Nikara, Lair ScavengerNikara, Lair Scavenger | Yannik, Scavenging SentinelYannik, Scavenging Sentinel | Art by Grzegorz Rutkowski
Throughout the existence of the Commander format, most three-color combinations have found their distinct niche. For example, not all Grixis decks are the same, but if someone described what a specific deck does, a seasoned Magic player could say: "oh, that's Grixis." See: Don Andres, the RenegadeDon Andres, the Renegade or Kefka, Court MageKefka, Court Mage.
Abzan has always been complicated because it feels like it wants to do so much. There's the +1/+1 counters theme with Ghave, Guru of SporesGhave, Guru of Spores; there's the Landfall theme with The NecrobloomThe Necrobloom; there's a weird enchantment/aristocrat theme with Myrkul, Lord of BonesMyrkul, Lord of Bones; the list goes on.
Abzan, at least in Commander, feels very much like a "ship without a captain," sailing endlessly through the open ocean in hopes to find some semblance of dry land.
This is where today's commanders, Nikara, Lair ScavengerNikara, Lair Scavenger, and Yannik, Scavenging SentinelYannik, Scavenging Sentinel, come into play.
Welcome back to Bottom of the Barrel! This is a series where we pick a theme from EDHREC and look at the “bottom of the barrel.” This means we look at the least played color-combinations and pick a commander in those colors to brew a spicy new deck around!
Today's theme: Voltron. To no surprise, Boros holds the throne for the most built Voltron decks in the EDHREC database with just under 4,000 decks. According to EDHREC, the least popular color-combination for the Voltron theme, with 273 decks, is Abzan. Perhaps Voltron is the "captain" Abzan has been searching for all along!
Our commander pair, Nikara, Lair ScavengerNikara, Lair Scavenger and Yannik, Scavenging SentinelYannik, Scavenging Sentinel, comes from the Commander 2020 decks as one of the "backup" commander options.
This pair has always felt very unique, as it seems to love three very different archetypes: power matters, +1/+1 counters, and blink. This is a Voltron deck at its core, but I'd be remiss if I didn't include a couple ways to play into these three archetypes in some way.
Speaking of which, let's start by playing into our first archetype: power matters.
Category #1: A Big Boy
Yannik, Scavenging SentinelYannik, Scavenging Sentinel reminds me a lot of cards like Greven, Predator CaptainGreven, Predator Captain and The Gitrog, Ravenous RideThe Gitrog, Ravenous Ride. These commanders thrive when you play creatures with high power but low mana cost, and that's exactly our goal today.
Here are some of the biggest hitters in this category:
- Daemogoth TitanDaemogoth Titan is a four-mana 11/10, which is beyond scary.
- Yargle and MultaniYargle and Multani is not only hilarious, but it can put 18 +1/+1 counters on our commander.
- Bygone ColossusBygone Colossus is a new card, but a three-mana 9/9 is absolutely bonkers.
- We have multiple cheap 5-7 power creatures:
- Kalakscion, Hunger TyrantKalakscion, Hunger Tyrant
- Hunted HorrorHunted Horror
- Hunted BonebruteHunted Bonebrute
- Shakedown HeavyShakedown Heavy
- Relic GolemRelic Golem
- Lupine PrototypeLupine Prototype
- Rot-Curse RakshasaRot-Curse Rakshasa
- Soul of EternitySoul of Eternity is probably the best creature in our deck.
- Ghalta, Primal HungerGhalta, Primal Hunger will be two green mana 99% of the time in this deck.
These are our big creatures, but we need more ways to benefit from them than just our commander. Here are some of my favorites:
- Selvala, Heart of the WildsSelvala, Heart of the Wilds can generate an absurd amount of mana.
- Greater GoodGreater Good, Disciple of BolasDisciple of Bolas, and Disciple of FreyaliseDisciple of Freyalise can all draw a ridiculous amount of cards at the expense of sacrificing a massive creature.
- Ruthless TechnomancerRuthless Technomancer makes Treasures and can act as a potential reanimation outlet later.
TerrasymbiosisTerrasymbiosis is a ridiculous way to draw cards in this deck, and Branching EvolutionBranching Evolution and Forgotten AncientForgotten Ancient allow us to turn our Voltron plan up to an 11.
Since Yannik's going to be so big, he'll naturally be a magnet for removal. But we have plans for that: Reyhan, Last of the AbzanReyhan, Last of the Abzan lets us move his counters elsewhere, as does Resourceful DefenseResourceful Defense.
Category #2: Getting Damage Through
Making Yannik huge is not an issue in this deck, but getting him through in combat can be. Because of this, I've included several different ways to turn Yannik into an evasive threat.
- Herd HeirloomHerd Heirloom and Garruk's UprisingGarruk's Uprising both grant trample and card draw.
- Goreclaw, Terror of Qal SismaGoreclaw, Terror of Qal Sisma grants trample to our creatures and makes them cheaper.
- Abzan FalconerAbzan Falconer gives Yannik (or anything else we buff with +1/+1 counters) flying, which is very good.
- Qarsi RevenantQarsi Revenant is amazing with +1/+1 counters on it, but can also grant Yannik flying, deathtouch, and lifelink from the graveyard.
- ShadowspearShadowspear grants trample and lifelink, which is amazing when Yannik is huge.
- Brotherhood RegaliaBrotherhood Regalia is the best "evasion granter" in the deck, as it gives Yannik unblockable and ward.
If we struggle to get combat damage through, we can always pivot to other "power focused" noncombat damage effects: Rite of ConsumptionRite of Consumption and Essence HarvestEssence Harvest let you deal direct damage to a single player, and Jarad, Golgari Lich LordJarad, Golgari Lich Lord makes each opponent lose life at the cost of sacrificing a creature.
Category #3: The "Secret Spices"
The "secret spices" for this deck come in many forms: a recursion piece, a win condition, and a sneaky blink package.
The Recursion Piece: Xu-Ifit, OsteoharmonistXu-Ifit, Osteoharmonist
This card is so cool. Our commander only cares about the creature's power, so taking away the abilities won't matter to us. In some cases, it might even make the card better.
The Win Condition: Shaman of Forgotten WaysShaman of Forgotten Ways
We have 37 creatures in this deck, so formidable will be easy to hit and we'll probably have enough creatures in play to survive the ability. BiorhythmBiorhythm is banned for a reason, you know.
The Sneaky Blink Package: EphemerateEphemerate, CloudshiftCloudshift, and Teleportation CircleTeleportation Circle.
Yannik exiles new things whenever he enters the battlefield, and during the initial playtests of this deck, I would cast a huge new thing and want to make Yannik bigger, but would have no way to do it without getting him removed on purpose. Adding a small blink package allows us to make him bigger as needed, and potentially re-trigger any great enters triggers, like:
- Skyclave ApparitionSkyclave Apparition,
- Loran of the Third PathLoran of the Third Path, Fiend HunterFiend Hunter,
- Wood ElvesWood Elves,
- and Avenger of ZendikarAvenger of Zendikar.
Closing Thoughts
That will do it for this week's episode of Bottom of the Barrel! I hope you enjoyed trying to find a "captain" for Abzan with me, and I hope you'll give this deck a try! This is a deck I built in paper immediately after coming up with the idea for the article, and it has been a blast to play.
Check out my deck list below.
Nikara, Lair Scavenger and Yannik, Scavenging Sentinel Commander Deck List
A New Way To Voltron with Nikara and Yannik
View on ArchidektCommander (2)
- 1 Nikara, Lair ScavengerNikara, Lair Scavenger
- 1 Yannik, Scavenging SentinelYannik, Scavenging Sentinel
Enchantments (8)
- 1 Branching EvolutionBranching Evolution
- 1 Garruk's UprisingGarruk's Uprising
- 1 Greater GoodGreater Good
- 1 Guardian ProjectGuardian Project
- 1 Hollowmurk SiegeHollowmurk Siege
- 1 Resourceful DefenseResourceful Defense
- 1 Teleportation CircleTeleportation Circle
- 1 TerrasymbiosisTerrasymbiosis
Creatures (37)
- 1 Abzan FalconerAbzan Falconer
- 1 Avacyn's PilgrimAvacyn's Pilgrim
- 1 Avenger of ZendikarAvenger of Zendikar
- 1 Birds of ParadiseBirds of Paradise
- 1 Bygone ColossusBygone Colossus
- 1 Daemogoth TitanDaemogoth Titan
- 1 Disciple of BolasDisciple of Bolas
- 1 Disciple of Freyalise // Garden of FreyaliseDisciple of Freyalise // Garden of Freyalise
- 1 Elves of Deep ShadowElves of Deep Shadow
- 1 Fiend HunterFiend Hunter
- 1 Forgotten AncientForgotten Ancient
- 1 Ghalta, Primal HungerGhalta, Primal Hunger
- 1 Goreclaw, Terror of Qal SismaGoreclaw, Terror of Qal Sisma
- 1 Honest RutsteinHonest Rutstein
- 1 Hunted BonebruteHunted Bonebrute
- 1 Hunted HorrorHunted Horror
- 1 Jarad, Golgari Lich LordJarad, Golgari Lich Lord
- 1 Kalakscion, Hunger TyrantKalakscion, Hunger Tyrant
- 1 Loran of the Third PathLoran of the Third Path
- 1 Lupine PrototypeLupine Prototype
- 1 Managorger HydraManagorger Hydra
- 1 Qarsi RevenantQarsi Revenant
- 1 Relic GolemRelic Golem
- 1 Reyhan, Last of the AbzanReyhan, Last of the Abzan
- 1 Rot-Curse RakshasaRot-Curse Rakshasa
- 1 Ruthless TechnomancerRuthless Technomancer
- 1 Selvala, Heart of the WildsSelvala, Heart of the Wilds
- 1 Sergeant John BentonSergeant John Benton
- 1 Shakedown HeavyShakedown Heavy
- 1 Shaman of Forgotten WaysShaman of Forgotten Ways
- 1 Skyclave ApparitionSkyclave Apparition
- 1 Somberwald SageSomberwald Sage
- 1 Soul of EternitySoul of Eternity
- 1 Twitching DollTwitching Doll
- 1 Wood ElvesWood Elves
- 1 Xu-Ifit, OsteoharmonistXu-Ifit, Osteoharmonist
- 1 Yargle and MultaniYargle and Multani
Sorceries (8)
- 1 Essence HarvestEssence Harvest
- 1 Nature's LoreNature's Lore
- 1 Painful TruthsPainful Truths
- 1 Rishkar's ExpertiseRishkar's Expertise
- 1 Rite of ConsumptionRite of Consumption
- 1 Season of GatheringSeason of Gathering
- 1 Starfall InvocationStarfall Invocation
- 1 Three VisitsThree Visits
Artifacts (4)
- 1 Brotherhood RegaliaBrotherhood Regalia
- 1 Herd HeirloomHerd Heirloom
- 1 ShadowspearShadowspear
- 1 The Skullspore NexusThe Skullspore Nexus
Instants (4)
- 1 Akroma's WillAkroma's Will
- 1 CloudshiftCloudshift
- 1 EphemerateEphemerate
- 1 Revitalizing Repast // Old-Growth GroveRevitalizing Repast // Old-Growth Grove
Planeswalkers (1)
- 1 Vivien, Champion of the WildsVivien, Champion of the Wilds
Lands (36)
- 1 Bountiful PromenadeBountiful Promenade
- 1 Command TowerCommand Tower
- 1 Deceptive LandscapeDeceptive Landscape
- 1 Fabled PassageFabled Passage
- 9 ForestForest
- 1 Godless ShrineGodless Shrine
- 1 Indatha TriomeIndatha Triome
- 1 Lush PorticoLush Portico
- 1 Overgrown TombOvergrown Tomb
- 4 PlainsPlains
- 1 Rogue's PassageRogue's Passage
- 1 Shadowy BackstreetShadowy Backstreet
- 1 Shizo, Death's StorehouseShizo, Death's Storehouse
- 6 SwampSwamp
- 1 Temple GardenTemple Garden
- 1 The Black GateThe Black Gate
- 1 Underground MortuaryUnderground Mortuary
- 1 Undergrowth StadiumUndergrowth Stadium
- 1 Vault of ChampionsVault of Champions
- 1 Yavimaya, Cradle of GrowthYavimaya, Cradle of Growth
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Nick Benstead
Nick is a full-time educator of America's youth, teaching them to love stories, and write for expression. Outside of teaching, his life is steeped in Magic the Gathering, whether it be through playing commander with his wife, or coming up with wacky brews to take to Friday Night Magic at his local game store.
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