Prismari CommandPrismari Command | Art by Johannes Voss
Last month we had a first look at the upcoming Secrets of Strixhaven set. We got to see the entire product line-up, including the five Commander preconstructed decks and their respective face commanders.
This week, I'll be covering a deck tech on the leader of the Prismari Artistry deck, Rootha, Mastering the MomentRootha, Mastering the Moment.
What Does Rootha, Mastering the MomentRootha, Mastering the Moment Do?
You can read all about Rootha's backstory here. True to her character, she delayed her graduation to reach the perfection she long sought. A Magma OpusMagma Opus, you might say.
Much like the Prismari back in the original Strixhaven: School of Mages set, we're not casting a billion spells, ramping up to storm off. Instead, we're going with the big spells, and this version of Rootha rewards us by creating a hasty, flying token that can smack opponents for some big damage.
All of this is well and good, but what kind of big spells are we talking about here?
Key Cards for Rootha, Mastering the MomentRootha, Mastering the Moment
Artistic Performance
While we could look through all of the Spellslinger options we have, Rootha needs us to run something different from the norm. Cards like Creative TechniqueCreative Technique are valuable because, at worst, we're getting a 5/5 Elemental. However, we could always hit one of our bigger spells instead, which is even better.
In the case of both Creative OutburstCreative Outburst and the aforementioned Magma Opus, we can discard these to get a Treasure token, but being able to cast them for free is simply divine.
Even better, though, are the spells that can discount themselves.
For example, Into the StoryInto the Story could be cast for two mana. However, Rootha checks for the mana value of the card, not how much you paid into the spell. So, you technically get a 7/7 for just two mana! Sadly, I must point out that Rootha does not work with Blasphemous ActBlasphemous Act because Rootha triggers at the start of combat, but she'll die before then - unless you find a way to protect her.
That said, there aren't many cards that are worthwhile in the deck. Maybe more will come out, but we'll make do with what we have.
A Token Performance
You might be asking what the big idea is behind this section. Well, considering that we make only one of those Elementals during our turn (assuming we've cast an instant or sorcery), it'll mean the game plan will be slow, and easily hindered in a multiplayer setting. The bad news is that, at the time of writing, there aren't too many ways we can make multiple tokens that can attack that turn.
However, the good news is that we have a few ways to get things going. We have our usual suspects, like Talrand, Sky SummonerTalrand, Sky Summoner, but there's also Ovika, Enigma GoliathOvika, Enigma Goliath, who will make an army of these tokens. Though, we also have options like TwinflameTwinflame that can make copies of a given card.
Beware, though, because Rootha only triggers during combat, and a lot of these spells are sorcery-speed. The key player in all of this is Brudiclad, Telchor EngineerBrudiclad, Telchor Engineer. It'll turn every token we have into the same Elemental we make, plus make a token of its own. Here's hoping that we have more ways to make Rootha's ability work sooner or later.
It's at this point that it makes sense to protect the token we create as best as we can. That way, when it comes back to our turn, we can use red's various cloning effects to copy the token.
This is especially true when we take into account the key suite of cards that make Rootha tick: extra combat steps! The more combats we get, the more Rootha triggers we'll get. Plus, these tokens will have haste, so they can attack right away. Our prime example is Full ThrottleFull Throttle, which will give us a bunch of extra combat steps, meaning more tokens to swing with.
How to Win With Rootha, Mastering the MomentRootha, Mastering the Moment
Our ways to win are not much different from the average Spellslinger deck. That said, in our case, we have to go big or go home.
Cards like Surge to VictorySurge to Victory pumps our board, and creates a copy of whatever spell we pick when we cast it. While Rootha won't see the copied spell, she will see the Surge, giving us a 6/6 token, perhaps more with an extra combat spell.
Speaking of tokens, Shark TyphoonShark Typhoon (aka "sharknado") will make plenty of tokens, including big ones we can copy. However, the main token will not have haste, making Brudiclad even more important.
Otherwise, we can rely on the Old Faithful method of using big spells, like Rite of ReplicationRite of Replication or Crackle with PowerCrackle with Power. The X-spells in the deck will ensure that we'll always have a giant token to use. That said, I would not advise Epic ExperimentEpic Experiment if you load up on those. X will be zero every time, and the cards would basically do nothing.
Rootha, Mastering the Moment Commander Deck List
Mastering the Moment with Rootha
View on ArchidektCommander (1)
- 1 Rootha, Mastering the MomentRootha, Mastering the Moment
Artifacts (7)
- 1 Arcane SignetArcane Signet
- 1 Lightning GreavesLightning Greaves
- 1 Primal Amulet // Primal WellspringPrimal Amulet // Primal Wellspring
- 1 Sol RingSol Ring
- 1 Swiftfoot BootsSwiftfoot Boots
- 1 Talisman of CreativityTalisman of Creativity
- 1 Wayfarer's BaubleWayfarer's Bauble
Instants (14)
- 1 Big ScoreBig Score
- 1 BrainstormBrainstorm
- 1 ConsiderConsider
- 1 Creative OutburstCreative Outburst
- 1 Dig Through TimeDig Through Time
- 1 Frantic SearchFrantic Search
- 1 Galvanic IterationGalvanic Iteration
- 1 Into the StoryInto the Story
- 1 Invert PolarityInvert Polarity
- 1 Magma OpusMagma Opus
- 1 OptOpt
- 1 Prismari CommandPrismari Command
- 1 Savage BeatingSavage Beating
- 1 Seething SongSeething Song
Sorceries (19)
- 1 Crackle with PowerCrackle with Power
- 1 Creative TechniqueCreative Technique
- 1 Dance with CalamityDance with Calamity
- 1 Deep AnalysisDeep Analysis
- 1 Expressive IterationExpressive Iteration
- 1 Faithless LootingFaithless Looting
- 1 Full ThrottleFull Throttle
- 1 Fury of the HordeFury of the Horde
- 1 Mana GeyserMana Geyser
- 1 Mizzix's MasteryMizzix's Mastery
- 1 PonderPonder
- 1 PreordainPreordain
- 1 Relentless AssaultRelentless Assault
- 1 Seize the DaySeize the Day
- 1 Surge to VictorySurge to Victory
- 1 Treasure CruiseTreasure Cruise
- 1 Volcanic SalvoVolcanic Salvo
- 1 Volcanic VisionVolcanic Vision
- 1 World at WarWorld at War
Creatures (19)
- 1 Archmage EmeritusArchmage Emeritus
- 1 Archmage of RunesArchmage of Runes
- 1 Balmor, Battlemage CaptainBalmor, Battlemage Captain
- 1 Brudiclad, Telchor EngineerBrudiclad, Telchor Engineer
- 1 Coruscation MageCoruscation Mage
- 1 Curiosity CrafterCuriosity Crafter
- 1 Firebrand ArcherFirebrand Archer
- 1 Goblin ElectromancerGoblin Electromancer
- 1 Goldspan DragonGoldspan Dragon
- 1 GuttersnipeGuttersnipe
- 1 Haughty DjinnHaughty Djinn
- 1 Kessig FlamebreatherKessig Flamebreather
- 1 Mizzix of the IzmagnusMizzix of the Izmagnus
- 1 Ovika, Enigma GoliathOvika, Enigma Goliath
- 1 Storm-Kiln ArtistStorm-Kiln Artist
- 1 Stormcatch MentorStormcatch Mentor
- 1 Third Path IconoclastThird Path Iconoclast
- 1 Thunderclap DrakeThunderclap Drake
- 1 Young PyromancerYoung Pyromancer
Enchantments (3)
- 1 Case of the Ransacked LabCase of the Ransacked Lab
- 1 Determined IterationDetermined Iteration
- 1 Shark TyphoonShark Typhoon
Lands (37)
- 1 Cascade BluffsCascade Bluffs
- 1 Command TowerCommand Tower
- 1 Fabled PassageFabled Passage
- 1 Ferrous LakeFerrous Lake
- 1 Fiery IsletFiery Islet
- 1 Frostboil SnarlFrostboil Snarl
- 11 IslandIsland
- 11 MountainMountain
- 1 Prismatic VistaPrismatic Vista
- 1 Riverpyre VergeRiverpyre Verge
- 1 Scalding TarnScalding Tarn
- 1 Shivan ReefShivan Reef
- 1 Steam VentsSteam Vents
- 1 Stormcarved CoastStormcarved Coast
- 1 Sulfur FallsSulfur Falls
- 1 Thundering FallsThundering Falls
- 1 Training CenterTraining Center
Aaaaand, Scene!
And that is just one of the five face commanders from Secrets of Strixhaven. Rootha does seem dull, but built and/or played right, she can be taken into a path within the archetype that can be rather unique. She just simply needs a bit more support to push her over the edge (or the Edge, you might say).
Now, I would like to hear from you. Which of those face commanders gets your attention? Are you looking forward to going back to Arcavios? Either way, be sure to come back next time, where I hopefully (more like finally!) begin one of the two new series I have planned for you.
Owain Roberts
Owain has been playing on and off from around Invasion block to 2011, and has been playing since. He's recently embraced Rakdos as his go-to color combination, though he's also looking for opportunities to branch out. When he isn't slinging spells, he can be found looking after his pet dogs.
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