Welcome back friends. It’s our final precon guide for Bloomburrow, and we’re finishing the set with our Upgrade Guide for Family Matters. In case you missed it, go check out my review of the deck, where we looked at what’s in it and how to play it.
This precon got a solid grade in my review, hampered only by an out of place secondary commander. Aside from taking him out, what’s left to do? We’ll punch things up a bit by making more tokens and dishing out more damage.
Let’s tune up.
What’s in the Original Deck?
Family Matters is blue, red, and white, and led by Zinnia, Valley’s VoiceZinnia, Valley’s Voice, a 1/3 Bird Bard with flying. Zinnia gives all of our creature spells offspring 2, meaning we can tack on an extra two mana to each creature we cast to get an extra 1/1 copy of that creature. She also gets +X/+0, where X is the number of creatures we control with base power 1.
The backup commander is Arthur, Marigold KnightArthur, Marigold Knight, a 4/5 Mouse Knight with haste. When Arthur attacks with at least one other creature, we look at our top six cards and we can put a creature card from them into play tapped and attacking. That creature then goes to our hand at the end of combat. While I think Arthur has a lot of potential, he’s a very poor choice for this small creature token deck. So he’s getting the axe.
Here’s the original decklist:
(BLB) - Family Matters
View on ArchidektCommander (1)
- 1 Zinnia, Valley's VoiceZinnia, Valley's Voice
Artifacts (9)
- 1 Arcane SignetArcane Signet
- 1 Azorius SignetAzorius Signet
- 1 Bident of ThassaBident of Thassa
- 1 Boros SignetBoros Signet
- 1 Fellwar StoneFellwar Stone
- 1 Helm of the HostHelm of the Host
- 1 Izzet SignetIzzet Signet
- 1 Mind StoneMind Stone
- 1 Sol RingSol Ring
Creatures (35)
- 1 Aether ChannelerAether Channeler
- 1 Agate InstigatorAgate Instigator
- 1 Angel of the RuinsAngel of the Ruins
- 1 Arthur, Marigold KnightArthur, Marigold Knight
- 1 Blade SplicerBlade Splicer
- 1 Boss's ChauffeurBoss's Chauffeur
- 1 Circuit MenderCircuit Mender
- 1 CloudblazerCloudblazer
- 1 Combat CelebrantCombat Celebrant
- 1 Curiosity CrafterCuriosity Crafter
- 1 Devilish ValetDevilish Valet
- 1 Hanged ExecutionerHanged Executioner
- 1 Illusory AmbusherIllusory Ambusher
- 1 Inferno TitanInferno Titan
- 1 Inspiring OverseerInspiring Overseer
- 1 Jacked RabbitJacked Rabbit
- 1 Jazal GoldmaneJazal Goldmane
- 1 Junk WinderJunk Winder
- 1 Loyal WarhoundLoyal Warhound
- 1 Luminous BroodmothLuminous Broodmoth
- 1 Ornithopter of ParadiseOrnithopter of Paradise
- 1 Plumecreed EscortPlumecreed Escort
- 1 Pollywog ProdigyPollywog Prodigy
- 1 Rapid AugmenterRapid Augmenter
- 1 Restoration AngelRestoration Angel
- 1 Rose Room TreasurerRose Room Treasurer
- 1 Selfless SpiritSelfless Spirit
- 1 Shield BrokerShield Broker
- 1 Siege-Gang CommanderSiege-Gang Commander
- 1 Skyclave ApparitionSkyclave Apparition
- 1 Solemn SimulacrumSolemn Simulacrum
- 1 Spirited CompanionSpirited Companion
- 1 Sun TitanSun Titan
- 1 Tetsuko Umezawa, FugitiveTetsuko Umezawa, Fugitive
- 1 Thopter EngineerThopter Engineer
Sorceries (8)
- 1 Calamity of CindersCalamity of Cinders
- 1 Chart a CourseChart a Course
- 1 Cut a DealCut a Deal
- 1 Dusk // DawnDusk // Dawn
- 1 Martial CoupMartial Coup
- 1 Stolen by the FaeStolen by the Fae
- 1 Storm of SoulsStorm of Souls
- 1 Time WipeTime Wipe
Enchantments (3)
- 1 Echoing AssaultEchoing Assault
- 1 Fortune Teller's TalentFortune Teller's Talent
- 1 MurmurationMurmuration
Instants (5)
- 1 AetherizeAetherize
- 1 Path to ExilePath to Exile
- 1 Pull from TomorrowPull from Tomorrow
- 1 Rapid HybridizationRapid Hybridization
- 1 Rowdy ResearchRowdy Research
Planeswalkers (1)
- 1 Elspeth, Sun's ChampionElspeth, Sun's Champion
Lands (38)
- 1 Adarkar WastesAdarkar Wastes
- 1 Battlefield ForgeBattlefield Forge
- 1 Cascade BluffsCascade Bluffs
- 1 Castle ArdenvaleCastle Ardenvale
- 1 Clifftop RetreatClifftop Retreat
- 1 Command TowerCommand Tower
- 1 Evolving WildsEvolving Wilds
- 1 Exotic OrchardExotic Orchard
- 1 Ferrous LakeFerrous Lake
- 1 Glacial FortressGlacial Fortress
- 4 IslandIsland
- 4 MountainMountain
- 1 Mystic MonasteryMystic Monastery
- 1 Path of AncestryPath of Ancestry
- 5 PlainsPlains
- 1 Rugged PrairieRugged Prairie
- 1 Seachrome CoastSeachrome Coast
- 1 Shivan ReefShivan Reef
- 1 Skycloud ExpanseSkycloud Expanse
- 1 Sulfur FallsSulfur Falls
- 1 Sunscorched DivideSunscorched Divide
- 1 Temple of EnlightenmentTemple of Enlightenment
- 1 Temple of EpiphanyTemple of Epiphany
- 1 Temple of TriumphTemple of Triumph
- 1 Terramorphic ExpanseTerramorphic Expanse
- 1 Thriving BluffThriving Bluff
- 1 Thriving HeathThriving Heath
- 1 Thriving IsleThriving Isle
What Budget Cards Can We Add to Family Matters?
As always, we’ll separate our upgrades into two categories, budget (less than $5 per card) and non-budget ($5 or more per card).
First on the agenda, let’s boost our token game. Aven Wind GuideAven Wind Guide gives our tokens flying and vigilance, ensuring that we can sneak them in for chip damage far more often. Caretaker’s TalentCaretaker’s Talent, from the main Bloomburrow set, gives us card draw when we make tokens. Wildfire AwakenerWildfire Awakener can use our tokens to cast it, and make a bunch of extra tokens in the process. Better still, if we offspring it, we get twice X tokens. Neyali, Suns’ VanguardNeyali, Suns’ Vanguard not only gives our tokens double strike, she also gives us some pretty significant card advantage.
Of course, we can’t forget the token titan, Brudiclad, Telchor EngineerBrudiclad, Telchor Engineer. It not only gives our tokens haste, which I appreciate, but it also allows us to create a 2/1 Myr token every turn, then turn all of our tokens into copies of a token we control. Now imagine what we can do with this. For instance (assuming we already have a handful of tokens on the board), let’s say we turn them all into Inferno TitanInferno Titan offspring. Go to combat and swing with them and dish out three damage each. Or turn them all into Junk WinderJunk Winder offspring, so whenever we drop a token we’re essentially locking down all opponents' nonland permanents of value. Or maybe Helm of the HostHelm of the Host has been doing work for a couple of turns and we’ve already got copies of Zinnia on the board. We can turn all of our tokens into non-legendary copies of Zinnia, then with a handful of Zinnias, each of them are going to be monstrous. Okay, I’m done fawning over Brudiclad. Let’s move on to more goodies.
One of the biggest strengths of the deck is enter-the-battlefield effects, with cards like Sun TitanSun Titan, Inferno TitanInferno Titan, CloudblazerCloudblazer, and so on. So let’s lean into that even more with PanharmoniconPanharmonicon. Obviously this card has been outclassed in the last year by Elesh Norn, Mother of MachinesElesh Norn, Mother of Machines, but that just means that Panharmonicon is more affordable for us. And for more creatures with enters effects, we’ll throw in Bronze WalrusBronze Walrus, which will help us dig to our best cards (especially if we offspring it) and give us a mana boost as well. Then we have Rumor GathererRumor Gatherer and Witty RoastmasterWitty Roastmaster, both with the alliance keyword, with the former giving us major card advantage, and the latter making our opponents’ lives shorter.
With all these enters effects, maybe we should run some of them back? Let’s throw in a Dour Port-MageDour Port-Mage, which lets us tap two mana to return a creature we control to our hand. With this, we can recast our creatures and get even more offspring. Also, that card draw ability makes this a home run of an addition.
And last, we’ll throw in Chromatic LanternChromatic Lantern for more ramp and mana fixing, as well as Oketra’s MonumentOketra’s Monument, which discounts our white creature spells and gives us a 1/1 token whenever we cast a creature spell.
These cards are out of the family: AetherizeAetherize, Arthur, Marigold KnightArthur, Marigold Knight, Circuit MenderCircuit Mender, Cut a DealCut a Deal, Dusk // DawnDusk // Dawn, Fortune Teller’s TalentFortune Teller’s Talent, Hanged ExecutionerHanged Executioner, Martial CoupMartial Coup, Restoration AngelRestoration Angel, Stolen by the FaeStolen by the Fae, Thriving IsleThriving Isle, Time WipeTime Wipe
Here’s our budget upgraded list:
Family Matters Budget Upgrade
View on ArchidektCommander (1)
- 1 Zinnia, Valley's VoiceZinnia, Valley's Voice
Creatures (39)
- 1 Aether ChannelerAether Channeler
- 1 Agate InstigatorAgate Instigator
- 1 Angel of the RuinsAngel of the Ruins
- 1 Aven Wind GuideAven Wind Guide
- 1 Blade SplicerBlade Splicer
- 1 Boss's ChauffeurBoss's Chauffeur
- 1 Bronze WalrusBronze Walrus
- 1 Brudiclad, Telchor EngineerBrudiclad, Telchor Engineer
- 1 CloudblazerCloudblazer
- 1 Combat CelebrantCombat Celebrant
- 1 Curiosity CrafterCuriosity Crafter
- 1 Devilish ValetDevilish Valet
- 1 Dour Port-MageDour Port-Mage
- 1 Illusory AmbusherIllusory Ambusher
- 1 Inferno TitanInferno Titan
- 1 Inspiring OverseerInspiring Overseer
- 1 Jacked RabbitJacked Rabbit
- 1 Jazal GoldmaneJazal Goldmane
- 1 Junk WinderJunk Winder
- 1 Loyal WarhoundLoyal Warhound
- 1 Luminous BroodmothLuminous Broodmoth
- 1 Neyali, Suns' VanguardNeyali, Suns' Vanguard
- 1 Ornithopter of ParadiseOrnithopter of Paradise
- 1 Plumecreed EscortPlumecreed Escort
- 1 Pollywog ProdigyPollywog Prodigy
- 1 Rapid AugmenterRapid Augmenter
- 1 Rose Room TreasurerRose Room Treasurer
- 1 Rumor GathererRumor Gatherer
- 1 Selfless SpiritSelfless Spirit
- 1 Shield BrokerShield Broker
- 1 Siege-Gang CommanderSiege-Gang Commander
- 1 Skyclave ApparitionSkyclave Apparition
- 1 Solemn SimulacrumSolemn Simulacrum
- 1 Spirited CompanionSpirited Companion
- 1 Sun TitanSun Titan
- 1 Tetsuko Umezawa, FugitiveTetsuko Umezawa, Fugitive
- 1 Thopter EngineerThopter Engineer
- 1 Wildfire AwakenerWildfire Awakener
- 1 Witty RoastmasterWitty Roastmaster
Enchantments (3)
- 1 Caretaker's TalentCaretaker's Talent
- 1 Echoing AssaultEchoing Assault
- 1 MurmurationMurmuration
Artifacts (12)
- 1 Arcane SignetArcane Signet
- 1 Azorius SignetAzorius Signet
- 1 Bident of ThassaBident of Thassa
- 1 Boros SignetBoros Signet
- 1 Chromatic LanternChromatic Lantern
- 1 Fellwar StoneFellwar Stone
- 1 Helm of the HostHelm of the Host
- 1 Izzet SignetIzzet Signet
- 1 Mind StoneMind Stone
- 1 Oketra's MonumentOketra's Monument
- 1 PanharmoniconPanharmonicon
- 1 Sol RingSol Ring
Sorceries (3)
- 1 Calamity of CindersCalamity of Cinders
- 1 Chart a CourseChart a Course
- 1 Storm of SoulsStorm of Souls
Planeswalkers (1)
- 1 Elspeth, Sun's ChampionElspeth, Sun's Champion
Instants (4)
- 1 Path to ExilePath to Exile
- 1 Pull from TomorrowPull from Tomorrow
- 1 Rapid HybridizationRapid Hybridization
- 1 Rowdy ResearchRowdy Research
Lands (37)
- 1 Adarkar WastesAdarkar Wastes
- 1 Battlefield ForgeBattlefield Forge
- 1 Cascade BluffsCascade Bluffs
- 1 Castle ArdenvaleCastle Ardenvale
- 1 Clifftop RetreatClifftop Retreat
- 1 Command TowerCommand Tower
- 1 Evolving WildsEvolving Wilds
- 1 Exotic OrchardExotic Orchard
- 1 Ferrous LakeFerrous Lake
- 1 Glacial FortressGlacial Fortress
- 4 IslandIsland
- 4 MountainMountain
- 1 Mystic MonasteryMystic Monastery
- 1 Path of AncestryPath of Ancestry
- 5 PlainsPlains
- 1 Rugged PrairieRugged Prairie
- 1 Seachrome CoastSeachrome Coast
- 1 Shivan ReefShivan Reef
- 1 Skycloud ExpanseSkycloud Expanse
- 1 Sulfur FallsSulfur Falls
- 1 Sunscorched DivideSunscorched Divide
- 1 Temple of EnlightenmentTemple of Enlightenment
- 1 Temple of EpiphanyTemple of Epiphany
- 1 Temple of TriumphTemple of Triumph
- 1 Terramorphic ExpanseTerramorphic Expanse
- 1 Thriving BluffThriving Bluff
- 1 Thriving HeathThriving Heath
And a few more cards to consider (some of these boost our tokens’ power/toughness, which can be a path you can go with the deck, but keep in mind that they nullify Tetsuko Umezawa, FugitiveTetsuko Umezawa, Fugitive): Akim, the Soaring WindAkim, the Soaring Wind, Anim Pakal, Thousandth MoonAnim Pakal, Thousandth Moon, Basri KetBasri Ket, City on FireCity on Fire, Elspeth TirelElspeth Tirel, Horn of GondorHorn of Gondor, Inspiring LeaderInspiring Leader, Intangible VirtueIntangible Virtue, Knight-Errant of EosKnight-Errant of Eos, MulldrifterMulldrifter, Prava of the Steel LegionPrava of the Steel Legion
Non-Budget Cards to Add to Family Matters
Here’s where things get really expensive. Token decks are extremely popular, and because of that, the strategy’s best cards command a higher price. Like Anointed ProcessionAnointed Procession, which doubles all of our tokens, or Ojer Taq, Deepest FoundationOjer Taq, Deepest Foundation, which triples our creature tokens.
Clever ConcealmentClever Concealment is a fantastic protection spell for token decks, since we can tap our tokens to cast it, then phase out all of our stuff in response to a board wipe. Grand CrescendoGrand Crescendo runs along a similar line, giving our creatures indestructible, with some additional tokens if we wanna throw some extra mana into it. There’s also Nesting DovehawkNesting Dovehawk, which copies one of our creature tokens each turn, and gets bigger in the process (kinda scary with Ojer Taq on the board).
For extra card draw, we’re enlisting Esper SentinelEsper Sentinel. He’s great on turn one, but even better on turn four if we offspring him. And since this is a token deck, let’s run the infamous Goblin Pirate Dockside ExtortionistDockside Extortionist. If we offspring him, we’re likely to make a ridiculous amount of Treasure. Now just imagine what we can do with all those Treasure tokens with Brudiclad, Telchor EngineerBrudiclad, Telchor Engineer on the board!
Our last expensive addition is Purphoros, God of the ForgePurphoros, God of the Forge. I’m a bit torn on this one, since we can’t offspring legendary creatures (well, we can, but it’s kinda pointless with the legend rule), and we already have similar effects. Still, there’s a reason he’s one of the most popular cards in Commander. Two damage per creature entering adds up really fast. The pump activated ability is just icing.
These cards are getting disowned: Blade SplicerBlade Splicer, Bronze WalrusBronze Walrus, Calamity of CindersCalamity of Cinders, Luminous BroodmothLuminous Broodmoth, Plumecreed EscortPlumecreed Escort, Pull from TomorrowPull from Tomorrow, Spirited CompanionSpirited Companion, Witty RoastmasterWitty Roastmaster
And here’s our non-budget upgraded list:
Family Matters Non-Budget Upgrade
View on ArchidektCommander (1)
- 1 Zinnia, Valley's VoiceZinnia, Valley's Voice
Creatures (38)
- 1 Aether ChannelerAether Channeler
- 1 Agate InstigatorAgate Instigator
- 1 Angel of the RuinsAngel of the Ruins
- 1 Aven Wind GuideAven Wind Guide
- 1 Boss's ChauffeurBoss's Chauffeur
- 1 Brudiclad, Telchor EngineerBrudiclad, Telchor Engineer
- 1 CloudblazerCloudblazer
- 1 Combat CelebrantCombat Celebrant
- 1 Curiosity CrafterCuriosity Crafter
- 1 Devilish ValetDevilish Valet
- 1 Dockside ExtortionistDockside Extortionist
- 1 Dour Port-MageDour Port-Mage
- 1 Esper SentinelEsper Sentinel
- 1 Illusory AmbusherIllusory Ambusher
- 1 Inferno TitanInferno Titan
- 1 Inspiring OverseerInspiring Overseer
- 1 Jacked RabbitJacked Rabbit
- 1 Jazal GoldmaneJazal Goldmane
- 1 Junk WinderJunk Winder
- 1 Loyal WarhoundLoyal Warhound
- 1 Nesting DovehawkNesting Dovehawk
- 1 Neyali, Suns' VanguardNeyali, Suns' Vanguard
- 1 Ojer Taq, Deepest Foundation // Temple of CivilizationOjer Taq, Deepest Foundation // Temple of Civilization
- 1 Ornithopter of ParadiseOrnithopter of Paradise
- 1 Pollywog ProdigyPollywog Prodigy
- 1 Purphoros, God of the ForgePurphoros, God of the Forge
- 1 Rapid AugmenterRapid Augmenter
- 1 Rose Room TreasurerRose Room Treasurer
- 1 Rumor GathererRumor Gatherer
- 1 Selfless SpiritSelfless Spirit
- 1 Shield BrokerShield Broker
- 1 Siege-Gang CommanderSiege-Gang Commander
- 1 Skyclave ApparitionSkyclave Apparition
- 1 Solemn SimulacrumSolemn Simulacrum
- 1 Sun TitanSun Titan
- 1 Tetsuko Umezawa, FugitiveTetsuko Umezawa, Fugitive
- 1 Thopter EngineerThopter Engineer
- 1 Wildfire AwakenerWildfire Awakener
Artifacts (12)
- 1 Arcane SignetArcane Signet
- 1 Azorius SignetAzorius Signet
- 1 Bident of ThassaBident of Thassa
- 1 Boros SignetBoros Signet
- 1 Chromatic LanternChromatic Lantern
- 1 Fellwar StoneFellwar Stone
- 1 Helm of the HostHelm of the Host
- 1 Izzet SignetIzzet Signet
- 1 Mind StoneMind Stone
- 1 Oketra's MonumentOketra's Monument
- 1 PanharmoniconPanharmonicon
- 1 Sol RingSol Ring
Planeswalkers (1)
- 1 Elspeth, Sun's ChampionElspeth, Sun's Champion
Enchantments (4)
- 1 Anointed ProcessionAnointed Procession
- 1 Caretaker's TalentCaretaker's Talent
- 1 Echoing AssaultEchoing Assault
- 1 MurmurationMurmuration
Instants (5)
- 1 Clever ConcealmentClever Concealment
- 1 Grand CrescendoGrand Crescendo
- 1 Path to ExilePath to Exile
- 1 Rapid HybridizationRapid Hybridization
- 1 Rowdy ResearchRowdy Research
Sorceries (2)
- 1 Chart a CourseChart a Course
- 1 Storm of SoulsStorm of Souls
Lands (37)
- 1 Adarkar WastesAdarkar Wastes
- 1 Battlefield ForgeBattlefield Forge
- 1 Cascade BluffsCascade Bluffs
- 1 Castle ArdenvaleCastle Ardenvale
- 1 Clifftop RetreatClifftop Retreat
- 1 Command TowerCommand Tower
- 1 Evolving WildsEvolving Wilds
- 1 Exotic OrchardExotic Orchard
- 1 Ferrous LakeFerrous Lake
- 1 Glacial FortressGlacial Fortress
- 4 IslandIsland
- 4 MountainMountain
- 1 Mystic MonasteryMystic Monastery
- 1 Path of AncestryPath of Ancestry
- 5 PlainsPlains
- 1 Rugged PrairieRugged Prairie
- 1 Seachrome CoastSeachrome Coast
- 1 Shivan ReefShivan Reef
- 1 Skycloud ExpanseSkycloud Expanse
- 1 Sulfur FallsSulfur Falls
- 1 Sunscorched DivideSunscorched Divide
- 1 Temple of EnlightenmentTemple of Enlightenment
- 1 Temple of EpiphanyTemple of Epiphany
- 1 Temple of TriumphTemple of Triumph
- 1 Terramorphic ExpanseTerramorphic Expanse
- 1 Thriving BluffThriving Bluff
- 1 Thriving HeathThriving Heath
Just a couple more cards to consider: Goblin GoliathGoblin Goliath, Wurmcoil EngineWurmcoil Engine, Elesh Norn, Mother of MachinesElesh Norn, Mother of Machines
Keep It in the Family
There you have it friends, our upgraded lists for Family Matters. We kicked out the secondary commander and gave a big boost to our token game, ensuring a stronger path to victory.
But what do you think? Did I make this deck better? Any cards I missed? What’s your favorite precon from Bloomburrow? Sound off in the comments below, or hit me up on the Twitter.
Make sure to check back soon for more precon content here on EDHREC, because Duskmourn will be here before you know it. As a horror fan, I can’t wait to see what this set has in store for us.
More Precons:
Peace Offering Upgrade Guide - Bloomburrow
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