Hello again, precon devotees! We’re back with another installment of Precon Redux, the series where we take an old precon commander and reimagine it in a new precon for the modern era. Today we’re raining death from above with Heavenly Inferno, from the first set of Commander precons, starring Kaalia of the VastKaalia of the Vast.
Kaalia’s Inferno
Kaalia is a 2/2 Human Cleric with flying for four mana, and when she attacks an opponent you can put an Angel, Demon, or Dragon from your hand into play tapped and attacking that same player. This is an extremely powerful commander (and certainly a popular one, with over 15,000 decks), since she can cheat out very expensive creatures for free, with none of the drawbacks we see with similar creatures like Ilharg, the Raze-BoarIlharg, the Raze-Boar and Hans ErikssonHans Eriksson.
Our plan is simple: fill the deck with big, bad flyers. Creatures that provide additional benefits, like card advantage or creature removal, are premium.
The backup commander for the deck is Tariel, Reckoner of SoulsTariel, Reckoner of Souls, a seven mana 4/7 Angel with flying and vigilance that you can tap to grab a random creature out of an opponent’s grave. It’s a neat trick, but nowhere near the power level of Kaalia. I’m happy to keep it in the deck, though. The other new legend from the original precon is Basandra, Battle SeraphBasandra, Battle Seraph, a 4/4 Angel for five mana that prevents players from casting spells during combat. This is a great creature for the 99 of this deck, since she helps prevent opponents from interfering once we’ve entered the fray with our creatures.
Here’s the original deck list for Heavenly Inferno:
Heaveny Inferno Precon
View on ArchidektCommander (1)
- 1 Kaalia of the VastKaalia of the Vast
Creatures (28)
- 1 Akroma, Angel of FuryAkroma, Angel of Fury
- 1 Angel of DespairAngel of Despair
- 1 Angelic ArbiterAngelic Arbiter
- 1 AngerAnger
- 1 Archangel of StrifeArchangel of Strife
- 1 Avatar of SlaughterAvatar of Slaughter
- 1 Basandra, Battle SeraphBasandra, Battle Seraph
- 1 Bladewing the RisenBladewing the Risen
- 1 Boros GuildmageBoros Guildmage
- 1 Dragon WhelpDragon Whelp
- 1 Dread CacodemonDread Cacodemon
- 1 Duergar Hedge-MageDuergar Hedge-Mage
- 1 Fallen AngelFallen Angel
- 1 Furnace WhelpFurnace Whelp
- 1 Gwyllion Hedge-MageGwyllion Hedge-Mage
- 1 Lightkeeper of EmeriaLightkeeper of Emeria
- 1 MalfegorMalfegor
- 1 Mana-Charged DragonMana-Charged Dragon
- 1 Mother of RunesMother of Runes
- 1 Oni of Wild PlacesOni of Wild Places
- 1 Oros, the AvengerOros, the Avenger
- 1 Orzhov GuildmageOrzhov Guildmage
- 1 Razorjaw OniRazorjaw Oni
- 1 Reiver DemonReiver Demon
- 1 Serra AngelSerra Angel
- 1 Shattered AngelShattered Angel
- 1 Tariel, Reckoner of SoulsTariel, Reckoner of Souls
- 1 Voice of AllVoice of All
Instants (12)
- 1 Bathe in LightBathe in Light
- 1 Cleansing BeamCleansing Beam
- 1 Comet StormComet Storm
- 1 CongregateCongregate
- 1 Master WarcraftMaster Warcraft
- 1 MortifyMortify
- 1 Orim's ThunderOrim's Thunder
- 1 Path to ExilePath to Exile
- 1 Return to DustReturn to Dust
- 1 Sulfurous BlastSulfurous Blast
- 1 TerminateTerminate
- 1 Wrecking BallWrecking Ball
Sorceries (7)
- 1 Akroma's VengeanceAkroma's Vengeance
- 1 Death by DragonsDeath by Dragons
- 1 Diabolic TutorDiabolic Tutor
- 1 EarthquakeEarthquake
- 1 Evincar's JusticeEvincar's Justice
- 1 Syphon FleshSyphon Flesh
- 1 Syphon MindSyphon Mind
Artifacts (7)
- 1 Armillary SphereArmillary Sphere
- 1 Boros SignetBoros Signet
- 1 Darksteel IngotDarksteel Ingot
- 1 Lightning GreavesLightning Greaves
- 1 Orzhov SignetOrzhov Signet
- 1 Rakdos SignetRakdos Signet
- 1 Sol RingSol Ring
Enchantments (7)
- 1 PyrohemiaPyrohemia
- 1 Righteous CauseRighteous Cause
- 1 Soul SnareSoul Snare
- 1 StrangleholdStranglehold
- 1 Vow of DutyVow of Duty
- 1 Vow of LightningVow of Lightning
- 1 Vow of MaliceVow of Malice
Lands (38)
- 1 Akoum RefugeAkoum Refuge
- 1 Barren MoorBarren Moor
- 1 Bojuka BogBojuka Bog
- 1 Boros GarrisonBoros Garrison
- 1 Command TowerCommand Tower
- 1 Evolving WildsEvolving Wilds
- 1 Forgotten CaveForgotten Cave
- 1 Molten SlagheapMolten Slagheap
- 8 MountainMountain
- 1 Orzhov BasilicaOrzhov Basilica
- 8 PlainsPlains
- 1 Rakdos CarnariumRakdos Carnarium
- 1 Rupture SpireRupture Spire
- 1 Secluded SteppeSecluded Steppe
- 8 SwampSwamp
- 1 Vivid MeadowVivid Meadow
- 1 Zoetic CavernZoetic Cavern
What We’re Keeping in Our Kaalia Deck
Before we get into the new deck, let’s recap the rules of Precon Redux. Wizards of the Coast clearly has some unspoken guidelines about how to build their precons. Since our goal is to reimagine this as a new precon that Wizards could create, we’ll need to establish and (mostly) adhere to the rules as we understand them, based on observations of recent precons.
- Value of the deck is no more than $120, excluding the original legends (some have gotten pricey)
- Value of the land package can be no more than $10 (IYKYK)
- Aim for two or three high value ($10+) reprints
- Keep all new legendary creatures from the original precon in the deck
- Stay close to a typical 10/10/10 build (10 ramp spells, 10 card draw, 10 removal)
- We don’t have to tie into a specific set, as precons have been doing since Commander 2020
- Universes Beyond cards are off-limits if they couldn’t be reprinted as Universes Within with the same name. For instance, we won’t include The Balrog, Durin’s BaneThe Balrog, Durin’s Bane, Horn of the MarkHorn of the Mark, and Bloodcrusher of KhorneBloodcrusher of Khorne. They’d be good in this deck, but their names preclude us from using them
Here’s the handful of nonland cards that are sticking around for the new deck:
- Sol RingSol Ring
- Boros SignetBoros Signet
- Lightning GreavesLightning Greaves
- Orzhov SignetOrzhov Signet
- Rakdos SignetRakdos Signet
- Akroma, Angel of FuryAkroma, Angel of Fury
- Angel of DespairAngel of Despair
- Bladewing the RisenBladewing the Risen
- MortifyMortify
- EarthquakeEarthquake
We’re mostly keeping ramp cards here. Also, Lightning Greaves is crucial for protecting Kaalia, and Earthquake just fits beautifully with our flying army.
Themes and Strategies We’ll Expand On for Heavenly Inferno Redux
The original precon had 29 creatures, including Kaalia, but only 21 of those were either Angels, Dragons, or Demons. That’s a fifth of the deck that can be cheated out with Kaalia’s ability. This isn’t an awful number, but we can definitely do better. In our updated precon, we’ve got the same total number of creatures in the deck, but now only two don’t fit with the three types. And one of those is Kaalia herself. The other?
With a commander in Mardu colors that has one of the best attack triggers in the game, we’d be fools to not include Isshin, Two Heavens as OneIsshin, Two Heavens as One. With Ishiin on the board, we can drop two creatures into combat with Kaalia every turn. What’s not to like about that?
But for any of this to be worthwhile, we have to make sure we always have a full hand. After all, Kaalia doesn’t do much if you don’t have creatures in your hand, right? Thankfully, there are several Demons who love to trade cards for life. So we’ll add in Bloodgift DemonBloodgift Demon, Burning-Rune DemonBurning-Rune Demon, Demonlord BelzenlokDemonlord Belzenlok, Kothophed, Soul HoarderKothophed, Soul Hoarder, Rune-Scarred DemonRune-Scarred Demon, and Vilis, Broker of BloodVilis, Broker of Blood.
Since we’ve got Demons handling the card draw, let’s look to our Angels and Dragons to handle other Commander necessities. For removal we’ll throw in Angel of SerenityAngel of Serenity, Angel of the RuinsAngel of the Ruins, Balefire DragonBalefire Dragon, and Drakuseth, Maw of FlamesDrakuseth, Maw of Flames. For protection we’ve got Aegis AngelAegis Angel and Sephara, Sky’s BladeSephara, Sky’s Blade. And we’ve even got some recursion, with Liesa, Forgotten ArchangelLiesa, Forgotten Archangel and Reya DawnbringerReya Dawnbringer. The synergy with Liesa is fantastic, because putting those creatures back in hand gets them exactly where we want them for Kaalia.
So we’ve got the bones of the deck. But how does it win? That’s a silly question, reader. Obviously this precon wins by smashing faces, and then smashing them again. Good old-fashioned combat is Kaalia’s raison d’etre, so we’re not gonna try to get fancy with combos and alternate win conditions here.
Flying creatures make up almost our entire army, so we’ll easily unleash our inferno from the sky. The one non-flyer worth adding, in addition to Ishiin, is Mirror EntityMirror Entity. While this Shapeshifter, who has all creature types, won’t do much in the early game (most of our creatures are already large), it’ll really help us pack a punch for that late-game alpha strike when we have a ton of mana. We’ve also got Gisela, Blade of GoldnightGisela, Blade of Goldnight to double our damage dealt, Angelic SkirmisherAngelic Skirmisher to provide some keyword abilities to our crew, and BloodthirsterBloodthirster to give us some extra combat phases. The Demon is especially brutal if we’ve got creatures with vigilance on the board, which can be provided by Angelic Skirmisher and Angelic Field MarshalAngelic Field Marshal. And to make our army a bit wider, we’ll toss in a spicy, high-value token maker: Ancient Gold DragonAncient Gold Dragon.
May your beatdowns be ever plentiful.
I’ll Kaalia Back
Here’s the list for Heavenly Inferno Redux:
Heavenly Inferno Redux
View on ArchidektCommander (1)
- 1 Kaalia of the VastKaalia of the Vast
Creatures (28)
- 1 Aegis AngelAegis Angel
- 1 Akroma, Angel of FuryAkroma, Angel of Fury
- 1 Akroma, Angel of WrathAkroma, Angel of Wrath
- 1 Ancient Gold DragonAncient Gold Dragon
- 1 Angel of DespairAngel of Despair
- 1 Angel of SerenityAngel of Serenity
- 1 Angel of the RuinsAngel of the Ruins
- 1 Angelic Field MarshalAngelic Field Marshal
- 1 Angelic SkirmisherAngelic Skirmisher
- 1 Balefire DragonBalefire Dragon
- 1 Basandra, Battle SeraphBasandra, Battle Seraph
- 1 Bladewing the RisenBladewing the Risen
- 1 Bloodgift DemonBloodgift Demon
- 1 BloodthirsterBloodthirster
- 1 Burning-Rune DemonBurning-Rune Demon
- 1 Demonlord BelzenlokDemonlord Belzenlok
- 1 Drakuseth, Maw of FlamesDrakuseth, Maw of Flames
- 1 Gisela, Blade of GoldnightGisela, Blade of Goldnight
- 1 Isshin, Two Heavens as OneIsshin, Two Heavens as One
- 1 Kothophed, Soul HoarderKothophed, Soul Hoarder
- 1 Liesa, Forgotten ArchangelLiesa, Forgotten Archangel
- 1 Mirror EntityMirror Entity
- 1 Resolute ArchangelResolute Archangel
- 1 Reya DawnbringerReya Dawnbringer
- 1 Rune-Scarred DemonRune-Scarred Demon
- 1 Sephara, Sky's BladeSephara, Sky's Blade
- 1 Tariel, Reckoner of SoulsTariel, Reckoner of Souls
- 1 Vilis, Broker of BloodVilis, Broker of Blood
Artifacts (12)
- 1 Arcane SignetArcane Signet
- 1 Boros SignetBoros Signet
- 1 Commander's SphereCommander's Sphere
- 1 Fellwar StoneFellwar Stone
- 1 Lightning GreavesLightning Greaves
- 1 Orzhov SignetOrzhov Signet
- 1 Rakdos SignetRakdos Signet
- 1 Sol RingSol Ring
- 1 Swiftfoot BootsSwiftfoot Boots
- 1 Talisman of ConvictionTalisman of Conviction
- 1 Talisman of HierarchyTalisman of Hierarchy
- 1 Wayfarer's BaubleWayfarer's Bauble
Enchantments (2)
- 1 Phyrexian ArenaPhyrexian Arena
- 1 The Elder Dragon WarThe Elder Dragon War
Sorceries (11)
- 1 Ambition's CostAmbition's Cost
- 1 Back for SecondsBack for Seconds
- 1 Blasphemous ActBlasphemous Act
- 1 Cleansing NovaCleansing Nova
- 1 EarthquakeEarthquake
- 1 Faithless LootingFaithless Looting
- 1 Mana GeyserMana Geyser
- 1 Night's WhisperNight's Whisper
- 1 Painful TruthsPainful Truths
- 1 Read the BonesRead the Bones
- 1 Sign in BloodSign in Blood
Instants (6)
- 1 Boros CharmBoros Charm
- 1 Chaos WarpChaos Warp
- 1 DesparkDespark
- 1 Flawless ManeuverFlawless Maneuver
- 1 MortifyMortify
- 1 Swords to PlowsharesSwords to Plowshares
Planeswalkers (1)
- 1 Kaya the InexorableKaya the Inexorable
Lands (39)
- 1 Bloodfell CavesBloodfell Caves
- 1 Bojuka BogBojuka Bog
- 1 Boros GarrisonBoros Garrison
- 1 Clifftop RetreatClifftop Retreat
- 1 Command TowerCommand Tower
- 1 Dragonskull SummitDragonskull Summit
- 1 Evolving WildsEvolving Wilds
- 1 Exotic OrchardExotic Orchard
- 1 Isolated ChapelIsolated Chapel
- 5 MountainMountain
- 1 Nomad OutpostNomad Outpost
- 1 Orzhov BasilicaOrzhov Basilica
- 8 PlainsPlains
- 1 Rakdos CarnariumRakdos Carnarium
- 1 Reliquary TowerReliquary Tower
- 1 Rogue's PassageRogue's Passage
- 1 Scoured BarrensScoured Barrens
- 1 Seraph SanctuarySeraph Sanctuary
- 1 Smoldering MarshSmoldering Marsh
- 4 SwampSwamp
- 1 Temple of MaliceTemple of Malice
- 1 Temple of SilenceTemple of Silence
- 1 Temple of TriumphTemple of Triumph
- 1 Vault of the ArchangelVault of the Archangel
- 1 Wind-Scarred CragWind-Scarred Crag
With this new precon, we’ve made one of the most butt-kickingest decks ever designed for mass consumption. We’ve managed to stay within the precon confines, while still delivering a deck that can hold its own in a strong pod. And we snuck in some pricey pieces to get seasoned Magic players to crack their wallets, with Ancient Gold DragonAncient Gold Dragon, BloodthirsterBloodthirster, Balefire DragonBalefire Dragon, Vilis, Broker of BloodVilis, Broker of Blood, and Flawless ManeuverFlawless Maneuver.
Is this a realistic precon? Like with Zedruu, we definitely made a deck that people would want to buy and play. Can I say the same is true for every precon? Definitely not. But I see no reason why this deck couldn’t exist in the real world.
Now it’s time to hear from you. What do you think of this reimagined precon? Did I do Kaalia justice? Did I miss any good cards? Which precon commander should I tackle next? Hit that comments section with your spiciest takes, and don’t forget to check back often for more precon fun, here on EDHREC.
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