Barret, Avalanche LeaderBarret, Avalanche Leader | Art by Jana Shirmer and Matthias Verhasselt
Hi there, and welcome to part three of building around interesting new commanders from Final Fantasy! Just like last time, we're here to...
- Highlight interesting gameplan(s) for a Final Fantasy commander
- Build a budget-friendly (~$40) "Core" power level deck following these plans
- Work through important card categories and discuss notable inclusions
- Include a decklist and a deck checklist
- Go through mid-budget upgrades (<=$20 per card) as options to invest more into this strategy.
For this week, let's take a look chosen Barret, Avalanche LeaderBarret, Avalanche Leader. He's quite a character, described as an eco-terrorist with a grudge, equipped with a gun-arm for long range attacks (I guess that's why he has reach!).
Barret offers a classic "Equipment matters" strategy usually reserved for Boros commanders, but in Gruul colors instead.
What does Barret, Avalanche Leader Do?
Beyond the reach made possible by his modified arm-that's-now-a-gun, Barret has two main abilities.
First, whenever an Equipment we control enters, it comes with a 2/2 red Rebel friend. Second, we get a free equip to a Rebel each turn when moving to combat.
The Gameplan(s)
With these abilities in mind, let's think about what kind of Equipment to build around. Barret's first ability incentivizes us to prioritize low-mana value Equipment, while his second ability works best when making high equip costs free instead.
Here's what I searched to find budget-friendly Equipment around 2 mana value and 4 equip cost. As you may have already guessed, Colossus HammerColossus Hammer is the poster child for this kind of Equipment.
We'll combine this low-cost, high-equip core with other Equipment-matters cards, artifact/token-centric mana production, and thematic disruption and card advantage.
Put it all together and we'll overrun opponents with a Rebel army wielding all sorts of exciting weaponry!
The Equipment
As mentioned above, low-mana value, high-equip cost Equipment are exactly what this deck is all about, whether it's cheap/free ways to create more Rebels like Accorder's ShieldAccorder's Shield and Bloodforged Battle-AxeBloodforged Battle-Axe, disruptive Equipment like ChainsawChainsaw and RockRock tokens, ramp from Diamond Pick-AxeDiamond Pick-Axe and Goldvein PickGoldvein Pick, or having a keyword bonanza with Loxodon WarhammerLoxodon Warhammer and Sword of VengeanceSword of Vengeance.
A deck focused on Equipment often struggles with two issues:
- What happens if we have all Equipment and nothing to attach it to?
- When the game state changes, how can we both spend mana moving Equipment around and still be able to cast new cards?
Fortunately, Barret solves both of these problems for us at once!
Equipment Matter
Having a high Equipment density opens us up to these possibilities:
- Doubling up on our commander's token-making ability with Chishiro, the Shattered BladeChishiro, the Shattered Blade
- Reattaching Equipment for free or cheap with Blacksmith's TalentBlacksmith's Talent, Rhuk, Hexgold NabberRhuk, Hexgold Nabber, and Goldwardens' GambitGoldwardens' Gambit (note the built-in Rebel synergies!)
- Dealing tons of direct damage to our opponents with Judgment BoltJudgment Bolt or another version of our commander's character – Barret WallaceBarret Wallace.
Quick aside... you know when you are teaching a new player Magic and they inevitably tap their Equipment when they attack and you kind of let it slide because it doesn't really matter... but you let them know it technically could matter at some point?
Well, cards like Meria, Scholar of AntiquityMeria, Scholar of Antiquity, Ghirapur Aether GridGhirapur Aether Grid, and Bottle-Cap BlastBottle-Cap Blast showcase this intricacy very well, allowing us to get extra value out of our Equipment beyond powering up our creatures.
Equipment Token Shenanigans
This is where things get a little wild. Importantly, Barret (and Chishiro!) care about Equipment entering, not being cast. This mean that cards like Dan LewisDan Lewis, Gemcutter BuccaneerGemcutter Buccaneer, and Bludgeon BrawlBludgeon Brawl combine with our commander to supplement each TreasureTreasure (and often other noncreature artifacts) we create with a 2/2 Rebel.
Bludgeon BrawlBludgeon Brawl in particular is also amazing at turning artifact tokens into a bunch of "Equipment" with Equip , leading to fun interactions with cards like Champion of the FlameChampion of the Flame, Valduk, Keeper of the FlameValduk, Keeper of the Flame, and Golem-Skin GauntletsGolem-Skin Gauntlets. Throw Prosperous BanditProsperous Bandit or Stangg, Echo WarriorStangg, Echo Warrior into the mix, and things start to get really out of hand!
Mass Disruption
This color combo isn't exactly control when it comes to the ability for mass removal and disruption (quite the opposite, in fact!).
With that being said, cards like Fiery ConfluenceFiery Confluence and Burn Down the HouseBurn Down the House are flexible removal, Keen-Eyed CuratorKeen-Eyed Curator represents graveyard disruption that is great at wearing Equipment, DecimateDecimate is an old-school classic, and Storm the CitadelStorm the Citadel ties in great with our "go-wide" subtheme.
Decklist
Barret, Avalanche Leader
View on ArchidektCommander (1)
- 1 Barret, Avalanche LeaderBarret, Avalanche Leader
Artifacts (23)
- 1 Accorder's ShieldAccorder's Shield
- 1 Adaptive OmnitoolAdaptive Omnitool
- 1 Arcane SignetArcane Signet
- 1 Blackblade ReforgedBlackblade Reforged
- 1 Bloodforged Battle-AxeBloodforged Battle-Axe
- 1 ChainsawChainsaw
- 1 Colossus HammerColossus Hammer
- 1 Diamond Pick-AxeDiamond Pick-Axe
- 1 Dragonwing GliderDragonwing Glider
- 1 Goldvein PickGoldvein Pick
- 1 Golem-Skin GauntletsGolem-Skin Gauntlets
- 1 GreataxeGreataxe
- 1 Hexgold HalberdHexgold Halberd
- 1 Idol of OblivionIdol of Oblivion
- 1 Loxodon WarhammerLoxodon Warhammer
- 1 Masterwork of IngenuityMasterwork of Ingenuity
- 1 Stoneforge MasterworkStoneforge Masterwork
- 1 Ogre's CleaverOgre's Cleaver
- 1 Sol RingSol Ring
- 1 Sword of VengeanceSword of Vengeance
- 1 Talisman of ImpulseTalisman of Impulse
- 1 The IrencragThe Irencrag
- 1 Wrecking Ball ArmWrecking Ball Arm
Creatures (26)
- 1 Ace, Fearless RebelAce, Fearless Rebel
- 1 Barret WallaceBarret Wallace
- 1 Chameleon ColossusChameleon Colossus
- 1 Champion of the FlameChampion of the Flame
- 1 Chishiro, the Shattered BladeChishiro, the Shattered Blade
- 1 Dan LewisDan Lewis
- 1 Firion, Wild Rose WarriorFirion, Wild Rose Warrior
- 1 Gemcutter BuccaneerGemcutter Buccaneer
- 1 Glóin, Dwarf EmissaryGlóin, Dwarf Emissary
- 1 Jaheira, Friend of the ForestJaheira, Friend of the Forest
- 1 Keen-Eyed CuratorKeen-Eyed Curator
- 1 Meria, Scholar of AntiquityMeria, Scholar of Antiquity
- 1 Mister GutsyMister Gutsy
- 1 Owlbear ShepherdOwlbear Shepherd
- 1 Oxidda FinisherOxidda Finisher
- 1 Professor HojoProfessor Hojo
- 1 Prosperous BanditProsperous Bandit
- 1 Quicksmith GeniusQuicksmith Genius
- 1 Reckless FireweaverReckless Fireweaver
- 1 Red XIII, Proud WarriorRed XIII, Proud Warrior
- 1 Rhuk, Hexgold NabberRhuk, Hexgold Nabber
- 1 Rose Room TreasurerRose Room Treasurer
- 1 Stangg, Echo WarriorStangg, Echo Warrior
- 1 Taurean MaulerTaurean Mauler
- 1 Toggo, Goblin WeaponsmithToggo, Goblin Weaponsmith
- 1 Valduk, Keeper of the FlameValduk, Keeper of the Flame
Enchantments (3)
- 1 Blacksmith's TalentBlacksmith's Talent
- 1 Bludgeon BrawlBludgeon Brawl
- 1 Ghirapur Aether GridGhirapur Aether Grid
Planeswalkers (1)
- 1 Daretti, Scrap SavantDaretti, Scrap Savant
Instants (3)
- 1 Bottle-Cap BlastBottle-Cap Blast
- 1 Judgment BoltJudgment Bolt
- 1 Rebel SalvoRebel Salvo
Sorceries (7)
- 1 Burn Down the HouseBurn Down the House
- 1 DecimateDecimate
- 1 Fiery ConfluenceFiery Confluence
- 1 Goldwardens' GambitGoldwardens' Gambit
- 1 Shamanic RevelationShamanic Revelation
- 1 Storm the CitadelStorm the Citadel
- 1 Stump Stomp // Burnwillow ClearingStump Stomp // Burnwillow Clearing
Lands (36)
- 1 Buried RuinBuried Ruin
- 1 Cinder GladeCinder Glade
- 1 Command TowerCommand Tower
- 1 Exotic OrchardExotic Orchard
- 7 ForestForest
- 1 Karplusan ForestKarplusan Forest
- 1 Kessig Wolf RunKessig Wolf Run
- 1 Lindblum, Industrial Regency // Mage SiegeLindblum, Industrial Regency // Mage Siege
- 1 Mines of MoriaMines of Moria
- 1 Mosswort BridgeMosswort Bridge
- 13 MountainMountain
- 1 Path of AncestryPath of Ancestry
- 1 Raging RavineRaging Ravine
- 1 Rootbound CragRootbound Crag
- 1 Scavenger GroundsScavenger Grounds
- 1 Slagwoods BridgeSlagwoods Bridge
- 1 Spinerock KnollSpinerock Knoll
- 1 Treasure VaultTreasure Vault
Deck Checklist
- 49 mana sources (36 lands, 6 Treasure-based ramp, 4 mana rocks, 2 misc., 1 MDFC)
- 36 cards that are, create, or care about Equipment
- 11 card draw/selection/recursion
- 8 targeted disruption
- 7 mass disruption
Mid-Budget Upgrades
There are a lot of on-theme Equipment and related cards that can improve this deck, while still staying below a $20 price tag for each.
If you're interesting in improving your ramp that synergizes with Barret, try:
- Kodama of the West TreeKodama of the West Tree
- Paradise MantleParadise Mantle
- Dowsing DaggerDowsing Dagger
- Sword of the AnimistSword of the Animist
- The Reaver CleaverThe Reaver Cleaver (another card to supplement the "Equipment token" strategy mentioned above!)
If you want to focus on Equipment that improves your card advantage/token creation, try:
- SkullclampSkullclamp
- Blade of SelvesBlade of Selves
- Cori-Steel CutterCori-Steel Cutter
If you are interested in raw power, try:
- Belt of Giant StrengthBelt of Giant Strength
- Excalibur, Sword of EdenExcalibur, Sword of Eden (note: Barret's attach ability means you can put this on any Rebel!)
To improve your disruption and protection suite, try:
- VandalblastVandalblast
- Untimely MalfunctionUntimely Malfunction
- SilkguardSilkguard
- Conqueror's FlailConqueror's Flail
Challenge the Stats
I don't see this card on Barret's page yet (disclaimer: there are only about 140 decks logged so far, so a very small sample size).
With that being said, this is my early "Challenge the Stats" pick, pumping all Rebel tokens by +2/+2 when attached to Barret.
Conclusion
So there you have it, a low-budget Core deck inspired by one of the many new commanders from Final Fantasy.
Can you see any other cards that fit well into this strategy? Sound off in the comments below! Thanks for reading, and see you next time when Edge of Eternities previews begin.
Your opinions are welcome. We love hearing what you think about Magic! We ask that you are always respectful when commenting. Please keep in mind how your comments could be interpreted by others. Personal attacks on our writers or other commenters will not be tolerated. Your comments may be removed if your language could be interpreted as aggressive or disrespectful. You may also be banned from writing further comments.