Ahoy, me hearties. Your EDHREC precon guru is back, and he’s drinking all your rum (this one’s my favorite).
In our Precon Review of Ahoy Mateys, the Grixis Pirates deck from The Lost Caverns of Ixalan, we saw that this deck is already in good shape to be an aggro/recursion powerhouse. So today we’re just beefing it up a bit and tossing the flotsam overboard.
We’ll break our upgrades up into two parts: budget (~$5 or less) and non-budget ($5 or more).
Old Salt
To recap, this deck is led by Admiral Brass, UnsinkableAdmiral Brass, Unsinkable, a 3/3 Human Pirate that mills you for four when she enters the battlefield. At the beginning of each of your combat steps, you can grab a Pirate from your graveyard and bring it back to the field as a 4/4 with a Finality counter and haste.
Our first mate is Don Andres, the RenegadeDon Andres, the Renegade, a 4/3 Vampire Pirate that bestows gifts to creatures you control but don’t own, and gives you Treasures when you cast a spell you don’t own.
Here’s the original decklist:
Ahoy Mateys Precon
View on ArchidektCommander (1)
- 1 Admiral Brass, UnsinkableAdmiral Brass, Unsinkable
Creatures (34)
- 1 Admiral Beckett BrassAdmiral Beckett Brass
- 1 Amphin MutineerAmphin Mutineer
- 1 Angrath's MaraudersAngrath's Marauders
- 1 Azure Fleet AdmiralAzure Fleet Admiral
- 1 Breeches, Brazen PlundererBreeches, Brazen Plunderer
- 1 Broadside BombardiersBroadside Bombardiers
- 1 Captain Lannery StormCaptain Lannery Storm
- 1 Captivating CrewCaptivating Crew
- 1 Coercive RecruiterCoercive Recruiter
- 1 Corsair CaptainCorsair Captain
- 1 Daring SaboteurDaring Saboteur
- 1 Departed DeckhandDeparted Deckhand
- 1 Dire Fleet DaredevilDire Fleet Daredevil
- 1 Dire Fleet RavagerDire Fleet Ravager
- 1 Don Andres, the RenegadeDon Andres, the Renegade
- 1 Enterprising ScallywagEnterprising Scallywag
- 1 Fathom Fleet CaptainFathom Fleet Captain
- 1 Francisco, Fowl MarauderFrancisco, Fowl Marauder
- 1 Gemcutter BuccaneerGemcutter Buccaneer
- 1 Ghost of Ramirez DePietroGhost of Ramirez DePietro
- 1 Hostage TakerHostage Taker
- 1 Kari Zev, Skyship RaiderKari Zev, Skyship Raider
- 1 Malcolm, Keen-Eyed NavigatorMalcolm, Keen-Eyed Navigator
- 1 Merchant RaidersMerchant Raiders
- 1 Pitiless PlundererPitiless Plunderer
- 1 Port RazerPort Razer
- 1 Ramirez DePietro, PillagerRamirez DePietro, Pillager
- 1 Siren StormtamerSiren Stormtamer
- 1 Skeleton CrewSkeleton Crew
- 1 Spectral SailorSpectral Sailor
- 1 Storm Fleet NegotiatorStorm Fleet Negotiator
- 1 Timestream NavigatorTimestream Navigator
- 1 Warkite MarauderWarkite Marauder
- 1 Zara, Renegade RecruiterZara, Renegade Recruiter
Artifacts (14)
- 1 Arcane SignetArcane Signet
- 1 Arm-Mounted AnchorArm-Mounted Anchor
- 1 Bident of ThassaBident of Thassa
- 1 Commander's SphereCommander's Sphere
- 1 Dimir SignetDimir Signet
- 1 Herald's HornHerald's Horn
- 1 Icon of AncestryIcon of Ancestry
- 1 Izzet SignetIzzet Signet
- 1 Rakdos SignetRakdos Signet
- 1 Sol RingSol Ring
- 1 The Grim Captain's LockerThe Grim Captain's Locker
- 1 The IndomitableThe Indomitable
- 1 Vanquisher's BannerVanquisher's Banner
- 1 Wayfarer's BaubleWayfarer's Bauble
Sorceries (6)
- 1 Blasphemous ActBlasphemous Act
- 1 Blood MoneyBlood Money
- 1 Distant MelodyDistant Melody
- 1 Faithless LootingFaithless Looting
- 1 Feed the SwarmFeed the Swarm
- 1 WindfallWindfall
Instants (5)
- 1 Chaos WarpChaos Warp
- 1 EvacuationEvacuation
- 1 Lethal SchemeLethal Scheme
- 1 Prismari CommandPrismari Command
- 1 Rakdos CharmRakdos Charm
Enchantments (3)
- 1 Black Market ConnectionsBlack Market Connections
- 1 King Narfi's BetrayalKing Narfi's Betrayal
- 1 Shared AnimosityShared Animosity
Lands (37)
- 1 Choked EstuaryChoked Estuary
- 1 Command TowerCommand Tower
- 1 Crumbling NecropolisCrumbling Necropolis
- 1 Desolate LighthouseDesolate Lighthouse
- 1 Evolving WildsEvolving Wilds
- 1 Exotic OrchardExotic Orchard
- 1 Foreboding RuinsForeboding Ruins
- 1 Frostboil SnarlFrostboil Snarl
- 1 Geier Reach SanitariumGeier Reach Sanitarium
- 6 IslandIsland
- 5 MountainMountain
- 1 Nephalia DrownyardNephalia Drownyard
- 1 Path of AncestryPath of Ancestry
- 1 Port of KarfellPort of Karfell
- 1 Rogue's PassageRogue's Passage
- 1 Secluded CourtyardSecluded Courtyard
- 1 Smoldering MarshSmoldering Marsh
- 1 Sulfur FallsSulfur Falls
- 1 Sunken HollowSunken Hollow
- 4 SwampSwamp
- 1 Terramorphic ExpanseTerramorphic Expanse
- 1 Thriving BluffThriving Bluff
- 1 Thriving IsleThriving Isle
- 1 Thriving MoorThriving Moor
- 1 Unclaimed TerritoryUnclaimed Territory
Carousers and Seadogs
In our Precon Review, we noted that the deck doesn’t provide any ways to remove the Finality counters. So our upgrades will start there.
Nesting GroundsNesting Grounds is our best addition here, since it doesn’t really take up a card slot. The drawback is that it’s sorcery speed, so you can’t activate it during combat, which is when the creature will come back with the counter. So just hope your creature doesn’t die before you get back to your main phase.
For instant-speed counter removal, let’s add Power ConduitPower Conduit. We’ve got no use for charge counters, but +1/+1 counters are always appreciated. Last we’ll add Heartless ActHeartless Act, which is a very fine modal spell. I couldn’t find room in the upgrade for them, but ClockspinningClockspinning and Fate TransferFate Transfer are also solid options. I particularly like Fate Transfer as a way to deal with an opponent’s creature that’s about to get looped back and forth from the grave (think Gray Merchant of AsphodelGray Merchant of Asphodel).
This is a Pirate deck, so let’s add some Pirates too. Breeches, Eager PillagerBreeches, Eager Pillager does so many good things, especially if you can get all three modes each turn. 71% of decks are adding the little guy. Coastline MaraudersCoastline Marauders becomes much better when it’s a 4/4, but in a pinch can be multiplied with its Encore ability. The drawback to that is that it’s in exile and can’t be brought back by Brass. Forerunner of the CoalitionForerunner of the Coalition fetches up our best Pirate, and drains large amounts of life from our opponents on attacks. And Dire Fleet NeckbreakerDire Fleet Neckbreaker is going to do great work in this aggro list.
For some extra recursion, let’s bring Haunting VoyageHaunting Voyage aboard. Brass is just one creature per turn, and sometimes we might need more, especially after a board wipe. Aggravated AssaultAggravated Assault gives us as many extra combats as we can afford. And Kindred DiscoveryKindred Discovery is the best card draw engine we could ask for.
Here are the cards sinking to Davy Jones’ Locker: Arm-Mounted AnchorArm-Mounted Anchor, Blood MoneyBlood Money, Captain Lannery StormCaptain Lannery Storm, Dire Fleet RavagerDire Fleet Ravager, Don Andres, the RenegadeDon Andres, the Renegade, Kari Zev, Skyship RaiderKari Zev, Skyship Raider, King Narfi’s BetrayalKing Narfi’s Betrayal, Lethal SchemeLethal Scheme, Rogue’s PassageRogue’s Passage, Vanquisher’s BannerVanquisher’s Banner.
Yes, I’m taking Don Andres out. I decided not to focus the upgrade on larceny, and he just doesn’t do enough without more theft in the deck.
Here’s the budget upgraded decklist:
Ahoy Mateys Precon - Budget Upgrade
View on ArchidektCommander (1)
- 1 Admiral Brass, UnsinkableAdmiral Brass, Unsinkable
Creatures (34)
- 1 Admiral Beckett BrassAdmiral Beckett Brass
- 1 Amphin MutineerAmphin Mutineer
- 1 Angrath's MaraudersAngrath's Marauders
- 1 Azure Fleet AdmiralAzure Fleet Admiral
- 1 Breeches, Brazen PlundererBreeches, Brazen Plunderer
- 1 Breeches, Eager PillagerBreeches, Eager Pillager
- 1 Broadside BombardiersBroadside Bombardiers
- 1 Captivating CrewCaptivating Crew
- 1 Coastline MaraudersCoastline Marauders
- 1 Coercive RecruiterCoercive Recruiter
- 1 Corsair CaptainCorsair Captain
- 1 Daring SaboteurDaring Saboteur
- 1 Departed DeckhandDeparted Deckhand
- 1 Dire Fleet DaredevilDire Fleet Daredevil
- 1 Dire Fleet NeckbreakerDire Fleet Neckbreaker
- 1 Enterprising ScallywagEnterprising Scallywag
- 1 Fathom Fleet CaptainFathom Fleet Captain
- 1 Forerunner of the CoalitionForerunner of the Coalition
- 1 Francisco, Fowl MarauderFrancisco, Fowl Marauder
- 1 Gemcutter BuccaneerGemcutter Buccaneer
- 1 Ghost of Ramirez DePietroGhost of Ramirez DePietro
- 1 Hostage TakerHostage Taker
- 1 Malcolm, Keen-Eyed NavigatorMalcolm, Keen-Eyed Navigator
- 1 Merchant RaidersMerchant Raiders
- 1 Pitiless PlundererPitiless Plunderer
- 1 Port RazerPort Razer
- 1 Ramirez DePietro, PillagerRamirez DePietro, Pillager
- 1 Siren StormtamerSiren Stormtamer
- 1 Skeleton CrewSkeleton Crew
- 1 Spectral SailorSpectral Sailor
- 1 Storm Fleet NegotiatorStorm Fleet Negotiator
- 1 Timestream NavigatorTimestream Navigator
- 1 Warkite MarauderWarkite Marauder
- 1 Zara, Renegade RecruiterZara, Renegade Recruiter
Artifacts (13)
- 1 Arcane SignetArcane Signet
- 1 Bident of ThassaBident of Thassa
- 1 Commander's SphereCommander's Sphere
- 1 Dimir SignetDimir Signet
- 1 Herald's HornHerald's Horn
- 1 Icon of AncestryIcon of Ancestry
- 1 Izzet SignetIzzet Signet
- 1 Power ConduitPower Conduit
- 1 Rakdos SignetRakdos Signet
- 1 Sol RingSol Ring
- 1 The Grim Captain's LockerThe Grim Captain's Locker
- 1 The IndomitableThe Indomitable
- 1 Wayfarer's BaubleWayfarer's Bauble
Enchantments (4)
- 1 Aggravated AssaultAggravated Assault
- 1 Black Market ConnectionsBlack Market Connections
- 1 Kindred DiscoveryKindred Discovery
- 1 Shared AnimosityShared Animosity
Sorceries (6)
- 1 Blasphemous ActBlasphemous Act
- 1 Distant MelodyDistant Melody
- 1 Faithless LootingFaithless Looting
- 1 Feed the SwarmFeed the Swarm
- 1 Haunting VoyageHaunting Voyage
- 1 WindfallWindfall
Instants (5)
- 1 Chaos WarpChaos Warp
- 1 EvacuationEvacuation
- 1 Heartless ActHeartless Act
- 1 Prismari CommandPrismari Command
- 1 Rakdos CharmRakdos Charm
Lands (37)
- 1 Choked EstuaryChoked Estuary
- 1 Command TowerCommand Tower
- 1 Crumbling NecropolisCrumbling Necropolis
- 1 Desolate LighthouseDesolate Lighthouse
- 1 Evolving WildsEvolving Wilds
- 1 Exotic OrchardExotic Orchard
- 1 Foreboding RuinsForeboding Ruins
- 1 Frostboil SnarlFrostboil Snarl
- 1 Geier Reach SanitariumGeier Reach Sanitarium
- 6 IslandIsland
- 5 MountainMountain
- 1 Nephalia DrownyardNephalia Drownyard
- 1 Nesting GroundsNesting Grounds
- 1 Path of AncestryPath of Ancestry
- 1 Port of KarfellPort of Karfell
- 1 Secluded CourtyardSecluded Courtyard
- 1 Smoldering MarshSmoldering Marsh
- 1 Sulfur FallsSulfur Falls
- 1 Sunken HollowSunken Hollow
- 4 SwampSwamp
- 1 Terramorphic ExpanseTerramorphic Expanse
- 1 Thriving BluffThriving Bluff
- 1 Thriving IsleThriving Isle
- 1 Thriving MoorThriving Moor
- 1 Unclaimed TerritoryUnclaimed Territory
Buried Treasure
Here be the real treasures. Let’s bring Revel in RichesRevel in Riches and Dockside ExtortionistDockside Extortionist on board, for ramp and the possible alternate win-con.
Deflecting SwatDeflecting Swat gives us a bit of extra protection, while Coat of ArmsCoat of Arms makes our Pirate army insurmountable. Rise of the Dark RealmsRise of the Dark Realms fills up our board with the undead, and Pirated CopyPirated Copy does exactly what its name suggests.
Last is Roaming ThroneRoaming Throne. Yes, I’ve added it to all of these upgrades. Yes, it’s that good.
These cards are getting marooned: Bident of ThassaBident of Thassa, Coastline MaraudersCoastline Marauders, Commander’s SphereCommander’s Sphere, Dire Fleet DaredevilDire Fleet Daredevil, Haunting VoyageHaunting Voyage, Rakdos CharmRakdos Charm, and Timestream NavigatorTimestream Navigator.
Here’s the non-budget upgraded decklist:
Ahoy Mateys Precon - Non-Budget Upgrade
View on ArchidektCommander (1)
- 1 Admiral Brass, UnsinkableAdmiral Brass, Unsinkable
Creatures (34)
- 1 Admiral Beckett BrassAdmiral Beckett Brass
- 1 Amphin MutineerAmphin Mutineer
- 1 Angrath's MaraudersAngrath's Marauders
- 1 Azure Fleet AdmiralAzure Fleet Admiral
- 1 Breeches, Brazen PlundererBreeches, Brazen Plunderer
- 1 Breeches, Eager PillagerBreeches, Eager Pillager
- 1 Broadside BombardiersBroadside Bombardiers
- 1 Captivating CrewCaptivating Crew
- 1 Coercive RecruiterCoercive Recruiter
- 1 Corsair CaptainCorsair Captain
- 1 Daring SaboteurDaring Saboteur
- 1 Departed DeckhandDeparted Deckhand
- 1 Dire Fleet NeckbreakerDire Fleet Neckbreaker
- 1 Dockside ExtortionistDockside Extortionist
- 1 Enterprising ScallywagEnterprising Scallywag
- 1 Fathom Fleet CaptainFathom Fleet Captain
- 1 Forerunner of the CoalitionForerunner of the Coalition
- 1 Francisco, Fowl MarauderFrancisco, Fowl Marauder
- 1 Gemcutter BuccaneerGemcutter Buccaneer
- 1 Ghost of Ramirez DePietroGhost of Ramirez DePietro
- 1 Hostage TakerHostage Taker
- 1 Malcolm, Keen-Eyed NavigatorMalcolm, Keen-Eyed Navigator
- 1 Merchant RaidersMerchant Raiders
- 1 Pirated CopyPirated Copy
- 1 Pitiless PlundererPitiless Plunderer
- 1 Port RazerPort Razer
- 1 Ramirez DePietro, PillagerRamirez DePietro, Pillager
- 1 Roaming ThroneRoaming Throne
- 1 Siren StormtamerSiren Stormtamer
- 1 Skeleton CrewSkeleton Crew
- 1 Spectral SailorSpectral Sailor
- 1 Storm Fleet NegotiatorStorm Fleet Negotiator
- 1 Warkite MarauderWarkite Marauder
- 1 Zara, Renegade RecruiterZara, Renegade Recruiter
Artifacts (12)
- 1 Arcane SignetArcane Signet
- 1 Coat of ArmsCoat of Arms
- 1 Dimir SignetDimir Signet
- 1 Herald's HornHerald's Horn
- 1 Icon of AncestryIcon of Ancestry
- 1 Izzet SignetIzzet Signet
- 1 Power ConduitPower Conduit
- 1 Rakdos SignetRakdos Signet
- 1 Sol RingSol Ring
- 1 The Grim Captain's LockerThe Grim Captain's Locker
- 1 The IndomitableThe Indomitable
- 1 Wayfarer's BaubleWayfarer's Bauble
Enchantments (5)
- 1 Aggravated AssaultAggravated Assault
- 1 Black Market ConnectionsBlack Market Connections
- 1 Kindred DiscoveryKindred Discovery
- 1 Revel in RichesRevel in Riches
- 1 Shared AnimosityShared Animosity
Sorceries (6)
- 1 Blasphemous ActBlasphemous Act
- 1 Distant MelodyDistant Melody
- 1 Faithless LootingFaithless Looting
- 1 Feed the SwarmFeed the Swarm
- 1 Rise of the Dark RealmsRise of the Dark Realms
- 1 WindfallWindfall
Instants (5)
- 1 Chaos WarpChaos Warp
- 1 Deflecting SwatDeflecting Swat
- 1 EvacuationEvacuation
- 1 Heartless ActHeartless Act
- 1 Prismari CommandPrismari Command
Lands (37)
- 1 Choked EstuaryChoked Estuary
- 1 Command TowerCommand Tower
- 1 Crumbling NecropolisCrumbling Necropolis
- 1 Desolate LighthouseDesolate Lighthouse
- 1 Evolving WildsEvolving Wilds
- 1 Exotic OrchardExotic Orchard
- 1 Foreboding RuinsForeboding Ruins
- 1 Frostboil SnarlFrostboil Snarl
- 1 Geier Reach SanitariumGeier Reach Sanitarium
- 6 IslandIsland
- 5 MountainMountain
- 1 Nephalia DrownyardNephalia Drownyard
- 1 Nesting GroundsNesting Grounds
- 1 Path of AncestryPath of Ancestry
- 1 Port of KarfellPort of Karfell
- 1 Secluded CourtyardSecluded Courtyard
- 1 Smoldering MarshSmoldering Marsh
- 1 Sulfur FallsSulfur Falls
- 1 Sunken HollowSunken Hollow
- 4 SwampSwamp
- 1 Terramorphic ExpanseTerramorphic Expanse
- 1 Thriving BluffThriving Bluff
- 1 Thriving IsleThriving Isle
- 1 Thriving MoorThriving Moor
- 1 Unclaimed TerritoryUnclaimed Territory
X Marks the Spot
We’ve come to the end of our Upgrade Guides for Lost Caverns of Ixalan! What did you all think of these four decks? Personally, I’d be happy if Wizards doesn’t do anymore full-typal sets for a long time. They get a bit repetitive. Thankfully, Murders at Karlov Manor seems to be going in a different direction.
See you next time for some murder mystery precon puzzles.
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