Starting TownStarting Town | Art by Hristo D. Chukov
It's time to announce the finalists for this month's Archidekt Deckbuilding Contest!
In case you missed the announcement post, this is a monthly contest with a different theme each month. Your goal is to build a Commander-legal deck that fulfills the prompt in a creative or unique fashion. At the end of each month, three finalists will be selected for you to vote on. Whoever gets the most votes will be crowned the winner, although all three finalists receive a prize.
As a reminder, this month's prompt was to brew a Commander-legal deck around one of the new cards from Final Fantasy. That card could be your commander, or a card in the 99.
We collected submissions from the Archidekt Discord and Archidekt newspost and evaluated them based on their creativity. It was important to have a tactical reason to abandon a color or take a particular commander in a new direction.
Now, it's your turn to decide who will be crowned the winner.
Read about each deck list below, then visit your favorite and upvote them on Archidekt. Whoever has the most upvotes by Wednesday, June 25, 2025 will be the winner, and receive $250 credit to cardsphere.com.
Second and third place will receive $150 and $100 cardsphere.com credits, respectively.
Finally, here are the three finalists chosen for this month's contest, presented in no particular order. Follow the link in each decklist to vote on your favorite!
The Wandering Charbelcher by bzeug7
The Wandering Charbelcher
View on ArchidektCommander (1)
- 1 The Wandering MinstrelThe Wandering Minstrel
Creatures (25)
- 1 Aphetto AlchemistAphetto Alchemist
- 1 Avenging DruidAvenging Druid
- 1 Balustrade SpyBalustrade Spy
- 1 Birds of ParadiseBirds of Paradise
- 1 Boggart Trawler // Boggart BogBoggart Trawler // Boggart Bog
- 1 Charming ScoundrelCharming Scoundrel
- 1 Corridor MonitorCorridor Monitor
- 1 Disciple of Freyalise // Garden of FreyaliseDisciple of Freyalise // Garden of Freyalise
- 1 Drowner of Truth // Drowned JungleDrowner of Truth // Drowned Jungle
- 1 Elvish Spirit GuideElvish Spirit Guide
- 1 Eternal WitnessEternal Witness
- 1 Glasspool Mimic // Glasspool ShoreGlasspool Mimic // Glasspool Shore
- 1 Hermit DruidHermit Druid
- 1 Hydroelectric Specimen // Hydroelectric LaboratoryHydroelectric Specimen // Hydroelectric Laboratory
- 1 Llanowar ElvesLlanowar Elves
- 1 Magda, Brazen OutlawMagda, Brazen Outlaw
- 1 Pinnacle Monk // Mystic PeakPinnacle Monk // Mystic Peak
- 1 Ragavan, Nimble PilfererRagavan, Nimble Pilferer
- 1 Simian Spirit GuideSimian Spirit Guide
- 1 Tangled Florahedron // Tangled ValeTangled Florahedron // Tangled Vale
- 1 Thassa's OracleThassa's Oracle
- 1 Trophy MageTrophy Mage
- 1 Undercity InformerUndercity Informer
- 1 Wild CantorWild Cantor
- 1 Witch Enchanter // Witch-Blessed MeadowWitch Enchanter // Witch-Blessed Meadow
Artifacts (11)
- 1 Amulet of VigorAmulet of Vigor
- 1 Arcane SignetArcane Signet
- 1 Chrome MoxChrome Mox
- 1 Feldon's CaneFeldon's Cane
- 1 Fellwar StoneFellwar Stone
- 1 Goblin CharbelcherGoblin Charbelcher
- 1 Lotus PetalLotus Petal
- 1 Relic of LegendsRelic of Legends
- 1 Sol RingSol Ring
- 1 Springleaf DrumSpringleaf Drum
- 1 Voltaic KeyVoltaic Key
Enchantments (8)
- 1 Black Market ConnectionsBlack Market Connections
- 1 Carpet of FlowersCarpet of Flowers
- 1 Glasswing Grace // Age-Graced ChapelGlasswing Grace // Age-Graced Chapel
- 1 Guild ArtisanGuild Artisan
- 1 Monologue TaxMonologue Tax
- 1 Multani's HarmonyMultani's Harmony
- 1 SpelunkingSpelunking
- 1 Strength of the Harvest // Haven of the HarvestStrength of the Harvest // Haven of the Harvest
Sorceries (22)
- 1 Argivian RestorationArgivian Restoration
- 1 Bala Ged Recovery // Bala Ged SanctuaryBala Ged Recovery // Bala Ged Sanctuary
- 1 Bloodsoaked Insight // Sanguine MorassBloodsoaked Insight // Sanguine Morass
- 1 Bridgeworks Battle // Tanglespan BridgeworksBridgeworks Battle // Tanglespan Bridgeworks
- 1 Clear the MindClear the Mind
- 1 Culling RitualCulling Ritual
- 1 Destroy the EvidenceDestroy the Evidence
- 1 Diregraf RebirthDiregraf Rebirth
- 1 FabricateFabricate
- 1 Infernal PlungeInfernal Plunge
- 1 Ondu Inversion // Ondu SkyruinsOndu Inversion // Ondu Skyruins
- 1 Pelakka Predation // Pelakka CavernsPelakka Predation // Pelakka Caverns
- 1 PonderPonder
- 1 PreordainPreordain
- 1 Rite of FlameRite of Flame
- 1 Sevinne's ReclamationSevinne's Reclamation
- 1 Shatterskull Smashing // Shatterskull, the Hammer PassShatterskull Smashing // Shatterskull, the Hammer Pass
- 1 Strike It RichStrike It Rich
- 1 Stump Stomp // Burnwillow ClearingStump Stomp // Burnwillow Clearing
- 1 Sundering Eruption // Volcanic FissureSundering Eruption // Volcanic Fissure
- 1 Suppression Ray // Orderly PlazaSuppression Ray // Orderly Plaza
- 1 Tune UpTune Up
Instants (33)
- 1 Beyeen Veil // Beyeen CoastBeyeen Veil // Beyeen Coast
- 1 Blacksmith's SkillBlacksmith's Skill
- 1 Boros CharmBoros Charm
- 1 Dark RitualDark Ritual
- 1 Defend the RiderDefend the Rider
- 1 Divine ResilienceDivine Resilience
- 1 Fell the Profane // Fell MireFell the Profane // Fell Mire
- 1 Frantic SearchFrantic Search
- 1 Hagra Mauling // Hagra BroodpitHagra Mauling // Hagra Broodpit
- 1 Jwari Disruption // Jwari RuinsJwari Disruption // Jwari Ruins
- 1 Kabira Takedown // Kabira PlateauKabira Takedown // Kabira Plateau
- 1 Keep SafeKeep Safe
- 1 Khalni Ambush // Khalni TerritoryKhalni Ambush // Khalni Territory
- 1 Krosan ReclamationKrosan Reclamation
- 1 Legion Leadership // Legion StrongholdLegion Leadership // Legion Stronghold
- 1 Loran's EscapeLoran's Escape
- 1 Malakir Rebirth // Malakir MireMalakir Rebirth // Malakir Mire
- 1 NegateNegate
- 1 Noxious RevivalNoxious Revival
- 1 Razorgrass Ambush // Razorgrass FieldRazorgrass Ambush // Razorgrass Field
- 1 Revitalizing Repast // Old-Growth GroveRevitalizing Repast // Old-Growth Grove
- 1 Rush of Inspiration // Crackling FallsRush of Inspiration // Crackling Falls
- 1 Sejiri Shelter // Sejiri GlacierSejiri Shelter // Sejiri Glacier
- 1 Silundi Vision // Silundi IsleSilundi Vision // Silundi Isle
- 1 Sink into Stupor // Soporific SpringsSink into Stupor // Soporific Springs
- 1 Spell PierceSpell Pierce
- 1 Spikefield Hazard // Spikefield CaveSpikefield Hazard // Spikefield Cave
- 1 Tamiyo's SafekeepingTamiyo's Safekeeping
- 1 Turn the EarthTurn the Earth
- 1 Valakut Awakening // Valakut StoneforgeValakut Awakening // Valakut Stoneforge
- 1 Vastwood Fortification // Vastwood ThicketVastwood Fortification // Vastwood Thicket
- 1 Veil of SummerVeil of Summer
- 1 Waterlogged Teachings // Inundated ArchiveWaterlogged Teachings // Inundated Archive
The Wandering MinstrelThe Wandering Minstrel is a powerful new Landfall commander which supports the new Town lands, and also boosts ScapeshiftScapeshift and Splendid ReclamationSplendid Reclamation, by making all your lands enter untapped. But bzeug7 had another set of tapped lands in mind when they saw this card: modal double face lands, and their synergy with Goblin CharbelcherGoblin Charbelcher.
Nearly every MDFC land enters play tapped, so while you could have built a functional five color land base from just these lands ever since Modern Horizons 3, it would have been slow. The Wandering MinstrelThe Wandering Minstrel solves that problem for you, as a SpelunkingSpelunking in the command zone. This ensures you can cast your spells on time.
And casting your spells on time is vital for a Goblin CharbelcherGoblin Charbelcher deck. It costs seven mana to cast and activate Charbelcher in a single turn, which still leaves you vulnerable to your other two opponents. Untapping and re-activating BelcherBelcher once or twice in a single turn significantly increases the amount of mana you need.
The Wandering MinstrelThe Wandering Minstrel ensures this deck can go off as early as possible.
Sometimes, though, you really just need two turns to take out the whole table. For those occasions, this deck is packing as much protection for Goblin CharbelcherGoblin Charbelcher as possible.
There are also a few rituals to help push your mana as far as possible. And, in the event that Goblin CharbelcherGoblin Charbelcher does get exiled, this deck can pivot to a Thassa's OracleThassa's Oracle win with Balustrade SpyBalustrade Spy and Sevinne's ReclamationSevinne's Reclamation.
Dan Lewis & The First Doctor Ft. Cloud - Double Frypan by Pandalk
Dan Lewis & The First Doctor Ft. Cloud - Double Frypan
View on ArchidektCommander (2)
- 1 Dan LewisDan Lewis
- 1 The First DoctorThe First Doctor
Creatures (19)
- 1 Akiri, Fearless VoyagerAkiri, Fearless Voyager
- 1 Ardenn, Intrepid ArchaeologistArdenn, Intrepid Archaeologist
- 1 Beatrix, Loyal GeneralBeatrix, Loyal General
- 1 Captain Rex NebulaCaptain Rex Nebula
- 1 Cloud, Midgar MercenaryCloud, Midgar Mercenary
- 1 Dalakos, Crafter of WondersDalakos, Crafter of Wonders
- 1 Digsite EngineerDigsite Engineer
- 1 Eivor, Battle-ReadyEivor, Battle-Ready
- 1 Firion, Wild Rose WarriorFirion, Wild Rose Warrior
- 1 Forensic GadgeteerForensic Gadgeteer
- 1 Jhoira, Weatherlight CaptainJhoira, Weatherlight Captain
- 1 Kellan, the Fae-Blooded // Birthright BoonKellan, the Fae-Blooded // Birthright Boon
- 1 Kemba, Kha RegentKemba, Kha Regent
- 1 Sai, Master ThopteristSai, Master Thopterist
- 1 Sun TitanSun Titan
- 1 Trophy MageTrophy Mage
- 1 Valduk, Keeper of the FlameValduk, Keeper of the Flame
- 1 Wyleth, Soul of SteelWyleth, Soul of Steel
- 1 Éowyn, Lady of RohanÉowyn, Lady of Rohan
Artifacts (28)
- 1 Archaeomancer's MapArchaeomancer's Map
- 1 Assimilation AegisAssimilation Aegis
- 1 Bounty BoardBounty Board
- 1 Chimil, the Inner SunChimil, the Inner Sun
- 1 Cloud KeyCloud Key
- 1 Coalition RelicCoalition Relic
- 1 Golem FoundryGolem Foundry
- 1 Hammer of NazahnHammer of Nazahn
- 1 Honor-Worn ShakuHonor-Worn Shaku
- 1 Midnight ClockMidnight Clock
- 1 Mithril CoatMithril Coat
- 1 Nexus of BecomingNexus of Becoming
- 1 Palantír of OrthancPalantír of Orthanc
- 1 Pre-War FormalwearPre-War Formalwear
- 1 Relic of LegendsRelic of Legends
- 1 Replicating RingReplicating Ring
- 1 Sculpting SteelSculpting Steel
- 1 Semblance AnvilSemblance Anvil
- 1 Simulacrum SynthesizerSimulacrum Synthesizer
- 1 Sword of War and PeaceSword of War and Peace
- 1 TARDISTARDIS
- 1 The Prydwen, Steel FlagshipThe Prydwen, Steel Flagship
- 1 Thousand Moons Smithy // Barracks of the ThousandThousand Moons Smithy // Barracks of the Thousand
- 1 Thran DynamoThran Dynamo
- 1 Urabrask's ForgeUrabrask's Forge
- 1 Vexing PuzzleboxVexing Puzzlebox
- 1 Wondrous CrucibleWondrous Crucible
- 1 Worn PowerstoneWorn Powerstone
Enchantments (4)
- 1 Banish to Another UniverseBanish to Another Universe
- 1 Efficient ConstructionEfficient Construction
- 1 Thopter Spy NetworkThopter Spy Network
- 1 Whirlwind of ThoughtWhirlwind of Thought
Sorceries (4)
- 1 Austere CommandAustere Command
- 1 Blasphemous ActBlasphemous Act
- 1 Promise of LoyaltyPromise of Loyalty
- 1 Sundering Eruption // Volcanic FissureSundering Eruption // Volcanic Fissure
Instants (5)
- 1 Chaos WarpChaos Warp
- 1 Clever ConcealmentClever Concealment
- 1 Gallifrey Falls // No MoreGallifrey Falls // No More
- 1 Generous GiftGenerous Gift
- 1 Wear // TearWear // Tear
Lands (38)
- 1 Abstergo EntertainmentAbstergo Entertainment
- 1 Adarkar WastesAdarkar Wastes
- 1 Battlefield ForgeBattlefield Forge
- 1 Buried RuinBuried Ruin
- 1 Cascade BluffsCascade Bluffs
- 1 Clifftop RetreatClifftop Retreat
- 1 Command TowerCommand Tower
- 1 Deserted BeachDeserted Beach
- 1 Exotic OrchardExotic Orchard
- 1 Ferrous LakeFerrous Lake
- 1 Glacial FortressGlacial Fortress
- 5 IslandIsland
- 1 Mistveil PlainsMistveil Plains
- 4 MountainMountain
- 1 Mystic GateMystic Gate
- 1 Mystic MonasteryMystic Monastery
- 5 PlainsPlains
- 1 Prairie StreamPrairie Stream
- 1 Razortide BridgeRazortide Bridge
- 1 Rugged PrairieRugged Prairie
- 1 Rustvale BridgeRustvale Bridge
- 1 Shivan ReefShivan Reef
- 1 Silverbluff BridgeSilverbluff Bridge
- 1 Skycloud ExpanseSkycloud Expanse
- 1 Stormcarved CoastStormcarved Coast
- 1 Sulfur FallsSulfur Falls
- 1 Talon Gates of MadaraTalon Gates of Madara
Equipment decks have a fun new commander in Cloud, Midgar MercenaryCloud, Midgar Mercenary, but Pandalk wanted to think a little bigger. If you turn all your artifacts into Equipment with Dan LewisDan Lewis, then Cloud could double the effects of just about anything.
With Dan LewisDan Lewis in the command zone, this deck has easy access to his effect, but needs a consistent way to find Cloud, Midgar MercenaryCloud, Midgar Mercenary to really take advantage of it. That's where The First DoctorThe First Doctor comes in, searching up the TARDISTARDIS to give your spells cascade. Cloud, Midgar MercenaryCloud, Midgar Mercenary is the only two-drop in the deck, so you're guaranteed to find him when you cast a three-mana spell.
Cloud also searches for an Equipment when he enters, which Pandalk intends to use to find Mithril CoatMithril Coat or Hammer of NazahnHammer of Nazahn. These keep your secret commander safe, so your game plan isn't interrupted too easily.
Once you have CloudCloud and Dan LewisDan Lewis in play, you can start doubling up on powerful effects like Chimil, the Inner SunChimil, the Inner Sun and Simulacrum SynthesizerSimulacrum Synthesizer. You can even equip the back side of Thousand Moons SmithyThousand Moons Smithy to Cloud, since it's an artifact land.
A major concern for any secret commander deck is what happens when the secret commander gets removed. This deck answers that by largely functioning without Cloud, Midgar MercenaryCloud, Midgar Mercenary, if a bit more slowly. It also includes Kemba, Kha RegentKemba, Kha Regent to support the token plan, and Eivor, Battle-ReadyEivor, Battle-Ready for a more direct burn strategy.
For a little added spice, this deck also includes Captain Rex NebulaCaptain Rex Nebula. Rex NebulaRex Nebula can turn any nonland permanent into a Vehicle on your turn, which both changes it into an artifact, and stops it from being a creature. This is vital, since creatures can't equip other creatures.
With Rex in play you can equip Firion, Wild Rose WarriorFirion, Wild Rose Warrior to Cloud, Midgar MercenaryCloud, Midgar Mercenary to create a copy of every artifact you play. Equip Jhoira, Weatherlight CaptainJhoira, Weatherlight Captain to draw your library. The possibilities are nearly endless.
Rocket Pods by dav
Rocket Pods
View on ArchidektCommander (1)
- 1 Diamond WeaponDiamond Weapon
Creatures (29)
- 1 Aftermath AnalystAftermath Analyst
- 1 Arbor AdherentArbor Adherent
- 1 Avenger of ZendikarAvenger of Zendikar
- 1 Disciple of Freyalise // Garden of FreyaliseDisciple of Freyalise // Garden of Freyalise
- 1 Eternal WitnessEternal Witness
- 1 Golgari Grave-TrollGolgari Grave-Troll
- 1 It That BetraysIt That Betrays
- 1 Lasyd ProwlerLasyd Prowler
- 1 MillikinMillikin
- 1 Reclamation SageReclamation Sage
- 1 Sakura-Tribe ElderSakura-Tribe Elder
- 1 Satyr WayfinderSatyr Wayfinder
- 1 Selvala, Heart of the WildsSelvala, Heart of the Wilds
- 1 Shigeki, Jukai VisionaryShigeki, Jukai Visionary
- 1 SixSix
- 1 Springbloom DruidSpringbloom Druid
- 1 Summon: BahamutSummon: Bahamut
- 1 Summon: TitanSummon: Titan
- 1 Tato FarmerTato Farmer
- 1 The Capitoline TriadThe Capitoline Triad
- 1 The Warring TriadThe Warring Triad
- 1 Timeless WitnessTimeless Witness
- 1 Titania, Nature's ForceTitania, Nature's Force
- 1 Town GreeterTown Greeter
- 1 Ulamog's DreadsireUlamog's Dreadsire
- 1 Ulamog, the DefilerUlamog, the Defiler
- 1 Vorinclex // The Grand EvolutionVorinclex // The Grand Evolution
- 1 World ShaperWorld Shaper
- 1 Worldspine WurmWorldspine Wurm
Enchantments (11)
- 1 Birthing RitualBirthing Ritual
- 1 Dredger's InsightDredger's Insight
- 1 Feed the PackFeed the Pack
- 1 Fight RiggingFight Rigging
- 1 Food ChainFood Chain
- 1 Garruk's UprisingGarruk's Uprising
- 1 Greater GoodGreater Good
- 1 Kenrith's TransformationKenrith's Transformation
- 1 LignifyLignify
- 1 Monstrous VortexMonstrous Vortex
- 1 SpelunkingSpelunking
Artifacts (11)
- 1 Altar of DementiaAltar of Dementia
- 1 Birthing PodBirthing Pod
- 1 Codex ShredderCodex Shredder
- 1 Dodgy JalopyDodgy Jalopy
- 1 Matzalantli, the Great Door // The CoreMatzalantli, the Great Door // The Core
- 1 Perpetual TimepiecePerpetual Timepiece
- 1 Sol RingSol Ring
- 1 Tangleweave ArmorTangleweave Armor
- 1 The Skullspore NexusThe Skullspore Nexus
- 1 Tome of LegendsTome of Legends
- 1 Zuran OrbZuran Orb
Planeswalkers (2)
- 1 Vivien on the HuntVivien on the Hunt
- 1 Wrenn and SevenWrenn and Seven
Sorceries (4)
- 1 Bala Ged Recovery // Bala Ged SanctuaryBala Ged Recovery // Bala Ged Sanctuary
- 1 Eldritch EvolutionEldritch Evolution
- 1 Life's LegacyLife's Legacy
- 1 Malevolent RumbleMalevolent Rumble
Instants (5)
- 1 Beast WithinBeast Within
- 1 Entish RestorationEntish Restoration
- 1 HarrowHarrow
- 1 Momentous FallMomentous Fall
- 1 Seed of HopeSeed of Hope
Lands (36)
- 1 Brokers HideoutBrokers Hideout
- 1 Cabaretti CourtyardCabaretti Courtyard
- 1 Castle GarenbrigCastle Garenbrig
- 1 Demolition FieldDemolition Field
- 1 Eden, Seat of the SanctumEden, Seat of the Sanctum
- 1 Evolving WildsEvolving Wilds
- 21 ForestForest
- 1 Lazotep QuarryLazotep Quarry
- 1 Mariposa Military BaseMariposa Military Base
- 1 Opal PalaceOpal Palace
- 1 Riveteers OverlookRiveteers Overlook
- 1 Shifting WoodlandShifting Woodland
- 1 Sunscorched DesertSunscorched Desert
- 1 Terramorphic ExpanseTerramorphic Expanse
- 1 War RoomWar Room
- 1 Zanarkand, Ancient Metropolis // Lasting FaythZanarkand, Ancient Metropolis // Lasting Fayth
Battles (1)
- 1 Invasion of Shandalar // Leyline SurgeInvasion of Shandalar // Leyline Surge
Birthing PodBirthing Pod decks often focus on creatures with a mana value of four to six, with Kitchen FinksKitchen Finks and mana creatures slowly assembling a combo. Not this deck, though. This deck jumps into the Pod chain at nine mana.
Diamond WeaponDiamond Weapon may cost nine mana, but it's relatively easy to cast for only two. The deck is full of cards like Malevolent RumbleMalevolent Rumble which not only fill your graveyard, but also help you find a Pod effect by the time you're ready to cast your commander.
SixSix and Shigeki, Jukai VisionaryShigeki, Jukai Visionary also help recur Birthing PodBirthing Pod so you don't have to hold back on bigger mill engines, like Altar of DementiaAltar of Dementia and Lasyd ProwlerLasyd Prowler either.
Once you have enough permanents in your graveyard, the basic plan is to cast Diamond WeaponDiamond Weapon for two mana, then use Birthing PodBirthing Pod or Vivien on the HuntVivien on the Hunt to search out The Capitoline TriadThe Capitoline Triad. Get the Triad's emblem, and suddenly all of your little mill creatures are serious threats.
But the fun doesn't stop there.
You can sacrifice The Capitoline TriadThe Capitoline Triad to Birthing PodBirthing Pod and find Worldspine WurmWorldspine Wurm, or recast Diamond WeaponDiamond Weapon to go find Ulamog, the DefilerUlamog, the Defiler. You won't get Ulamog's cast trigger, but if you've exiled any sizeable historic permanents to get The Capitoline TriadThe Capitoline Triad's emblem, it'll still enter with a solid number of +1/+1 counters.
This deck also includes a couple ways to take advantage of it's large commander if you lose access to Birthing PodBirthing Pod. The Skullspore NexusThe Skullspore Nexus not only makes Worldspine WurmWorldspine Wurm a 30/30, but also makes an 8/8 token every time you sacrifice your commander to Greater GoodGreater Good or Feed the PackFeed the Pack.
Tangleweave ArmorTangleweave Armor and Dodgy JalopyDodgy Jalopy take a simpler approach, and make any of your small utility creatures massive threats.
Lastly, there's a small lands combo tucked away in the deck. With Zuran OrbZuran Orb to sacrifice lands, and SpelunkingSpelunking to untap them, Aftermath AnalystAftermath Analyst and Eden, Seat of the SanctumEden, Seat of the Sanctum can repeatedly recur each other, eventually winning the game with Sunscorched DesertSunscorched Desert pings.
And there you have it, the three finalists for the June 2025 Archidekt Deckbuilding Contest.
Which is your favorite? Be sure to follow the links in the headers of each section to visit the deck pages and upvote the one you think should win!
The final rankings based on your votes will be announced on Wednesday, May 28th, 2025.
Your opinions are welcome. We love hearing what you think about Magic! We ask that you are always respectful when commenting. Please keep in mind how your comments could be interpreted by others. Personal attacks on our writers or other commenters will not be tolerated. Your comments may be removed if your language could be interpreted as aggressive or disrespectful. You may also be banned from writing further comments.