Welcome back to another precon guide here on EDHREC. Today we’re upgrading Deadly Disguise, the Commander deck from Karlov Manor. In case you missed it, go take a look at the Review for this deck, where we went over what the deck does and how to play it.
I gave this deck a really low score, mostly due to the poor card pool for Morph/Disguise in our colors and the low power of the commander. While I can’t create cards, I can try to smooth out some of the deck’s rough edges and see if we can speed things up a bit.
Let’s tune up.
What's In the Original Deck?
To recap, this deck is red, white, and green, and led by Kaust, Eyes of the GladeKaust, Eyes of the Glade, a 2/2 Dryad Detective that costs two mana. Whenever a creature you control that was turned face up this turn deals combat damage, you draw a card, and you can tap Kaust to flip a face-down attacking creature you control. The backup commander is Duskana, the Rage MotherDuskana, the Rage Mother, a 5/5 Bear for five mana that draws you cards on entry for each 2/2 creature you control, and pumps your 2/2s +3/+3 when they attack.
Here’s the original decklist:
Deadly Disguise Precon
View on ArchidektCommander (1)
- 1 Kaust, Eyes of the GladeKaust, Eyes of the Glade
Creatures (37)
- 1 Ainok SurvivalistAinok Survivalist
- 1 Akroma, Angel of FuryAkroma, Angel of Fury
- 1 Ashcloud PhoenixAshcloud Phoenix
- 1 Beast WhispererBeast Whisperer
- 1 BoltbenderBoltbender
- 1 Broodhatch NantukoBroodhatch Nantuko
- 1 Deathmist RaptorDeathmist Raptor
- 1 Den ProtectorDen Protector
- 1 Duskana, the Rage MotherDuskana, the Rage Mother
- 1 Exalted AngelExalted Angel
- 1 Experiment TwelveExperiment Twelve
- 1 Hidden DragonslayerHidden Dragonslayer
- 1 Hooded HydraHooded Hydra
- 1 Imperial HellkiteImperial Hellkite
- 1 Krosan CloudscraperKrosan Cloudscraper
- 1 Krosan ColossusKrosan Colossus
- 1 Master of PearlsMaster of Pearls
- 1 Mirror EntityMirror Entity
- 1 Nantuko VigilanteNantuko Vigilante
- 1 Neheb, the EternalNeheb, the Eternal
- 1 Nervous GardenerNervous Gardener
- 1 Ohran FrostfangOhran Frostfang
- 1 Printlifter OozePrintlifter Ooze
- 1 Root ElementalRoot Elemental
- 1 Sakura-Tribe ElderSakura-Tribe Elder
- 1 Salt Road AmbushersSalt Road Ambushers
- 1 Saryth, the Viper's FangSaryth, the Viper's Fang
- 1 Scourge of the ThroneScourge of the Throne
- 1 Seedborn MuseSeedborn Muse
- 1 Sidar Kondo of JamuraaSidar Kondo of Jamuraa
- 1 Temur War ShamanTemur War Shaman
- 1 Tesak, Judith's HellhoundTesak, Judith's Hellhound
- 1 Thelonite HermitThelonite Hermit
- 1 Toski, Bearer of SecretsToski, Bearer of Secrets
- 1 Welcoming VampireWelcoming Vampire
- 1 Whisperwood ElementalWhisperwood Elemental
- 1 Yedora, Grave GardenerYedora, Grave Gardener
Artifacts (6)
- 1 Arcane SignetArcane Signet
- 1 Lifecrafter's BestiaryLifecrafter's Bestiary
- 1 Panoptic ProjektorPanoptic Projektor
- 1 Ransom NoteRansom Note
- 1 Scroll of FateScroll of Fate
- 1 Sol RingSol Ring
Sorceries (7)
- 1 Austere CommandAustere Command
- 1 DecimateDecimate
- 1 Dusk // DawnDusk // Dawn
- 1 Fell the MightyFell the Mighty
- 1 Jeska's WillJeska's Will
- 1 Nature's LoreNature's Lore
- 1 Three VisitsThree Visits
Instants (5)
- 1 Chaos WarpChaos Warp
- 1 Path to ExilePath to Exile
- 1 Return of the WildspeakerReturn of the Wildspeaker
- 1 Showstopping SurpriseShowstopping Surprise
- 1 Unexplained AbsenceUnexplained Absence
Enchantments (7)
- 1 Mastery of the UnseenMastery of the Unseen
- 1 Obscuring AetherObscuring Aether
- 1 Trail of MysteryTrail of Mystery
- 1 True IdentityTrue Identity
- 1 Ugin's MasteryUgin's Mastery
- 1 Veiled AscensionVeiled Ascension
- 1 Wild GrowthWild Growth
Lands (37)
- 1 Boros GarrisonBoros Garrison
- 1 Branch of Vitu-GhaziBranch of Vitu-Ghazi
- 1 Canopy VistaCanopy Vista
- 1 Cinder GladeCinder Glade
- 1 Command TowerCommand Tower
- 1 Exotic OrchardExotic Orchard
- 4 ForestForest
- 1 Fortified VillageFortified Village
- 1 Furycalm SnarlFurycalm Snarl
- 1 Game TrailGame Trail
- 1 Gruul TurfGruul Turf
- 1 Jungle ShrineJungle Shrine
- 1 Kessig Wolf RunKessig Wolf Run
- 1 Krosan VergeKrosan Verge
- 1 Mossfire ValleyMossfire Valley
- 1 Mosswort BridgeMosswort Bridge
- 3 MountainMountain
- 4 PlainsPlains
- 1 Sacred PeaksSacred Peaks
- 1 Scattered GrovesScattered Groves
- 1 Selesnya SanctuarySelesnya Sanctuary
- 1 Sheltered ThicketSheltered Thicket
- 1 Shrine of the Forsaken GodsShrine of the Forsaken Gods
- 1 Sungrass PrairieSungrass Prairie
- 1 Temple of AbandonTemple of Abandon
- 1 Temple of PlentyTemple of Plenty
- 1 Temple of TriumphTemple of Triumph
- 1 Temple of the False GodTemple of the False God
- 1 Zoetic CavernZoetic Cavern
What Budget Cards Can We Add to Deadly Disguise?
We’ll break our upgrade up into two parts, one budget ($5 or less) and one non-budget (>$5).
The deck has a focus on getting in for combat damage, as we see with Kaust, Toski, Bearer of SecretsToski, Bearer of Secrets, and Ohran FrostfangOhran Frostfang. But the precon didn’t give us a lot of ways to make our 2/2s have an easier time getting through blockers. So we’ll start there.
First up is Access TunnelAccess Tunnel, an easy add that we can sub out one of the many low-quality precon lands for. Then there’s Primal RagePrimal Rage, which gives everybody trample. There are more powerful ways to do this, but I felt cheaper (mana value) was the way to go. I’ve also added Subira, Tulzidi CaravannerSubira, Tulzidi Caravanner, which has some potential card advantage and can be activated on a creature before we pump it with various effects. Then there's Jasmine Boreal of the SevenJasmine Boreal of the Seven. She makes our face-down Morph and Manifested creatures nearly unblockable, except in situations where you're facing token decks or the occasional Ruxa, Patient Professor. Sadly she does nothing for Cloak and Disguise, since those creatures have ward 2, which counts as an ability, but there's enough balance in the deck between the new and old abilities that I feel she's still worth an inclusion.
To make our Morph and Disguise creatures cheaper, we’re adding Dream ChiselDream Chisel and Ugin, the IneffableUgin, the Ineffable. Ugin’s a bit costly, but his planeswalker abilities are relevant, and make up for it. I’m also adding Forsaken MonumentForsaken Monument, which makes us extra colorless mana when we tap cards like Access Tunnel or Sol RingSol Ring, turns our 2/2s into 4/4s (although this boost goes away when we flip face-up), and gains us some life when we cast our artifacts and face-down creatures.
There are a few cards from the main Karlov Manor set that I felt were worthy of addition here. Unyielding GatekeeperUnyielding Gatekeeper is nice for instant-speed spot removal, Pyrotechnic PerformerPyrotechnic Performer speeds the game along by lowering our opponents’ life totals, and Essence of AntiquityEssence of Antiquity provides a bit of quick protection and surprise blockers. I’m also adding Expose the CulpritExpose the Culprit as a neat trick for flipping expensive Morph creatures or resetting some flip effects on Disguise creatures.
CybershipCybership is a really cool addition, with a lot of potential if we nab a good creature card that we can flip with Kaust or other effects. Also, an 8/8 flyer is solid, especially if we have 2/2s sitting around to Crew it.
Saradoc, Master of BucklandSaradoc, Master of Buckland can give us a bunch of Halflings to block while we send in our bigger creatures for attacks. And ReinforcementsReinforcements gets us some creatures back from the grave, which is especially nice if we can Cloak our top card. (“Stop trying to make Reinforcements happen, Andy!” No. I'll make you all love Reinforcements as much as I do, or die trying.)
We’re showing these cards the door: Austere CommandAustere Command, DecimateDecimate, Fell the MightyFell the Mighty, Imperial HellkiteImperial Hellkite, Krosan CloudscraperKrosan Cloudscraper, Krosan ColossusKrosan Colossus, Mosswort BridgeMosswort Bridge, Neheb, the EternalNeheb, the Eternal, Ransom NoteRansom Note, Root ElementalRoot Elemental, Scourge of the ThroneScourge of the Throne, Seedborn MuseSeedborn Muse, Temur War ShamanTemur War Shaman, Tesak, Judith’s HellhoundTesak, Judith’s Hellhound
Before you all get on me in the comments about Seedborn Muse, yes, I’m aware it’s an extremely powerful card. But this deck is really not doing a whole lot on other players’ turns. You can’t activate Kaust unless you’re attacking, so…I just don’t see the need for it.
Here’s our budget upgraded decklist:
Deadly Disguise Precon Budget Upgrade
View on ArchidektCommander (1)
- 1 Kaust, Eyes of the GladeKaust, Eyes of the Glade
Creatures (34)
- 1 Ainok SurvivalistAinok Survivalist
- 1 Akroma, Angel of FuryAkroma, Angel of Fury
- 1 Ashcloud PhoenixAshcloud Phoenix
- 1 Beast WhispererBeast Whisperer
- 1 BoltbenderBoltbender
- 1 Broodhatch NantukoBroodhatch Nantuko
- 1 Deathmist RaptorDeathmist Raptor
- 1 Den ProtectorDen Protector
- 1 Duskana, the Rage MotherDuskana, the Rage Mother
- 1 Essence of AntiquityEssence of Antiquity
- 1 Exalted AngelExalted Angel
- 1 Experiment TwelveExperiment Twelve
- 1 Hidden DragonslayerHidden Dragonslayer
- 1 Hooded HydraHooded Hydra
- 1 Jasmine Boreal of the SevenJasmine Boreal of the Seven
- 1 Master of PearlsMaster of Pearls
- 1 Mirror EntityMirror Entity
- 1 Nantuko VigilanteNantuko Vigilante
- 1 Nervous GardenerNervous Gardener
- 1 Ohran FrostfangOhran Frostfang
- 1 Printlifter OozePrintlifter Ooze
- 1 Pyrotechnic PerformerPyrotechnic Performer
- 1 Sakura-Tribe ElderSakura-Tribe Elder
- 1 Salt Road AmbushersSalt Road Ambushers
- 1 Saradoc, Master of BucklandSaradoc, Master of Buckland
- 1 Saryth, the Viper's FangSaryth, the Viper's Fang
- 1 Sidar Kondo of JamuraaSidar Kondo of Jamuraa
- 1 Subira, Tulzidi CaravannerSubira, Tulzidi Caravanner
- 1 Thelonite HermitThelonite Hermit
- 1 Toski, Bearer of SecretsToski, Bearer of Secrets
- 1 Unyielding GatekeeperUnyielding Gatekeeper
- 1 Welcoming VampireWelcoming Vampire
- 1 Whisperwood ElementalWhisperwood Elemental
- 1 Yedora, Grave GardenerYedora, Grave Gardener
Artifacts (8)
- 1 Arcane SignetArcane Signet
- 1 CybershipCybership
- 1 Dream ChiselDream Chisel
- 1 Forsaken MonumentForsaken Monument
- 1 Lifecrafter's BestiaryLifecrafter's Bestiary
- 1 Panoptic ProjektorPanoptic Projektor
- 1 Scroll of FateScroll of Fate
- 1 Sol RingSol Ring
Sorceries (4)
- 1 Dusk // DawnDusk // Dawn
- 1 Jeska's WillJeska's Will
- 1 Nature's LoreNature's Lore
- 1 Three VisitsThree Visits
Instants (7)
- 1 Chaos WarpChaos Warp
- 1 Expose the CulpritExpose the Culprit
- 1 Path to ExilePath to Exile
- 1 ReinforcementsReinforcements
- 1 Return of the WildspeakerReturn of the Wildspeaker
- 1 Showstopping SurpriseShowstopping Surprise
- 1 Unexplained AbsenceUnexplained Absence
Enchantments (8)
- 1 Mastery of the UnseenMastery of the Unseen
- 1 Obscuring AetherObscuring Aether
- 1 Primal RagePrimal Rage
- 1 Trail of MysteryTrail of Mystery
- 1 True IdentityTrue Identity
- 1 Ugin's MasteryUgin's Mastery
- 1 Veiled AscensionVeiled Ascension
- 1 Wild GrowthWild Growth
Planeswalkers (1)
- 1 Ugin, the IneffableUgin, the Ineffable
Lands (37)
- 1 Access TunnelAccess Tunnel
- 1 Boros GarrisonBoros Garrison
- 1 Branch of Vitu-GhaziBranch of Vitu-Ghazi
- 1 Canopy VistaCanopy Vista
- 1 Cinder GladeCinder Glade
- 1 Command TowerCommand Tower
- 1 Exotic OrchardExotic Orchard
- 4 ForestForest
- 1 Fortified VillageFortified Village
- 1 Furycalm SnarlFurycalm Snarl
- 1 Game TrailGame Trail
- 1 Gruul TurfGruul Turf
- 1 Jungle ShrineJungle Shrine
- 1 Kessig Wolf RunKessig Wolf Run
- 1 Krosan VergeKrosan Verge
- 1 Mossfire ValleyMossfire Valley
- 3 MountainMountain
- 4 PlainsPlains
- 1 Sacred PeaksSacred Peaks
- 1 Scattered GrovesScattered Groves
- 1 Selesnya SanctuarySelesnya Sanctuary
- 1 Sheltered ThicketSheltered Thicket
- 1 Shrine of the Forsaken GodsShrine of the Forsaken Gods
- 1 Sungrass PrairieSungrass Prairie
- 1 Temple of AbandonTemple of Abandon
- 1 Temple of PlentyTemple of Plenty
- 1 Temple of TriumphTemple of Triumph
- 1 Temple of the False GodTemple of the False God
- 1 Zoetic CavernZoetic Cavern
What Are Some Good Expensive Cards We Can Add to Deadly Disguise?
Sadly, this section’s a bit short. The card pool for Morph/Disguise in Naya colors just isn’t in high demand, so there’s not much that’s expensive. We do have a couple of cards from the new set, but at this point, which is before the set releases, most card prices are inflated. By the time the set comes out these could both be a couple bucks each. Regardless, we’ll include them here. Aurelia’s VindicatorAurelia’s Vindicator doesn’t really do much if we free-flip it (with Kaust, for example), but can provide some needed removal. And Delney, Streetwise LookoutDelney, Streetwise Lookout gives our 2/2s a better chance of survival, while also doubling a few triggers in the deck. Most likely this card’s trigger doubling effect will be powerful in other eternal formats, but might be seen palling around with a certain Treasure-making Goblin in the more competitive circles.
The rest of the cards are expensive staples that can give the deck a bit more punch, like Akroma’s WillAkroma’s Will, a solid inclusion in any aggro deck. Heroic InterventionHeroic Intervention saves our creatures in most board wipe scenarios. And last is a card I’ll almost never add to a deck because of its price, but with the few non-budget additions we’re making here, I felt okay to splurge a little. Mana CryptMana Crypt is the most efficient way for us to get more Morph/Disguise creatures on the board and establish a presence early on in the game. If you’ve got one laying around getting used as a coaster or a bookmark, go ahead and try it out here.
These cards can’t hang: Dream ChiselDream Chisel, Essence of AntiquityEssence of Antiquity, Expose the CulpritExpose the Culprit, ReinforcementsReinforcements, Saradoc, Master of BucklandSaradoc, Master of Buckland
Here’s the non-budget upgraded deck list:
Deadly Disguise Precon Non-Budget Upgrade
View on ArchidektCommander (1)
- 1 Kaust, Eyes of the GladeKaust, Eyes of the Glade
Creatures (34)
- 1 Ainok SurvivalistAinok Survivalist
- 1 Akroma, Angel of FuryAkroma, Angel of Fury
- 1 Ashcloud PhoenixAshcloud Phoenix
- 1 Aurelia's VindicatorAurelia's Vindicator
- 1 Beast WhispererBeast Whisperer
- 1 BoltbenderBoltbender
- 1 Broodhatch NantukoBroodhatch Nantuko
- 1 Deathmist RaptorDeathmist Raptor
- 1 Delney, Streetwise LookoutDelney, Streetwise Lookout
- 1 Den ProtectorDen Protector
- 1 Duskana, the Rage MotherDuskana, the Rage Mother
- 1 Exalted AngelExalted Angel
- 1 Experiment TwelveExperiment Twelve
- 1 Hidden DragonslayerHidden Dragonslayer
- 1 Hooded HydraHooded Hydra
- 1 Jasmine Boreal of the SevenJasmine Boreal of the Seven
- 1 Master of PearlsMaster of Pearls
- 1 Mirror EntityMirror Entity
- 1 Nantuko VigilanteNantuko Vigilante
- 1 Nervous GardenerNervous Gardener
- 1 Ohran FrostfangOhran Frostfang
- 1 Printlifter OozePrintlifter Ooze
- 1 Pyrotechnic PerformerPyrotechnic Performer
- 1 Sakura-Tribe ElderSakura-Tribe Elder
- 1 Salt Road AmbushersSalt Road Ambushers
- 1 Saryth, the Viper's FangSaryth, the Viper's Fang
- 1 Sidar Kondo of JamuraaSidar Kondo of Jamuraa
- 1 Subira, Tulzidi CaravannerSubira, Tulzidi Caravanner
- 1 Thelonite HermitThelonite Hermit
- 1 Toski, Bearer of SecretsToski, Bearer of Secrets
- 1 Unyielding GatekeeperUnyielding Gatekeeper
- 1 Welcoming VampireWelcoming Vampire
- 1 Whisperwood ElementalWhisperwood Elemental
- 1 Yedora, Grave GardenerYedora, Grave Gardener
Artifacts (8)
- 1 Arcane SignetArcane Signet
- 1 CybershipCybership
- 1 Forsaken MonumentForsaken Monument
- 1 Lifecrafter's BestiaryLifecrafter's Bestiary
- 1 Mana CryptMana Crypt
- 1 Panoptic ProjektorPanoptic Projektor
- 1 Scroll of FateScroll of Fate
- 1 Sol RingSol Ring
Instants (7)
- 1 Akroma's WillAkroma's Will
- 1 Chaos WarpChaos Warp
- 1 Heroic InterventionHeroic Intervention
- 1 Path to ExilePath to Exile
- 1 Return of the WildspeakerReturn of the Wildspeaker
- 1 Showstopping SurpriseShowstopping Surprise
- 1 Unexplained AbsenceUnexplained Absence
Sorceries (4)
- 1 Dusk // DawnDusk // Dawn
- 1 Jeska's WillJeska's Will
- 1 Nature's LoreNature's Lore
- 1 Three VisitsThree Visits
Planeswalkers (1)
- 1 Ugin, the IneffableUgin, the Ineffable
Enchantments (8)
- 1 Mastery of the UnseenMastery of the Unseen
- 1 Obscuring AetherObscuring Aether
- 1 Primal RagePrimal Rage
- 1 Trail of MysteryTrail of Mystery
- 1 True IdentityTrue Identity
- 1 Ugin's MasteryUgin's Mastery
- 1 Veiled AscensionVeiled Ascension
- 1 Wild GrowthWild Growth
Lands (37)
- 1 Access TunnelAccess Tunnel
- 1 Boros GarrisonBoros Garrison
- 1 Branch of Vitu-GhaziBranch of Vitu-Ghazi
- 1 Canopy VistaCanopy Vista
- 1 Cinder GladeCinder Glade
- 1 Command TowerCommand Tower
- 1 Exotic OrchardExotic Orchard
- 4 ForestForest
- 1 Fortified VillageFortified Village
- 1 Furycalm SnarlFurycalm Snarl
- 1 Game TrailGame Trail
- 1 Gruul TurfGruul Turf
- 1 Jungle ShrineJungle Shrine
- 1 Kessig Wolf RunKessig Wolf Run
- 1 Krosan VergeKrosan Verge
- 1 Mossfire ValleyMossfire Valley
- 3 MountainMountain
- 4 PlainsPlains
- 1 Sacred PeaksSacred Peaks
- 1 Scattered GrovesScattered Groves
- 1 Selesnya SanctuarySelesnya Sanctuary
- 1 Sheltered ThicketSheltered Thicket
- 1 Shrine of the Forsaken GodsShrine of the Forsaken Gods
- 1 Sungrass PrairieSungrass Prairie
- 1 Temple of AbandonTemple of Abandon
- 1 Temple of PlentyTemple of Plenty
- 1 Temple of TriumphTemple of Triumph
- 1 Temple of the False GodTemple of the False God
- 1 Zoetic CavernZoetic Cavern
Flip the Script
That’s it for our Upgrade Guide for Deadly Disguise. What do you think? Did I make this deck any better? Any cards I missed? What’s your favorite mystery? Let me know in the comments. And keep checking back for more precon guides, here on EDHREC.
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