The Master of KeysThe Master of Keys Illustrated by Wisnu Tan
Hello, and welcome to Am I the Bolas?
This column is for all of you out there who have ever played some Magic and wondered if you were the bad guy. I'm here to take in your story with all of its nuances so I can bring some clarity to all those asking, "Am I the Bolas?"
I'm ready to hear you out and offer advice. All you have to do is email [email protected] with your story, a pseudonym you want to use, and of course, only include details you don't mind in the column! You might see your story below one day. You might even hear it on the podcast. Which podcast?
I'm Mike Carrozza and a lot of music I like came out recently.
Here's what I look like listening to the new The Callous Daoboys record!
This week, teaching and tanking.
(Post edited for brevity, clarity, and then some.)
HELLO, MIKE
First off, I have been enjoying your articles for the better part of a year. I love reading about navigating difficult situations. Hope you get to continue writing these articles for a long time to come.
I was in a situation at my LGS the other day that although I felt fine about how I navigated the situation, I was left asking myself was there a better way to go about it. The crux of the situation was I was playing a game with two players just learning the game and a third player that is an established player, but wanted to test a new deck. I was able to build up a commanding position which I used to take out the established player and proceeded to purposely take myself out of the game in order to let a newer player have a chance to win.
To give the full picture of the story, I have been playing Magic since 2011 and Commander since 2018. The established player happens to be one of the store owners' children so I have played against him a few times and I would say we are friendly to each other each time. I will refer to him as J.
Prior to starting this game, I was actually helping J find some cards for the Zur the EnchanterZur the Enchanter deck he had just put together, particularly a Ghostly PrisonGhostly Prison from a stack of Champions of Kamigawa they had just gotten in. I love anything to do with Kamigawa so I was more than happy to look through cards. Shortly after we finished failing to find a Ghostly PrisonGhostly Prison, some people came into the store asking to play a game and if we would be up for helping some of their friends learn to play. We both said sure.
One thing I really love about my LGS is that they keep about a dozen or so precons that they will let people freely play with. The two new players grabbed from these the Bello, Bard of the BramblesBello, Bard of the Brambles deck and Yuma, Proud ProtectorYuma, Proud Protector deck. I followed suit to keep it fair picking up the Aminatou, Veil PiercerAminatou, Veil Piercer. J was excited to try his new Zur deck.
Once we got started, I expressed that if the new players wanted help, all they had to do was ask. The new players also had a friend sitting out the game to help them along. The early game went on at a typical pace. We all had a few creatures in play and I had Aminatou, Veil PiercerAminatou, Veil Piercer out and J removed. her. I joked about coming for him also since he certainly seemed to have the strongest deck at the table. J tutored a Rhystic StudyRhystic Study out from a Zur trigger which kinda validated my feelings about his deck's power. The new player with the Bello deck had removal and I convinced him to take care of the Rhystic StudyRhystic Study. I pointed out to J "hey, that's a game changer, a card so strong that it puts his deck at minimum in bracket three." I could tell J wanted to see his deck really do its thing, but that I was trying to keep him from going off. I told myself this was to let new players get to have some fun, but hey it is also a good strategy.
The next phase of the game is where I created a crazy dominating board state. I achieved this with the Demon of Fate's DesignDemon of Fate's Design I had on board, the Redress FateRedress Fate I had from my opening hand and The Master of KeysThe Master of Keys, which I had just top decked. After thinking about how the Demon of Fate lets me pay life into the X value of The Master of Keys I thought you know what let's show some new players a crazy play. I paid 23 life to cast The Master of KeysThe Master of Keys and milled 40 cards. Then I cast Redress FateRedress Fate, bringing back all the enchantments and artifacts from the graveyard to play. Needless to say this was a board state where cards are fighting for space on the playmat and there is almost no hope to catch every trigger. I passed the turn and once it got back to me, I took out J and brought the new players life totals low.
In order to let the new players have fun, I used the several effects that let me pay life to cast spells to bring my own life total down to one. The Yuma player had been bringing a Desert that pings for one damage in and out of his graveyard the last couple turns so like I was hoping he took me out and won the game. I was able to talk to J after and told him I was so close, but lost to a land coming in.
Afterwards, I thought it is hard to make a nice game for new players, but also let someone with a deck they are excited to try out when it is a bit stronger than the other decks. Having known J for a while, I knew he wouldn't hold back any big plays even against new players, but then I went and did a really big play and justified that it was to protect the game experience for new players. Then I hoped the new players wouldn't see/feel that I kind of threw the game in hopes they could win.
So was I the Bolas for targeting J and popping off hard against new players? Or was I the Bolas for purposely losing the game?
Best,
Pop-Off Precon
HOWDY, POP-OFF PRECON!
Thank you for writing and asking me to weigh in on your story. As I mention every week, if folks don't write to me, there's no column, so if you, the reader, want to send me a story, whether it's your own or one from Reddit or a friend's, please send it to [email protected] and I'll get to it here.
Readers of the column will recognize elements of this submission from previous entries. Lots of folks have disagreed with me before when I said I think it's fine to sandbag some plays to make sure new players get to experience the fun of Magic by letting them have moments. We've all fallen in love with this game at some point and, while some people contend that it's possible to love the game by losing to something really impressive and cool, I think if people get the chance to actually pull off the cool thing, they'll be hooked. Appreciating the cool stuff that happens when you lose can still be true and can come with time. That's coming from me, the guy who loves to lose to a bunch of stuff he's never seen before.
This story has the added wrinkle of a precon game having an outlier in a newly tuned Zur the EnchanterZur the Enchanter deck. Immediately at Bracket 3 thanks to Rhystic StudyRhystic Study, Zur is a big bad of old times. I remember getting into Commander and Zur being one of the biggest groaners that a player could flip up in the command zone. Add to that the fact that J doesn't pull punches and OP wants to make sure the newbies enjoy the game, we've got a story!
I think that keeping all of this to yourself was the move. If you're hoping to pull something like this off, you don't want the new players to feel like you're a lioness playing with their cub pretending to be scared. Conversely, you don't want the experienced player to feel like you're only taking them out because of the new players. By focusing on J, objectively playing the most powerful of the decks, the rationale holds water.
The big play with The Master of KeysThe Master of Keys was cool as heck, especially since you're showing off how even an entry level product can go off in this awesome game. Bringing yourself to low enough to be killed is fine and playing up being overwhelmed by your board to miss the Desert play might have solidified a fun memory for the new players. I don't think you did anything wrong. Could you have not gone so hard and still shown off how cool things are? Absolutely.
I think the real issue is that the pregame discussion didn't seem to be much beyond picking your decks and offering to help. I understand that J was eager to try out his new deck, but personally, I'd have shelved that plan in favor of grabbing a precon of my own for this game. You're telling me that your family owns the LGS and you play a bunch, but you can't just wait for an appropriate pod to throw down Zur? Come on, buddy! You'll play it soon!
Anyway, lots of people have already expressed that they disagree with me about letting new players win or have their moments by sandbagging plays. Lots of people have also agreed with me on it. Either way, while that's what's being asked about here, I think the bigger deal is the decision to pick Zur for this match.
Not the Bolas for Pop-Off Precon, but J, buddy, come on!
Your opinions are welcome. We love hearing what you think about Magic! We ask that you are always respectful when commenting. Please keep in mind how your comments could be interpreted by others. Personal attacks on our writers or other commenters will not be tolerated. Your comments may be removed if your language could be interpreted as aggressive or disrespectful. You may also be banned from writing further comments.