Long Feng, Grand SecretariatLong Feng, Grand Secretariat | Art by Robin Har
Do you like creature toolbox decks? How about low-color challenges in a format teaming with high-color piles? Last but not least, are you a fan of Pauper all-star Basking BroodscaleBasking Broodscale?
Well then boy oh boy do I have a deck for you; let's talk about how to build Long Feng, Grand SecretariatLong Feng, Grand Secretariat in cEDH.
What Does Long Feng, Grand SecretariatLong Feng, Grand Secretariat Do?
For , Long Feng, Grand Secretariat is a 2/3 legendary Human Advisor creature with "Whenever a creature or land card you control is put into a graveyard from the battlefield, put a +1/+1 counter on target creature you control."
On its face, Long Feng doesn't do terribly much. Competitive Commander isn't exactly stuffed full of +1/+1 counter synergies, save for a small handful of cards. Fortunately, that handful can be turned into brutally effective cards when put to good use, and Long Feng helps us do exactly that.
So, while playing a low-color deck can feel like a liability these days, Long Feng goes a long way towards allowing you to extract all the value possible from the Golgari value pile it assembles.
Key Cards for Long Feng, Grand SecretariatLong Feng, Grand Secretariat
Sacrifice Triggers
First off, we need a way to actually trigger Long Feng. Fortunately for us, this can be done through two different ways: isolated instances, and outlets.
An auto-include that also synergizes.
Starting with the isolated instances, the first batch of cards on our list are the fetch lands. Long Feng triggers whenever a creature or land is put into a graveyard, a notable addition to the common trigger condition of creatures dying.
In order to make the most of this (and to streamline our mana base), it goes without saying that this deck runs every fetch land it can get its hands on, plus City of TraitorsCity of Traitors - a land that sacrifices itself when you play another land. Similarly, value pieces like Dauthi VoidwalkerDauthi Voidwalker can, in a pinch, turn themselves into that much-needed death trigger.
Looking at outlets, this deck includes value engines like Yawgmoth, Thran PhysicianYawgmoth, Thran Physician and Razaketh, the FoulbloodedRazaketh, the Foulblooded, each of which gain new life thanks to their costs of sacrificing creatures. On top of already being pretty excellent cards in their own rights, both also serve to place a +1/+1 counter at instant speed.
Payoffs
Once we get the +1/+1 counter engine going, two payoffs immediately pop out: mana and card advantage.
Starting with the premier mana advantage in the deck (and also a combo piece), we first come to Basking BroodscaleBasking Broodscale. Importantly, whenever this creature gets a +1/+1 counter placed on it, you'll create an Eldrazi Spawn token, which has "Sacrifice this creature: Add ."
Pair that with Long Feng's trigger, and suddenly you have an infinite mana engine. Sacrifice the Spawn, put the resulting counter on Broodscale, create a Spawn, then rinse and repeat.
Next up, while it may not be a loop, Evolution WitnessEvolution Witness presents this deck with an excellent opportunity to recur cards repeatedly as the game goes on. A 2/1 for , this creature has allows you to return a permanent card from your graveyard to your hand whenever one or more +1/+1 counters are placed on it.
Crack a fetch land? That lets you get a card back. Activate Razaketh? You can get a card back. Best of all, because of the way triggers can be stacked, you can return the same card you sacrificed with Evolution Witness's ability. (The card will be put into a graveyard as part of the sacrifice cost, then Long Feng Will trigger, placing a counter. Last but not least, Evolution Witness will trigger, with the sacrificed card being in the graveyard and thus a valid target.)
How Does Long Feng, Grand SecretariatLong Feng, Grand Secretariat Win?
Ultimately, winning the game with Long Feng comes down to one key card: Basking Broodscale. Like I mentioned before, this card, when paired with the deck's commander, produces infinite colorless mana, infinite enters triggers, and infinite leaves triggers.
So, without an infinite mana outlet in the command zone, how do we make use of this? There are two possible routes.
Walking BallistaWalking Ballista is the most straightforward. Make an arbitrarily large amount of mana, pour the mana into an arbitrarily large Walking Ballista, then remove enough counters from Walking Ballista to deal sufficient damage to the rest of the table.
As for Glaring FleshrakerGlaring Fleshraker, things are slightly more complicated, as the damage here is caused by having colorless creatures entering the battlefield (remember, the Eldrazi Spawn are colorless).
While both Walking Ballista and Glaring Fleshraker serve as two-card combos (not counting Long Feng), Glaring Fleshraker does have the slight downside of being stoppable by cards which prevent enters-the-battlefield triggers, a decently common stax effect in cEDH (whenever stax rears its head, that is).
Both of these combos are compact, cost effective (once you have infinite mana, the rest pretty readily falls into place), and, best of all, solely creature based.
cEDH is awash with noncreature interaction, but the suite of creature-counters (especially for nonblue creatures) is pretty limited.
Long Feng, Grand SecretariatLong Feng, Grand Secretariat cEDH Deck List
There Are Lizards in Ba Sing Se
View on ArchidektCommander (1)
- 1 Long Feng, Grand SecretariatLong Feng, Grand Secretariat
Instants (15)
- 1 Ad NauseamAd Nauseam
- 1 Cabal RitualCabal Ritual
- 1 Chord of CallingChord of Calling
- 1 Crop RotationCrop Rotation
- 1 Culling the WeakCulling the Weak
- 1 Dark RitualDark Ritual
- 1 Deadly RollickDeadly Rollick
- 1 EntombEntomb
- 1 Force of VigorForce of Vigor
- 1 Noxious RevivalNoxious Revival
- 1 Rain of FilthRain of Filth
- 1 Tainted PactTainted Pact
- 1 Vampiric TutorVampiric Tutor
- 1 Veil of SummerVeil of Summer
- 1 Worldly TutorWorldly Tutor
Artifacts (21)
- 1 Agatha's Soul CauldronAgatha's Soul Cauldron
- 1 Arcane SignetArcane Signet
- 1 Blade of the BloodchiefBlade of the Bloodchief
- 1 Bolas's CitadelBolas's Citadel
- 1 Chrome MoxChrome Mox
- 1 Defense GridDefense Grid
- 1 Expedition MapExpedition Map
- 1 Fellwar StoneFellwar Stone
- 1 Grim MonolithGrim Monolith
- 1 Lotus PetalLotus Petal
- 1 Mana VaultMana Vault
- 1 Manifold KeyManifold Key
- 1 Mox AmberMox Amber
- 1 Mox DiamondMox Diamond
- 1 Mox OpalMox Opal
- 1 Sol RingSol Ring
- 1 The One RingThe One Ring
- 1 Vexing BaubleVexing Bauble
- 1 Voltaic KeyVoltaic Key
- 1 Wishclaw TalismanWishclaw Talisman
- 1 World MapWorld Map
Enchantments (5)
- 1 Animate DeadAnimate Dead
- 1 Carpet of FlowersCarpet of Flowers
- 1 NecropotenceNecropotence
- 1 Survival of the FittestSurvival of the Fittest
- 1 Wild GrowthWild Growth
Creatures (20)
- 1 Basking BroodscaleBasking Broodscale
- 1 Birds of ParadiseBirds of Paradise
- 1 Dauthi VoidwalkerDauthi Voidwalker
- 1 Deathrite ShamanDeathrite Shaman
- 1 Delighted HalflingDelighted Halfling
- 1 Elves of Deep ShadowElves of Deep Shadow
- 1 Elvish MysticElvish Mystic
- 1 Elvish Spirit GuideElvish Spirit Guide
- 1 Enduring VitalityEnduring Vitality
- 1 Eternal WitnessEternal Witness
- 1 Evolution WitnessEvolution Witness
- 1 Fyndhorn ElvesFyndhorn Elves
- 1 Glaring FleshrakerGlaring Fleshraker
- 1 Llanowar ElvesLlanowar Elves
- 1 Opposition AgentOpposition Agent
- 1 Orcish BowmastersOrcish Bowmasters
- 1 Razaketh, the FoulbloodedRazaketh, the Foulblooded
- 1 Sylvan SafekeeperSylvan Safekeeper
- 1 Walking BallistaWalking Ballista
- 1 Yawgmoth, Thran PhysicianYawgmoth, Thran Physician
Sorceries (10)
- 1 Culling RitualCulling Ritual
- 1 Demonic TutorDemonic Tutor
- 1 Diabolic IntentDiabolic Intent
- 1 Eldritch EvolutionEldritch Evolution
- 1 Finale of DevastationFinale of Devastation
- 1 Imperial SealImperial Seal
- 1 Nature's RhythmNature's Rhythm
- 1 Praetor's GraspPraetor's Grasp
- 1 ReanimateReanimate
- 1 Yawgmoth's WillYawgmoth's Will
Planeswalkers (1)
- 1 Tezzeret, Cruel CaptainTezzeret, Cruel Captain
Lands (27)
- 1 Ancient TombAncient Tomb
- 1 BayouBayou
- 1 Bloodstained MireBloodstained Mire
- 1 Boseiju, Who EnduresBoseiju, Who Endures
- 1 Cavern of SoulsCavern of Souls
- 1 City of TraitorsCity of Traitors
- 1 Command TowerCommand Tower
- 1 Deserted TempleDeserted Temple
- 1 Emergence ZoneEmergence Zone
- 1 ForestForest
- 1 Gaea's CradleGaea's Cradle
- 1 Gemstone CavernsGemstone Caverns
- 1 Llanowar WastesLlanowar Wastes
- 1 Marsh FlatsMarsh Flats
- 1 Misty RainforestMisty Rainforest
- 1 Overgrown TombOvergrown Tomb
- 1 Phyrexian TowerPhyrexian Tower
- 1 Polluted DeltaPolluted Delta
- 1 Shifting WoodlandShifting Woodland
- 1 Spire of IndustrySpire of Industry
- 1 Starting TownStarting Town
- 1 SwampSwamp
- 1 Talon Gates of MadaraTalon Gates of Madara
- 1 Urza's SagaUrza's Saga
- 1 Verdant CatacombsVerdant Catacombs
- 1 Windswept HeathWindswept Heath
- 1 Wooded FoothillsWooded Foothills
Wrap Up
Is Long Feng going to be the next top tier cEDH deck? No, definitely not. Is it a unique puzzle box of creature value that can readily create infinite mana with nothing but a two-mana Lizard and its commander? Yes, and that cost-effective exploit is something to keep an eye on.
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Harvey McGuinness
Harvey McGuinness is a law student at Georgetown University who has been playing Magic since the release of Return to Ravnica. After spending a few years in the Legacy arena bouncing between Miracles and other blue-white control shells, he now spends his time enjoying Magic through cEDH games and understanding the finance perspective.
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