(Lathril, Blade of the ElvesLathril, Blade of the Elves by Caroline Gariba | Abomination of LlanowarAbomination of Llanowar by Vincent Proce)
Golgari Elves Are Taking Over!
Welcome to Commander Showdown, where we compare and contrast two commanders with similar-ish abilities to discover the overlaps, differences, and nuances of their strategies!
Between Commander Legends and Kaldheim, the number of green-black Elf tribal Commander deck options increased by over 500%. Where once there was one Nath of the Gilt LeafNath of the Gilt Leaf and the obscure Rhys, the ExiledRhys, the Exiled, we now have Harald, King of SkemfarHarald, King of Skemfar, Miara, Thorn of the GladeMiara, Thorn of the Glade, Numa, Joraga ChieftainNuma, Joraga Chieftain, and several other Partner combinations, not to mention incidentally Elf options like Belbe, Corrupted ObserverBelbe, Corrupted Observer. Among these, the two standouts have easily been Abomination of LlanowarAbomination of Llanowar, the canonical elfball, and the precon deck leader, Lathril, Blade of the ElvesLathril, Blade of the Elves.
Tribal decks often have a lot of overlap from deck to deck, with very little variance between any two given lists. Even so, these commanders do have a very different relationship with their tribe. One grows more powerful when supplied with an army, while the other brings the army to us. How do these commanders differ? Let's find out in this very pointy-eared Commander Showdown!
The Literal Elf Ball
Let's begin with Abomination of LlanowarAbomination of Llanowar, an uncommon from Commander Legends. Though just an uncommon, this card provided a fresh twist to the Elf game that players were very eager to see. Lots of tribal decks focus on the go-wide aspect of their tribe, especially when they have a plethora of 'lord' creatures that buff up the team. The Abomination, however, can go tall, giving the tribe a new plan of attack.
Though this runs the risk of dividing the deck's attention along two different axes, this duality can be harnessed in a lot of great ways. While the mass of tokens attacks one player, the Abomination can commander damage a different enemy in just a few swift attacks.
Importantly, Abomination will grow for any Elf cards in play and our graveyard. Elvish PromenadeElvish Promenade and Eyeblight's EndingEyeblight's Ending, as Elf cards in the 'yard, will pump our commander as well.
Even more importantly, growing larger for the creatures in our graveyard gives us the ability to recover from setbacks.
Creature-based decks, especially tribal strategies, can be torn apart by a well-timed board wipe, which often requires them to run many ways of preventing the team from succumbing to utter destruction. Heroic InterventionHeroic Intervention and Golgari CharmGolgari Charm are excellent, but there aren't tons of effects like them in these colors. When timed well, though, they can make or break a game.
Another important ingredient for recovery is, of course, card advantage. Effects like Skemfar AvengerSkemfar Avenger will help us refuel after a board wipe demolishes us, so we can claw back into the game. Though it's preferable to land the Pact of the SerpentPact of the Serpent or Shamanic RevelationShamanic Revelation before the board wipe hits, we might not always get there, so extra recovery card advantage is crucial for us.
But best of all, the Abomination lets us recover in a way that few other decks can, by simply coming back into play and threatening to smack someone's life total for 10 or more because of how large they made our graveyard. They had one removal effect, but now they'd better pray they have another! Even better, it amplifies some of the best assets in green's toolbox. Let's check out how this might be done:
Elfball
View on ArchidektCommander (1)
- 1 Abomination of LlanowarAbomination of Llanowar
Creatures (37)
- 1 Arbor ElfArbor Elf
- 1 Beast WhispererBeast Whisperer
- 1 Boreal DruidBoreal Druid
- 1 Canopy TacticianCanopy Tactician
- 1 Devoted DruidDevoted Druid
- 1 Dwynen's EliteDwynen's Elite
- 1 Dwynen, Gilt-Leaf DaenDwynen, Gilt-Leaf Daen
- 1 Elves of Deep ShadowElves of Deep Shadow
- 1 Elvish ArchdruidElvish Archdruid
- 1 Elvish ChampionElvish Champion
- 1 Elvish ClancallerElvish Clancaller
- 1 Elvish HarbingerElvish Harbinger
- 1 Elvish MysticElvish Mystic
- 1 Elvish VisionaryElvish Visionary
- 1 Elvish WarmasterElvish Warmaster
- 1 Ezuri, Renegade LeaderEzuri, Renegade Leader
- 1 Fyndhorn ElvesFyndhorn Elves
- 1 Harald, King of SkemfarHarald, King of Skemfar
- 1 Heritage DruidHeritage Druid
- 1 Immaculate MagistrateImmaculate Magistrate
- 1 Imperious PerfectImperious Perfect
- 1 Joraga TreespeakerJoraga Treespeaker
- 1 Joraga WarcallerJoraga Warcaller
- 1 Llanowar ElvesLlanowar Elves
- 1 Llanowar VisionaryLlanowar Visionary
- 1 Lys Alana HuntmasterLys Alana Huntmaster
- 1 Marwyn, the NurturerMarwyn, the Nurturer
- 1 Miara, Thorn of the GladeMiara, Thorn of the Glade
- 1 Poison-Tip ArcherPoison-Tip Archer
- 1 Priest of TitaniaPriest of Titania
- 1 RealmwalkerRealmwalker
- 1 Reclamation SageReclamation Sage
- 1 Shaman of the PackShaman of the Pack
- 1 Skemfar AvengerSkemfar Avenger
- 1 Species SpecialistSpecies Specialist
- 1 Wolverine RidersWolverine Riders
- 1 Wood ElvesWood Elves
Artifacts (6)
- 1 Coat of ArmsCoat of Arms
- 1 Door of DestiniesDoor of Destinies
- 1 Eldrazi MonumentEldrazi Monument
- 1 SkullclampSkullclamp
- 1 Sol RingSol Ring
- 1 Vanquisher's BannerVanquisher's Banner
Enchantments (4)
- 1 Elderfang VenomElderfang Venom
- 1 Guardian ProjectGuardian Project
- 1 Moldervine ReclamationMoldervine Reclamation
- 1 Prowess of the FairProwess of the Fair
Sorceries (12)
- 1 Bounty of SkemfarBounty of Skemfar
- 1 Collective UnconsciousCollective Unconscious
- 1 Elvish PromenadeElvish Promenade
- 1 Funeral RitesFuneral Rites
- 1 HarmonizeHarmonize
- 1 Kindred DominanceKindred Dominance
- 1 Night's WhisperNight's Whisper
- 1 Overwhelming StampedeOverwhelming Stampede
- 1 Pact of the SerpentPact of the Serpent
- 1 Rishkar's ExpertiseRishkar's Expertise
- 1 Shamanic RevelationShamanic Revelation
- 1 Triumph of the HordesTriumph of the Hordes
Instants (7)
- 1 Assassin's TrophyAssassin's Trophy
- 1 Beast WithinBeast Within
- 1 Elven AmbushElven Ambush
- 1 Eyeblight's EndingEyeblight's Ending
- 1 Golgari CharmGolgari Charm
- 1 Heroic InterventionHeroic Intervention
- 1 Return of the WildspeakerReturn of the Wildspeaker
Lands (33)
- 1 Bojuka BogBojuka Bog
- 1 Command TowerCommand Tower
- 1 Gilt-Leaf PalaceGilt-Leaf Palace
- 1 Golgari Rot FarmGolgari Rot Farm
- 1 Llanowar WastesLlanowar Wastes
- 1 Nurturing PeatlandNurturing Peatland
- 1 Overgrown TombOvergrown Tomb
- 1 Path of AncestryPath of Ancestry
- 14 Snow-Covered ForestSnow-Covered Forest
- 5 Snow-Covered SwampSnow-Covered Swamp
- 1 Twilight MireTwilight Mire
- 1 Unclaimed TerritoryUnclaimed Territory
- 1 Undergrowth StadiumUndergrowth Stadium
- 1 Verdant CatacombsVerdant Catacombs
- 1 Wirewood LodgeWirewood Lodge
- 1 Woodland CemeteryWoodland Cemetery
This deck makes me extremely excited to cast Return of the WildspeakerReturn of the Wildspeaker. It might pump up eight Elves, but it also might draw us twelve cards. And an effect like Overwhelming StampedeOverwhelming Stampede, which might usually pump up the traditional Elf board for 3 or 4 power, feels mighty fine here where the commander alone can pump us up for over 9 power without breaking a sweat.
And in the meantime, our opponents still have to contend with the awesome agility, mana production, and anthem-buffed swarm of Elves that can utterly devastate a field if left unchecked in any way. There are 10 different Elves in this list that can pump each other up, and that's before we even consider bonuses like Door of DestiniesDoor of Destinies! From Elvish ArchdruidElvish Archdruid to Ezuri, Renegade LeaderEzuri, Renegade Leader and from Dwynen, Gilt-Leaf DaenDwynen, Gilt-Leaf Daen to Joraga WarcallerJoraga Warcaller, the Elves are a huge force to reckon with even before we add our commander to the mix.
Abomination of LlanowarAbomination of Llanowar embodies the 'Elfball' strategy perfectly by continuing to roll and roll and roll. By hitting multiple points of attack, our Elves can divide and conquer. Opponents who think they've found an answer to the big board of creatures will need to have many more answers, and soon, because of how easily this deck can reset its battle position. True to its art, the deck is a terror that will inexorably chase down our enemies until the Katamari of Elves overtakes them.
Indeed, when Commander Legends was fresh in our minds, this may have been the signature Golgari Elf commander for years to come... but then, Kaldheim brought a new challenger to the fore.
Blade of the Elves
The Dark Elves have arrived! Lathril, Blade of the ElvesLathril, Blade of the Elves came to us in a preconstructed deck with some fantastic new cards, from Pact of the SerpentPact of the Serpent to Bounty of SkemfarBounty of Skemfar. Alongside it, the main Kaldheim set also gave us tons of new goodies, Elvish WarmasterElvish Warmaster and Wolverine RidersWolverine Riders being my personal favorite standouts.
Now, I've already gone into Lathril in some detail in the video series Upping the Average over on the EDHRECast YouTube account. Though not a strict 'precon upgrade' video, I do think it's a good way to take this commander from good to great without changing the average deck's starting budget.
What I'd like to do here is expound a bit upon these thoughts by contrasting them against the Abomination of LlanowarAbomination of Llanowar deck we saw earlier. Where the Abomination gives us more versatility in the form of a go-tall commander damage option that cannot be answered too easily, Lathril instead doubles down on the go-wide strategy. Even her 'alternate' win condition - tapping Elves to make opponents lose life - still requires a significant number of bodies on the battlefield, which she is happy to supply.
It's tough to lean too far into Lathril's ability. Typically, if we have 10 Elves, we can do a lot of damage in combat already, so the life loss really ought to be our secondary plan in the event of Glacial ChasmGlacial Chasms and Sphere of SafetySphere of Safety effects, rather than being a full-on commitment. Luckily, there are ways to harness it even without distracting the deck's focus, including some very nasty tap rewards like Quest for RenewalQuest for Renewal and Throne of the God-PharaohThrone of the God-Pharaoh.
However, this also means that Lathril's ability to recover is a lot different from the Abomination's. I'll try to illustrate this with a decklist below (which deviates just slightly from the video).
Lathril of the Chase
View on ArchidektCommander (1)
- 1 Lathril, Blade of the ElvesLathril, Blade of the Elves
Creatures (40)
- 1 Abomination of LlanowarAbomination of Llanowar
- 1 Arbor ElfArbor Elf
- 1 Beast WhispererBeast Whisperer
- 1 Canopy TacticianCanopy Tactician
- 1 Copperhorn ScoutCopperhorn Scout
- 1 Devoted DruidDevoted Druid
- 1 Dwynen's EliteDwynen's Elite
- 1 Dwynen, Gilt-Leaf DaenDwynen, Gilt-Leaf Daen
- 1 Elves of Deep ShadowElves of Deep Shadow
- 1 Elvish ArchdruidElvish Archdruid
- 1 Elvish ChampionElvish Champion
- 1 Elvish ClancallerElvish Clancaller
- 1 Elvish DreadlordElvish Dreadlord
- 1 Elvish HarbingerElvish Harbinger
- 1 Elvish MysticElvish Mystic
- 1 Elvish VisionaryElvish Visionary
- 1 Elvish WarmasterElvish Warmaster
- 1 Ezuri, Renegade LeaderEzuri, Renegade Leader
- 1 Fyndhorn ElvesFyndhorn Elves
- 1 Harald, King of SkemfarHarald, King of Skemfar
- 1 Heritage DruidHeritage Druid
- 1 Immaculate MagistrateImmaculate Magistrate
- 1 Imperious PerfectImperious Perfect
- 1 Joraga WarcallerJoraga Warcaller
- 1 Llanowar ElvesLlanowar Elves
- 1 Lys Alana HuntmasterLys Alana Huntmaster
- 1 Marwyn, the NurturerMarwyn, the Nurturer
- 1 Miara, Thorn of the GladeMiara, Thorn of the Glade
- 1 Poison-Tip ArcherPoison-Tip Archer
- 1 Priest of TitaniaPriest of Titania
- 1 RealmwalkerRealmwalker
- 1 Reclamation SageReclamation Sage
- 1 Ruthless WinnowerRuthless Winnower
- 1 Shaman of the PackShaman of the Pack
- 1 Skemfar AvengerSkemfar Avenger
- 1 Skemfar ShadowsageSkemfar Shadowsage
- 1 Species SpecialistSpecies Specialist
- 1 Wirewood ChannelerWirewood Channeler
- 1 Wolverine RidersWolverine Riders
- 1 Wood ElvesWood Elves
Enchantments (6)
- 1 Elderfang VenomElderfang Venom
- 1 Growing Rites of ItlimocGrowing Rites of Itlimoc
- 1 Guardian ProjectGuardian Project
- 1 Moldervine ReclamationMoldervine Reclamation
- 1 Prowess of the FairProwess of the Fair
- 1 Quest for RenewalQuest for Renewal
Artifacts (6)
- 1 Coat of ArmsCoat of Arms
- 1 Door of DestiniesDoor of Destinies
- 1 SkullclampSkullclamp
- 1 Sol RingSol Ring
- 1 Throne of the God-PharaohThrone of the God-Pharaoh
- 1 Vanquisher's BannerVanquisher's Banner
Sorceries (8)
- 1 Bounty of SkemfarBounty of Skemfar
- 1 Elvish PromenadeElvish Promenade
- 1 Finale of DevastationFinale of Devastation
- 1 HarmonizeHarmonize
- 1 Overwhelming StampedeOverwhelming Stampede
- 1 Pact of the SerpentPact of the Serpent
- 1 Read the BonesRead the Bones
- 1 Shamanic RevelationShamanic Revelation
Instants (6)
- 1 Assassin's TrophyAssassin's Trophy
- 1 Beast WithinBeast Within
- 1 Elven AmbushElven Ambush
- 1 Golgari CharmGolgari Charm
- 1 Heroic InterventionHeroic Intervention
- 1 Return of the WildspeakerReturn of the Wildspeaker
Lands (33)
- 1 Command TowerCommand Tower
- 16 ForestForest
- 1 Gilt-Leaf PalaceGilt-Leaf Palace
- 1 Golgari Rot FarmGolgari Rot Farm
- 1 Llanowar WastesLlanowar Wastes
- 1 Overgrown TombOvergrown Tomb
- 1 Path of AncestryPath of Ancestry
- 1 Skemfar ElderhallSkemfar Elderhall
- 5 SwampSwamp
- 1 Temple of MaladyTemple of Malady
- 1 Twilight MireTwilight Mire
- 1 Undergrowth StadiumUndergrowth Stadium
- 1 Wirewood LodgeWirewood Lodge
- 1 Woodland CemeteryWoodland Cemetery
Lathril depends a bit more upon card advantage and prevention spells than the Abomination does, and I think it's important to note here that the Abomination still depends on them quite a bit. Where the Abomination can still hit the ground running right after a board wipe, Lathril feels the takedown a lot harder and has to start from scratch. Missing the window of opportunity on a Pact of the SerpentPact of the Serpent or Moldervine ReclamationMoldervine Reclamation before a removal spell wipes the field really could be the different between victory and defeat. Poor sequencing with a Beast WhispererBeast Whisperer might cost the tribal deck the little bit of extra advantage they needed to truly take off. This makes independent draw effects that don't rely upon creatures on the battlefield a huge boon, because they can either help us press an advantage or find the things we need to get back into the game.
Most importantly, though, no other Elf tribal deck will feel the impact of army-buffing spells quite like Lathril. The occasional +1/+1 from a Canopy TacticianCanopy Tactician doesn't just give her one more Elf token when she strikes an enemy, it gives her three more bodies to buff up, which might become a huge bonus from a Coat of ArmsCoat of Arms or an extra bunch of pings from Elderfang VenomElderfang Venom and Poison-Tip ArcherPoison-Tip Archer.
I also feel that this make's Lathril a slightly more compelling commander to make use of the Elves' excess mana production. Activating Ezuri, Renegade LeaderEzuri, Renegade Leader or Elvish WarmasterElvish Warmaster multiple times feels amazing, but especially in a deck that can make more creatures to carry those boons.
This, I think, is the most important piece for players who are town between the two commanders. Abomination of LlanowarAbomination of Llanowar gives us multiple plans of attack and may never let its foot off the gas pedal, continually applying pressure even through multiple removal spells. Lathril commits more thoroughly to the establish Elf tropes, including one of its classic potential weaknesses that must be accounted for, but can create much more explosive plays as a result.
Check Yours-Elf Before You Wreck Yours-Elf
So, which of these Elf-tastic commanders do you think is best for you? I'd love to hear your thoughts on all the new Golgari Elf legends we've received in the past few months! And of course, don't forget to vote for the Commander Showdown you'd like to see in the future!
Take Our PollTil next time!
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