest and baddest battleships around the solar system, Extinguisher BattleshipExtinguisher Battleship is a great way to get aggressive by removing the problems in front of us. Destroying any pesky non-creature permanent and then wrathing most of the board does more than the average artifact. Follow that up with an easy station cost of five to give us a massive 10/10; with flying and trample, it's just icing on the cake.
Not specifically here to do damage by itself, but rather to help out our other cards, Patrolling PeacemakerPatrolling Peacemaker is precisely what we need to make the numbers go up on cards like the battlecruiser of the forge.
New Craft, Who Dis?
While a main draw of the set, not every single Spacecraft is worth it. Some are a bit underwhelming, and even if our core plan is to make anything that has a charge counter have very many charge counters, we only have 99 card slots.
Possibly one of the silliest cards ever made, The Eternity ElevatorThe Eternity Elevator goes from a mediocre mana rock to an absurd mana rock all for the low price of 20 charge counters. Things need to go right for our deck to reach the point of no return, but with every floor the elevator climbs, we get closer to the top.
Who among us would say no to : Add 20 blue mana?
Continuing the trend of needing 20 charge counters Dawnsire, Sunstar DreadnoughtDawnsire, Sunstar Dreadnought becomes a 20/20 flyer once that threshold is reached, but it isn't slouching before then. For half the price, you get the ability to blow up just about any creature or planeswalker that could ever find a way onto the battlefield.
Last up is Uthros Research CraftUthros Research Craft, maybe the easiest of all the Spacecraft to fully power up. The Swiss Army Knife of Spacecraft, thanks to drawing cards, giving itself counters, and turning into a player-eliminating threat.
Forgotten Charge
This deck wants to shine a light and focus on being rebuilt with Edge of Eternities in mind, but charge counters are something that have been in Magic sets across the years. Here are some of the highlights.
One of the most interesting mana rocks ever made, and one of the only ones that can make a table hungry, the Astral CornucopiaAstral Cornucopia provides colored mana fixing on a level only seen by the likes of, ironically, The Eternity ElevatorThe Eternity Elevator.
GrindclockGrindclock gives the deck a way to win the game, different from anything else at its disposal. In specific builds of the deck, it could even be used as a self-mill engine to win with a card like Laboratory ManiacLaboratory Maniac.
Talon of PainTalon of Pain should probably be in more than the 1005 decks that it currently calls home. Regardless, the more we can charge up this card, the more pain we can inflict at the table.
Fully Charged
Atraxa, Praetors' VoiceAtraxa, Praetors' Voice has almost infinite build paths, and charge counters are, I'm a bit sad to say, closer to the bottom than the top of the list.
Not that cards using charge counters aren't cool; I play some of the cards found in this deck, like Everflowing ChaliceEverflowing Chalice and Coalition RelicCoalition Relic, regularly.
I can't wait to get my hands on multiple of the Planet lands, and Insight EngineInsight Engine is the exact type of card I want to play in the most broken of builds. However, charge counters as an entire strategy suffers a bit from not having a real card or cards that can qualify as a payoff for the strategy as a whole.
While this deck can still do powerful Magic and would be fun to play, especially if the Phyrexian Angel has personally victimized your playgroup in the past, there's just something missing.
Maybe with a few more trips to space, or a precon focused on charge counters themselves, this build might step out of the shadows of something like Atraxa Superfriends or Atraxa Infect.
How are you rebuilding your very own Atraxa decks once Edge of Eternities releases? Are you a fan of charge counters? Let me know over on Bluesky.
I hope to see you in the stars with my Exploration BroodshipExploration Broodship as I search for Ripples of PotentialRipples of Potential to be brought back to the Eumidian HatcheryEumidian Hatchery. Till next time.
Atraxa, Praetors' Voice Charge Counters Deck List
Rebuilding Atraxa - Edge of Eternities Edition
View on ArchidektCommander (1)
- 1 Atraxa, Praetors' VoiceAtraxa, Praetors' Voice
Instants (9)
- 1 Arcane DenialArcane Denial
- 1 Assassin's TrophyAssassin's Trophy
- 1 AtomizeAtomize
- 1 Brokers ConfluenceBrokers Confluence
- 1 Experimental AuguryExperimental Augury
- 1 Mutational AdvantageMutational Advantage
- 1 Planar GenesisPlanar Genesis
- 1 Ripples of PotentialRipples of Potential
- 1 Swords to PlowsharesSwords to Plowshares
Artifacts (31)
- 1 Arcane SignetArcane Signet
- 1 Astral CornucopiaAstral Cornucopia
- 1 Chromatic LanternChromatic Lantern
- 1 Coalition RelicCoalition Relic
- 1 Contagion EngineContagion Engine
- 1 Dawnsire, Sunstar DreadnoughtDawnsire, Sunstar Dreadnought
- 1 Empowered AutogeneratorEmpowered Autogenerator
- 1 Entropic BattlecruiserEntropic Battlecruiser
- 1 Everflowing ChaliceEverflowing Chalice
- 1 Exploration BroodshipExploration Broodship
- 1 Extinguisher BattleshipExtinguisher Battleship
- 1 Fellwar StoneFellwar Stone
- 1 Glistening SphereGlistening Sphere
- 1 Golem FoundryGolem Foundry
- 1 GrindclockGrindclock
- 1 Insight EngineInsight Engine
- 1 Lux ArtilleryLux Artillery
- 1 Lux CannonLux Cannon
- 1 Magistrate's ScepterMagistrate's Scepter
- 1 Moxite RefineryMoxite Refinery
- 1 Simic SignetSimic Signet
- 1 Sol RingSol Ring
- 1 Staff of CompleationStaff of Compleation
- 1 Talisman of CuriosityTalisman of Curiosity
- 1 Talon of PainTalon of Pain
- 1 The Eternity ElevatorThe Eternity Elevator
- 1 The Millennium CalendarThe Millennium Calendar
- 1 Titan ForgeTitan Forge
- 1 Unwinding ClockUnwinding Clock
- 1 Uthros Research CraftUthros Research Craft
- 1 Uthros ScanshipUthros Scanship
Sorceries (6)
- 1 Contentious PlanContentious Plan
- 1 FarseekFarseek
- 1 Nature's LoreNature's Lore
- 1 Nuclear FalloutNuclear Fallout
- 1 Tezzeret's GambitTezzeret's Gambit
- 1 Three VisitsThree Visits
Creatures (13)
- 1 CoretapperCoretapper
- 1 Crystalline CrawlerCrystalline Crawler
- 1 Deepglow SkateDeepglow Skate
- 1 Evolution SageEvolution Sage
- 1 Incubation DruidIncubation Druid
- 1 Kami of Whispered HopesKami of Whispered Hopes
- 1 Lulu, Stern GuardianLulu, Stern Guardian
- 1 Patrolling PeacemakerPatrolling Peacemaker
- 1 Tekuthal, Inquiry DominusTekuthal, Inquiry Dominus
- 1 ThrummingbirdThrummingbird
- 1 Vorel of the Hull CladeVorel of the Hull Clade
- 1 Winding ConstrictorWinding Constrictor
- 1 Zimone, Paradox SculptorZimone, Paradox Sculptor
Enchantments (3)
- 1 Doubling SeasonDoubling Season
- 1 Inexorable TideInexorable Tide
- 1 Resourceful DefenseResourceful Defense
Lands (37)
- 1 Adagia, Windswept BastionAdagia, Windswept Bastion
- 1 Bountiful PromenadeBountiful Promenade
- 1 Breeding PoolBreeding Pool
- 1 Command TowerCommand Tower
- 1 Eumidian HatcheryEumidian Hatchery
- 1 Exotic OrchardExotic Orchard
- 1 Flooded StrandFlooded Strand
- 3 ForestForest
- 1 Gemstone MineGemstone Mine
- 1 Godless ShrineGodless Shrine
- 1 Hallowed FountainHallowed Fountain
- 1 Indatha TriomeIndatha Triome
- 3 IslandIsland
- 1 Karn's BastionKarn's Bastion
- 1 Marsh FlatsMarsh Flats
- 1 Misty RainforestMisty Rainforest
- 1 Nesting GroundsNesting Grounds
- 1 Overgrown TombOvergrown Tomb
- 1 PlainsPlains
- 1 Polluted DeltaPolluted Delta
- 1 Raffine's TowerRaffine's Tower
- 1 Reflecting PoolReflecting Pool
- 1 Rejuvenating SpringsRejuvenating Springs
- 1 Sea of CloudsSea of Clouds
- 1 Spara's HeadquartersSpara's Headquarters
- 1 SwampSwamp
- 1 Temple GardenTemple Garden
- 1 Undergrowth StadiumUndergrowth Stadium
- 1 Vault of ChampionsVault of Champions
- 1 Verdant CatacombsVerdant Catacombs
- 1 Watery GraveWatery Grave
- 1 Windswept HeathWindswept Heath
- 1 Zagoth TriomeZagoth Triome
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Nicholas Lucchesi
Player and lover of all Magic the Gathering formats. Forged in the fires of Oath of the Gatewatch expeditions. Always down to jam games with anyone and everyone. When not playing Magic I am doing something else equally, if not more nerdy.
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