Mini Minions
Some colors in Magic: the Gathering like to play the "go big or go home" game. In green, for example, we see Elemental BondElemental Bond, Colossal MajestyColossal Majesty, Rishkar's ExpertiseRishkar's Expertise, and a myriad of other effects that reward you for playing enormous monsters. Other colors, however, prefer to go wide rather than tall. White, with its Mentor of the MeekMentor of the Meek and Recruiter of the GuardRecruiter of the Guard effects, loves legions of tiny Soldiers. Red, with its Break Through the LineBreak Through the Line and Imperial RecruiterImperial Recruiter, also enjoys the company of miniature minions.
There are two commanders in particular who surround themselves with small creatures, and specialize in retrieving those little guys from the darnedest places. Grenzo, Dungeon WardenGrenzo, Dungeon Warden can pull those little fellas right out from the bottom of your library, while Alesha, Who Smiles at DeathAlesha, Who Smiles at Death, one of the most popular commanders of all time, can resurrect those lurking in your graveyard.
Both commanders love to cheat low-power but high-impact creatures into play, but how do their strategies and deck composition differ as a result? Let's take a look.
Troll in the Dungeon
Let's begin with Grenzo, Dungeon WardenGrenzo, Dungeon Warden. We've discussed his mono-red iteration in a previous Commander Showdown, but the OG (Original Grenzo) is a Rakdos Rogue with one of the game's weirdest abilities. Unlike Aminatou, the FateshifterAminatou, the Fateshifter and Yennett, Cryptic SovereignYennett, Cryptic Sovereign, who reward you for manipulating the top card of your deck, Grenzo rewards you for manipulating the bottom of your deck, cheating creatures into play if they have less power than him. To complement this ability, he also has an adjustable power level when you cast him, almost like a Genesis HydraGenesis Hydra. Though you could theoretically turn Grenzo into an 11/11 and pull free Void WinnowerVoid Winnowers from out of nowhere, it's much simpler and more efficient to give him a small amount of power and find free mini-ons.
Speaking of which, let's take a look at an Average Grenzo Deck, as compiled by the data here on EDHREC. By taking the most frequently played cards from Grenzo's EDHREC page, we can come up with a cursory list that gives us a darn good idea what Grenzo is up to.
Average Grenzo Deck
View on Archidekt- 1 Grenzo, Dungeon Warden[/Commander]Grenzo, Dungeon Warden[/Commander]
Creatures (35)
- 1 AngerAnger
- 1 Beetleback ChiefBeetleback Chief
- 1 Burnished HartBurnished Hart
- 1 Canal DredgerCanal Dredger
- 1 Crypt GhastCrypt Ghast
- 1 DuplicantDuplicant
- 1 Epitaph GolemEpitaph Golem
- 1 Flayer of the HateboundFlayer of the Hatebound
- 1 Goblin ChieftainGoblin Chieftain
- 1 Goblin KingGoblin King
- 1 Goblin MatronGoblin Matron
- 1 Goblin TrashmasterGoblin Trashmaster
- 1 Goblin WarchiefGoblin Warchief
- 1 Gonti, Lord of LuxuryGonti, Lord of Luxury
- 1 Gray Merchant of AsphodelGray Merchant of Asphodel
- 1 Grenzo, Havoc RaiserGrenzo, Havoc Raiser
- 1 JunktrollerJunktroller
- 1 Kiki-Jiki, Mirror BreakerKiki-Jiki, Mirror Breaker
- 1 Krenko, Mob BossKrenko, Mob Boss
- 1 Mad AuntieMad Auntie
- 1 Metallic MimicMetallic Mimic
- 1 Meteor GolemMeteor Golem
- 1 Mogg War MarshalMogg War Marshal
- 1 Murderous RedcapMurderous Redcap
- 1 NekrataalNekrataal
- 1 Pitiless PlundererPitiless Plunderer
- 1 Priest of GixPriest of Gix
- 1 Priest of UrabraskPriest of Urabrask
- 1 Ravenous ChupacabraRavenous Chupacabra
- 1 Siege-Gang CommanderSiege-Gang Commander
- 1 Skirk ProspectorSkirk Prospector
- 1 Solemn SimulacrumSolemn Simulacrum
- 1 Twilight ProphetTwilight Prophet
- 1 Viscera SeerViscera Seer
- 1 Zealous Conscripts[/Creatures]Zealous Conscripts[/Creatures]
Instants (4)
- 1 Chaos WarpChaos Warp
- 1 Rakdos CharmRakdos Charm
- 1 TerminateTerminate
- 1 Vampiric Tutor[/Instants]Vampiric Tutor[/Instants]
Sorceries (8)
- 1 Demonic TutorDemonic Tutor
- 1 Diabolic TutorDiabolic Tutor
- 1 DoomsdayDoomsday
- 1 DreadboreDreadbore
- 1 Faithless LootingFaithless Looting
- 1 Read the BonesRead the Bones
- 1 VandalblastVandalblast
- 1 Victimize[/Sorceries]Victimize[/Sorceries]
Artifacts (12)
- 1 Ashnod's AltarAshnod's Altar
- 1 Cloak and DaggerCloak and Dagger
- 1 Crystal BallCrystal Ball
- 1 Darksteel PendantDarksteel Pendant
- 1 Desecrated TombDesecrated Tomb
- 1 HeartstoneHeartstone
- 1 Rakdos SignetRakdos Signet
- 1 Reito LanternReito Lantern
- 1 SkullclampSkullclamp
- 1 Sol RingSol Ring
- 1 Teferi's Puzzle BoxTeferi's Puzzle Box
- 1 Tel-Jilad Stylus[/Artifacts]Tel-Jilad Stylus[/Artifacts]
Enchantments (4)
- 1 Goblin BombardmentGoblin Bombardment
- 1 MindmoilMindmoil
- 1 Phyrexian ArenaPhyrexian Arena
- 1 Shadows of the Past[/Enchantments]Shadows of the Past[/Enchantments]
Lands (36)
- 1 Blood CryptBlood Crypt
- 1 Bloodstained MireBloodstained Mire
- 1 Bojuka BogBojuka Bog
- 1 Canyon SloughCanyon Slough
- 1 Command TowerCommand Tower
- 1 Dragonskull SummitDragonskull Summit
- 1 Graven CairnsGraven Cairns
- 1 Path of AncestryPath of Ancestry
- 1 Rakdos CarnariumRakdos Carnarium
- 1 Smoldering MarshSmoldering Marsh
- 1 Sulfurous SpringsSulfurous Springs
- 1 Temple of MaliceTemple of Malice
- 1 Temple of the False GodTemple of the False God
- 1 Urborg, Tomb of YawgmothUrborg, Tomb of Yawgmoth
- 10 SwampSwamp
- 12 Mountain[/Lands]Mountain[/Lands]
There's a lot going on here, so I'll try to go through them one at a time.
First, there a 35 creatures in the Average Grenzo Decklist, which is a good number to ensure that, even if you're flipping blindly with his ability, you have a decent chance of flipping a creature over. We also see that only one of these creatures has power greater than 3, so we can expect that Grenzo should have about 2 or 3 power the majority of the time.
Second, we actually see a solid Goblin tribal strategy throughout the deck, with effects such as Goblin ChieftainGoblin Chieftain and Goblin KingGoblin King. This is weird at first, but looks pretty fun the longer you think about it. Goblin lords will increase Grenzo's power, broadening the range of creatures he's able to cheat into play. Plus, Grenzo only cares about a creature's power at the time he flips it, not after it's in play. In other words, Siege-Gang CommanderSiege-Gang Commander and his posse of 1/1 tokens can become much more powerful after they've snuck in under Grenzo's power limit.
Third, the bottom-deck manipulation is a lot more prevalent than people probably realize. Reito LanternReito Lantern, Tel-Jilad StylusTel-Jilad Stylus, Epitaph GolemEpitaph Golem, Canal DredgerCanal Dredger, Darksteel PendantDarksteel Pendant... there are a ton of effects to load the bottom of our deck with cool stuff. Scry in particular is a supremely potent ability in a Grenzo deck. Read the BonesRead the Bones can be used not only for card advantage, but to put your DuplicantDuplicant right within Grenzo's reach. Even Teferi's Puzzle BoxTeferi's Puzzle Box, a staple in Nekusar, the MIndrazerNekusar, the MIndrazer, puts in admirable work by tossing your hand on the bottom of your library every turn, in any order you choose. Guaranteed Grenzo targets? Count me in.
Fourth and finally, by looking at this list we can tell that Grenzo is a dab hand at combo. Kiki-Jiki, Mirror-BreakerKiki-Jiki, Mirror-Breaker + Zealous ConscriptsZealous Conscripts? You're not so sneaky, Grenzo, I see what your game is. These combo pieces fall right within Grenzo's power restrictions, which makes them easy to tutor up and decimate your opposition. Look closely at Priest of GixPriest of Gix and Disciple of GixDisciple of Gix, too. If they enter play, then get sacrificed to that Ashnod's AltarAshnod's Altar in the Average Decklist, you'll net five mana. Spend two of that mana on Epitaph GolemEpitaph Golem, then another two on Grenzo's ability, and slam the Priest right back into play. All this will net you one mana, and can be done infinite times for infinite mana. After that, it's a simple matter of flipping your entire deck over with Grenzo.
Long story short, Grenzo is as sneaky and nefarious as his title and artwork imply.
A Deadly Smile
Let's now quickly turn our attention to the other practitioner of Summoning Tiny Dudes, Alesha, Who Smiles at DeathAlesha, Who Smiles at Death. Rather than pull creatures from the dungeon, she pulls them back from the grave, resurrecting a tiny creature for two mana every time she attacks. Since she's also a 3/2 with first strike, chances are strong that she can find a profitable avenue of attack without risking her neck in the process.
As with Grenzo, let's jump right into an Average Decklist and see what it reveals about Alesha's war room.
Average Alesha Deck
View on Archidekt- 1 Alesha, Who Smiles at Death[/Commander]Alesha, Who Smiles at Death[/Commander]
Creatures (32)
- 1 Anafenza, Kin-Tree SpiritAnafenza, Kin-Tree Spirit
- 1 Angel of InventionAngel of Invention
- 1 AngerAnger
- 1 Ankle ShankerAnkle Shanker
- 1 Ayli, Eternal PilgrimAyli, Eternal Pilgrim
- 1 Blood ArtistBlood Artist
- 1 Burnished HartBurnished Hart
- 1 Disciple of BolasDisciple of Bolas
- 1 Duergar Hedge-MageDuergar Hedge-Mage
- 1 DuplicantDuplicant
- 1 Felidar GuardianFelidar Guardian
- 1 Fiend HunterFiend Hunter
- 1 Gonti, Lord of LuxuryGonti, Lord of Luxury
- 1 Grenzo, Dungeon WardenGrenzo, Dungeon Warden
- 1 Iroas, God of VictoryIroas, God of Victory
- 1 Karmic GuideKarmic Guide
- 1 Master of CrueltiesMaster of Cruelties
- 1 Mentor of the MeekMentor of the Meek
- 1 Militia BuglerMilitia Bugler
- 1 Murderous RedcapMurderous Redcap
- 1 Ponyback BrigadePonyback Brigade
- 1 Ravenous ChupacabraRavenous Chupacabra
- 1 Recruiter of the GuardRecruiter of the Guard
- 1 Remorseful ClericRemorseful Cleric
- 1 ReveillarkReveillark
- 1 Selfless SpiritSelfless Spirit
- 1 Siege-Gang CommanderSiege-Gang Commander
- 1 Solemn SimulacrumSolemn Simulacrum
- 1 Sun TitanSun Titan
- 1 Viscera SeerViscera Seer
- 1 Yahenni, Undying PartisanYahenni, Undying Partisan
- 1 Zulaport Cutthroat[/Creatures]Zulaport Cutthroat[/Creatures]
Instants (6)
- 1 Anguished UnmakingAnguished Unmaking
- 1 Boros CharmBoros Charm
- 1 Crackling DoomCrackling Doom
- 1 EntombEntomb
- 1 Swords to PlowsharesSwords to Plowshares
- 1 Utter End[/Instants]Utter End[/Instants]
Sorcery (8)
- 1 Buried AliveBuried Alive
- 1 Cathartic ReunionCathartic Reunion
- 1 Demonic TutorDemonic Tutor
- 1 Dusk // DawnDusk // Dawn
- 1 Faithless LootingFaithless Looting
- 1 Final PartingFinal Parting
- 1 Tormenting VoiceTormenting Voice
- 1 Wrath of God[/Sorceries]Wrath of God[/Sorceries]
Artifacts (10)
- 1 Ashnod's AltarAshnod's Altar
- 1 Boros SignetBoros Signet
- 1 Key to the CityKey to the City
- 1 Lightning GreavesLightning Greaves
- 1 Orzhov SignetOrzhov Signet
- 1 Rakdos SignetRakdos Signet
- 1 SkullclampSkullclamp
- 1 Sol RingSol Ring
- 1 Swiftfoot BootsSwiftfoot Boots
- 1 Whispersilk Cloak[/Artifacts]Whispersilk Cloak[/Artifacts]
Enchantments (6)
- 1 Cathars' CrusadeCathars' Crusade
- 1 Dictate of ErebosDictate of Erebos
- 1 Goblin BombardmentGoblin Bombardment
- 1 Mardu AscendancyMardu Ascendancy
- 1 Phyrexian ArenaPhyrexian Arena
- 1 Reconnaissance[/Enchantments]Reconnaissance[/Enchantments]
Planeswalkers (1)
- 1 Elspeth, Sun's Champion[/Planeswalkers]Elspeth, Sun's Champion[/Planeswalkers]
Lands (36)
- 1 Battlefield ForgeBattlefield Forge
- 1 Blood CryptBlood Crypt
- 1 Bloodfell CavesBloodfell Caves
- 1 Bloodstained MireBloodstained Mire
- 1 Caves of KoilosCaves of Koilos
- 1 Clifftop RetreatClifftop Retreat
- 1 Command TowerCommand Tower
- 1 Dragonskull SummitDragonskull Summit
- 1 Evolving WildsEvolving Wilds
- 1 Godless ShrineGodless Shrine
- 1 Isolated ChapelIsolated Chapel
- 1 Nomad OutpostNomad Outpost
- 1 Orzhov BasilicaOrzhov Basilica
- 1 Rogue's PassageRogue's Passage
- 1 Sacred FoundrySacred Foundry
- 1 Scoured BarrensScoured Barrens
- 1 Temple of SilenceTemple of Silence
- 1 Temple of TriumphTemple of Triumph
- 1 Terramorphic ExpanseTerramorphic Expanse
- 1 Wind-Scarred CragWind-Scarred Crag
- 7 PlainsPlains
- 6 SwampSwamp
- 3 Mountain[/Lands]Mountain[/Lands]
There's some great stuff happening here. I particularly enjoy Angel of InventionAngel of Invention and Cathars' CrusadeCathars' Crusade, which pump up the power of your weenie creatures after Alesha revives them. As a devout necromancer, I also applaud Alesha's use of Buried AliveBuried Alive effects to load her graveyard with juicy targets. She also makes truly excellent use of Cathartic ReunionCathartic Reunion and friends, which can offload creatures into her bin to revive more easily, while simultaneous refilling her hand with new and more useful cards. Excellent work.
Oh, and don't forget that old trick Kaalia of the VastKaalia of the Vast loves to pull with Master of CrueltiesMaster of Cruelties! Because both Kaalia and Alesha return this Demon to the battlefield already attacking, it can actually resolve its triggered ability when it isn't blocked, bringing the defending player down to 1 life before Alesha deals the finishing blow!
Overall, Alesha's typical build can best be summarized as an "Aristocrats" deck. This style of deck, named after Cartel AristocratCartel Aristocrat, perpetually sacrifice creatures for minimal payoffs. However, those minimal payoffs are so gratuitous in number that they wind up becoming lethal. Blood ArtistBlood Artist, Zulaport CutthroatZulaport Cutthroat, and Goblin BombardmentGoblin Bombardment all work beautifully with the numerous bodies provided by Ponyback BrigadePonyback Brigade, Siege-Gang CommanderSiege-Gang Commander, and even ReveillarkReveillark.
Oh, and make sure you don't ignore that Murderous RedcapMurderous Redcap + Anafenza, Kin-Tree SpiritAnafenza, Kin-Tree Spirit + Ashnod's AltarAshnod's Altar combo lurking in the Average Deck.
I'll admit, I'd never given much thought to Alesha, but the longer I study her deck, the more I like what I see. EDH is often defined by its enormous haymakers and obnoxiously swingy plays, but Alesha defies the format's traditions and provides a literal low-to-the-ground strategy with tons of perpetual value. While most creature- and combat-based decks would be wrecked by a Wrath of GodWrath of God, Alesha's already told you she'll face it with a smile, turning death to her advantage and recovering her board beautifully.
This is death by a thousand cuts. Ankle ShankerAnkle Shanker should be very, very proud.
A Quick Venn Diagram
Before I go on, I'd like to quickly see which cards, if any, these two commanders have in common among their Top and Signature Cards.
Grenzo | Both | Alesha |
---|---|---|
Meteor GolemMeteor Golem | Ravenous ChupacabraRavenous Chupacabra | Militia BuglerMilitia Bugler |
Desecrated TombDesecrated Tomb | Viscera SeerViscera Seer | Mentor of the MeekMentor of the Meek |
Epitaph GolemEpitaph Golem | Solemn SimulacrumSolemn Simulacrum | Buried AliveBuried Alive |
HeartstoneHeartstone | Burnished HartBurnished Hart | Faithless LootingFaithless Looting |
Reito LanternReito Lantern | Murderous RedcapMurderous Redcap | Karmic GuideKarmic Guide |
JunktrollerJunktroller | Siege-Gang CommanderSiege-Gang Commander | Fiend SeekerFiend Seeker |
Crystal BallCrystal Ball | Cathartic ReunionCathartic Reunion | |
Tel-Jilad StylusTel-Jilad Stylus | Anafenza, Kin-Tree SpiritAnafenza, Kin-Tree Spirit | |
Priest of GixPriest of Gix | ReveillarkReveillark | |
Ashnod's AltarAshnod's Altar | Key to the CityKey to the City | |
Zealous ConscriptsZealous Conscripts | Final PartingFinal Parting | |
Kiki-Jiki, Mirror BreakerKiki-Jiki, Mirror Breaker | Gonti, Lord of LuxuryGonti, Lord of Luxury | |
Priest of UrabraskPriest of Urabrask | Dawn // DuskDawn // Dusk | |
Mad AuntieMad Auntie | SkullclampSkullclamp | |
Beetleback ChiefBeetleback Chief | Yahenni, Undying PartisanYahenni, Undying Partisan | |
TerminateTerminate | Swords to PlowsharesSwords to Plowshares | |
Metallic MimicMetallic Mimic | Sun TitanSun Titan | |
Krenko, Mob BossKrenko, Mob Boss | Master of CrueltiesMaster of Cruelties | |
Gray Merchant of AsphodelGray Merchant of Asphodel | Lightning GreavesLightning Greaves | |
Read the BonesRead the Bones | Anguished UnmakingAnguished Unmaking | |
Darksteel PendantDarksteel Pendant | Utter EndUtter End | |
Flayer of the HateboundFlayer of the Hatebound | ReconnaissanceReconnaissance | |
Goblin MatronGoblin Matron | Goblin BombardementGoblin Bombardement | |
Crypt GhastCrypt Ghast |
As it turns out, there's very little overlap between both of these commanders. The popular creatures they have in common are incredibly slim. Solemn SimulacrumSolemn Simulacrum and Burnished HartBurnished Hart for mana advantage, Ravenous ChupacabraRavenous Chupacabra for a quick TerminateTerminate effect... even though both love small creatures, they tend not to choose the same ones.
This should give us the biggest clue to how different these commanders' styles truly are. Alesha has a much easier time choosing the creature she'll bring back into play, which affords her the opportunity to build a toolbox. Need cards? Disciple of BolasDisciple of Bolas. Enchantment in the way? Duergar Hedge-MageDuergar Hedge-Mage. With such specificity, she can make sure she has answers ready. Her deck is precise and calculated, a battle plan devised from years of experience.
Grenzo, on the other hand, has less certainty with his flips, or at least takes more time to set them up. As such, his deck operates with that Goblin subtheme, to keep things moving before his engine gets rolling. True to his creature type, Grenzo is weird, mischievous, doesn't always know what's gonna happen, and is also totally capable of making things explode and clinching victory out of nowhere when his opponents weren't paying close attention.
Cards to Consider
Let's wrap up with a few cards that warrant extra consideration for each of these commanders.
Grenzo
- Treasonous OgreTreasonous Ogre: This card enables so, so many disgusting plays.
- Marionette MasterMarionette Master: A great option to cheat into play for more bodies!
- Ignition TeamIgnition Team: Secretly a 20/20.
- Twilight ProphetTwilight Prophet: Card advantage is always a necessity, and this is one of the better versions available, especially if it just happens to be flippable with Grenzo.
- Braid of FireBraid of Fire: Extra Grenzo mana!
Alesha
- Tree of PerditionTree of Perdition: Now this is just scary. Especially if you activate it, sacrifice it, and bring it back with its original toughness refreshed.
- Liliana, Heretical HealerLiliana, Heretical Healer: She, too, revels in death, and her planeswalker half synergizes magnificently with everything the deck wants to do already.
- Aven MindcensorAven Mindcensor: Don't let your opponents do things.
- Drana, Liberator of MalakirDrana, Liberator of Malakir: Repeatable anthem? Don't mind if I do.
- Slaughter the StrongSlaughter the Strong: If you're playing with little dudes, take advantage of it. Wrath of GodWrath of God isn't good in this deck. Play stuff like this, Retribution of the MeekRetribution of the Meek, or Fell the MightyFell the Mighty, to keep your board intact while your opponents suffer.
The Meek Shall Inherit
Though both Grenzo and Alesha can summon a small army from the deepest of dungeons and the fullest of graveyards, they've each carved out distinct and unique strategies around those tiny creatures that I can't help but admire. It's a classic tale of Order vs Chaos, with a Goblin exploding into crazy mayhem his opponents will have difficulty preparing against, and a warleader cleverly planning out her tactics for a good old-fashioned fight.
So, which of these commander would you rather build? Do you prefer to summon lackeys from the bottom of your library, or to pull them back from the brink of death?
Oh, and don't forget to vote for the next Commander Showdown!
- Lazav, Dimir MastermindLazav, Dimir Mastermind vs Lazav, the MultifariousLazav, the Multifarious: Our old Dimir leader has a new face.
- Niv-Mizzet, ParunNiv-Mizzet, Parun vs Niv-Mizzet, the FiremindNiv-Mizzet, the Firemind: We've already visited Niv in a Showdown before, but now he has a much more direct competitor: himself!
- Vela the Night-CladVela the Night-Clad vs Yuriko, the Tiger's ShadowYuriko, the Tiger's Shadow: Dimir are masters of shadow, and also of hurting you.
- Muldrotha, the GravetideMuldrotha, the Gravetide vs Tasigur, the Golden FangTasigur, the Golden Fang: Sultai recursion at its finest.
Cast your votes!
Til next time!
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