(Storm-Kiln ArtistStorm-Kiln Artist | Art by Manuel Castañón)
Burn, Baby! Burn!
Hello! Welcome back to Nearly Identical, a series where I take a look at two commanders with similar designs and archetypes, find out what separates them, and help you find your next commander. Today, I'm looking at two Rakdos commanders who want to burn their opponents to the ground: Tor Wauki the YoungerTor Wauki the Younger and Judith, Carnage ConnoisseurJudith, Carnage Connoisseur.
Burn has difficulty winning in Commander. Like mill, the archetype struggles to win once the game scales to three opponents each with forty life. We'd need a commander to amplify our burn spells to strengthen them in Commander. Tor Wauki the YoungerTor Wauki the Younger adds an additional one damage to each noncombat damage from a source we control. While we've seen this effect done better on cards like Torbran, Thane of Red FellTorbran, Thane of Red Fell, Tor Wauki can shoot two damage to any target. That and his lifelink ability allow us to stay alive and control the board.
Judith, Carnage ConnoisseurJudith, Carnage Connoisseur is a Pestilent SpiritPestilent Spirit in the command zone. An End the FestivitiesEnd the Festivities now sweeps the board of our opponents' creatures and gains us life on top of that. Or, we create a 2/2 Imp that deals two damage to each opponent when it dies.
Both Rakdos commanders reward us for casting instant and sorcery spells that burn our opponents and their creatures. For Tor Wauki, I'm going to make a pinger deck, including as many permanents that deal damage when we cast spells. And for Judith, I want to take advantage of the tokens we make and build an Aristocrat deck. But first, what cards are we looking to have in both lists?
Storm-Kiln ArtistStorm-Kiln Artist is perfect for any Spellslinger deck. He makes Treasure tokens for each instant and sorcery we cast which in turn helps us cast more spells. Storm is in the name after all, and that's exactly what we want to do.
Torbran, Thane of Red FellTorbran, Thane of Red Fell increases each damage from a red source by two, which is relevant to both commanders. Most of the pingers, including Tor Wauki himself, are red, and the Imps Judith makes are red as well. Burn can be a hard strategy to succeed within Commander, but Torbran makes that plan a whole lot easier. Since both commanders are capable of gaining life, a card like Vito, Thorn of the Dusk RoseVito, Thorn of the Dusk Rose can turn that life gain into life drain.
Kill On Sight
Now that we know our strategy, let's see how we're building Tor Wauki.
Tor Wauki doesn't only care about instants and sorceries. His damage increase can be from any source dealing noncombat damage, so we're including pingers like Unruly CatapultUnruly Catapult, Blisterspit GremlinBlisterspit Gremlin, and Thermo-AlchemistThermo-Alchemist. These tap to deal damage to our opponents and untap when we cast a spell of the relevant type. If we're casting two or three spells on our turn, these pingers alone can deal upwards of six plus damage with Tor Wauki out.
Fiery InscriptionFiery Inscription takes GuttersnipeGuttersnipe and puts him on an enchantment. Since this is harder to remove, we have a better chance of keeping Fiery Inscription around and burning our opponents for three each time we cast a spell. On top of this, we do have other ways to drain our opponents' health.
The single damage on our upkeep may seem unremarkable, but having Creeping BloodsuckerCreeping Bloodsucker out and gaining three life each turn is great at padding our life total. However, with Tor Wauki out, that now becomes two damage to each opponent and six life gained since you're gaining life equal to the amount of damage dealt. This gets even better if you have any damage doublers or amplifiers such as Torbran. Kederekt ParasiteKederekt Parasite is a nasty creature that deals damage each time your opponent draws. For one mana, this becomes a Sheoldred, the ApocalypseSheoldred, the Apocalypse with Tor Wauki out.
With all this damage we can deal to our opponents, Florian, Voldaren ScionFlorian, Voldaren Scion will essentially become a tutor each turn. If we have a pinger and Tor Wauki out, we get to choose the best card from our top eight or so cards. The longer Florian sticks around, the closer we get to grabbing the pieces we need for victory.
Now let's take a look at the deck!
Tor Wauki's Poison-tipped Arrows
View on ArchidektCommander (1)
- 1 Tor Wauki the YoungerTor Wauki the Younger
Creatures (20)
- 1 Birgi, God of Storytelling // Harnfel, Horn of BountyBirgi, God of Storytelling // Harnfel, Horn of Bounty
- 1 Blisterspit GremlinBlisterspit Gremlin
- 1 Creeping BloodsuckerCreeping Bloodsucker
- 1 Erebor FlamesmithErebor Flamesmith
- 1 Falthis, Shadowcat FamiliarFalthis, Shadowcat Familiar
- 1 Firebrand ArcherFirebrand Archer
- 1 Florian, Voldaren ScionFlorian, Voldaren Scion
- 1 GuttersnipeGuttersnipe
- 1 Kederekt ParasiteKederekt Parasite
- 1 Kessig FlamebreatherKessig Flamebreather
- 1 Nightscape FamiliarNightscape Familiar
- 1 Obosh, the PreypiercerObosh, the Preypiercer
- 1 Orcish BowmastersOrcish Bowmasters
- 1 Pestilent SpiritPestilent Spirit
- 1 Storm-Kiln ArtistStorm-Kiln Artist
- 1 Thermo-AlchemistThermo-Alchemist
- 1 Torbran, Thane of Red FellTorbran, Thane of Red Fell
- 1 Unruly CatapultUnruly Catapult
- 1 Veinwitch CovenVeinwitch Coven
- 1 Vito, Thorn of the Dusk RoseVito, Thorn of the Dusk Rose
Sorceries (17)
- 1 Blasphemous ActBlasphemous Act
- 1 Chandra's IgnitionChandra's Ignition
- 1 Faithless LootingFaithless Looting
- 1 Feed the SwarmFeed the Swarm
- 1 GrapeshotGrapeshot
- 1 Jeska's WillJeska's Will
- 1 Light Up the StageLight Up the Stage
- 1 Night's WhisperNight's Whisper
- 1 Past in FlamesPast in Flames
- 1 Reckless ImpulseReckless Impulse
- 1 Sign in BloodSign in Blood
- 1 Skewer the CriticsSkewer the Critics
- 1 Smash to DustSmash to Dust
- 1 Strike It RichStrike It Rich
- 1 Syphon MindSyphon Mind
- 1 Vicious RumorsVicious Rumors
- 1 Wheel of MisfortuneWheel of Misfortune
Enchantments (3)
- 1 Fiery InscriptionFiery Inscription
- 1 Sanguine BondSanguine Bond
- 1 Valakut ExplorationValakut Exploration
Instants (17)
- 1 AbradeAbrade
- 1 Armor of ShadowsArmor of Shadows
- 1 Chaos WarpChaos Warp
- 1 Cling to DustCling to Dust
- 1 Dark RitualDark Ritual
- 1 Delayed Blast FireballDelayed Blast Fireball
- 1 Invoke CalamityInvoke Calamity
- 1 Lightning BoltLightning Bolt
- 1 Malakir Rebirth // Malakir MireMalakir Rebirth // Malakir Mire
- 1 Mirrodin AvengedMirrodin Avenged
- 1 Offer ImmortalityOffer Immortality
- 1 Rakdos CharmRakdos Charm
- 1 Seething SongSeething Song
- 1 Tainted StrikeTainted Strike
- 1 Unexpected WindfallUnexpected Windfall
- 1 Valakut Awakening // Valakut StoneforgeValakut Awakening // Valakut Stoneforge
- 1 You Are Already DeadYou Are Already Dead
Artifacts (7)
- 1 Arcane SignetArcane Signet
- 1 Basilisk CollarBasilisk Collar
- 1 Grafted ExoskeletonGrafted Exoskeleton
- 1 Rakdos SignetRakdos Signet
- 1 Sol RingSol Ring
- 1 Swiftfoot BootsSwiftfoot Boots
- 1 Wayfarer's BaubleWayfarer's Bauble
Lands (35)
- 1 Blood CryptBlood Crypt
- 1 Bojuka BogBojuka Bog
- 1 Command TowerCommand Tower
- 1 Dragonskull SummitDragonskull Summit
- 1 Exotic OrchardExotic Orchard
- 1 Foreboding RuinsForeboding Ruins
- 1 Luxury SuiteLuxury Suite
- 10 MountainMountain
- 1 Myriad LandscapeMyriad Landscape
- 1 Rakdos CarnariumRakdos Carnarium
- 1 Shivan GorgeShivan Gorge
- 1 Smoldering MarshSmoldering Marsh
- 1 Spinerock KnollSpinerock Knoll
- 1 Sulfurous SpringsSulfurous Springs
- 10 SwampSwamp
- 1 Tainted PeakTainted Peak
- 1 Temple of MaliceTemple of Malice
Exploding Imps
When everyone saw the new JudithJudith, players were drawn to her ability to give your spells deathtouch and lifelink. This turns any red damage boardwipe into a true sweeper. Red has plenty of cheap "deal one damage to each creature" spells. Great for controlling the board, but I can see the deck leading to unfun gameplay. No one enjoys getting their board of creatures constantly removed. To the point where boardwipes come far and few between in games. That's why I want to focus less on killing everything and more on the token creation.
Determined IterationDetermined Iteration gives us an extra Imp token at the beginning of our combat. It even comes with a built-in sacrifice trigger, allowing us to deal two to our opponents every turn for free. Promise of AclazotzPromise of Aclazotz is another enchantment that can populate an Imp at our end step, and it's another sac outlet for our Imps.
While I wish there were more populate cards in Rakdos, we do have access to one of the strongest for this deck. Ghired's BelligerenceGhired's Belligerence can be hard to trigger if we don't have a bunch of 1/1s to kill, but with Judith's ability to give our spells deathtouch, Ghired's Belligerence will kill any creature we target with just one damage. We can dump all our mana into X and populate a ton of 2/2 Imps. If we have a sac outlet, we might just be able to end the game there. Speaking of sac outlets, how do we plan to sac all the Imps we make?
Plumb the ForbiddenPlumb the Forbidden copies itself for each Imp we sacrifice to it. If we hold up the mana, we can wait to see if our opponents try to exile our tokens with a FarewellFarewell and then sac all the Imps in response, refilling our hand and dealing damage to our opponents.
Goblin BombardmentGoblin Bombardment is a free sac outlet that can deal additional damage to any target. It doesn't synergize with Judith's ability, but since we're already dealing damage with the Imps, might as well get in for a little bit more if we can. And then we have spells that need a creature to be sacrificed as an additional cost such as Culling the WeakCulling the Weak, which makes it easier to cast Judith. Since we're focused on Imps and creatures dying, how can we take advantage of that?
Ojer Axonil, Deepest MightOjer Axonil, Deepest Might is already great with the spells we have that deal damage to our opponents, but the reason I like him here is that he can increase the Imp's damage to four. Virtue of CourageVirtue of Courage turns all that damage into card advantage, allowing us to see six cards from one Imp dying. In a spellslinger deck, this is incredible value that can turn into an explosive turn. And Mahadi, Emporium MasterMahadi, Emporium Master will see all the creatures that have died and make that many Treasures. If we do plan on sweeping the board, can still see some value from it.
Check out the deck!
Judith, Merciless Killer
View on ArchidektCommander (1)
- 1 Judith, Carnage ConnoisseurJudith, Carnage Connoisseur
Sorceries (18)
- 1 Blasphemous ActBlasphemous Act
- 1 Diabolic IntentDiabolic Intent
- 1 End the FestivitiesEnd the Festivities
- 1 Faithless LootingFaithless Looting
- 1 Feed the SwarmFeed the Swarm
- 1 Fiery ConfluenceFiery Confluence
- 1 Ghired's BelligerenceGhired's Belligerence
- 1 Into the FireInto the Fire
- 1 Jeska's WillJeska's Will
- 1 Mizzium MortarsMizzium Mortars
- 1 Night's WhisperNight's Whisper
- 1 Past in FlamesPast in Flames
- 1 Prisoner's DilemmaPrisoner's Dilemma
- 1 Rise of the Dark RealmsRise of the Dark Realms
- 1 Smash to DustSmash to Dust
- 1 Tectonic HazardTectonic Hazard
- 1 Wheel of MisfortuneWheel of Misfortune
- 1 Wrenn's ResolveWrenn's Resolve
Instants (19)
- 1 AbradeAbrade
- 1 Chaos WarpChaos Warp
- 1 Culling the WeakCulling the Weak
- 1 Dark RitualDark Ritual
- 1 Deadly DisputeDeadly Dispute
- 1 ElectrickeryElectrickery
- 1 Feign DeathFeign Death
- 1 Flick a CoinFlick a Coin
- 1 Lightning BoltLightning Bolt
- 1 Malakir Rebirth // Malakir MireMalakir Rebirth // Malakir Mire
- 1 Not Dead After AllNot Dead After All
- 1 Plumb the ForbiddenPlumb the Forbidden
- 1 Price of ProgressPrice of Progress
- 1 Rakdos CharmRakdos Charm
- 1 Seething SongSeething Song
- 1 Spikefield Hazard // Spikefield CaveSpikefield Hazard // Spikefield Cave
- 1 Tibalt's TrickeryTibalt's Trickery
- 1 Undying MaliceUndying Malice
- 1 Village RitesVillage Rites
Creatures (12)
- 1 Bloodletter of AclazotzBloodletter of Aclazotz
- 1 Gisa, Glorious ResurrectorGisa, Glorious Resurrector
- 1 Harmonic ProdigyHarmonic Prodigy
- 1 Mahadi, Emporium MasterMahadi, Emporium Master
- 1 Morbid OpportunistMorbid Opportunist
- 1 Ojer Axonil, Deepest Might // Temple of PowerOjer Axonil, Deepest Might // Temple of Power
- 1 Roaming ThroneRoaming Throne
- 1 Storm-Kiln ArtistStorm-Kiln Artist
- 1 Tor Wauki the YoungerTor Wauki the Younger
- 1 Torbran, Thane of Red FellTorbran, Thane of Red Fell
- 1 Vito, Thorn of the Dusk RoseVito, Thorn of the Dusk Rose
- 1 Zulaport CutthroatZulaport Cutthroat
Enchantments (7)
- 1 Determined IterationDetermined Iteration
- 1 Fiery EmancipationFiery Emancipation
- 1 Goblin BombardmentGoblin Bombardment
- 1 Phyrexian ArenaPhyrexian Arena
- 1 Promise of Aclazotz // Foul RebirthPromise of Aclazotz // Foul Rebirth
- 1 Return the PastReturn the Past
- 1 Virtue of Courage // Embereth BlazeVirtue of Courage // Embereth Blaze
Artifacts (8)
- 1 Arcane SignetArcane Signet
- 1 Fellwar StoneFellwar Stone
- 1 Liquimetal TorqueLiquimetal Torque
- 1 Ore-Rich Stalactite // Cosmium CatalystOre-Rich Stalactite // Cosmium Catalyst
- 1 Rakdos SignetRakdos Signet
- 1 Sol RingSol Ring
- 1 Swiftfoot BootsSwiftfoot Boots
- 1 Talisman of IndulgenceTalisman of Indulgence
Lands (35)
- 1 Bojuka BogBojuka Bog
- 1 Castle LocthwainCastle Locthwain
- 1 Command BeaconCommand Beacon
- 1 Command TowerCommand Tower
- 1 Dragonskull SummitDragonskull Summit
- 1 Exotic OrchardExotic Orchard
- 11 MountainMountain
- 1 Myriad LandscapeMyriad Landscape
- 1 Phyrexian TowerPhyrexian Tower
- 1 Raucous TheaterRaucous Theater
- 1 Reliquary TowerReliquary Tower
- 1 Restless VentsRestless Vents
- 1 Smoldering MarshSmoldering Marsh
- 1 Sokenzan, Crucible of DefianceSokenzan, Crucible of Defiance
- 1 Spinerock KnollSpinerock Knoll
- 8 SwampSwamp
- 1 Takenuma, Abandoned MireTakenuma, Abandoned Mire
- 1 Temple of MaliceTemple of Malice
Laced With Poison
Tor Wauki the YoungerTor Wauki the Younger has 3,500 decks on EDHREC. He's a popular option for any player looking for a Burn deck in Commander. But with the release of Judith, his reign might be in trouble. Judith, Carnage ConnoisseurJudith, Carnage Connoisseur was just printed in the new Murders at Karlov Manor set and already has 1,300 decks. She's the second-most built commander from the set and I don't think her popularity will slow down.
Judith will be a fun deck to play, but I do have concerns about commanders who make it easy to wipe the board or even reward you for doing so. A single Blasphemous ActBlasphemous Act puts you far ahead of everyone else on life totals. And if you don't have a Vito out to make use of the life gain, your opponents won't be able to do much against you if they can't keep their creatures around to attack you. While she will be a popular commander, I wonder how long it'll be before players decide she's too much to play with or against.
Let me know which commander you prefer! Do you prefer to ping your opponents to death or gain a bunch of life and drain everyone instead? Let me know down below and I'll see you next time!
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