Doing the rounds!
This time, the Doctor has found a very special spicy brew to go under the cutting knife. It's a hybrid brew of slivers and super friends! The deck is helmed by Sliver HivelordSliver Hivelord and comes to us from reader Cowboy Kyle. He writes that the deck has been fun to play but it rarely wins. The idea is to play the planeswalkers, tick them up manually and get incremental value from their help while casting slivers to block for the planeswalkers while they do their thing. It's a quilt of value and synergy woven together by all the five colors of mana! There are some issues with the deck, however, that we will get to as we go along, but we will focus on Cowboy Kyle's main concern: the deck very rarely wins.
HiveWalker
View on ArchidektCommander (1)
- 1 Sliver HivelordSliver Hivelord
Creatures (16)
- 1 Atraxa, Praetors' VoiceAtraxa, Praetors' Voice
- 1 Belligerent SliverBelligerent Sliver
- 1 Captain SisayCaptain Sisay
- 1 Crystalline SliverCrystalline Sliver
- 1 Deepglow SkateDeepglow Skate
- 1 Gemhide SliverGemhide Sliver
- 1 Harmonic SliverHarmonic Sliver
- 1 Manaweft SliverManaweft Sliver
- 1 Megantic SliverMegantic Sliver
- 1 Necrotic SliverNecrotic Sliver
- 1 Oracle of Mul DayaOracle of Mul Daya
- 1 Quick SliverQuick Sliver
- 1 Sedge SliverSedge Sliver
- 1 Sentinel SliverSentinel Sliver
- 1 Sliver QueenSliver Queen
- 1 Winged SliverWinged Sliver
Sorceries (7)
- 1 Austere CommandAustere Command
- 1 FarseekFarseek
- 1 Into the NorthInto the North
- 1 Nature's LoreNature's Lore
- 1 Skyshroud ClaimSkyshroud Claim
- 1 Sublime ExhalationSublime Exhalation
- 1 Tezzeret's GambitTezzeret's Gambit
Instants (3)
- 1 Abzan CharmAbzan Charm
- 1 Moment's PeaceMoment's Peace
- 1 Swords to PlowsharesSwords to Plowshares
Enchantments (6)
- 1 Inexorable TideInexorable Tide
- 1 Mirari's WakeMirari's Wake
- 1 Oath of AjaniOath of Ajani
- 1 Oath of GideonOath of Gideon
- 1 Pernicious DeedPernicious Deed
- 1 Sunbird's InvocationSunbird's Invocation
Planeswalkers (25)
- 1 Ajani SteadfastAjani Steadfast
- 1 Ajani UnyieldingAjani Unyielding
- 1 Ajani VengeantAjani Vengeant
- 1 Angrath, the Flame-ChainedAngrath, the Flame-Chained
- 1 Chandra, FlamecallerChandra, Flamecaller
- 1 Dack FaydenDack Fayden
- 1 Elspeth, Sun's ChampionElspeth, Sun's Champion
- 1 Freyalise, Llanowar's FuryFreyalise, Llanowar's Fury
- 1 Garruk, Apex PredatorGarruk, Apex Predator
- 1 Garruk RelentlessGarruk Relentless
- 1 Garruk WildspeakerGarruk Wildspeaker
- 1 Gideon JuraGideon Jura
- 1 Jace, Architect of ThoughtJace, Architect of Thought
- 1 Jace BelerenJace Beleren
- 1 Kiora, the Crashing WaveKiora, the Crashing Wave
- 1 Liliana VessLiliana Vess
- 1 Nahiri, the HarbingerNahiri, the Harbinger
- 1 Nicol Bolas, PlaneswalkerNicol Bolas, Planeswalker
- 1 Ob Nixilis of the Black OathOb Nixilis of the Black Oath
- 1 Ob Nixilis ReignitedOb Nixilis Reignited
- 1 Ral ZarekRal Zarek
- 1 Sarkhan UnbrokenSarkhan Unbroken
- 1 Sorin, Grim NemesisSorin, Grim Nemesis
- 1 Sorin, Lord of InnistradSorin, Lord of Innistrad
- 1 Tamiyo, Field ResearcherTamiyo, Field Researcher
Artifacts (3)
- 1 Chromatic LanternChromatic Lantern
- 1 Conqueror's FlailConqueror's Flail
- 1 Honor-Worn ShakuHonor-Worn Shaku
Lands (39)
- 1 BadlandsBadlands
- 1 Bloodstained MireBloodstained Mire
- 1 Breeding PoolBreeding Pool
- 1 Command TowerCommand Tower
- 1 Exotic OrchardExotic Orchard
- 1 Flooded StrandFlooded Strand
- 1 ForestForest
- 1 Hallowed FountainHallowed Fountain
- 1 Krosan VergeKrosan Verge
- 1 Maze of IthMaze of Ith
- 1 MountainMountain
- 1 Overgrown TombOvergrown Tomb
- 1 PlainsPlains
- 1 PlateauPlateau
- 1 Polluted DeltaPolluted Delta
- 1 Reflecting PoolReflecting Pool
- 1 ScrublandScrubland
- 1 Sliver HiveSliver Hive
- 1 Snow-Covered ForestSnow-Covered Forest
- 1 Snow-Covered IslandSnow-Covered Island
- 1 Snow-Covered MountainSnow-Covered Mountain
- 1 Snow-Covered PlainsSnow-Covered Plains
- 1 Snow-Covered SwampSnow-Covered Swamp
- 1 Steam VentsSteam Vents
- 1 Stomping GroundStomping Ground
- 1 SwampSwamp
- 1 Temple GardenTemple Garden
- 1 Temple of AbandonTemple of Abandon
- 1 Temple of DeceitTemple of Deceit
- 1 Temple of EnlightenmentTemple of Enlightenment
- 1 Temple of EpiphanyTemple of Epiphany
- 1 Temple of MaladyTemple of Malady
- 1 Temple of MaliceTemple of Malice
- 1 Temple of MysteryTemple of Mystery
- 1 Temple of PlentyTemple of Plenty
- 1 Temple of SilenceTemple of Silence
- 1 Temple of TriumphTemple of Triumph
- 1 Watery GraveWatery Grave
- 1 Wooded FoothillsWooded Foothills
As we can tell from the list, there is some lack of direction. Cowboy Kyle himself states that the deck is made up of the planeswalkers he has collected over the years, coupled with the slivers to defend them. This is fine as a starting point, but the number of planeswalkers in the deck has left is with a pretty high curve, which we will either need to adjust by adding some cheaper spells, or by adding more ramp. There's a suitable proliferate-theme going on as well which enhances all of the planeswalkers in the deck, and we're going to expand on that a bit.
As far as the two most important parts of any EDH deck, card draw and ramp, I'm counting twelve cards that offer some sort of card draw or card filtering, and an entire fifteen cards that will help us with our mana. This seems great, though some of it is quite situational, and I think we can do much better on particularly the card draw front. Part of the ramp cards, namely Gemhide SliverGemhide Sliver and Manaweft SliverManaweft Sliver offer a double-edged sword in that they do ramp the deck, but they also tap down the blockers for the planeswalkers. Others, like Kiora, the Crashing WaveKiora, the Crashing Wave are limited in their use - though this particular planeswalker is fantastic in this regard since she provides both card draw and ramp. Some act only as card filtering, however, and does not allow the deck to go up in cards in hand - for example Dack FaydenDack Fayden and Nahiri, the HarbingerNahiri, the Harbinger are both excellent cards in their own, but they don't generate card advantage as long as we don't have a way to interact with the graveyard.
I want to particularly mention Captain SisayCaptain Sisay and Honor-Worn ShakuHonor-Worn Shaku as rather brilliant inclusions, both making good use of the new legendary supertype of all planeswalkers.
To grok the rec
At rare times, there are difficulties getting good recommendations for our EDH decks from EDHREC. I tend to encounter these when building with a theme that's disparate from the commander's usual business. For example, I currently play a very fun dimir-colored "sacrifice for value" deck led by Vela the Night-CladVela the Night-Clad and when I put that deck into EDHREC, I get recommendations based on other builds of her - i.e. ninjas. There are ways to refine this, however, we can look at other commanders for example, and filter by themes! With Vela the Night-CladVela the Night-Clad, we can look at Grimgrin, Corpse-BornGrimgrin, Corpse-Born and filter out the zombie tribal things.
For this particular deck, however, the EDHREC analysis proved more than competent, since there are a few people who have indeed built super friends decks with slivers as a sub-theme. The recommendations include both a large variety of other slivers we could use, as well as some super friends things. Chief among the slivers we could add are Galerider SliverGalerider Sliver, who is effectively a better version of Winged SliverWinged Sliver which is already in the deck, and Venom SliverVenom Sliver who is a very effective "rattlesnake" for all opponents looking to hit our planeswalkers. Further down the list, we find a personal favorite of mine, Hibernation SliverHibernation Sliver, who lost a lot of steam due to the damage on the stack rules being removed but is still very good at protecting our creatures from removal and blocking creatures without trample. Crypt SliverCrypt Sliver can act in a similar way for combat (block and tap after blockers are declared), and also protect from some removal.
On the super friends side of things, EDHREC suggests a number of cards. Though Cowboy Kyle mentions no exact budgetary restrictions, other than that he generally doesn't often spend more than around $10-15 for a single card, and I get that. In particular, he doesn't want to spend money on a Doubling SeasonDoubling Season, and at over $60 at the time of writing, it's easy to see why. The card is getting prohibitively expensive, in large part due to the popularity of our format. The Chain VeilThe Chain Veil is more reasonably priced and an excellent card in any planeswalker-heavy deck. Among friends in particular, if we restrict ourselves a bit to again reasonably priced cards, we find Jace, Unraveler of SecretsJace, Unraveler of Secrets and Dovin BaanDovin Baan as cards that can help protect our turf and draw us cards, and Vraska the UnseenVraska the Unseen who can also act as removal, but more importantly becomes a win-condition with only two activations!
In the end, we are on five colors here, and we need to make sure we can cast spells, and the curve is slightly high as I previously stated. EDHREC suggests several pieces of fixing and ramp for us - Sol RingSol Ring, Commander's SphereCommander's Sphere, Darksteel IngotDarksteel Ingot, and Oath of NissaOath of Nissa are all cheap both mana-wise and money-wise, and all deserving of inclusion. Sol RingSol Ring is perhaps the iffiest one here, seeing as how it only taps for colorless mana, but it will ramp us nonetheless, and there are quite a few generic numbers on our mana costs. Oath of NissaOath of Nissa even replaces itself and the chances of it missing outright in this deck are astronomical.
Lastly, EDHREC suggests a lot of removal - Supreme VerdictSupreme Verdict and Cyclonic RiftCyclonic Rift are both excellent, though the former is heavy with colored mana and the latter is getting up there in price. Both are worthy inclusions in the deck, in my opinion.
Another neat feature of EDHREC is the "themes" section. Here, we can take a look at what other people are playing in their super friends decks by looking at the "Planeswalker theme". Some of the most popular planeswalker-themed cards in the format are, for very good reasons, Call the GatewatchCall the Gatewatch, Deploy the GatewatchDeploy the Gatewatch, ThrummingbirdThrummingbird, Coalition RelicCoalition Relic, Day of JudgmentDay of Judgment, and Djeru, with Eyes OpenDjeru, with Eyes Open. All of these are also relatively cheap, with Coalition RelicCoalition Relic being by far the most expensive one - but this might see a drop in price now with Masters 25 to be released.
None of these inclusions help us actively win the game, however, but to that end, we're already including Vraska the UnseenVraska the Unseen and I also want to expand a bit on the creature side to facilitate winning.
The Doctor's take
Aside the EDHREC recommendations, I also wish to include Mirror EntityMirror Entity and Virulent SliverVirulent Sliver as alternative win conditions. Provided we can make way for an attack, both of these can allow us to end a player with just a couple of hits. Bring to LightBring to Light is pretty fantastic at getting us almost exactly what we need as well, so we're going to try to add that too. Homing SliverHoming Sliver can also be of use for getting us the right pieces of either offensive or defensive slivers, so we're going to try to make room for that too.
After the deck has gone under the surgeon's knife, we're left with these changes:
Changes
View on Archidekt- 1 Ajani VengeantAjani Vengeant
- 1 Angrath, the Flame-ChargedAngrath, the Flame-Charged
- 1 Chandra FlamecallerChandra Flamecaller
- 1 Ral ZarekRal Zarek
- 1 Gideon JuraGideon Jura
- 1 Ob Nixilis of the Black OathOb Nixilis of the Black Oath
- 1 Oath of AjaniOath of Ajani
- 1 Sunbird's InvocationSunbird's Invocation
- 1 Belligerent SliverBelligerent Sliver
- 1 Megantic SliverMegantic Sliver
- 1 Sentinel SliverSentinel Sliver
- 1 Into the North[/OUT][IN]*Into the North[/OUT][IN]*
- 1 Virulent SliverVirulent Sliver
- 1 Galerider SliverGalerider Sliver
- 1 Venom SliverVenom Sliver
- 1 Crypt SliverCrypt Sliver
- 1 Oath of NissaOath of Nissa
- 1 Jace, Unraveler of SecretsJace, Unraveler of Secrets
- 1 Dovin BaanDovin Baan
- 1 Vraska the UnseenVraska the Unseen
- 1 Sol RingSol Ring
- 1 Commander's SphereCommander's Sphere
- 1 The Chain Veil[/IN][OTHER OPTIONS]*The Chain Veil[/IN][OTHER OPTIONS]*
- 1 Djeru, with Eyes OpenDjeru, with Eyes Open
- 1 Hibernation SliverHibernation Sliver
- 1 Day of JudgmentDay of Judgment
- 1 Supreme VerdictSupreme Verdict
- 1 Cyclonic RiftCyclonic Rift
- 1 Coalition RelicCoalition Relic
- 1 Call the GatewatchCall the Gatewatch
- 1 Bring to LightBring to Light
- 1 Homing SliverHoming Sliver
- 1 Darksteel IngotDarksteel Ingot
- 1 Path of Ancestry[/OTHER OPTIONS]Path of Ancestry[/OTHER OPTIONS]
The cuts to the deck are tough to make, and as is apparent I've chosen to expand a bit upon the slivers theme with an emphasis on defense, and I've chosen to cut down a bit on the planeswalkers. Mainly, I've focused on cutting planeswalkers that are either too narrow in their abilities, that don't have a big enough impact on the board state, or are simply too expensive compared to what they do. Sunbird's InvocationSunbird's Invocation and Megantic SliverMegantic Sliver are both expensive six-drops that are very powerful on paper, but run a risk at not doing much at all when they hit the board. Sunbird's InvocationSunbird's Invocation especially has the ability to run away with games, but our focus is primarily to activate planeswalkers, not cast spells from our hand.
On the inclusions side, I've chosen to focus on fixing, ramp, card draw, and defense. The main stand-out inclusion, in my opinion, is Mirror EntityMirror Entity which can, if left unchecked, simply end a player. The deck makes an awful lot of tokens that are everything from 1/1 Soldiers, to 1/1 Deathtouch Wolf tokens, to 3/3 beasts, to 4/4 dragons, and allowing them to both get huge and take advantage of any of the sliver abilities on the field could be very beneficial. In fact, putting a single mana into Mirror EntityMirror Entity could ramp us if we have Gemhide SliverGemhide Sliver or Manaweft SliverManaweft Sliver and at least two tokens on the battlefield.
The other options are cards that I didn't find room for, unfortunately, but which could all use serious consideration for the deck. All of them are worthy of inclusions, though I'd advice Cowboy Kyle to first look at the inclusions I've already made.
The final iteration
The above changes leave us with this deck:
HiveWalker
View on Archidekt- 1 Sliver Hivelord[/Commander][Creatures]*Sliver Hivelord[/Commander][Creatures]*
- 1 Captain SisayCaptain Sisay
- 1 Crypt SliverCrypt Sliver
- 1 Crystalline SliverCrystalline Sliver
- 1 Deepglow SkateDeepglow Skate
- 1 Galerider SliverGalerider Sliver
- 1 Gemhide SliverGemhide Sliver
- 1 Harmonic SliverHarmonic Sliver
- 1 Manaweft SliverManaweft Sliver
- 1 Mirror EntityMirror Entity
- 1 Necrotic SliverNecrotic Sliver
- 1 Oracle of Mul DayaOracle of Mul Daya
- 1 Quick SliverQuick Sliver
- 1 Sedge SliverSedge Sliver
- 1 Sliver QueenSliver Queen
- 1 Venom SliverVenom Sliver
- 1 Virulent SliverVirulent Sliver
- 1 Winged Sliver[/Creatures][Sorceries]*Winged Sliver[/Creatures][Sorceries]*
- 1 FarseekFarseek
- 1 Nature's LoreNature's Lore
- 1 Skyshroud ClaimSkyshroud Claim
- 1 Sublime ExhalationSublime Exhalation
- 1 Tezzeret's Gambit[/Sorceries][Instants]*Tezzeret's Gambit[/Sorceries][Instants]*
- 1 Moment's PeaceMoment's Peace
- 1 Swords to Plowshares[/Instants][Enchantments]*Swords to Plowshares[/Instants][Enchantments]*
- 1 Mirari's WakeMirari's Wake
- 1 Oath of GideonOath of Gideon
- 1 Oath of NissaOath of Nissa
- 1 Pernicious Deed[/Enchantments][Planeswalkers]*Pernicious Deed[/Enchantments][Planeswalkers]*
- 1 Ajani UnyieldingAjani Unyielding
- 1 Dack FaydenDack Fayden
- 1 Dovin BaanDovin Baan
- 1 Elspeth, Sun's ChampionElspeth, Sun's Champion
- 1 Freyalise, Llanowar's FuryFreyalise, Llanowar's Fury
- 1 Garruk, Apex PredatorGarruk, Apex Predator
- 1 Garruk RelentlessGarruk Relentless
- 1 Garruk WildspeakerGarruk Wildspeaker
- 1 Jace, Architect of ThoughtJace, Architect of Thought
- 1 Jace BelerenJace Beleren
- 1 Jace, Unraveler of SecretsJace, Unraveler of Secrets
- 1 Kiora, the Crashing WaveKiora, the Crashing Wave
- 1 Liliana VessLiliana Vess
- 1 Nahiri, the HarbingerNahiri, the Harbinger
- 1 Nicol Bolas, PlaneswalkerNicol Bolas, Planeswalker
- 1 Ob Nixilis ReignitedOb Nixilis Reignited
- 1 Sarkhan UnbrokenSarkhan Unbroken
- 1 Sorin, Grim NemesisSorin, Grim Nemesis
- 1 Sorin, Lord of InnistradSorin, Lord of Innistrad
- 1 Tamiyo, Field ResearcherTamiyo, Field Researcher
- 1 Vraska the Unseen[/Planeswalkers][Artifacts]*Vraska the Unseen[/Planeswalkers][Artifacts]*
- 1 Commander's SphereCommander's Sphere
- 1 Conqueror's FlailConqueror's Flail
- 1 Honor-Worn ShakuHonor-Worn Shaku
- 1 Sol RingSol Ring
- 1 The Chain Veil[/Artifacts][Lands]*The Chain Veil[/Artifacts][Lands]*
- 1 Bloodstained MireBloodstained Mire
- 1 Breeding PoolBreeding Pool
- 1 Command TowerCommand Tower
- 1 Exotic OrchardExotic Orchard
- 1 Flooded StrandFlooded Strand
- 1 ForestForest
- 1 Hallowed FountainHallowed Fountain
- 1 Krosan VergeKrosan Verge
- 1 Maze of IthMaze of Ith
- 1 MountainMountain
- 1 Overgrown TombOvergrown Tomb
- 1 PlainsPlains
- 1 PlateauPlateau
- 1 Polluted DeltaPolluted Delta
- 1 Reflecting PoolReflecting Pool
- 1 ScrublandScrubland
- 1 Sliver HiveSliver Hive
- 1 Snow-Covered ForestSnow-Covered Forest
- 1 Snow-Covered IslandSnow-Covered Island
- 1 Snow-Covered MountainSnow-Covered Mountain
- 1 Snow-Covered PlainsSnow-Covered Plains
- 1 Snow-Covered SwampSnow-Covered Swamp
- 1 Steam VentsSteam Vents
- 1 Stomping GroundStomping Ground
- 1 SwampSwamp
- 1 Temple GardenTemple Garden
- 1 Temple of AbandonTemple of Abandon
- 1 Temple of DeceitTemple of Deceit
- 1 Temple of EnlightenmentTemple of Enlightenment
- 1 Temple of EpiphanyTemple of Epiphany
- 1 Temple of MaladyTemple of Malady
- 1 Temple of MaliceTemple of Malice
- 1 Temple of MysteryTemple of Mystery
- 1 Temple of PlentyTemple of Plenty
- 1 Temple of SilenceTemple of Silence
- 1 Temple of TriumphTemple of Triumph
- 1 Watery GraveWatery Grave
- 1 Wooded Foothills[/Lands]Wooded Foothills[/Lands]
Link to the deck on DeckStats: CLICK.
The changes leave us with a slightly lower average CMC in the deck, and though the curve is still quite high, we have more spells around CMC 1-3 than before. Hopefully, this will allow us to have game even early on, and the additions will hopefully allow us to close games once we've established a neat board of planeswalkers. Mirror EntityMirror Entity, Virulent SliverVirulent Sliver, and The Chain VeilThe Chain Veil will likely all help to end games quicker, something that planeswalker-based builds often struggle with.
I hope Cowboy Kyle will have some takeaways from my build, and that he has a lot of fun playing (and sometimes winning) with the deck in the future!
What do you think of my take on this brew? What cards would you consider yourself? Leave a comment below!
Do you want your deck featured here?
General Medicine is a bi-weekly column where I will take a look at your EDH deck, run it through our own EDHREC analysis, add some twists and turns of my own, and present your deck with an analysis for the world to see, right here on this site! Sounds exciting? Want your sweet brew featured (as in, picked apart, analyzed, and written about – it’s not as scary as it might sound!) in my series? Here’s what you do:
- Send an e-mail to [email protected] and make sure you include the following:
- An easy to read decklist. Links to the usual suspects (TappedOut, Deckstats, etc.) is fine.
- A short description of your deck – how does it play? How does it win? What are your favorite cards?
- A short description of where you want to go with the deck – is it competitive? 75%? Casual?
- If needed, a short description of your local metagame – are there any decks you’re looking to beat?
- Sign it with your name, but let me know if you want to remain anonymous or use an alias.
- Hold on to your Krark’s Thumb and hope that I will choose your deck!
- The series will premiere at the earliest in March, but the e-mail is open for submissions now! The more time I have to analyze your deck, the likelier it is that I will choose it! So get your submissions in now!
I am not be using some sort of first-come, first-served policy, I am choosing the most interesting deck and I am also looking at the best write-ups! Make sure you read the submission guidelines above, and take your time when writing me your e-mail; the better the write-up, the higher the chance I pick your deck! And if you’re not picked next time, fear not – I will be keeping any unused lists and write-ups in my log, from which I will pull the nuggets every other week.
Your opinions are welcome. We love hearing what you think about Magic! We ask that you are always respectful when commenting. Please keep in mind how your comments could be interpreted by others. Personal attacks on our writers or other commenters will not be tolerated. Your comments may be removed if your language could be interpreted as aggressive or disrespectful. You may also be banned from writing further comments.