Hey friends! It’s time for another precon guide here on EDHREC. Today we’re giving a little spit polish to the Desert Bloom deck from Outlaws of Thunder Junction. In case you missed it, go check out my review for the deck, where we went over what the deck does and how to play it.
This precon got a solid review from me, with only a few minor issues holding it back from greatness. The deck already achieves its game plan well, so we’re just gonna upgrade a few cards to make it punch even harder.
Let’s tune up.
What’s In the Original Deck?
This deck is red, green, and white, and led by Yuma, Proud ProtectorYuma, Proud Protector, a 6/6 Human Ranger that costs eight mana, but with a reduction of one mana for each Desert card in our graveyard. When he attacks or enters we can sacrifice a land to draw a card, and whenever a Desert goes to our grave from anywhere we make a 4/2 Plant Warrior token with reach.
The backup commander is Kirri, Talented SproutKirri, Talented Sprout, a 0/3 Plant Druid for four mana that boosts our Plants and Treefolk (we don’t actually have any Treefolk in the deck) +2/+0. And at the beginning of our postcombat main, we can return a land, Plant, or Treefolk card from our graveyard to our hand.
Here’s the original list for Desert Bloom:
Desert Bloom Precon
View on ArchidektCommander (1)
- 1 Yuma, Proud ProtectorYuma, Proud Protector
Creatures (27)
- 1 Ancient GreenwardenAncient Greenwarden
- 1 Angel of IndemnityAngel of Indemnity
- 1 Angel of the RuinsAngel of the Ruins
- 1 Avenger of ZendikarAvenger of Zendikar
- 1 Dune ChanterDune Chanter
- 1 Eccentric FarmerEccentric Farmer
- 1 Elvish RejuvenatorElvish Rejuvenator
- 1 Genesis HydraGenesis Hydra
- 1 Hazezon, Shaper of SandHazezon, Shaper of Sand
- 1 Kirri, Talented SproutKirri, Talented Sprout
- 1 Nantuko CultivatorNantuko Cultivator
- 1 Nesting DragonNesting Dragon
- 1 Omnath, Locus of RageOmnath, Locus of Rage
- 1 Oracle of Mul DayaOracle of Mul Daya
- 1 Perennial BehemothPerennial Behemoth
- 1 Ramunap ExcavatorRamunap Excavator
- 1 RumbleweedRumbleweed
- 1 Sand ScoutSand Scout
- 1 Satyr WayfinderSatyr Wayfinder
- 1 ScaretillerScaretiller
- 1 Scute SwarmScute Swarm
- 1 SkullwinderSkullwinder
- 1 Springbloom DruidSpringbloom Druid
- 1 Sun TitanSun Titan
- 1 Titania, Protector of ArgothTitania, Protector of Argoth
- 1 Turntimber SowerTurntimber Sower
- 1 World ShaperWorld Shaper
Sorceries (15)
- 1 Cataclysmic ProspectingCataclysmic Prospecting
- 1 DecimateDecimate
- 1 Descend upon the SinfulDescend upon the Sinful
- 1 Embrace the UnknownEmbrace the Unknown
- 1 Escape to the WildsEscape to the Wilds
- 1 ExploreExplore
- 1 Hour of PromiseHour of Promise
- 1 Magmatic InsightMagmatic Insight
- 1 Map the FrontierMap the Frontier
- 1 Requisition RaidRequisition Raid
- 1 Sevinne's ReclamationSevinne's Reclamation
- 1 Thrilling DiscoveryThrilling Discovery
- 1 Vengeful RegrowthVengeful Regrowth
- 1 Winding WayWinding Way
- 1 Wreck and RebuildWreck and Rebuild
Artifacts (5)
- 1 Arcane SignetArcane Signet
- 1 Chromatic LanternChromatic Lantern
- 1 Perpetual TimepiecePerpetual Timepiece
- 1 Sol RingSol Ring
- 1 Swiftfoot BootsSwiftfoot Boots
Instants (8)
- 1 Bovine InterventionBovine Intervention
- 1 Electric RevelationElectric Revelation
- 1 HarrowHarrow
- 1 Heaven // EarthHeaven // Earth
- 1 Path to ExilePath to Exile
- 1 Return of the WildspeakerReturn of the Wildspeaker
- 1 Unholy HeatUnholy Heat
- 1 Valorous StanceValorous Stance
Enchantments (4)
- 1 Bitter ReunionBitter Reunion
- 1 Crawling SensationCrawling Sensation
- 1 Marshal's AnthemMarshal's Anthem
- 1 The Mending of DominariaThe Mending of Dominaria
Lands (40)
- 1 Abraded BluffsAbraded Bluffs
- 1 Bristling BackwoodsBristling Backwoods
- 1 Cactus PreserveCactus Preserve
- 1 Command TowerCommand Tower
- 1 Conduit PylonsConduit Pylons
- 1 Creosote HeathCreosote Heath
- 1 Desert of the FerventDesert of the Fervent
- 1 Desert of the IndomitableDesert of the Indomitable
- 1 Desert of the TrueDesert of the True
- 1 Dunes of the DeadDunes of the Dead
- 1 Evolving WildsEvolving Wilds
- 7 ForestForest
- 1 Hashep OasisHashep Oasis
- 1 Jungle ShrineJungle Shrine
- 1 Krosan VergeKrosan Verge
- 1 Mirage MesaMirage Mesa
- 4 MountainMountain
- 1 Painted BluffsPainted Bluffs
- 6 PlainsPlains
- 1 Ramunap RuinsRamunap Ruins
- 1 Scattered GrovesScattered Groves
- 1 Scavenger GroundsScavenger Grounds
- 1 Shefet DunesShefet Dunes
- 1 Sheltered ThicketSheltered Thicket
- 1 Sunscorched DivideSunscorched Divide
- 1 Terramorphic ExpanseTerramorphic Expanse
What Budget Cards Can We Add to Desert Bloom?
We’ll break our upgrade up into two parts, one budget ($5 or less per card) and one non-budget (>$5).
Just a quick note before we start. I rarely make any changes to the land suite for these upgrade guides because, frankly, it's boring to talk about. You don't need me to tell you what lands to add to the deck to make it better. And while this deck is land-focused, and we could certainly add more Deserts, I'm gonna continue with not tweaking the lands here, just because it would only serve to make the article longer.
My first aim was to give a bit more oomph to our tokens, starting by making even more of them. Felidar RetreatFelidar Retreat, with its two Landfall options, is one of the best cards in the upgraded deck. More tokens is great, but also being able to pump up our creatures for a big swing without the crackback danger is huge. We’re also adding Phylath, World SculptorPhylath, World Sculptor, which many would refer to as “Avenger of ZendikarAvenger of Zendikar we have at home.” While I agree it’s a lesser version of Avenger, its ability to turn Yuma’s Plant Warrior tokens into 8/6s, or higher, gives it a huge boost here.
To make the tokens into an insurmountable army, we’ll call for some help from a Background: Inspiring LeaderInspiring Leader. Yes, this is a bit of a gamble, seeing as Yuma is so expensive and doesn’t have built-in protection (who doesn’t have ward these days?), but I think it will pay off more often than not. And to get one big swing, we’re throwing in Overwhelming StampedeOverwhelming Stampede.
I also wanted to get cards flowing a bit more, since the deck often wants you to have lands in hand. For that we’ll add Decaying Time LoopDecaying Time Loop, which has that superb Retrace ability this deck loves. Garruk’s UprisingGarruk’s Uprising and Shamanic RevelationShamanic Revelation both love the fact that Yuma’s tokens have four power, so those are easy adds.
Now let’s also talk about Nahiri’s LithoformingNahiri’s Lithoforming, and why I think it’s better in this deck than the more-played ScapeshiftScapeshift. While there’s the drawback of having to pay the extra cost for each land, there’s the bonus of us being able to play all the extra lands for the turn. And guess what? This deck has several cards that allow us to play lands from the yard, so we can just replay all those lands we just sacrificed. Plus we just drew a bunch of cards! Of course there’s the drawback of them entering tapped, but they were tapped anyway from paying for the spell. Still, it’ll be nice to fix that, and all the other lands that enter tapped. We can’t afford Amulet of VigorAmulet of Vigor on our budget, but I think SpelunkingSpelunking might be even better.
Life from the LoamLife from the Loam is currently budget enough for this section, but I assure you it won’t be for long. Pick them up while they’re cheap! We will, and we’re happy to throw it in the deck. There’s also Crop RotationCrop Rotation for more cheap land sacrificing. And Worldsoul’s RageWorldsoul’s Rage works beautifully in this deck for dealing out massive damage and reclaiming lands from our yard at the same time.
Last is Conduit of WorldsConduit of Worlds, which I also suspect won’t be budget for long if Yuma gets popular. This is coming in to replace Perennial BehemothPerennial Behemoth, as it’s a cheaper option mana-wise, doesn’t die to board wipes, and has that sweet activated ability.
Cards go in, cards gotta come out. These babies are taking the dirt nap: Descend upon the SinfulDescend upon the Sinful, Electric RevelationElectric Revelation, Escape to the WildsEscape to the Wilds, Genesis HydraGenesis Hydra, Nantuko CultivatorNantuko Cultivator, Perennial BehemothPerennial Behemoth, Satyr WayfinderSatyr Wayfinder, ScaretillerScaretiller, SkullwinderSkullwinder, Thrilling DiscoveryThrilling Discovery, Unholy HeatUnholy Heat, World ShaperWorld Shaper, Wreck and RebuildWreck and Rebuild
Here’s the budget upgraded list for Desert Bloom:
Desert Bloom Precon Budget Upgrade
View on ArchidektCommander (1)
- 1 Yuma, Proud ProtectorYuma, Proud Protector
Instants (8)
- 1 Bovine InterventionBovine Intervention
- 1 Crop RotationCrop Rotation
- 1 Decaying Time LoopDecaying Time Loop
- 1 HarrowHarrow
- 1 Heaven // EarthHeaven // Earth
- 1 Path to ExilePath to Exile
- 1 Return of the WildspeakerReturn of the Wildspeaker
- 1 Valorous StanceValorous Stance
Creatures (21)
- 1 Ancient GreenwardenAncient Greenwarden
- 1 Angel of IndemnityAngel of Indemnity
- 1 Angel of the RuinsAngel of the Ruins
- 1 Avenger of ZendikarAvenger of Zendikar
- 1 Dune ChanterDune Chanter
- 1 Eccentric FarmerEccentric Farmer
- 1 Elvish RejuvenatorElvish Rejuvenator
- 1 Hazezon, Shaper of SandHazezon, Shaper of Sand
- 1 Kirri, Talented SproutKirri, Talented Sprout
- 1 Nesting DragonNesting Dragon
- 1 Omnath, Locus of RageOmnath, Locus of Rage
- 1 Oracle of Mul DayaOracle of Mul Daya
- 1 Phylath, World SculptorPhylath, World Sculptor
- 1 Ramunap ExcavatorRamunap Excavator
- 1 RumbleweedRumbleweed
- 1 Sand ScoutSand Scout
- 1 Scute SwarmScute Swarm
- 1 Springbloom DruidSpringbloom Druid
- 1 Sun TitanSun Titan
- 1 Titania, Protector of ArgothTitania, Protector of Argoth
- 1 Turntimber SowerTurntimber Sower
Sorceries (16)
- 1 Cataclysmic ProspectingCataclysmic Prospecting
- 1 DecimateDecimate
- 1 Embrace the UnknownEmbrace the Unknown
- 1 ExploreExplore
- 1 Hour of PromiseHour of Promise
- 1 Life from the LoamLife from the Loam
- 1 Magmatic InsightMagmatic Insight
- 1 Map the FrontierMap the Frontier
- 1 Nahiri's LithoformingNahiri's Lithoforming
- 1 Overwhelming StampedeOverwhelming Stampede
- 1 Requisition RaidRequisition Raid
- 1 Sevinne's ReclamationSevinne's Reclamation
- 1 Shamanic RevelationShamanic Revelation
- 1 Vengeful RegrowthVengeful Regrowth
- 1 Winding WayWinding Way
- 1 Worldsoul's RageWorldsoul's Rage
Enchantments (8)
- 1 Bitter ReunionBitter Reunion
- 1 Crawling SensationCrawling Sensation
- 1 Felidar RetreatFelidar Retreat
- 1 Garruk's UprisingGarruk's Uprising
- 1 Inspiring LeaderInspiring Leader
- 1 Marshal's AnthemMarshal's Anthem
- 1 SpelunkingSpelunking
- 1 The Mending of DominariaThe Mending of Dominaria
Artifacts (6)
- 1 Arcane SignetArcane Signet
- 1 Chromatic LanternChromatic Lantern
- 1 Conduit of WorldsConduit of Worlds
- 1 Perpetual TimepiecePerpetual Timepiece
- 1 Sol RingSol Ring
- 1 Swiftfoot BootsSwiftfoot Boots
Lands (40)
- 1 Abraded BluffsAbraded Bluffs
- 1 Bristling BackwoodsBristling Backwoods
- 1 Cactus PreserveCactus Preserve
- 1 Command TowerCommand Tower
- 1 Conduit PylonsConduit Pylons
- 1 Creosote HeathCreosote Heath
- 1 Desert of the FerventDesert of the Fervent
- 1 Desert of the IndomitableDesert of the Indomitable
- 1 Desert of the TrueDesert of the True
- 1 Dunes of the DeadDunes of the Dead
- 1 Evolving WildsEvolving Wilds
- 7 ForestForest
- 1 Hashep OasisHashep Oasis
- 1 Jungle ShrineJungle Shrine
- 1 Krosan VergeKrosan Verge
- 1 Mirage MesaMirage Mesa
- 4 MountainMountain
- 1 Painted BluffsPainted Bluffs
- 6 PlainsPlains
- 1 Ramunap RuinsRamunap Ruins
- 1 Scattered GrovesScattered Groves
- 1 Scavenger GroundsScavenger Grounds
- 1 Shefet DunesShefet Dunes
- 1 Sheltered ThicketSheltered Thicket
- 1 Sunscorched DivideSunscorched Divide
- 1 Terramorphic ExpanseTerramorphic Expanse
And a few more cards I couldn’t find room to add: Blossoming TortoiseBlossoming Tortoise, Cemetery ProtectorCemetery Protector, Countryside CrusherCountryside Crusher, Erinis, Gloom StalkerErinis, Gloom Stalker, Knight of the ReliquaryKnight of the Reliquary, Rampaging BalothsRampaging Baloths, Securitron SquadronSecuritron Squadron, Splendid ReclamationSplendid Reclamation, Tectonic ReformationTectonic Reformation, Undergrowth ReconUndergrowth Recon, Valakut ExplorationValakut Exploration
What Are Some Good Expensive Cards We Can Add to Desert Bloom?
Got a fistful of dollars you’re looking to spend on upgrading this precon? We can make that happen.
We’ll start by upping our token game even more, with Ojer Taq, Deepest FoundationOjer Taq, Deepest Foundation, who triples our creature tokens. There’s also Grand CrescendoGrand Crescendo, which can make us some tokens, but more importantly saves our army from a board wipe.
With all these creatures entering the battlefield, it’s time to bring out our old friend Purphoros, God of the ForgePurphoros, God of the Forge to lower some life totals. And for big combats, we’ll throw in Akroma’s WillAkroma’s Will and the always-feared Craterhoof BehemothCraterhoof Behemoth.
For more land sacrifice, we’ll add Sylvan SafekeeperSylvan Safekeeper and Elvish ReclaimerElvish Reclaimer. The Safekeeper is a huge card here, because we have expensive creatures we want to keep safe. Also, we’ll throw in ScapeshiftScapeshift. I mentioned before that Nahiri’s LithoformingNahiri’s Lithoforming is better in this deck, but there’s no reason we can’t have both.
During playtesting, I noticed several creatures had enter-the-battlefield effects. I considered PanharmoniconPanharmonicon for this list, but immediately dismissed it when I remembered that Elesh Norn, Mother of MachinesElesh Norn, Mother of Machines is vastly better. It covers those creature ETBs, sure, but it also doubles all of our Landfall triggers, which the artifact doesn’t do.
And last, we’ll add a card from the “smoke ‘em if you got ‘em” category: Mox DiamondMox Diamond. Yes, most people won’t have the card or be willing to buy it. But if you have one sitting around, it works here since it makes you discard a land. That’s $600 synergy, my friends!
These cards are hittin’ the dusty trails: Crop RotationCrop Rotation, DecimateDecimate, Eccentric FarmerEccentric Farmer, ExploreExplore, Heaven // EarthHeaven // Earth, Marshal’s AnthemMarshal’s Anthem, RumbleweedRumbleweed, Sevinne’s ReclamationSevinne’s Reclamation, Swiftfoot BootsSwiftfoot Boots, Winding WayWinding Way
Here’s the non-budget upgraded list:
Desert Bloom Precon Non-Budget Upgrade
View on ArchidektCommander (1)
- 1 Yuma, Proud ProtectorYuma, Proud Protector
Creatures (25)
- 1 Ancient GreenwardenAncient Greenwarden
- 1 Angel of IndemnityAngel of Indemnity
- 1 Angel of the RuinsAngel of the Ruins
- 1 Avenger of ZendikarAvenger of Zendikar
- 1 Craterhoof BehemothCraterhoof Behemoth
- 1 Dune ChanterDune Chanter
- 1 Elesh Norn, Mother of MachinesElesh Norn, Mother of Machines
- 1 Elvish ReclaimerElvish Reclaimer
- 1 Elvish RejuvenatorElvish Rejuvenator
- 1 Hazezon, Shaper of SandHazezon, Shaper of Sand
- 1 Kirri, Talented SproutKirri, Talented Sprout
- 1 Nesting DragonNesting Dragon
- 1 Ojer Taq, Deepest Foundation // Temple of CivilizationOjer Taq, Deepest Foundation // Temple of Civilization
- 1 Omnath, Locus of RageOmnath, Locus of Rage
- 1 Oracle of Mul DayaOracle of Mul Daya
- 1 Phylath, World SculptorPhylath, World Sculptor
- 1 Purphoros, God of the ForgePurphoros, God of the Forge
- 1 Ramunap ExcavatorRamunap Excavator
- 1 Sand ScoutSand Scout
- 1 Scute SwarmScute Swarm
- 1 Springbloom DruidSpringbloom Druid
- 1 Sun TitanSun Titan
- 1 Sylvan SafekeeperSylvan Safekeeper
- 1 Titania, Protector of ArgothTitania, Protector of Argoth
- 1 Turntimber SowerTurntimber Sower
Sorceries (13)
- 1 Cataclysmic ProspectingCataclysmic Prospecting
- 1 Embrace the UnknownEmbrace the Unknown
- 1 Hour of PromiseHour of Promise
- 1 Life from the LoamLife from the Loam
- 1 Magmatic InsightMagmatic Insight
- 1 Map the FrontierMap the Frontier
- 1 Nahiri's LithoformingNahiri's Lithoforming
- 1 Overwhelming StampedeOverwhelming Stampede
- 1 Requisition RaidRequisition Raid
- 1 ScapeshiftScapeshift
- 1 Shamanic RevelationShamanic Revelation
- 1 Vengeful RegrowthVengeful Regrowth
- 1 Worldsoul's RageWorldsoul's Rage
Enchantments (7)
- 1 Bitter ReunionBitter Reunion
- 1 Crawling SensationCrawling Sensation
- 1 Felidar RetreatFelidar Retreat
- 1 Garruk's UprisingGarruk's Uprising
- 1 Inspiring LeaderInspiring Leader
- 1 SpelunkingSpelunking
- 1 The Mending of DominariaThe Mending of Dominaria
Instants (8)
- 1 Akroma's WillAkroma's Will
- 1 Bovine InterventionBovine Intervention
- 1 Decaying Time LoopDecaying Time Loop
- 1 Grand CrescendoGrand Crescendo
- 1 HarrowHarrow
- 1 Path to ExilePath to Exile
- 1 Return of the WildspeakerReturn of the Wildspeaker
- 1 Valorous StanceValorous Stance
Artifacts (6)
- 1 Arcane SignetArcane Signet
- 1 Chromatic LanternChromatic Lantern
- 1 Conduit of WorldsConduit of Worlds
- 1 Mox DiamondMox Diamond
- 1 Perpetual TimepiecePerpetual Timepiece
- 1 Sol RingSol Ring
Lands (40)
- 1 Abraded BluffsAbraded Bluffs
- 1 Bristling BackwoodsBristling Backwoods
- 1 Cactus PreserveCactus Preserve
- 1 Command TowerCommand Tower
- 1 Conduit PylonsConduit Pylons
- 1 Creosote HeathCreosote Heath
- 1 Desert of the FerventDesert of the Fervent
- 1 Desert of the IndomitableDesert of the Indomitable
- 1 Desert of the TrueDesert of the True
- 1 Dunes of the DeadDunes of the Dead
- 1 Evolving WildsEvolving Wilds
- 7 ForestForest
- 1 Hashep OasisHashep Oasis
- 1 Jungle ShrineJungle Shrine
- 1 Krosan VergeKrosan Verge
- 1 Mirage MesaMirage Mesa
- 4 MountainMountain
- 1 Painted BluffsPainted Bluffs
- 6 PlainsPlains
- 1 Ramunap RuinsRamunap Ruins
- 1 Scattered GrovesScattered Groves
- 1 Scavenger GroundsScavenger Grounds
- 1 Shefet DunesShefet Dunes
- 1 Sheltered ThicketSheltered Thicket
- 1 Sunscorched DivideSunscorched Divide
- 1 Terramorphic ExpanseTerramorphic Expanse
And a few more cards to consider: Bennie Bracks, ZoologistBennie Bracks, Zoologist, Realms UnchartedRealms Uncharted, Virtue of StrengthVirtue of Strength, Warleader’s CallWarleader’s Call, Wrenn and RealmbreakerWrenn and Realmbreaker, Wrenn and SixWrenn and Six
3:10 to Yuma
That’s it for our Upgrade Guide for Desert Bloom. Well, did I make this deck better? Any cards I missed? What’s your favorite Western movie? Let me know in the comments. And keep your peepers peeled here on EDHREC for more precon guides from yours truly.
More Precon Fun:
Outlaws of Thunder Junction - Yuma, Proud Protector Deck Tech
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